Warframe: The Fall Of Eidolon Hunting

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

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  • @Finallin
    @Finallin  20 วันที่ผ่านมา +171

    Do you think eidolon hunting is fun?

    • @VitaNocturno
      @VitaNocturno 20 วันที่ผ่านมา +120

      Not particularly. The damage falloff for Operators not running Madurai path on Garry and Harry and anyone who didn't bring an energy-loaded Voidrig or a Volt barely having damage potential is enough to make the mode entirely unpalatable. Couple the new passive Focus gains and Arcane Dissolution with those factors and I have exactly zero reason to even look at Eidolon hunts.

    • @Boomdeath459
      @Boomdeath459 20 วันที่ผ่านมา +13

      @Finallin i enjoy it every now and then, not something I come back too all the time.

    • @HorizonsEdge18
      @HorizonsEdge18 20 วันที่ผ่านมา +1

      I really love the idea of large scale bosses and I honestly think that I could find it fun but with literally every aspect of its drop table being easily farmable from other places (except the eidolon shards) I struggle to find a reason to actually set aside time to learn it and master it. The only interactions i've ever had with them was just me getting carried by some of my clan mates that knew what they were doing. And all i did was run wisp to keep the lures alive this netted me all i needed to unlock all the waybounds and all the ranks for the quills. I havnt wanted/needed to touch it since. (also you said near the end that they need a better overarching reason other than riven transmuters to do them. Go to loid in the sanctum and click on "research dante" there you will find riven transmuters that are way easier to farm) Additionally I think another nail in the coffin is the events we keep getting that allow us to farm a currency to buy litterly every arcane (belly of the beast). Its just so sad seeing something that is and was great get sent to the cold below.

    • @4eeyore266
      @4eeyore266 20 วันที่ผ่านมา +6

      I only play it cause it’s cool.

    • @Tygertec
      @Tygertec 20 วันที่ผ่านมา +24

      no

  • @aaaaaaaaz76
    @aaaaaaaaz76 19 วันที่ผ่านมา +246

    Night in 1 hour. Went to do something else, go open some relics, went to check plains, Night in 1 hour.

    • @Roni77340
      @Roni77340 13 วันที่ผ่านมา +16

      lmao this fr

    • @zichithefox4781
      @zichithefox4781 12 วันที่ผ่านมา +3

      I swear to god!

    • @DeimosWhitesnake
      @DeimosWhitesnake 11 วันที่ผ่านมา +1

      This is so real, I just want to unbound my skills

    • @kodemasterx
      @kodemasterx 4 วันที่ผ่านมา +2

      This hit right home LOL

    • @UpstageBeast
      @UpstageBeast 3 วันที่ผ่านมา

      Have you tried an alarm maybe ?

  • @effort276
    @effort276 20 วันที่ผ่านมา +883

    "He bought an R5 Arcane Energize?"
    "Dump it"
    -Albrect Entrati to Loid

    • @insertname9736
      @insertname9736 20 วันที่ผ่านมา +36

      "Doomp it!"

    • @LN_P
      @LN_P 19 วันที่ผ่านมา +47

      "Load the Gargoyle's Cry event, then repeat in June."
      "He brought R5 Melee Crescendo"
      "Add it to the Vosfor store, then add Vosfor Packs to Syndicates"

    • @vengefulancient
      @vengefulancient 19 วันที่ผ่านมา +5

      @@effort276 My favourite Warframe meme of all time

    • @DangerB0ne
      @DangerB0ne 18 วันที่ผ่านมา +3

      @@effort276 based and bogpilled

  • @rzdakira
    @rzdakira 20 วันที่ผ่านมา +778

    You know, I can't believe the SIX giant yellow circles on the lures does not light up in pairs to indicate how many charges it is holding. That must surely be an oversight.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +75

      would be nice, especially since the icon glows blue too

    • @rzdakira
      @rzdakira 20 วันที่ผ่านมา +40

      @@Finallin It would at least help new players learn the mechanics intuitively

    • @635574
      @635574 20 วันที่ผ่านมา +5

      Having 2 partially charged state icons would work better because it shows up on the HUD. IMO the materials aren't setup to change part of the same color channel like that.

    • @generatedName1
      @generatedName1 20 วันที่ผ่านมา +17

      The lures does have player feedback to indicate it is charged, the 3 antennas it has at the top light up per charge and have like an electricity effect on them if i remember correctly. But I bet 99% of players don't even know this because its very hard to notice with all the chaos involved with eidolon hunting.

    • @geminifiend5775
      @geminifiend5775 20 วันที่ผ่านมา +9

      @@generatedName1 but new players are not taught that nor is it in a tutorial .

  • @nemesis041
    @nemesis041 20 วันที่ผ่านมา +291

    Reason I stopped doing Eidolon hunts was because of the meta to do them efficiently. Everyone wanted to do 7 trios in one night and demanded the perfectly optimized builds for each Warframe, and expected everyone to play perfectly. As someone who loves this game, it reminds me too much of either PvP games or speedruns, which I don't find fun in Warframe.
    Of course, that was back then. Despite the arcanes being easier to acquire, hunting Eidolons also got easier due to all the new ways to deal damage. Before I clicked on this video, I never thought about how much damage a single Neutralizer shot from Cyte-09 could do to Eidolon weak points.

    • @philslaya
      @philslaya 20 วันที่ผ่านมา +29

      Yea it was like d2 raid groups 😂😂

    • @Static-EN-
      @Static-EN- 20 วันที่ผ่านมา +19

      I spent a while to get a viable solo volt build for tridolon hunts, I don't actively farm anymore but I'm so glad I'm able to singlehandedly help friends who needs some cetus standing, massive amounts of focus exp, and some stray arcanes

    • @TioMegamanX
      @TioMegamanX 20 วันที่ผ่านมา +14

      I stopped because DE loves magnetic and dispel too much.

    • @urg6923
      @urg6923 19 วันที่ผ่านมา +8

      I think that is the main issue, the time limit.
      At this point, and with most rewards being available from other game modes, there is no reason to keep the eidolons to night only. They should allow us to challenge the eidolons whenever we want.

    • @williamturner7131
      @williamturner7131 18 วันที่ผ่านมา +1

      @@nemesis041
      Necramech guard mode
      I can break any weak point in seconds
      It can be a little annoying to aim tho

  • @bob-bq2dz
    @bob-bq2dz 20 วันที่ผ่านมา +423

    the 10 radiant shards required to unbind every focus tree:

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +103

      The problem is that this is a one-time thing, whereas rewards like energize can be resold for platinum, giving you a reason to continue doing them indefinitely.

    • @Raikeran
      @Raikeran 19 วันที่ผ่านมา +13

      you mean Brilliant shards, but yeah, those lose value once you already max out your Focus tree so they should either add an additional use to them, or create a new universal resource that is infinitely valuable and tradable

    • @ultimatechad8738
      @ultimatechad8738 19 วันที่ผ่านมา +5

      Tell me you're a noob without telling me you're a noob:

    • @Alatyreon
      @Alatyreon 18 วันที่ผ่านมา +7

      Yeah, literally did Eidolons just for focus tree, then ignored them after.

    • @destroyer99612
      @destroyer99612 16 วันที่ผ่านมา

      Radiants? Brilliants are the ones lol, so just capture teralysts, ez

  • @420cm
    @420cm 20 วันที่ผ่านมา +531

    i'd rather farm money irl to buy arcane energized instead

    • @monke9523
      @monke9523 20 วันที่ผ่านมา +29

      Just bought one for 750 plat a week ago. It saved me hundreds of hours 😂😂😂😂

    • @GewelReal
      @GewelReal 20 วันที่ผ่านมา +32

      And it's not even that expensive with 75% off coupon

    • @nabelias8991
      @nabelias8991 20 วันที่ผ่านมา +16

      Yeah am just killing acolytes in steealpath and gambling arcane

    • @akachira777
      @akachira777 19 วันที่ผ่านมา +10

      Truthfully, energized arcane is not even needed now. Too many ways now to keep your warframe full of blue.

    • @Xul-Xata
      @Xul-Xata 19 วันที่ผ่านมา +5

      750p? Bruh I got Arcane Energized for free from Operation: Belly of The Beast

  • @themoagoddess1820
    @themoagoddess1820 20 วันที่ผ่านมา +585

    considering the lore behind them, Eidolons could be the entry point for Sentient Liches.

    • @aston-elson-family3412
      @aston-elson-family3412 20 วันที่ผ่านมา +58

      Sounds reasonable. Maybe one day DE add that, or maybe Orokin liches.

    • @themoagoddess1820
      @themoagoddess1820 20 วันที่ผ่านมา +40

      @@aston-elson-family3412 isn't that just the Orokin?

    • @635574
      @635574 20 วันที่ผ่านมา +8

      That was already decided to be in space so nothing to do with plains eidolons.
      Edit: sorry mistook that with infested liches, but damn sentient sounds cool.

    • @lozmaster6441
      @lozmaster6441 20 วันที่ผ่านมา +12

      The idea of sentient liches never occurred to me... but now I want it

    • @proximityclockworkx1572
      @proximityclockworkx1572 19 วันที่ผ่านมา

      Doubt that it would happen since they said they are done with the Sentient / Orokin story arc.

  • @tylragor1653
    @tylragor1653 20 วันที่ผ่านมา +200

    What ruins this mode most is the rank up requirement for the Quill. You need 50 eidolon shards to rank up from 3 to 5 which is very tedious, too repetitive and takes way too long. Not to mention the day/night cycle doesn't help as well.

    • @hawk9mm
      @hawk9mm 20 วันที่ผ่านมา +12

      The quill but now also Vox Solaris, that rank-up to me is even more difficult because of the different types of those orbs that randomly drop in very specific locations in the open world. Sure wisps were annoying but at least the farm was quick if you had an early frame or the arch-wing launcher, just had to go to the lakes and bodies of water as I recall. That said both are just bad in their design, if the requirements were drastically decreased then maybe it would be better but idk, the open world sub-syndicates have always been annoying to me.

    • @tylragor1653
      @tylragor1653 20 วันที่ผ่านมา +1

      @@hawk9mm That's true but I've been farming the exploiter orb either solo or with friends for few days to max out my standing with Vox solaris. So it wasn't much trouble for me and I think DE learned their lesson with plains and valis so they made deimos being much easier to rank up

    • @Prosaibo-r7t
      @Prosaibo-r7t 20 วันที่ผ่านมา +6

      @@hawk9mm The ranking system for Vox Solaris has been significantly nerfed, making it much easier to rank up with them now. Additionally, with the Namer bounties and Namer Isoplasts, you no longer need to complete Eidolons, Orb Exploiter, or Profit Taker missions to earn standings with these syndicates. Since one Namer Isoplasts gives 2000 standings each.

    • @fra4536
      @fra4536 19 วันที่ผ่านมา +2

      @@Prosaibo-r7t You right about getting standing with narmer isoplasts,but to rank up with Quills you still need eidolon shard which means you still need to do eidolon hunting

    • @shakalaka5446
      @shakalaka5446 19 วันที่ผ่านมา +4

      Vox isn't too.bad because Little Duck takes Narmer Plastids for rep. R5 Quills is just a slog.

  • @christopherwhitley9923
    @christopherwhitley9923 20 วันที่ผ่านมา +127

    I enjoy how the lures follow you but not behind you, oh no. They have to be directly in your face so that when you try to do hunts solo, you want to throw your controller through a wall.

    • @Voltprime99
      @Voltprime99 19 วันที่ผ่านมา +9

      Such an annoying AI, don't forget them ascending into the sky sometimes lmao

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา +9

      Lmfao so true. I hate when I'm trying to spam limbs with my rubico at 3x multiplier abd suddenly I'm out of multiplier because the stupid lure was in front of my shield blocking the dodo from view.

    • @christopherwhitley9923
      @christopherwhitley9923 19 วันที่ผ่านมา +1

      @@Alacachoo Yeah man, that's what i was talking about. Its really annoying. I mean once you get a archwing you can at least pop up above them but yeah.

    • @christopherwhitley9923
      @christopherwhitley9923 19 วันที่ผ่านมา +1

      @@Voltprime99 Yeah, that is funny when they do that. There is also when the eidolon is bugged and just keeps screaming over and over again. lol

    • @vengefulancient
      @vengefulancient 19 วันที่ผ่านมา

      ... I can't imagine doing anything in Warframe, *especially* eidolon hunts, with a controller. That's real sadomasochism. Ditto on the lures being dumb though

  • @SissypheanCatboy
    @SissypheanCatboy 19 วันที่ผ่านมา +154

    To be honest, I think the biggest issue with eidolons is that they just aren't fun. They're genuinely terrible boss fights by the standards of any other videogame, or other MMO raid bosses. A majority of the weapons and builds in the games are completely useless against them, and their attacks are a mess of visual noise and flashy particle effects. It feels less like you're battling some ancient bio-mechanical colossus and more like you're trying to euthanize an elephant in the middle of a hailstorm.

    • @loafofbread9400
      @loafofbread9400 13 วันที่ผ่านมา +6

      @@SissypheanCatboy most warframe bosses are awful i think eidolons are reletivley the best bosses

    • @OnlyHereForCake
      @OnlyHereForCake 13 วันที่ผ่านมา +2

      Plus, they're far more of a gear/knowledge gate than they are a skill gate. "Shoot the thing with the operator, then shoot a joint, repeat while keeping the little ones under control" isn't hard to learn, even if it's hard to master enough to do hyper-efficiently. But if you don't have the right gear setup in the first place, you're not even getting through Terry before you run out of ammo/revives/time. It's a massive barrier to entry that most players won't bother passing, and many of those who do aren't willing to bother helping others.

    • @loafofbread9400
      @loafofbread9400 13 วันที่ผ่านมา

      @@OnlyHereForCake its the same with profit taker, but which boss is a skill gate? Maybe kela?

    • @chokonnit7337
      @chokonnit7337 12 วันที่ผ่านมา +1

      @@OnlyHereForCake what main content in warframe is a skill gate.

    • @loafofbread9400
      @loafofbread9400 10 วันที่ผ่านมา

      @@chokonnit7337 ikr, warframes content never required any amount of "skill" building for the content is the skill if anything

  • @bukchoiii
    @bukchoiii 20 วันที่ผ่านมา +219

    Eidolon died when I glitch out 10% of the time and can't get into operator mode.

    • @saschaberger3212
      @saschaberger3212 19 วันที่ผ่านมา +3

      Huh I got the opposite not getting back in the frame

    • @theleoshowm3010
      @theleoshowm3010 19 วันที่ผ่านมา

      btw I'm not even joking, that's a lack of experience. you can fix legit all bugs in the plains of you know what your doing. often those bugs can be fixed by spawning your k drive

    • @zengineer3369
      @zengineer3369 19 วันที่ผ่านมา +17

      ​@@theleoshowm3010 This is not a valid argument, it shouldn't be like that to begin with.

    • @theleoshowm3010
      @theleoshowm3010 19 วันที่ผ่านมา +1

      @zengineer3369 right I understand but they're not going to fix little bugs in a niche activity so just learn to get around

    • @zengineer3369
      @zengineer3369 19 วันที่ผ่านมา +6

      @theleoshowm3010 And that's a reason to shit on DE.

  • @soulstalker4624
    @soulstalker4624 20 วันที่ผ่านมา +444

    Eidolon hunting can be translated to
    "No pain no gain... There was pain, but there was no gain"
    If you want Arcane Energize just wait for DE to release another event where its sold, it is far easier to obtain like that.

    • @biotech500gtr
      @biotech500gtr 20 วันที่ผ่านมา +7

      This

    • @gramgram2716
      @gramgram2716 20 วันที่ผ่านมา +50

      Or vosfor gambling, that's also effective especially for sp players

    • @goldenhate6649
      @goldenhate6649 20 วันที่ผ่านมา +50

      They just need to declutter the loot pool. The eidolons were a poorly implemented system to replace the raids. There are a bunch of arcanes that are incredibly weak, or niche, that could simply be place elsewhere in the game

    • @soulstalker4624
      @soulstalker4624 20 วันที่ผ่านมา +25

      @@gramgram2716 True, personally I think a lot of the garbage arcanes should be relegated to bounties while Eidolons hold the rarest ones.
      Like how Goldenhate said, it´d be better if the lootpool wasnt so cluttered with trashy arcanes and the rare arcanes had more chance to drop.

    • @iceorangutan
      @iceorangutan 20 วันที่ผ่านมา

      what's that? ​@@gramgram2716

  • @youngmelatonin
    @youngmelatonin 20 วันที่ผ่านมา +72

    There's some really fascinating gameplay history behind the eidolons that I wish you touched on in the video. This one piece of content was the driving force behind so many balance and technical changes. Eidolons were responsible for Chroma recieving one of the most heavy-handed nerfs in the history of the game. Eidolons singlehandedly propped up the rifle riven market for a VERY long time, because unveiling a lanka or rubico riven was extremely lucrative. The lighting engine was changed several times (and vengeful charge ephemera was nerfed) because players found ways to force eclipse into the damage buff in eidolon hunts. Mesa's shooting gallery applied to operator damage since the war within allowed us to play as them, right up until it was being used for eidolons and was swiftly fixed.
    It really felt like every new weapon, every new mod, every new piece of content, had to be carefully tuned so as to not be too good for eidolon hunts.
    As an aside - if you think the price of arcane energize was extreme during the eidolon era, it was even MORE expensive when it only dropped from jordas verdict. I remember a time when a single unranked copy would sell for nearly a thousand plat.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +15

      I did survey a few people regarding how eidolon hunting influenced the market, however I wasn't able to get much info! I would've loved to cover it, and it motivated me to start expanding my horizons when it comes to research!

    • @TheHashSlingingSlicer07
      @TheHashSlingingSlicer07 20 วันที่ผ่านมา +1

      And now element from ability not combined to weapon which means shock trooper is useless for eidolon hunts

    • @Nfshotpursuitking
      @Nfshotpursuitking 20 วันที่ผ่านมา +8

      Mirage Eclipse forever giving DE a hard time 😭😭🙃 I love it

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา +5

      I still wish they'd de-nerf Chroma and add self damage back. Never forget, DE, never forget.

    • @JJ-eg4zm
      @JJ-eg4zm 18 วันที่ผ่านมา +1

      I think this was more because the height of eidolon hunting was also when DE was in their no fun allowed phase.

  • @Iron_Cutlass
    @Iron_Cutlass 20 วันที่ผ่านมา +101

    I think what honestly stopped me from doing Eidolon Hunting (keep in mind, Im MR 27) was not the entry barrier, but strict the small time window to Eidolon Hunt (often it would be Nighttime at a really awful time) and the glitches (being unable to swap to Operator or being unable to shoot guns until you die), but mostly the limited time window. Often Eidolon Hunting would be available at a really awful time and it really limits my ability to play it, it looks fun, I just dont really have the time to do it when it is there.

    • @quonoa
      @quonoa 20 วันที่ผ่านมา +14

      Definitely agree. I did enough Eidolons to max all of the Quills Arcanes, and the limiting factor was always the day/night cycle. I didn't always feel like doing Eidolon hunts, and about 80% of the time I was in the mood, it was day.

    • @Orosian5
      @Orosian5 20 วันที่ผ่านมา +6

      Further, it bugs me how the day is longer than the night, and how the cycle is shorter in Cetus than it is on Earth. If they shared the same day and night cycle I might actually do Eidolons more.
      As it currently stands, I have to be in the right mood, and check as the night is starting to be potentially interested. It's like waiting for planets to align, and it doesn't happen often.

    • @richardfaomasiarthur5561
      @richardfaomasiarthur5561 19 วันที่ผ่านมา

      A few days ago when I doing Eidolon Hunt, My Warframe suddenly switch to archwing mode (not the archwing launcher, but archwing mission where you use your arch weapon) and I NEED to leave because of that glitch

    • @Orosian5
      @Orosian5 19 วันที่ผ่านมา

      @@richardfaomasiarthur5561 I've experienced that glitch in open world areas, possibly linked to shallow water or some kind of clipping issue?

    • @oldschoolgamer5113
      @oldschoolgamer5113 19 วันที่ผ่านมา

      You don't have time to play the game while your already playing the game?

  • @revolverocelot4823
    @revolverocelot4823 20 วันที่ผ่านมา +61

    I think the Plains in general need a rework to catch up to the standards of the other open worlds. The plains are probably the least fun region in the game and a rework to Eidolon hunting would definitely help to breath new life into the game.

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา +16

      The problem is DE's never-look-back behavior. Sure, they'll hot fix something they just released but what about the void???? They never even touched up on it, added new missions or quests in there. I love the voids design, music and ambiance but it gets dull after maybe 7 years lol.

    • @bloodycrow01
      @bloodycrow01 19 วันที่ผ่านมา +6

      well at last someone says it, eidolons aren't the problem, but the whole plains, ok, they're plains (literally), been that way for a long time, there's not even a shred of fun at this point in time and as the Vid rightly puts it, the cost-effectiveness of the plains is the worst of all open worlds, maybe if they revisit the unums story and the whole cannibal tribe of Cetus, I mean, in the end we're assisting a bunch of cannibals eat the meat-like walls of the tower to continue living?

    • @nulloperations
      @nulloperations 15 วันที่ผ่านมา +1

      @@Alacachoo I do like how you could apply some of the arguments from this video about how the void became watered down after keys were removed and relics took their place. Suddenly that tileset became less important as prime parts could be opened up across the system. And besides a few guest spots in quests here and there, the void is just... sort of there. Special resources, sure, but like there's very little there making it special anymore. Even the unique antagonist of it is now showing up in even more spaces.

  • @bellknight3310
    @bellknight3310 20 วันที่ผ่านมา +58

    I think another problem is that DE is actively incentivized to not make it relevant, in part because Eidolon hunters can be incredibly toxic, and semi-regularly make up some new rule that if you don't follow they'll scream at you, throw, or straight up leave the session because oh no you wasted 20 seconds so now they can't min-max another Tridolon out of the night. As such the rest of the community has actively pushed for DE to make more options so players just don't have to deal with Eidolon hunts.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +6

      Well it's mainly due to the nature of the game mode, and how it's designed. With some changes (like the day-night cycle), it would take pressure off of players to do them as quickly as possible. I mean, think about it, a playerbase 100% focused on being as efficient and quick as possible is going to be toxic to players who are too slow, even if they don't know any better.

    • @reginadea2821
      @reginadea2821 17 วันที่ผ่านมา +15

      @@Finallin That is not wrong, but it is also not a good defence of the behaviour of eidolon hunters. It is on DE to design the mode to discourage toxicity, but it is also on the hunters to not be dickheads. To wit, private lobbies exist if they really wish to minmax, rather than take it out on, for all they know, new or inexperienced players.

    • @Foostini
      @Foostini 16 วันที่ผ่านมา +12

      @@reginadea2821 Yeah i think dude's biases in liking the gamemode really show in both the video and the comments. This is by no means a bad thing, we all do it, but it's really downplaying how bad some people get with it.

    • @Paradox1012
      @Paradox1012 4 วันที่ผ่านมา

      ​​@@Foostinigod forbid anyone wanting a shred of co operarive elements in a coop game. Which eidolon hunts do provide. Pepole who play warframe want to grind as fast as possible. No matter whatever the heck the gamemode is, if its time gated, pepole will be toxic. Raids were a good example, they had comunites that werent NEARLY as "toxic" because pepole could do it at thier own pace. The toxcicity in eidolons lies in rhe time gating, if that dissapears? There isnt much wrong with it besides rewards.

  • @Jovian999
    @Jovian999 20 วันที่ผ่านมา +77

    Dear gods I hope they don't become mainstream again. Three things would improve them, and you mentioned them all: stop them being an elitist nightmare in recruitment; make them accessible at any hour of the day; and make the rewards not be a hideous grind. The second one is easy; give eidolons their own node on the star chart so you aren't waiting for a single ideal moment every hour-plus. For the third, improve the drop rates of arcanes and implement a pity system for ostron or quills standing. Some vosphor for every success wouldn't hurt either. These are seven-year-old rewards and it needn't be so difficult to play for them.

    • @waiora_wf
      @waiora_wf 20 วันที่ผ่านมา +14

      4, a big neon sign with a drawing, and text. PLACE YOUR SHARD HERE, IF YOU DONT HAVE IT GO BACK AND LOOT IT.

    • @erichdegurechaff9515
      @erichdegurechaff9515 18 วันที่ผ่านมา +5

      @@waiora_wf Or remove this annoying mechanic that serves no purpose. Like every game mode, just start the next automatic and unlock the extraction after the first.

    • @waiora_wf
      @waiora_wf 18 วันที่ผ่านมา

      @@erichdegurechaff9515 the problem is if you unlock extraction, half of them would just mindlessly go there. face it most WF players are incapable of reading what an objective is, or think about doing even the most basic things for 2 seconds. for most its just "see icon on hud, run there, see something shoot it"

    • @erichdegurechaff9515
      @erichdegurechaff9515 18 วันที่ผ่านมา +1

      @@waiora_wf If that was true no one would do more than 1 round in infinite modes.

    • @2l0t0k8
      @2l0t0k8 16 วันที่ผ่านมา +2

      @@erichdegurechaff9515 That already happens in basically every pub game, even for things like arbitrations, so what's your point there?

  • @commanderfarsight2722
    @commanderfarsight2722 20 วันที่ผ่านมา +175

    The only reason I have started to look at eidolon hunts as I am geting to the point I can get the waybound focus nodes and need the brilliant eidolon shards for it

    • @johnparedes5246
      @johnparedes5246 20 วันที่ผ่านมา +15

      Literally just did a couple off culls today so I can max out my Madurai focus tree with those damn brilliant shards 💀💀

  • @jazzWF
    @jazzWF 19 วันที่ผ่านมา +41

    eidolons getting the same treatment as what they did to raids is glorious to me

    • @GrimmWF
      @GrimmWF 17 วันที่ผ่านมา +3

      still in the game sadly.

    •  15 วันที่ผ่านมา

      I'm new to the game. What did they do to raids?

    • @nulloperations
      @nulloperations 15 วันที่ผ่านมา +2

      The arcanes for hunts were the rewards for raiding. Basically shifting to another reward table.

    • @adenlaible7066
      @adenlaible7066 15 วันที่ผ่านมา

      DE Thanos snapped them. I wasn't around for that time, but from what my friends told me is that the raids were 8-player activities which caused major performance problems which effected every online player.
      If anyone wants to correct me on this, please go ahead.

    •  15 วันที่ผ่านมา

      @@adenlaible7066 oh right so they were buggy

  • @the_infinexos
    @the_infinexos 20 วันที่ผ่านมา +124

    Best thing the Eidolons ever contributed to Warframe was Revenant

    • @zukukato5100
      @zukukato5100 19 วันที่ผ่านมา +3

      best/worse

    • @devar7502
      @devar7502 19 วันที่ผ่านมา +5

      He was mid on release tho, tweaks made him his former self.

    • @GrimmWF
      @GrimmWF 17 วันที่ผ่านมา

      sadly ropalyst did that

    • @ezreal2930
      @ezreal2930 11 วันที่ผ่านมา

      @@devar7502 back in the day there was just no need for an immortal warframe, because there was very little of an endgame content

  • @gonzorrivers1346
    @gonzorrivers1346 19 วันที่ผ่านมา +12

    I was so discouraged when all the “beginner guides” I found on TH-cam asked ridiculous amounts of requirements to do it efficiently. I was quite pleased when I finally found a method that worked for me to solo, but it’s also fun in random groups.

  • @Chris.EP.95
    @Chris.EP.95 20 วันที่ผ่านมา +19

    Tfw eidolons are more threatening than any enemy in the New War quest 💀

  • @ShadeAnris
    @ShadeAnris 19 วันที่ผ่านมา +11

    Eidolons have always been some of the most interesting content in the game. I actually love that it’s one of the few things that make me tune nearly every part of my build to it

    • @juaecheverria0
      @juaecheverria0 19 วันที่ผ่านมา

      It really doesn't. Put on Rubico prime and farm an amp and that's it. It really doesn't ask for much.

    • @Siegram999
      @Siegram999 14 วันที่ผ่านมา +1

      Bro i dont even change anything for it what are u talking about.

  • @viniciusvillela1354
    @viniciusvillela1354 20 วันที่ผ่านมา +45

    Calling it ancient makes me feel old, i was there when it was released lmao

    • @cdgonepotatoes4219
      @cdgonepotatoes4219 20 วันที่ผ่านมา +2

      I was there when the part of the community doing raids was petitioning for the mode to be fixed over being functionally replaced by eidolon hunting. Now eidolon hunters are petitioning for change of their own.

  • @proximityclockworkx1572
    @proximityclockworkx1572 19 วันที่ผ่านมา +30

    They usually let things rot and don't bother fixing them after a certain point UNLESS said thing would be needed for the next cinematic quest.
    Example being Necramech farms were only improved when they wanted it to be in the New War. Same with Railjack.

    • @Sajgoniarz
      @Sajgoniarz 19 วันที่ผ่านมา +8

      True to that. WF also have still bunch of unresolved bugs related to networking and they keeps adding new. Zarimans elevator is still hunted. You can still loose 2h worth of loot during host migration, game can still force you to quit the circuit by not spawning mobs on extermination. I sadly expected all of them in current week when i returned to WF.

    • @proximityclockworkx1572
      @proximityclockworkx1572 19 วันที่ผ่านมา +1

      @@Sajgoniarz Host migration is one of the reasons why I usually play solo, unless it's SP circuit or EDA.
      Highly flawed and outdated systems bother me more than bugs tbh.
      And luckily they did add checkpoints after each rotation in the circuit. Not sure if that applies to aborting as well.

    • @Sajgoniarz
      @Sajgoniarz 19 วันที่ผ่านมา +1

      @@proximityclockworkx1572 i mostly play with gf in our home network. I bet over years we have seen things that no WF dev would even dream about :D
      You are right, they have been checkpoints at circuit for some time, but i think quite late after the Duviri launch. I remember abandoning circuit for 2 weeks and posting on the forum when i lost progress from 5 to 9 stage or how you call them.

    • @Foostini
      @Foostini 16 วันที่ผ่านมา

      @@Sajgoniarz I've been playing since Update 8 and a bunch of the bugs and technically issues from then still exist.

  • @electromaster92
    @electromaster92 20 วันที่ผ่านมา +47

    Not to mention I can get Vosfor by turning in standing with pledged syndicates too (Cephalon Suda, Steel Meridian, etc).
    Been my go to since the hunts can get toxic with randoms

    • @Ayzev
      @Ayzev 19 วันที่ผ่านมา +1

      More efficient to sell augs and buy arcanes with that plat, innit

    • @vengefulancient
      @vengefulancient 19 วันที่ผ่านมา +2

      ... I'm LR3 and had no idea you can buy vosfor from syndicates until your comment. I'm just so used to dumping all standing with them into relics for new primes that I haven't checked the rest of their offerings for at least a year.

    • @alessandroblue7
      @alessandroblue7 2 วันที่ผ่านมา +1

      lol LR2 here didn't know about it as well

  • @lunarezlycablood1838
    @lunarezlycablood1838 20 วันที่ผ่านมา +104

    I think for the rewards, they could use the same system for Acrithis in Duviri and Steel Essence trade. Eidolons drop currency items you can exchange for weekly rewards, which could include past rewards from events, new cosmetics, Kuva, Riven mods, heck even relic packs would be good enough.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +18

      This is a great idea! Especially since it largely eliminates RNG as a factor, which is one of the reasons why they're so unbearable.

    • @lunarezlycablood1838
      @lunarezlycablood1838 20 วันที่ผ่านมา +8

      DE can even exclude eidolon arcanes from the currency shop if they don't want to saturate the market. having kuva or relic packs are generally enough to give the vet farming Eidolon again.
      I mean, my 200k kuva can go down the drain in just 10 mins of rolling. there is no way I can have enpugh of it. HELP I HAVE KUVA ADDICTION.

    • @xironheadx-4590
      @xironheadx-4590 20 วันที่ผ่านมา

      ​@lunarezlycablood1838 go break the kuva economy and then you'll have an addiction. As of now it's a hobby

    • @mikebike8371
      @mikebike8371 20 วันที่ผ่านมา +3

      I think that every "end game" piece of content should have a weekly token that you can turn in for a wide range of items. from prebuilt formas to construction speed up tickets and even deco items.

    • @youraveragechroma2139
      @youraveragechroma2139 20 วันที่ผ่านมา +2

      If there’s any location to source archon shards + new archon mods. It is in a Eidolons redeem shop.

  • @Arrlic
    @Arrlic 20 วันที่ผ่านมา +60

    eidolons take too much prep for it to be worthwhile for me, not to mention the act of doing it solo isnt very fun which how i mostly play, if i ever want plat i can just open relics or do void cascade (which is way more fun for me personally)

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +1

      It's definitely not for everyone, and honestly, Void Cascade is a lot more fun, so you're not missing out!

    • @urg6923
      @urg6923 19 วันที่ผ่านมา

      @@Finallin Imo the main issue is the time gating, if they allowed people to fight the eidolon whenever, I'm positive there'd be a lot more people willing to come back to eidolon hunts. And since the rewards they give are available from somewhere else, there is no reason to keep it to night only.

    • @SoloDeWitt
      @SoloDeWitt 19 วันที่ผ่านมา

      Indeed, in the times of 6x3 + 1 we had to camp 5 minutes earlier to amp up our damage for the first 3 eidolons. It was painful and the rewards were barely worth it.

  • @MsQueenOfDance
    @MsQueenOfDance 20 วันที่ผ่านมา +44

    I'm LR4. I've always hated doing eidolon hunts. I don't have a perfectly optimized build for taking them out, because that's not the way I enjoy playing the game. Therefore, my utility to a public mission is effectively 0. I can go charge a device or pick up someone's cat, but that's about it.
    They should just make the mission select from Konzu set the time of day. Yes, they should spawn as normal during the night, but if you wanna do it whenever then just let people do it whenever. Then there will be less pressure to do them with absolute perfection in order to maximize captures per night. You can do the giant spider fights on the Orb Valis whenever. It's not a difficult change.

    • @ferrenberg
      @ferrenberg 20 วันที่ผ่านมา

      Bring Dante, overguard is always useful. Laetum also helps, build it for radiation. Any amp will do as long as you have madurai on

    • @lordshaggyrogers9205
      @lordshaggyrogers9205 19 วันที่ผ่านมา

      @@ferrenberg Dante is a life saver for the hunts and never thought of the laetum. as far as amps are concerned im just trying to build one that dont feel like a pistol when ive seen some that work like flamethrowers

    • @ferrenberg
      @ferrenberg 19 วันที่ผ่านมา

      @@lordshaggyrogers9205 for eidolons you'll want an amp that feels like a sniper, like the 177. Personally I prefer the 747, that feels like a flamethrower, and the 777 too. But all of those require some investment, so a 123 can do the job. Laetum is really good for eidolons, in fact any weapon that's easy to charge the incarnon with a big ammo pool and range like Burston and Strun will also work. Use Dante with roar to give a damage boost

    • @lordshaggyrogers9205
      @lordshaggyrogers9205 18 วันที่ผ่านมา

      @@ferrenberg good to know the more fun amp is still locked behind syndicate cause I am rank 3 I think with lil duck so I just now got my means to build amps with parts outside of cetus as far as roar I didn't think of that either I've been running nourish on my 275 ish power build then again I found out the eidolons can't take out unmodified Dante if the player pays attention

  • @siromnoms
    @siromnoms 19 วันที่ผ่านมา +9

    As someone who has epilepsy, I stay away from eidolons since the settings do not do jack shit for toning any of that stimulus down. The limiting loadouts to get things done also is a massive turn away as well. I’m so glad that I’m not ***FORCED*** to do any of that now days. Vos is the single best thing *for me* to get all the eidolon arcanes I wanted.

    • @Finallin
      @Finallin  19 วันที่ผ่านมา +1

      I didnt even think about this aspect. I can totally understand how frustrating that can be. I hope that they do something to address this if they ever rework them!

    • @lordshaggyrogers9205
      @lordshaggyrogers9205 19 วันที่ผ่านมา +1

      @@Finallin which is why despite being a mr23 my lowest ranking faction is the quills and my focus trees are barely touched because of that requirement making the entirety of the game harder for the features of the game that require those specific upgrades. so glad someone else said it. for me it was never about the arcanes it was about the damned shards, the toxic match making that made learning almost impossible, the time window being too narrow for consistent practice and learning, most of the means to be efficient at the hunt being well past the point of these bosses. it just feels like de wanted this particular mode to remain as difficult and tedious as possible considering everything they threw under the nerf hammer if it made eidolons even a tiny bit "too easy"

  • @sharpiefumes
    @sharpiefumes 20 วันที่ผ่านมา +35

    I’d personally be content with DE never gating any other content behind eidolons ever again

  • @ericfrancisco6615
    @ericfrancisco6615 20 วันที่ผ่านมา +25

    An idea I've been floating a while is having two styles of Eidolon hunting: The planet based one that every one is accustomed to, and Space Eidolons to use with Railjacks. I would love a reason to dust off my RJ and do some Moby Dick inspired fight, with a crew of Tenno using their RJ's to hunt one in orbit or even in Proximas.
    Make them super huge that would dwarf an Orowyrm, and the weakpoints are like galleon sized nodes that can be entered, and fight "wild" versions of Sentients.

    • @Gabriel-h8y7n
      @Gabriel-h8y7n 20 วันที่ผ่านมา

      That sounds freaking awesome. I personally used to love Eiodlons back when they were a challenge and people actually had to work together instead of just zoom zoom pew pew.

    • @waiora_wf
      @waiora_wf 20 วันที่ผ่านมา +2

      You do realize ppl take 15mins on a lich to shoot down 40 low level fighters 1by1 with RJ turret when they could just press "3" and instant kill them all with seeker missiles. Im sorry but that would be even more aids to do with pubs than current eidolons. RJ is much like eidolon hunts, its incredible when optimized and you have the right build on the RJ, or even just have the common sense to pilot with dispensary + equilibrium on your frame. But sadly also complete aids when people just yolo and dont think about what they are about to do. Combining the 2.... I wouldnt touch it without premade or solo.

    • @babapambazuka2845
      @babapambazuka2845 20 วันที่ผ่านมา +2

      OMG. This makes me really miss O.G. Scarlet Spear and wish for more epic, high-reward Space Adventure missions against vast Sentient objectives, even if they are just glorified Mobile Defenses.

    • @Maxawa0851
      @Maxawa0851 20 วันที่ผ่านมา +1

      that just doesnt sound like eidolon hunting

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา

      Please dont make me forma railjack again, I wouldn't stand that grind again lol

  • @chase5436
    @chase5436 20 วันที่ผ่านมา +28

    I don't even know how to do Eidolon Hunts. Every one I've done, I was carried by my group lmao.

    • @nicktheninja3166
      @nicktheninja3166 20 วันที่ผ่านมา +11

      I just remembered my first experience with it was me bringing wisp, I was like ill be support, I didn't have a volt or Amy intention to build one. Joined a squad with 3 volts and rubico. It went by real fast with like no input from me. I learned nothing there.
      I even typed in chat, go get em boys, I'll just be the eye candy. Put down flowers and emotes to assert dominance.

    • @monash4250
      @monash4250 19 วันที่ผ่านมา +1

      ​@@nicktheninja3166 lol know what u mean

  • @PhoenixXIII
    @PhoenixXIII 20 วันที่ผ่านมา +16

    There is one really good use for the Eidolon fights right now : completing the riven challenge of killing blows on 5 sentients. Just hunt down vombas.

    • @memeghost6850
      @memeghost6850 19 วันที่ผ่านมา

      Also headshots without missing rivens

  • @hydrus6782
    @hydrus6782 19 วันที่ผ่านมา +4

    Finallin : When was the last time you went Eidolon hunting ?
    Damn... I feel old now.

  • @dialyticcc
    @dialyticcc 19 วันที่ผ่านมา +7

    the only reason why i'm still doing eidolons is to max out onkko + brilliant shards for waybound focus nodes, after that i'm never doing that again

  • @Velarix
    @Velarix 20 วันที่ผ่านมา +13

    As someone who has played for like 10 years at this point, I never really did Eidolon hunting because it was just such a majorly unfun fight. It really doesn't help that amps weren't all that great to use until Fortuna came around with much more interesting prisms to use. Also, it doesn't help that Orphix is a much better chance to farm for the rare arcanes that the eidolons dropped even if it's technically a rarer drop. It'd be much more common there because you're not limited to a cycle that you might only see once or twice a session for a casual player.
    Also, with a supremely optimized build and team you can probably do triple eidolon only like 10 times a night cycle because I remember this one guy that I teamed up with that solo'd all three of them in like 5 minutes.

    • @babapambazuka2845
      @babapambazuka2845 20 วันที่ผ่านมา +4

      R.I.P. Scarlet Spear, truly the Big Rock Candy Mountain of Arcane farms.

    • @vengefulancient
      @vengefulancient 19 วันที่ผ่านมา +1

      ... 10? I remember when 4x3 was still a big deal. I enjoy a challenge, but not when it's "fight against dumb lure spawn rules and random grey zeroes on limb break". I can't imagine doing *10*.

  • @Theguyoverthere603
    @Theguyoverthere603 20 วันที่ผ่านมา +24

    I miss the early days before the Eidolon VFX got super toned down where all the light from their attacks got washed out. Terry used to do an attack that caused a meteor shower to rain down from the skybox and it was a mesmerizing spectacle. Unfortunately folks complained about it so DE toned it down to the point where it’s super lame, especially compared to some of the recent bosses we face nowadays.

    • @emmafrost1636
      @emmafrost1636 19 วันที่ผ่านมา +3

      Oh man, thanks for that memory! I totally forgot this part. Yes, the meteor showers were awesome

  • @wolfmanX920
    @wolfmanX920 20 วันที่ผ่านมา +10

    One idea I had about this topic is a post New war quest "reward": Solar eclipse Eidolon bounty.
    The idea is simple: The [spoiler content] has created an artificial moon that covers the sun, thus allowing the eidolons to spawn during a solar eclipse. If DE still wants to make the legendary arcane's valuable, they could make it so the "solar eclipse Eidolon bounty" Eidolons can't drop the legendary arcanes. That would remain "exclusive" to the night version of the Eidolon's drop table.
    Granted, this wouldn't remove all toxicity of the Eidolon hunt, night version, but at least we could farm the Eidolon's whenever we wanted.

  • @phamviet7905
    @phamviet7905 20 วันที่ผ่านมา +28

    doing eidolons with random new players is so annoying, so many times i do it, people are relatively chill, but theres always that one guy who refuses to put down the shard to summon the next, even if the whole squad pings and messages them
    and they refuse to follow. its just frustrating

    • @jackieaung4354
      @jackieaung4354 20 วันที่ผ่านมา +2

      Yea...I don't know if they're troll or just dumb....

    • @Nfshotpursuitking
      @Nfshotpursuitking 20 วันที่ผ่านมา +4

      Sometimes the shard doesn't even drop and DE still won't let the shard auto tag itself as soon as it drops. Sometimes those shards bug out and disappear for others

    • @Centila
      @Centila 19 วันที่ผ่านมา

      and there was always the one fucker on Trinity who waits until we start fighting for them to go "oops I'm on my EV build"

  • @losoldsdeinternet6273
    @losoldsdeinternet6273 20 วันที่ผ่านมา +6

    At this point it wouldn't be a bad idea if they let you go eidolon hunt out of the stablished hours

  • @YouWinTheAward
    @YouWinTheAward 20 วันที่ผ่านมา +2

    i actually love eidolon hunts so much. i once ended up with a group that did about 6 tridolons in a cycle, not sure how many is a lot but i felt like a god

  • @joesackmann5589
    @joesackmann5589 19 วันที่ผ่านมา +6

    Everyone forgets it's the fastest way to level focus trees. You can get millions of focus a day with eidolon shards, even if you do 2 tricaps a night and do it 3 times a day that nets you like 600k focus, if your a high MR you get like 300k focus cap a day. So that's 900k from minimal effort. Triple what you could get outside the hunts.

    • @Finallin
      @Finallin  19 วันที่ผ่านมา +2

      I’ve addressed this before, but leveling up focus is a one time thing. If energize was a more consistent drop (and that didnt affect plat prices) it would give people a reason to keep coming back and doing them.

    • @joesackmann5589
      @joesackmann5589 19 วันที่ผ่านมา +1

      @Finallin true, but there are also at least 8 other useful arcanes that drop from Eidolons. Energize has been less and less useful as time has gone on since more ways of getting energy or getting efficiency exist. You can get shards that essentially do the same thing as energize without nearly the same time investment and without the percent chance and cooldown energize has. Eidolon hunting still has a point for trying to get those other arcanes. Of course, you could just use vosfor for those too but it requires more progression to get to that point and to make it efficient is almost harder. Besides, while doing eidolon hunts your still getting vosfor if you scrap the arcanes you don't want or care for or you could sell them to make the platform difference for the ones you want.

    • @Finallin
      @Finallin  18 วันที่ผ่านมา +1

      My counterargument is that the time you spend getting to whispers in the walls content is less time than would be required to start consistently farming eidolons. Also, since other arcanes (like avenger, velocity, precision, rage, etc.) aren't legendary arcanes, they're more common from dissolution and thus are much easier to get from there vs eidolon hunts, which you can't even do all the time.

  • @ERJ83
    @ERJ83 20 วันที่ผ่านมา +6

    The real answer is this: DE runs on a model of releasing new content and monetizing it. It's not in their interests, from a purely business standpoint, of visiting old content. The only reason we even got skins/buffs for Nyx and Trinity recently was because DE was able to write the protoframes into the story. Unless something massive happens with the PoE, don't get your hopes up for changes.

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา

      Couldn't agree more. DE has this habit of doing hot-fixes for new content and just outright abandoning it unless a player finds a way to trivialize grinding.

    • @PeterComputerino
      @PeterComputerino 19 วันที่ผ่านมา +1

      That's what happens when a game has 11 years worth of content and counting. It's hard for them to revisit every aspect that hasn't aged gracefully. However, it would be good to see them form an internal team dedicated to revamping old content, similar to how Paradox handled Stellaris.

  • @Korhi
    @Korhi 20 วันที่ผ่านมา +6

    Honestly my biggest issue with Eidolon hunts is how limiting and solved it feels. There's very little variety to the frames and weapons you should bring, and even if I wanted to learn the deeper mechanics of hunts, everytime I join one, there's often a guy with a fully optimized loadout that melts the thing in minutes.
    I guess both of these issues ultimately come down to the rush mentality.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +1

      Look up mr.phoenix on youtube. He’s done 6x3s with literally anything and everything

  • @DagobertX2
    @DagobertX2 20 วันที่ผ่านมา +6

    In lore they could do a Drifter loop when the night is over.

  • @xcrimsonlegendx
    @xcrimsonlegendx 20 วันที่ผ่านมา +3

    Energize was trivialized when they started doing clan events that let you buy the Eidolon arcanes, long before dissolution.

  • @alisterwh
    @alisterwh 19 วันที่ผ่านมา +1

    TFD: let's make giant monsters the most advanced content available
    Warframe: ...

  • @BamaMophi
    @BamaMophi 20 วันที่ผ่านมา +20

    The funny thing is, whenever I do an eidolon hunt, it’s never to do an eidolon hunt. Whenever I’m the the plains now it’s to do a bounty for the nightwave and if it just so happens to be during a night cycle, I’ll crack a quick tridolon on my way out. And yes, I mean quick. No matter what weapons I have equipped, I can just pop down my Necramech to destroy the limbs and eidolon, and then I can hop into my Amesha Archwing between phases to make sure all of my lures stay healthy

    • @cdgonepotatoes4219
      @cdgonepotatoes4219 20 วันที่ผ่านมา

      Same here. I hunt Eidolons and do Sorties for the pleasure of it, despite there being better means of acquiring the stuff they offer nowadays. Using the Arquebex for damage means my regular arsenal is completely uncoupled from what I use to get a quick tridolon if I have the fancy for.

    • @babapambazuka2845
      @babapambazuka2845 20 วันที่ผ่านมา +1

      You guys both sound like your Operator/Amp loadouts are optimized to take down Eidolon shields by default, whereas MY daily-driver amp build is chosen with more routine missions in mind... which also diverts 99% of amp damage into other elements and makes a Hunt take FOREVER.
      Back when I was still hunting Eidolons to farm focus and unlock waybounds I used a couple very specific builds and loadouts to do so which were heavily compromised in other missions, so it always felt like Hunts and normal bounties were almost mutually-exclusive, equipment wise.

    • @3rdKnight
      @3rdKnight 20 วันที่ผ่านมา +2

      @@babapambazuka2845 Amp is almost irrelevant. You just need madurai and damage boosting arcanes from holdfasts to destroy eidolon shields.

    • @shauntempley9757
      @shauntempley9757 20 วันที่ผ่านมา +4

      @@3rdKnight You need Quills level 3 to guild amps to unlock the use of arcanes.
      Which is hard when you need 10 eidolon shards to level it, and have found no alternative to get those from anything else.

    • @cdgonepotatoes4219
      @cdgonepotatoes4219 19 วันที่ผ่านมา

      @@babapambazuka2845 Mine's the 147, very generic, works very well in all sorts of content, with critical boosting arcanes. Sure it takes a while to get the shield down the first time, but on consecutive limbs the shield has less health. Also, if you're used to not relying on a focus school for general content, you can just select Madurai and cast VS whenever it's available. Ever since they last reworked the focus schools, VS works with really the greatest majority of prisms and scaffolds in eidolon hunts.

  • @SavanBerry
    @SavanBerry 20 วันที่ผ่านมา +26

    PEOPLE, SEND THIS VIDEO TO 'Digital Extremes' So maybe in the future they will make a change (however minimal), so that this doesn't just stay as an 'idea' and then be forgotten like fortuna, Railjack or Warframe PVP!

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +5

      Hopefully!

    • @SavanBerry
      @SavanBerry 20 วันที่ผ่านมา +4

      ​@@Finallinsame.

  • @mikebike8371
    @mikebike8371 20 วันที่ผ่านมา +5

    No, the biggest crime is if you have a newbie who doesn't put the shard down to spawn the next one.

  • @AlvinEarthworm
    @AlvinEarthworm 19 วันที่ผ่านมา +2

    The arbitrary Day/Night cycle was my biggest barrier of entry as well. I hate when games dictate when I'm allowed to do certain activities.
    Profit-Taker doesn't have this issue, so Eidolons need to do away with this irritating mechanic.

  • @lunarflarion7711
    @lunarflarion7711 20 วันที่ผ่านมา +6

    Maybe a way to improve upon Eidolon hunts is for each Eidolon to drop an increasing amount of arcanes per capture (not kill, capture).
    Terry drops two, Garry drops four, Harry drops six. This would incentive actually doing the full hunt rather than just doing Terry or Garry, even then doing both Terry and Garry would also be beneficial because they combined would drop as much as Harry.
    Either way, an increase to the number of arcanes they drop would make it far better. With an even crazier idea having the number of arcanes dropped being the number of joints the Eidolon has (with Harry having +2 since he has the same amount of joints as Garry).
    It would help lessen the RNG factor, and if that does not help Loid can come in clutch by having the additional arcanes be dissolved for later usage.

    • @GewelReal
      @GewelReal 20 วันที่ผ่านมา +1

      make joints themselves drop arcanes

  • @CyrilOfTheWind
    @CyrilOfTheWind 19 วันที่ผ่านมา +2

    The cycles on the open worlds are a HUGE point of contention that I have with the game. When I'm ready and able to farm something, I can't because it JUST flipped over to vome or day and I have to wait over an hour, which I can't just WAIT all the time because I'm an adult and have shit to do. Being able to just choose an instance of night or day etc, would be smart.

  • @maarek71
    @maarek71 19 วันที่ผ่านมา +3

    Probably been well over a year since the last time i did an eidolon hunt. There is no incentive to do so now.

  • @lukkask.449
    @lukkask.449 19 วันที่ผ่านมา +1

    Eidolons are to this day one the most well made Boss fights in whole warframe... it's so frustrating that the rewards aren't worth it anymore because to me it's still hrlla fun to go on the plains and fight them and optimizing your strategy while doing so

  • @wy100101
    @wy100101 20 วันที่ผ่านมา +8

    kind of bummed. I came after eidolons died, but I really want more content like eidolons. I agree on the amp. I put getting a good amp off for ages.

  • @DavidlunaT
    @DavidlunaT 20 วันที่ผ่านมา +6

    A good thing is that they put a market for eidolon shards , with like kuva and endo. I was thinking about arcanes too, but that would let obsolete the gacha arcane stuff, so maybe increase the reward from 2 arcanes per eidolon if captured, and 1 if killed. And of course let me play any time i want to play the gamemode selector

  • @JQDeathFromAbove96
    @JQDeathFromAbove96 20 วันที่ผ่านมา +5

    Primed chamber would be a great idea. Barro can still sell it for an absurd amount of ducats like 1000 each I think it was but I think it should also drop on successful tricaps.

  • @Xgen1123
    @Xgen1123 19 วันที่ผ่านมา +1

    I just came back to the game yesterday after having taken over a 500 day break and I used to do 5x3 hunts in the public discords for it. I really enjoyed the builds and gameplay of the hunts and its really sad to see such a fantastic game mode effectively dead. The arcanes were great and the platinum as well from them but the ability to get all of my focus as fast as I wanted was also a huge benefit (getting my tree's maxed out) since it was terrible to do such small focus farms with lenses or in the other modes. Hopefully they can find some sort of even ground for hunters in the future.

  • @vallytine
    @vallytine 19 วันที่ผ่านมา +3

    I did my first Eidolon hunt blind with no guide, I don't think I've done something this unintuitive in a game since the end half of Takeshi's Challenge.

  • @ganzrawr5334
    @ganzrawr5334 19 วันที่ผ่านมา +1

    You could arguably use Koumei lore to enter a "fate dream" instance of nighttime on the planes at anytime. Maybe add those different infested types that come out of the various lakes for flavor.

  • @ShadowKatt
    @ShadowKatt 20 วันที่ผ่านมา +4

    I'm this close || to Rank 5 with the quills. The only thing stopping me is I need to do THIRTY eidolon hunts. Warframe is already a grindfest, add on top of that the rush, the toxicity, and I don't even care anymore. I'll be at rank 4 forever.

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา

      Check to see if you have any legendary rank tennos added, if you ask they can point you out to a party that will carry with no complaints. That's what I did, I asked this guy if he could carry me to rank 5 quill and he just invited me and ran through dodos for 2 and a half night cycles with me.

  • @noidedjay
    @noidedjay 19 วันที่ผ่านมา +2

    dont usually comment, but just gotta say ive been loving your videos man, the amount of effort you put into them is noticeable and very much appreciated. love wf content that isnt just builds or 4 hour long lore videos lmao

    • @Finallin
      @Finallin  19 วันที่ผ่านมา

      I appreciate that!

  • @Valtremors
    @Valtremors 20 วันที่ผ่านมา +6

    The only reason to do Eidolons is getting the amps.
    Sure... Sirocco works just fine and technically is one of the better amps cost/value wise.
    But I want to.
    Eidolons aren't really encaging enough and the equipment requirements are high.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +1

      It's one of the best value wise because it's free 😭 I know what you mean though. I really hope this reaches someone at DE and they do something about this game mode.

    • @Valtremors
      @Valtremors 20 วันที่ผ่านมา +3

      @@Finallin Mainstreaming it would be a solution.
      Like removing the timelimit. But taking a hard look at mechanics as well. Simplifying mechanics enough so I don't need to read the wiki and watch hours of guides on how to build yet another volt for speedrunning these.
      Accessibility needs to be a priority.
      People have already basically abandoned eidolons for more fun ways to play.
      Like honestly, if Eidolons were more of a Kaiju battle that utilizes operators (like void angle fighst, kind of), I bet people would line up for them more often.
      Because no one fights Eidolons for fun, other than the min maxers.

  • @NightmareEadin
    @NightmareEadin 20 วันที่ผ่านมา +1

    I legitimately forgot Eidolons could drop Riven Transmuters.
    Recently I have just been doing Deimos Disruption to grind out transmuters

  • @kancelas
    @kancelas 19 วันที่ผ่านมา +5

    7:52 Even riven transmuters can be farmed via disruption in the sanctum anatomica, and although it's slower, it's also a lot less buggier than eidolons hunts.

  • @Pdasniper
    @Pdasniper 19 วันที่ผ่านมา +1

    Eidolons being time gated is what always stopped me from committing. Gear is just a simple check, stuff you can farm over some time without sweat and be ready. But the fact I can't practice this highly technical event is crushing. Why would I practice something only a few times and then be forced to wait untill I can do that again. Imagine learning to play a guitar for 40 minutes every day, feeling that every mistake costs you precious time

  • @darshans6321
    @darshans6321 20 วันที่ผ่านมา +19

    Increase the drop rate or double the arcanes that we get from eidolon hunts and watch it rise

    • @juultoo
      @juultoo 20 วันที่ผ่านมา +7

      They could triple it and void cascade would still be a better use of players' time

  • @trix_vs1295
    @trix_vs1295 19 วันที่ผ่านมา +2

    Nice video, raised a lot of things hunters have been saying for a long time. Since zarimans release hunting lost its "mechanical skill" learning curve with the removal of void dash and void strike management. Then the release of arcane packs and vosfor THEN steel path cascade fissures on top of that put the final nail in the coffin, along with the various bugs introduced to hunts every update it goes into the list of abandonned content DE has such as archwing missions etc.
    The only way to save eidolons would be to do a full rework of onkko standing / eidolon mechanics requiring less repetitive and time gated moves, the energy spike between limbs lasting 17s gets very boring after a few hunts along with waiting for the 48s down phase after all limbs are broken u end just playing waiting simulator as a decently skilled hunter, would be nice to see proper attacks and more engaging gameplay regardless of the reward.

  • @brianomarion
    @brianomarion 20 วันที่ผ่านมา +10

    The death of eidolon captures was the best thing ever, how much people used to gate keep doing the mission was so annoying.
    You either had a gazillion captures or you play solo if you don't have friends, it had a sour taste in my mouth considering i had everything needed to do captures but there was that shadow requirement that the people who had a lot of captures thought they can gate keep it.
    This was the first time ever where by the community was divided and felt not very welcoming to anyone who did not have friends playing the game.

    • @DankJudgement
      @DankJudgement 20 วันที่ผ่านมา +7

      100%, I also just hated how obnoxious lures and vomvolysts are, I have seen many a content creator show the 12000 IQ 16th dimensional chess to force the things to spawn that replicating it is just impossible for someone with my lack of patience for arbitrary mechanics.

    • @brianomarion
      @brianomarion 19 วันที่ผ่านมา

      @@DankJudgement OMG i forgot about those things, i am surprised DE never fixed that aspect of captures, because it never felt like anything to do with skills and more of an exploitation that you need to know how to initiate it.

  • @shawggy1494
    @shawggy1494 19 วันที่ผ่านมา +1

    The Biggest Reason on why DE had brought in the Arcane Dissolution that we have ever since Whispers in the Walls was mainly to wrangle down the Player Market by quite a powerful grip, like how they did with making the Prime Resurgence the new Vaulting System to wrangle down on the Market for Primes. I understand and respect the grind for Eidelon Hunts, but the prices in the Arcanes became to the point of 200$+ worth of Plat to get 1 Maxed out Arcane Energize and a couple others that were the biggest Arcanes on the Market. The reasoning was sound, but now it has gutted the reasoning to do Eidelon Hunts as well as put such an emphasis to not even care about Eidelons anymore. I agree with the choices made for the want to do the Eidelons and what to do, which i would also state to actually make the Amp Adapters drop from them as well for those that would need the Amp Arcane Adapters as well to maximize the content and the want to do more for that as well.

  • @ksNanoSquid
    @ksNanoSquid 19 วันที่ผ่านมา +3

    Eidolons would be worth doing if there was more than one boss fight. No, the same boss with more weak points doesn't count.

  • @OptimalToast
    @OptimalToast 19 วันที่ผ่านมา +1

    Eidolons were great when I was playing. I was no min/maxxer and stubbornly learnt to clear them solo and later carry new players, but the biggest kill-joy was the constant introduction of new and old bugs that, at the time, felt like happened at every major update. I had some friends that could particularly clear them blindfolded and offered to carry me, but that alone felt like I'd be wasting there limited time.

  • @InfernalJackal
    @InfernalJackal 19 วันที่ผ่านมา +3

    Ive got a -mag almost god roll vectis riven + primed chamber. Ive done maybe 10 hunts total. The issue is none of my friends play the game anymore

  • @Mastrmyrtr9
    @Mastrmyrtr9 20 วันที่ผ่านมา +2

    I tried to get into Eido hunting once. I got stuck at the "one shot combo" with your operator amp timing combined with the transference into zenith shot thing. And while I was stuck trying to learn this, I gave it a shot against a real Eidolon. But, I didn't, because it was day time.
    If Eidolons are to be any sort of commonplace, night/day cycles need to be equalized. 1h for each. Or, there needs to be a dedicated way to practice Eidolon hunts somewhere. Maybe a special Simulacrum scene or something.
    Also, it took me weeks to find a dedicated guide to doing tridolons on TH-cam. Like a real, in detail guide on how everything works. It's really hard to get into it when I don't know how to start.

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา +1

      I agree with your points. I had to manually figure out dodo n°2 and 3 because the 'guides' always ended with "Rinse and repeat for the other two". Ok so I rinse and repeat when the second dodo is doing a ball of death and get killed instantly by the 750.000 vomvalists chilling in the ground? And when the third one does an Evangelion-like attack with infinite magnetic proc? Like ffs just explain it properly and help those who want to run dodos.

    • @Mastrmyrtr9
      @Mastrmyrtr9 19 วันที่ผ่านมา +1

      @@Alacachoo for me it was quick charges. Had no idea how to do them and guides wouldn't tell me.

  • @anniemay555
    @anniemay555 19 วันที่ผ่านมา +4

    If they made more Eidolons they could keep the timegating as is, for the lore.
    Uranus Eidolons, Lua Eidolons, Void Eidolons,... What, did the sentients send just two guys, Hunhow and the Cetus sentient? Where's the rest of them? They're basically immortal in canon, so you can just make one Eidolon trio in a couple of planets and have people move around hunting Eidolons, ie 50 minutes in Cetus, 50 minutes in Jupiter, 50 minutes in Uranus, and then back to Cetus.
    Sadly seems they abandoned the open world thing after Deimos in favor of themed mission nodes (zariman, albrecth labs, 1999,...) which probably means we're not getting another monster hunter fight like Eidolons or the Venus spider.

  • @ItsWenno
    @ItsWenno 19 วันที่ผ่านมา +2

    Hi, I dropped a like. No idea why the video was recommended to me as I don't really watch Warframe content too much anymore.
    I don't really play the game anymore, however a big reason why I played so long in the past was due to eidolon hunting. I have around 1000 hydro caps, and was super into trying to get good times with people on idalon. It was pretty much the only reason I played for a long time. The platinum was nice from arcanes, and also being able to grind your own R5 energize ect was a big accomplishment in my eyes.
    What killed it for me was the update that changed movement for operators. Granted, it was a great change as you don't use nearly as many energy pads at night, but it just sort of felt clunky and I never grew accustomed to it. Being able to force spawn close left spawn at the shrine made it a little better as you could easily learn and get good water times, but other than that it seems like you just need to learn how to use Nova for waters and that didn't appeal to me. Another thing is in the past, duos were the norm to run as. But now hunting now seems to be quicker as a solo player, and that takes away more of the fun for me. I never got good as a solo player, I did a 6x3 and that was it. I didn't find it very enjoyable.
    I suppose to summarise, maybe it's just me, but I learned to get good at hunting for a couple years. And then there was changes to operator movements. Changes to operator abilities. And for me it was just too much change that you have to re-learn it every time and it became unfun. I loved using magus melt to break limbs, I loved quick water times without the use of nova. But yeah, I'm not sure I'd return to hunting seriously again even if night time was permanent. I'm sure it's fun if I re-learned everything again, but I think the time has passed. Occasionally it's fun to do a bounty and carry a bunch of fresh people that don't have a clue what's going on, but the bounty is so unintuitive on what to do that it can be annoying. Sometimes it just bugs out completely.

    • @Farothaer
      @Farothaer 15 วันที่ผ่านมา +1

      Funny to find you here, agree this killed it for me too, plus all the random bugs

    • @ItsWenno
      @ItsWenno 14 วันที่ผ่านมา

      @@Farothaer Small world :D

  • @ekerson
    @ekerson 19 วันที่ผ่านมา +4

    For me its another game mode where you don't get to use your Warframe. They keep taking you out of your warframe to do operator crap. I hate the operator stuff and avoid it at all costs. MR24 almost 25 and I love the Warframe stuff, more of that, less Operator, Duviri, Railjack crap.

    • @Finallin
      @Finallin  19 วันที่ผ่านมา

      Well that in particular is one thing i actually enjoy about it. It forces you to use so many game modes at once and it feels engaging to me because of that.
      Definitely a personal thing, i can understand why you wouldnt like that

  • @Gamer3427
    @Gamer3427 19 วันที่ผ่านมา +1

    The day/night cycle is definitely the biggest issue. Some people only get limited time frames to play in, so it can make it frustrating when you're having to work around a cycle on top of that. Even if you can play when you want, nothing kills fun more than being told you have to wait to do more attempts, particularly if you got a bad run due to other players or just bad luck. Time gated content in any game has always left a bad taste in most players mouths.

  • @sukii7160
    @sukii7160 20 วันที่ผ่านมา +3

    Keep up this content your Voice is amazing the way you explain the music as a Guy that is 22Y old with some heavy ADD i can sit true this and watch and enjoy it! keep it up man

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +2

      This means a lot! I'm glad you can enjoy my videos in full, kind of my goal with the short format and heavy b-rolls.

    • @sukii7160
      @sukii7160 20 วันที่ผ่านมา +1

      @@Finallin your doing great! you will deffo see succes this Year i believe in it

  • @SiveenO
    @SiveenO 19 วันที่ผ่านมา +1

    My first thought when I saw this in my feed definitely was of the toxic playerbase Eidolon Hunting has attracted. That in of itself together with the time limited availability turned me off from doing it anymore than I had to (and to this day I still haven't bothered maxing out Arcane Energize, especially with the alternatives that you have available.

  • @RPZSTA
    @RPZSTA 20 วันที่ผ่านมา +3

    I still need the shards to max out my operator waybounds so please never be irrelevent

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +1

      Well, once you get your waybounds, then what?

  • @ehnymos_MTB
    @ehnymos_MTB 19 วันที่ผ่านมา +1

    i used to do eidolon hunts a lot too, but for the reasons we all know i stopped... nice video and interesting topic as always, haven't skipped a single second

    • @Finallin
      @Finallin  19 วันที่ผ่านมา

      Thanks for watching!

  • @struggler7797
    @struggler7797 20 วันที่ผ่านมา +4

    Good video, really hope Eidolons get a rework or something.

  • @uhjn
    @uhjn 19 วันที่ผ่านมา +1

    I think a big part of why a lot of people stopped eidolon hunting is the impression much of the community had of dedicated hunters. eidolon hunting became known for having a lot of toxic player who would leave missions or curse out other players for not "optimally" doing the hunt. i know i still hold bad memories from back in the day and avoid hunting eidolons whenever possible, and especially nowadays where arcanes are so much easier to grind for I'd rather just roll the table with loid than waste my time hunting for 5 or 6x3s

  • @dshearwf
    @dshearwf 20 วันที่ผ่านมา +3

    I do have a different perspective on this. I think arcane dissolution was a saving grace. It's not just the fact that this ancient, clunky and lazy content needed to go, but the truth was the majority of people farming eidolons and supplying the bulk of the arcanes to the market are cheaters using 3rd party software. That even the speedrun "community" allowed cheats at some point just goes to show how much integrity and care for the content is coveted by the community itself. It became a playground for illegitimate players and price fixer communities, which both ways harmed DE itself actually, as both the profits were RMTed as well as RMT plat being used to purchase those goods, since prices were so astronomical it wasn't feasible to purchase plat from the ingame store to acquire them. This is why there never again was any (expensive) "chase" item introduced behind a grind like eidolons. Because people will exploit and cheat the fk out of it since this is a low stakes f2p game and by keeping the market price low and level for chase items, DE makes sure people buy the lower amount of plat (like ~300p for high end r5 arcanes instead of 2500 from back in the day) from the ingame store and not from other players.

  • @Kyomu13
    @Kyomu13 19 วันที่ผ่านมา +1

    I think they could find a way to write in a new form of Eidolon that spawns during the day. It being a new form of Eidolon could reasonably warrant a new means of finding/summoning them. These new Eidolons could be part of a bounty you opt into before entering the Plains, similar to Isolation Vaults on Deimos. As for the lore, I think there are some forces at play that could crossover and create these sun loving sentients.

  • @DrewBoivie
    @DrewBoivie 20 วันที่ผ่านมา +6

    I hated Eidolon Hunts. I did dozens of them, but I never really "got" them. The encounters are just 0% intuitive. Its almost impossible to understand what is going on and what to do without a guide (or multiple guides). The fights are very confusing even if you do have an idea what you should be doing. Worse of all, they incorporate one of my least favorite boss mechanics: complete immunity to your weapons and abilities (in most cases). I cannot begin to describe how happy I am they have figured out other ways to make hard fights.
    TLDR: Good riddance.

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +1

      I can understand what you mean, but at the same time I think touching the game mode up and giving it some much needed qol changes would make it much more appealing. In a game like warframe, bullet-sponge bosses suck (I wouldn't call the tank boss a bullet sponge one because it has weak points), so it was just an experimental way to make fights more interesting.
      A proper guide/tutorial for them implemented into the game would make a lot more sense, especially considering how early you can jump into them. It's stupid to expect a new player to be able to tackle everything at once.

    • @babapambazuka2845
      @babapambazuka2845 20 วันที่ผ่านมา +2

      Honestly that's how I feel about the Orb fights: I can't track if/when my squad is "winning" them and when we do I have no idea how much I personally did or didn't contribute to the victory.

    • @Alacachoo
      @Alacachoo 19 วันที่ผ่านมา

      ​@@babapambazuka2845YES DUDE. I cannot understand a single step on the whole 'archwing weapon, destroy limbs, damage the small spiders, ... , success somehow?' Like the boss makes absolutely no sense and basically being forced to kill it to rank up is just terrible.

  • @hammerheadcorvette4
    @hammerheadcorvette4 19 วันที่ผ่านมา +1

    In 500+ Hunts, I only ever got 6 Arcane Energize. . . Sold them all. I use the Energy pads i crafted to farm Eidolons, to now use in missions including SP.

  • @lordromanyx
    @lordromanyx 20 วันที่ผ่านมา +3

    I have over 4000 hours and have been playing since 2017 with every amp, arcane, etc and even I find Eidolon hunting to be tedious with a toxic community around them. After Whispers in the Walls, I stopped playing them completely.

  • @gashabae
    @gashabae 19 วันที่ผ่านมา +1

    There was also the Jade Shadows event where anyone could farm Eidolon arcanes quick or buy them for pennies. Maybe it wasn't what killed Eidolons but it definitely didn't help.

  • @anna-bats
    @anna-bats 20 วันที่ผ่านมา +4

    Eidolon hunting and incrementally getting better and faster was the most fun thing about warframe me and my friend did last time we played. I wish more people got to experience that fun part.

    • @babapambazuka2845
      @babapambazuka2845 20 วันที่ผ่านมา +1

      I feel like offline study and incremental improvement with practice and standing-upgraded equipment are core experiences of many of the most-rewarding parts of the game, and that people who incessantly whine about "tHEe gRiND" and the New Player Experience not holding their hands and helicopter-parenting them to soccer practice are missing the point, complaining when progress requires them to Actually Learn And Play The Game that they claim to want to play.
      Anybody who wants their gear maxed and META'd _without_ an epic grind and extended process of improving both builds AND player technique should just play some P2W gatcha farce: The obscurity and complicated requirements of certain objectives and the necessity of doing some out-of-game homework ARE the unique appeal of Warframe which reinforces the sense of accomplishment, and with every "simplifying" update more and more of that appeal is lost.

  • @Rhino1004
    @Rhino1004 20 วันที่ผ่านมา +1

    Step 1: Make Warframes that can deal Void damage work on Eidolons.
    Step 2: For lore, have the Drifter help out by time looping the Plains. Access via dropdown when clicking the PoE node.
    Step 3: Tell DE's mentality of "but reducing the cost of this will destroy the sense of pride that older players felt after dedicating so much time to this game mode!!!" to go stick it where the sun don't shine and just let players do 9999x3 afk speedruns forever and ever into infinity.
    Screw the Arcane Energize mafia.

  • @ashemabahumat4173
    @ashemabahumat4173 20 วันที่ผ่านมา +4

    I never even finished a hunt, let alone kill Harry. Like, I wanted to do it but... idk, it was too complicated? Like, I'm fine with it being a skill check but having to hunt down the voms and multiple lures feels like they just added more steps instead of having it be just a stat/equipment check. Idk, I still wanna be able to do it eventually but I lost interest once I got the Amp cuz, well, I need the arcanes. I also don't have Heavy Calibur or Rubico, and my aim isn't good enough to use Perigale without wasting my clip since I play on a controller. Its just so inconvenient to do by design which, again, I'm ok with but its still inconvenient

  • @XinzoEmora
    @XinzoEmora 19 วันที่ผ่านมา +1

    Tri capped this morning just to make sure I still remembered how 🤣🤣🤣

  • @Vixter4
    @Vixter4 20 วันที่ผ่านมา +3

    Eidolons just are not very fun. The community around is incredibly toxic, you can only do it for a short 45 minute window every few hours, and is stupdily time-gated by invulnerability phases. Oh, and the arcane you are most likely looking for, arcane energize, is only from the final of the trio, and has a 5% drop chance, and you need 21 of them for a full set, or 420 expected tridolons.
    You can either put up with all that nonsense and more, OR, you can do ordinary Steel Path content, bring whatever warframes and weapons you want that work on Steel Path enemies, and go farm Omnia fissures or whatever to do arcane dissolution, and also get prime parts and other goodies! Oh, and you get much more variety in location and mission type (void flood/cascade, survival, alchemy).

  • @RoegadynEnjoyer
    @RoegadynEnjoyer 19 วันที่ผ่านมา +1

    Scarlet Spear was goated for this.

  • @soulsemblance3163
    @soulsemblance3163 20 วันที่ผ่านมา +3

    6:40 can someone explain to me what de did with revenant prime and how it broke lore?
    Also great video my guy keep it up

    • @Finallin
      @Finallin  20 วันที่ผ่านมา

      DE said they weren't gonna make revenant prime. But then they actually did release him under the explanation of "Eternalism." It's become a meme ever since

    • @soulsemblance3163
      @soulsemblance3163 20 วันที่ผ่านมา +1

      ​@Finallin why were they not gonna release THIS 1 SPECIFIC FRAME ? what was the reasoning? How was he unique to the lore? Also wasn't it kinda the same with nidus/nidus prime? If nidus is the infestation how can there be a prime

    • @soulsemblance3163
      @soulsemblance3163 20 วันที่ผ่านมา

      ​@@Finallinreply bugged read above

    • @Finallin
      @Finallin  20 วันที่ผ่านมา +1

      @@soulsemblance3163 not 100% sure but because of his eidolon origins, he couldn't go through the process of becoming a prime warframe (being designed during the orokin era).

    • @lunarezlycablood1838
      @lunarezlycablood1838 20 วันที่ผ่านมา +1

      he is a warframe that was drown under eidolon water for so long he turned part sentient. at the time, prime warframe are generally means that warframe in their prime aka orokin era.
      Even Ballas, the creator of warframes, doesn't even know revenant exist in our timeline, until the prime version somehow showed up. (Listen to his sheer confusion in revenant prime trailer and you'll get the idea)