I like that you can tell who came to the comments immediately after seeing the title and thumbnail, vs who watched the video and payed attention. So many people in the comments are shitting on his build and saying nova built the guy wrong, when you can literally *SEE* IN THE VIDEO the range of his abilities and the performance he got. Literally every clip that isn't a demonstration of base functionality has juiced stats, he HAS built for range, and he HAS built for duration, the main point in the video is that DESPITE investing tons of mod space into the stats you're looking for AND *ALSO* stacking strength more than the average player, and ALSO investing shards, the performance is bad, because the overall kit design is bad. These thumbnail warriors are pulling up heated and not even paying attention to what they are literally looking at with their own eyes. Like bruh look at the video and look at the range and duration, you can literally SEE IT. Like you can SEE IT 💀💀💀💀💀 As a side note, whilst helping nova write for this video, he played Qorvex for 3 weeks straight, and updated me on just how bad it felt to play for pretty much every mission he played, to the point where we had to seriously consider the structure of the script in two places because he kept finding issues to bring up and we had to cut some for brevity and relevance. He experimented with tons of different subsumes and shard combos, he ran multiple levelcaps (yes, plural levelcapS) and kept making note of different things he would discover and take issue with as he got a better understanding of the frame. I genuinely believe he has a better understanding of Qorvex than all of you commenters combined, he tweaked and refined his builds based on what other Qorvex defenders told him to run, based on what other high level build crafters told him to experiment with or try out, and the results he got are in the video for you to watch with your own lying eyes. For those of you who are too stubborn to watch the video, here's the tl;dr. -His 1 has bad base stats and the cap really limits what the ability can do, even with 200% range and duration the ability performs lackluster and has counterintuitive design, and also the casting is broken, causing input lag. The value you all get from it comes from his ability combo with his 4, which demands a super cluster of enemies even with absurd range. -The 2 has a fixed width that is situational, a janky unworking hitbox, doesn't scale meaningfully with any of his stats, and an augment that requires strength to use and also consumes a modslot, which hurts qorvex really badly. It also has poor base values, and janked out casting, worse than the 1. It's synergy with the 1 is rocky at best, made worse by the messed up hitboxes that make it borderline non-functional. -The 3 is a status immunity that also has a high strength requirement, and is more expensive than every other ability that cleanses statuses, whilst not providing any additional effect whatsoever. You are better off using titania's subsume as it's 50 energy cheaper at base and has faster casting, the ability to CC enemies, and generate energy, which Qorvex desperately needs anyways because you already have so much range and duration and strength that you don't have room for energy economy. -The 4 is baby fart doodoo damage that only scales well when you use the 1 and have a SUPER condensed enemy hoard, you need an insanely optimal puddle of enemies which you only ever see in something like a survival mission, and only if your team is so bad at killing things that they have enough time to slowly die to the ability combo. Even with gigastacked range (like all you malders are screaming about in the comments 💀) the performance is bad, the DPS is middling at best, I don't care about your triburous clip with 20 enemies in the sim, or in ESO with literal supercracked spawns, 99% of the time the enemies are not going to be in a puddle with their AI turned off for you to press 1, wait 7 business days for the casting, then press 4, and wait 3 fiscal periods for the HP to slowly chunk down. Not only that, but in the trib clip that 4 of you very angry people have sent, the damage was being dealt to corrupted bombards PRE JADE SHADOWS, meaning the enemy EHP was much more ARMOR than it was red health, which radiation was super effective against because before jade shadows, correct damage types ignored large chunks of armor AND got bonus damage, since enemy RedHP was so much smaller, it made kills with radiation and corrosive MUCH easier, hence the "giga" performance you witnessed all that time ago. That is gone now. It's time to catch up, it's been 2 months since jade shadows. The issues nova has with Qorvex literally have nothing to do with his kill potential or playstyle, the issues he has all stem from the functionality of the KIT as a whole and its fundamental design, as well as unintuitive things like the really bad casting desync. The kit is designed poorly, even if the kill results are good in low level missions, (which they really aren't and if you're getting out nuked by qorvex then you're suffering from a severe case of skill issue 💀sns,) it isn't justified because of where Qorvex is located in the game. You get him much later on when you should be at the point where your weapons outclass his ability combo, and his survivability is suited for a level of gameplay beneath where he's located. If Qorvex was designed for base star chart and early steel path that would be one thing, but in missions above level 100 he needs so much stat investment to even pull his weight, which he can do, but only to a point before he sharply falls off a cliff. A lot of malders and Qorvex defenders are ranting and raving that "you just need to invest 280 range 207 duration 180 strength and use a roundabout energy sustain with a specific arcane companion combo and also need to run nourish zenurik-b-b-but trust me bro it's so good i swear!!" Like dawg you're doing all that shit to be outclassed entirely by a wizard pressing 334 and constantly generating invulnerability gate without even interrupting movement 💀.
@@nev546 moral of the story, don’t expect people to watch a 40+ minute video, to get to a point they know they won’t agree with. Kind of like how I am not about to read your thesis in a comment section. Qorvex isn’t my favorite personally, but calling him the worst in the game in the thumbnail is bound to get this reaction.
Like, I’m not even a Qorvex main and I think this is wack. Too much investment? Took me like 2 forma to make my normal build, and I didn’t even have any shards. Nova may have played Qorvex for weeks, but it’s evident that he went in with the exact opposite of an open mind, and that matters a lot.
@@jamesbeattie8800agreed, sometimes i feel like Qorvex needs some changes aka life quality changues, like the damn slow camera movement when 4, but still, it's kinda fun to use (Even more with nautilus, OOF)
So true his base skin is such a rock like form that you can’t put anything good on him he’s like the only frame I have that I don’t even put anything on because it just makes him look awful 😅
I think Dante’s (called Oranist I think?) armor looks pretty neat on him. I mean he doesn’t really have a lot of armor that fits him properly anyway but that one and Umbra look pretty good besides just fitting. He’s also probably the only frame that pulls off the Dax syandana imo. Overall while he’s tough to color and dress up I think he’s got such a unique look that it makes me wish I liked playing him more, the guy looks absolutely lovely with the whole brutalist theme
Why the hell are you building strength and not range? The towers propagate the explosion effect of his 4 which *also increases with range*. This alleviates one of the biggest requirements for him to function in your eyes (super-clusters of enemies) by allowing chains between more spread out enemies
Like I get people can have their own opinions. But saying koumei is actually a good Warframe and qqorvex isn't seems like such an awful take lmao . Qorvex can nuke steal path easily with only his abilities
Wait so Komei the warframe with a very lackluster kit with only 1 useful ability unless its endurance then it becomes 2, is a good frame but the one than can nuke steel path enemies, armor strip and keep himself alive with ease is bad?
Personally I don't like Koumei either, especially considering Dante, Jade and even now Cyte 09 are easily top 10 frames in the game, but I've seen some people do crazy stuff with her
@@gunmetalgrey7103 His ass take is ass because he does not understand how the warframe works at all and is spreading strait lies about how the warframe works for clickbait views.
@@williamwatson9781 saying " he does not understand how the warframe works and is spreading lies" isn't a lot to chew on. What about qorvex does he get wrong, and where is the lie?
@theponecastlive2793 I mean, if you cared to look at the other comments, it's pretty obvious. You wouldn't build for Octavia with just range with little strength, would you?
I think we should as they should all feel and play equally powerful and fun. One being under powered and feeling worse to spec build kinda sucks. I want to be the armored demon core of death that his fantasy should do.
@@jamesbeattie8800 no game can ever reach true balance in a pve game, there will always be one that can do what the others can but better. As is foretold under the definition of META
I am a Qorvex main and I disagree. You don't build strength on Qorvex. All you need is range for the chain explosion range for his 4. Strength does next to nothing. I have tried bunch of builds and invested a lot in him 19 formas 3 umbral formas and 5 tau orange radiation shards which gives ability DAMAGE, not strength. I always have the most kills in every steel path endurance run than anyone else. My only gripe is his 2nd would have been better if it was cone shaped rather than two parallel lines. Other than that, I think he is perfect. He doesn't need any weapons, he can just bring himself to a game and absolutely annihilate everything. He is the exact opposite of a high damage single target frame, he is a weapon of mass destruction. If there is no "mass" there is no "destruction". That's the whole point. The more enemies you have, the more his 4 scales. Sorry but this is the first time I see you are clearly wrong about a frames kit and how it works.
@Polyblank69420 Triburos made similar conclusions in his video about him. I'd say the build he shows in the review is probably close to what you're looking for
@@Polyblank69420 Stand united for aura, cunning drift for exilus Umbral intensify Umbral Fiber Umbral Vitality Blind Rage Adapdation Wrecking Wall Stretch Overextended Arcane Battery Arcane Grace 1 Tau amber casting speed shard 4 Tau topaz radiation shard This is my main every day setup. You go the full DR route with triple umbral mods and stand united. In total they give you 2,668 armor which is exactly 90% DR. On top of that I use adaptation which when it fully builds up on top of your 90% armor DR you became a really good tank, plus you get status immunity from your 3rd. Now you need some sort of healing with the DR so I have arcane grace to heal me while tanking. I also have augur mods on my secondary for some shield gating if you are going against really high 1000+lvl steel path units where DR becomes less meaningful. I have some strength in order to fully strip enemy armor with his augment. Umbral intensify and blind rage is enought for this. Duration is unimportant, doesn't change the chain explosion duration on his 4. The most important thing is RANGE like I said. His 4 scales not with strength but withe enemy density. If you cast his 4 against a single target you do nothing. If you cast his 4 against a group of 20 enemies they die instantly. This is the main point of Qorvex. Now, range extends the explosion chains on his 4. Meaning even if those 20 enemies are not packed tightly with each other the high range enables you to link their explosions, creating more chain reactions. That's why I have 250% range on this build, which extends the base explosion radius from 8 meter to 20. Now 20 meter might seem less but this 20 meter explosion radius is going off on every single enemy, and they overlap. For the archon shards I have one casting shard for quality of life and 4 tau topaz radiation shards which gives multiplicitive ability damage and this scales amazing with his enemy density scaling on his 4. For energy, I have arcane battery which gives you max energy scaling with your armor (in this case it caps and gives you 1000 max energy). This frees up a mod slot as we don't use flow or azure shards. I also subsumed nourish to counter the negative energy. With 1000 max energy and nourish you always stay at max, constantly stripping armor and blasting them with his 4. You might ask why I got rid of the chyrinka pillar, this is because we already have great range for his 4 and you already entire tilesets with his 4, there is not really a need for chyrinka now. Plus, chyrinka pillars being stationary, sticking only in one room waiting for enemies to come to you is not a good play style for Qorvex in my opinion. With this setup you can constantly go from room to room, strip enemy armor, blast the entire room and go to the next one all while having insane DR, shield gate, some form of health regen and great energy economy. I experimented a lot of different things with Qorvex but this is the most comfortable and high KPM build I made so far for him.
One question. WHY WOULD YOU BUILD HIM FOR STRENGTH!? You build for range because the size of the explosion effect from his 4 scales with it. Meaning his damage depends on enemy density less, and when the density is high, EVERYTHING DIES(yes, high level steel path included). And the whole purpose of the pillar is that it gives the explosion effect to all enemies in range(another reason why you should build for it). You shouldn't build for strength, specifically because it doesn't effect the explosion damage much The one place where I agree with you, is his tank. He doesn't tank very well. And don't bring up the coughing goat, it's worse then the nuke. With that said, I agree that casting speed, animation fixes and passive improvements would be nice. And the changes for his 4 would be interesting as an augment, but shouldn't flat out replace it.
I just build him for some strength, a lot of range and a lot of armor. Just put blue archon shards for health regen and you will be fine for everything. But as Nova said in the video, the problem is not about his performance in steel path(which can be significantly improved if his abilities get a little tweak)
When it comes to tanking, you wanna shieldgate with him since his tiny shield makes it easy to refresh your shieldgate. Plus, his 4 gives him massive amounts of i-frames and radiation effects allow him to take less aggro.
Wrecking wall exists and EVERYBODY FORGETS it gives quorvex a fuckinh armor strip and ot fucking rocks (no pun intended) i run strength and efficency for reference
Ngl, Nova - as an average Qorvex Enjoyer who has made huge results and success from building Qorvex WITH range AND strength AND 2,7K armor all at once - I've been doing hella' fine with him especially in Elite Deep Archimedia and 4+ hours in SP Survival and/or Interception. L take, bro.
Bro comes out with a video going "Everyone is wrong about Koumei. She's a good frame, but nobody knows how to build her correctly or how her abilities work. Not every frame needs to walk into a room and kill everything on sight immediately. Different playstyles are valid and are what keeps the game fresh." While the biggest criticism that people were giving about her kit were that her abilities didn't perfectly synergize with each other. Such as her 4 CC'ing enemies in a way that stops her 1 from working. Bro then comes out with a video about how "Qorvex is a bad frame, cause none of his abilities actually synergize with each other." But then starts describing a rework that would make him nuke everything in the room in a single cycle of his abilities, while demonstrating he doesn't fully understand any of the following about the current Qorvex: proper builds, how abilities work, or what their playstyle even is. Qorvex, above all, is a tank caster. Not a mage caster like Dante. Being clunkier, slower, and rooted to ground more often as shown with how his 2 and 4 works, than Dante is part of the power fantasy of being a giant sentient rock. If that's not fun for you, that's perfectly fine. But that doesn't mean he's a bad frame by any definition of the word. Qorvex is fun for the Qorvex mains and Koumei is fun for the Koumei mains, despite all their "flaws".
There's one problem, he also brought up that Koumei is very early game and very easy to get. Qorvex is not early game or mid game. So everything about Koumei doesn't apply here
@@MidwayWuzzupmanWho cares about how early a frame can be aquired? It's normal if a frame is "bad" when they can be aquired early but not the opposite? There's a reason DE doesn't lock frames to specific level ranges.
@csd1597 the point being both are great at dealing with early game content, but struggle at end game. Koumei can be acquired early game so she has time to shine and feel good before you throw her into the wall. Qorvex doesn't get that luxury, I like him, but he has problems. He's a nuke that can only really nuke, and other nukes do his job better and have more utility.
Not a Qorvex main, but yeah, this is very wrong. Played him in EDA, against lvl 400 enemies: -unkillable, 3k+ hp, STUPID armor. -strip, the wall being a straight line has not been a problem for me, insta strip EVERYTHING, even accolites and what not. -everyone has radiation, and yes, EVERYONE, with 2 pillar places correctly you can easily rad everyone. Put on the augment for them to be reset after hitting 5 enemies with wall and you are SET. -I personally don't use his 4th much, but it SHREDS anything even at lvl 400. Worst warframe? Nahh, not even close.
EDA might not be the ideal place to rate Qorvex, because he was made for it. But unlike Dante, a frame who also annihilates everything in Cavia, Qorvex is not that easy to play or strong in every scenario
@@ferrenberg The main damage scaling Qorvex gets is from enemy density, and there are a lot of modes that support at the very least the baseline density that he is looking for with more providing more than he could ever dream for. They also happen to be all the most popular modes but ig people forget about their existence when this is brought up. Sure he wont be at his best in like a capture or extermination mission but he doesn't have to be, if every warframe was at their best in every mission the game would be fucking boring.
@@ferrenbergHard disagree, dude's kit is immediately intuitive. Picked him up as a random pick for SPC and took him to level cap with little issue, went and farmed him right after. Keep 3 up, put 1s in choke points, chain 2 and 4 building for Range and Efficiency cause he's a caster. Easy breezy beautiful. He's nothing for youtubers to click bait about how OP BUSTED INSANE POWERFUL he is but he's incredibly solid for the majority of content.
@@Foostini also played him at first on circuit, and Qorvex is one of my favorites. I compared him to Dante because on Dante if you put as much strength as you can, the game gets trivial. All his abilities have insane damage, plus survivality. It's really braindead. I struggled after maining Dante for so long (30% of the time in the game), it's actually absurd a frame like this exists if we think carefully. Qorvex requires a more active playstyle and more investment
Koumei is literally on a level like 5 mission on Earth. Quorvex is between Whispers in the Walls, and 1999 Koumei also doesnt need any of her stats to hit over 200% for her abilities to be useful. Just need a decent CO wep.
@@Enderl4ne mag is a frame that can do any mission at any level and you can get her at mr0, since the beginning of the game or from phobos, she should be the starter frame if power since obtaining is the main factor. Yet it's not, it's preference, why get valkyr when you can easily get the equally immortal wukong, or baruuk with his augments, why use any support or caster over dante, any tank but nezha, preference exists, it hardly matters if a build is the best of the best the meta has too offer if it's as or more boring as a brick wall. Now is qorvex as good as dante no, but that's not qorvex being bad, it's dante being overtuned too a degree he had too be nerfed, not chose too be nerfed, DE had too nerf dante because his own team had too fight him to play the game, he's the only frame who this has happened too, he was and still is that powerful, that's not qorvex's fault, qorvex is an anti hoard frame with a sub defensive kit, his wall is weird but it does stuff, but his kit isn't bad, it's just not like other frames of his type or area of the game, he's a walking reactor, not of the nuclear variety but the ability, he can actually work together with his teams abilities (a forgotten concept to dante players I know) too make combos that can clear out any tile, this doesn't even require any timing, which fits how he's described in game, a frame ment too help and protect the tenno in the labs design by albrech, this is just how his kit is, he's not a particularly selfish frame, his 3 even shows this as it's a teamwide status immunity buff that qorvex can keep up and recast whenever. He simply isn't dante and wasn't ment too be dante in any way, and yet no matter what they'll always be compared because ones easier too get and better.
Hey question. Where do you get rhino? What level of mission, how early in the game do you unlock Rhino? He's pretty good so surely he's atleast post war within right? Right?
@@toukasheart6196 I’d say it’s because even the people who don’t like Qorvex much would disagree with his points. Qorvex has his issues, but the video doesn’t address those and instead complains about non-issues that stem from not building properly.
@@neonpyre7469 most people dont build Loki for invis, one of the best build is using safeguard switch and swapping with your decoy, which if done correctly will make him immortal
I love how this guy has had consistency worse takes lmao. Koumei isn't good, but she isn't bad either. She's just mid. Qorvex is way better than her. This is worse than MHBlacky bc at least blacky apologizes and learns lmao.
Nah man, you completey missed with this one. Qorvex isnt the greatest frame out there sure, but you missed that his 4s explosion scales extremely well with range, making him excel when there is a Critical Mass of enemies that can damage eachother through those explosions over and over again
Well, more specifically it scales directly with enemy density. The range matters less if you can just pull a bunch of dudes into the pillar radius at will or if you're in a defensive tile where you may be able to bottleneck them. Range just makes it need less effort or skip a Helminth.
@@3thirtyDr3amz In an ideal situation, every frame is top-tier. You can't always gather/bottleneck enemies like that. If you could, no frame in the game would EVER build Range, and some of the most popular Helminth abilities wouldn't be the ones that auto-gather rooms of enemies for you. (Larva, Airburst, Coil Horizon, etc.) Also, even if you do rely on Helminth to gather, you still need to build a moderate amount of Range to make it worthwhile.
@@3thirtyDr3amz that is also very much true, range is still nice to have since the pillars can also apply the explosion of the 4 when its supercharged by the 4 specifically. Non the less the point still stands that Qorvex objectivly is not the worst frame especially the higher you go since Enemy Density is a big factor in his damage as youve said.
@@lewdlemur8899 While I understand the sentiment, being an avid enjoyer of what was for a long time, regarded as one of the worst frames in the game. I'd like to ask, if Qorvex isn't the bottom line? Who is?
@Firewall-PT well it really depends on your outview and what you value in a frame. Personal id say something along the lines of Loki since he has 2 usable abilities and all his abilities are kinda the opposite of synergistic. His Invis makes his CC kinda useless and switch teleport while neat makes his Invis useless with the augment that gives invuln. Before the update nyx was a contender aswell but the changes really helped her alot. I just don't see Qorvex beeing as incoherent as Loki to say that he's worse even if Loki can do level cap better and all
@AnymMusic Yeah, guess he realized (well, he basically attested to it in an earlier video) that these were his most successful videos in terms of viewership. Controversial takes for the sake of clicks it is now I suppose. After all, you can only make so many Warframe history videos before running out of content to cover...
ive been repeatedly binge watching your video essays and i love them and your content, it fulfills an awesome niche it seems no other content creator has and i think you're very consistent with them and thats why binge watching is great but this is the first time i REALLY feel like you missed the mark on understanding how a warframe is played and where they stand its no MHBlacky ember video but this feels like a lower point than a lot of your other videos
Nah this is worse because at least MHBlacky respects his viewers enough to listen to what they're saying. This guy is vehemently defending his awful take.
@@Roxaddie this isn't a valkyr, loki, or equinox situation where they get outdone by basically every frame, qorvex is a frame who gets stronger via the games mechanics and his build, a no reactor qorvex has the potential too do more damage than saryn, Mesa, and mirage, but they need too know how he works and the enemies they're fighting, a literal knowledge check of a frame, he gets stronger when you pay attention, and gets weaker when you build him like other nuke frames, because it shows how bad someone's take is when most other warframe creators independently found out how he is supposed too work on his release, and the ones who didn't just asked those who did, it's not the frames fault that this happens, he's like mag, when you know more and put in a small amount of effort, no mission is outside your capabilities.
with 200% range you get just over 15 m of range on Chyrinka pillar, one of your main abilities for Qorvex's synergy. Range does not affect the wall width as well. Crucible beam's range doesn't scale traditionally and is dependant on super clusters of enemies for its radio pulses. Range BARELY affects Qorvex.
@@NovaUmbral Yeah no. It's the most important stat for him because it affects the size of the explosion effect of his 4. Plus, I have zero forma on my concrete man and my pillars have a radius of ~21m, and when I hit them every enemy in the radius gets the explosion effect
@@NovaUmbral you are missing that range does affect crucible blasts explosions. Explosions hitting enemies cause those enemies to explode and so on. These explosions also are empowered by the number of rad procs enemies have. Range causes Qoorvex to hit entire rooms with dozens of explosions rather than just a small group. Once an enemy has exploded they can be made to explode again without recasting his 4. You show us this working in a clip against lvl 195 corrupted gunners (corrupted so 0.5x damage) and it nearly killed them. With more range more of that cluster of enemies would take more damage from explosions further away and would take more damage due to fall off and additional rad procs.
@@araneuskyuro I once had a perfect invigoration on Obie that completely negated all of his shortcomings and it was the most fun I had in the game for a while.
10:30 little does he know, thats actually how you're meant to play him. 10:40 they're both the point. He's part defense dude. Part army destroying flashbang laser man. It's meant to be just dropped somewhere, preferably within laser range to just take the edge off cause now theres a bunch of confused dudes in a corner not dealing with you cause they're drunk off their heads. even if some dudes leave, they pick up aggro on dudes who are still procced keeping them preoccupied and on the other side of the pillar away from you. 11:35 I mean, call it a artistic pause or a perk of a ultimate vs a first skill. 100 energy vs 25 energy. also it's only a moment. and if you land it, most enemies are on their ass anyways. 12:55 whats wrong with your pitiful laser? mine kills a simulacrum full of *225 STEEL PATH gokstad officers* (not just corrupted gunners) fairly easily with nothing more than 2 pillars and no armor strip. just let it cook and theres usually only 1 or 2 stragglers on critical health (below 25%) on the edges of the fall out. 13:25 little did he know, he never needed any of that. yes, maybe the walls suck, but I don't use em/don't really need em. and I subsume off the disometric. The rocks obscure vision and I use it for a Coil horizon instead cause my build is max range it doubles qorvex as a looter frame, gives me a better grouping tool. I can just not have skill issues to not get hit by status procs. 23:35 no? it's main purpose it to turn large groups of enemies in to fireworks. blaaah, your rework stuff is making me dizzy. I'm gonna go watch enemies go up in flames. Also, I'm a loki main. Go make me a convincing and actually interesting and not just bonus stats out the wazoo rework for him that keeps to his original design but better so our lord pablo has something to rework.
@Niclerx then subsume the 2, wtf you doing. Pressing 4 is the happiness button. It'd only be even nore happy with breach shards flying around. Although I guess you're down a grouping tool but up another form of anti-synergistic CC (blind). Also didn't know disometric blocked stagger from hits. Though it was just actual red debuff status effects, like eximus attacks etc.
@@TarynBeeswaxStrength on Ivara ain't too bad either. Can do some nutso damage with her 4th and the headshot multiplier on her 3rd, *if* you can feed the energy hungry jellyfish. I would never recommend it as a serious build, but it's not that bad.
You don't even need duration, you can just put the pillars into the group of enemies, use your laser and forget about that duration and put some armor, it works perfectly fine and you won't even notice the lack of duration, unless you want to use your pillars to camp in survival or for defense, you're good without thinking about duration
Yea I’m ngl. I hated Qorvex, I really did. I never enjoyed playing him on release. When I watched this video, I decided to check him out just to be sure. I now feel as though you are very wrong about Qorvex. Surprisingly, I’m enjoying him now more than I thought I ever would. I still believe he needs help, but he is now where near bad. He’s simply mid at worst. He kills crowds even when you think he shouldn’t be able to. Are you building range? Also, you don’t need strength for his 2nd augment, because partial strip is made better by the armor cap changes. Not to mention enemies struck by the clunky wall take extra damage anyways. I love your vids Umbral, but I feel like this is one of those situations where you missed. Instead of a video dunking on the frame and suggesting a rework, I feel like you should study him more, and release a super fat guide with suggested changes sprinkled in or something. Also for the love of god give Qorvex 3 DR and/or Healing, he needs one of those.
Same; I really wanted to love him starting off but thought he was useless since I built for strength initially, malding hardcore I checked to see if anyone was defending him and lo and behold the main consensus was 'build for range lmao' and now chernobyl man is a fave of mine.
Can we normalize not calling a frame trash when we don't build them right and don't invest into the frame or because they are not meta or do huge dps we all play games differently your trash maybe gold to someone else and comparing him to Dante is weird they have completely diff kits and play styles
It is interesting how, with Limbo, Nova took the time to learn the character and having his mind blown about the actual functionality of his 3. But then here it's basically like "strength build bad, concrete man bad"
@AnymMusic yea it seemed very biased and rushed...2025 we need to normalize not feeding into this tier list my s rank is your f rank attitude its goofy and to the big wf creators dont give your opinion on a frame if you are not going to FULLY invest and put the time and research in, all this worst wf bs just divides the community play who you like to play fuck what everybody says
@@ThatHollowGuyAbsolutely nothing, sadly. Overguard > Overshields, Dark Verse > Maim, Light Verse > Mend. I guess she can buff ally power strength and do stealth via. Rest? Equinox needs some touch-ups imo, and Dante still needs a few nerfs. They'll never so it, but he does need them.
@chowdermonkey6289 a power caster is a warframe that can deal the majority of their dps through ability spam like Khora, Protea, Dante, etc. Qorvex is more of a soft CC tank with occasional burst dps (like sevagoth minus the sustain). It makes no sense to rate a warframe lower than another via dps bias when their playstyles differ from one another. Should Qorvex get some small buffs? Yea. Does he suck because he doesn't play the same as an average power caster? No.
One of your L take in my opinion. I am fine with your opinion with his 2 and 3 because yes they are severely underperforming but his 4?! Nah man, I've been using Qorvex with base strength and he nukes rooms in steel path. I know you put the "Qorvex is not actually bad" at the end of the video but the whole video is constantly dunking on him and I am mainly complaining about your take with his Crucible blast because in my opinion you are incredibly wrong with him here, you actually said his crucible blast sucks and the subtext is "good for low levels but that's about it" which is incredibly wrong and is the opposite of what you said at the end. And Synergy? Bro his 4 synergizes really well with his 1 because his pillars also spreads the exploding radiation property of his 4. Don't build his 4 with strength, build it with range, drop your pillar and laze it and boom room cleared, clunky? dude press 1 look at pillar press 4 shake mouse and done, no clunk in there whatsoever. Guys watch Triburos' video about Qorvex after this It's so much better and, remember that Trib made that video pre Jade Shadows update meaning Enemies were a lot tankier back then.
@@Jen_meja Kinda forgotten about that (For context radiation only needs to deal with 25% of the alloy armor and gets 75% additional base damage, but past certain levels the enemy have such a high amount of armor that 25% is more than the max of today which is 2000) but on my testing on Warframe today with 265% range and 94% strength 40% duration does the same as was shown to Triburos' videos still nuking rooms with such low strength (Tested it on the Steel Path Grineer and Steel path corrupted, don't need it to test it on Netracell because Qorvex with the same build has been my go to and he nukes them because half of the Murmur are weak against radiation and there are a lot of enemies on that game mode)
For anyone coming to the comment section unaware; this dude said the complete opposite and defended this exact frame just over a month ago. So hes obviously just rage baiting for views.
Yeah sorry about that, around the 17th min until Disometric Guard's section the audio was bugged when I was trying to sort out a copyright issue in TH-cams editor, unfortunately had to reupload.
To use your own words from a month ago against you, "Qorvex is a good Warframe, but he's not for everyone. Let me explain". Firstly, Qorvex isn't a "power caster". Yes, he uses his powers as his primary form of damage, but that's like saying Mirage is a power caster because she needs her holograms to do damage. Qorvex is a crowd control Warframe. Radiation damage isn't a damaging damage type, we have Slash and Viral for that, and Qurvex is all about Radiation. His 1 pulses a guaranteed Radiation proc, his 2 gathers enemies up and does more Radiation, his 4 is his only damaging attack but it's used for cleanup, and even then you can use his 4 as another way to spread Radiation or to power up his 1 for yet more Radiation. Secondly, you don't build strength. If not for Umbral Fiber and Umbral Intensify, I would have NEGATIVE strength. All your damage comes from the chain reaction of his 4, which you can increase with Topaz Shards. Again, you aren't a damage dealer, you're crowd control. You aren't Mesa or Saryn, you're more akin to Nyx or Loki. Yes, crowd control has its share of problems, but for what Qorvex is, he does his job better (At least DID until the Nyx rework) than those two. Qorvex needs help, certainly, but not a complete rework. Make his casting speed better, fix his 2's collision, maybe increase the radius of his 3s explosion, but that's it. Again, he's not meant to deal damage, but like every Warframe out during this time, he CAN deal damage. He's from a time when Warframes had to do everything. Honestly, Warframe needs to get back to the Holy Trinity system. When you try to make a class do everything, you end up with a class that does nothing. Look at Final Fantasy 14s Healer Strike if you want to know where a game will end up when you try to make every class the exact same. I joked about how CC was dead, and how "Your enemy can't kill if they're dead", but that came from a place where the CC effects we had were lackluster and the damage we could deal is insane. Damage is still kinda insane, but it's gotten better over the years, so maybe CC can start making a comeback.
I feel like you went into this video with the conclusion already set in your mind and were just looking to prove it. Qorvex scales like crazy off of enemy density. Guess what part of Warframe has a lot of enemies? Oh yeah, thats right, the Endgame Steel Path mode. Oh, whats that, you want a good grouping tool? Well good news, you can just subsume Larvae or Ensnare over his 2 because you are in endgame and probably have access to the Helminth and a copy of Nidus or Khora. Qorvex is not even close to being the worst Warframe, not while Loki exists in his current state. Qorvex is a frame so obviously designed with SP in mind that it is baffling you did not even bring up the MAIN PART of his 4. Its not like its some arcane knowledge buried in the depths of the Warframe UI that his 4 causes Chain explosions on Radiated enemies, it tells you right in the shortened ability description. And you dont exactly have to have 2k+ hours in the game to realise that his 1 is a tool meant to prime enemies with Radiation. Now, I agree that there is some jank to his kit. His 2 is without doubt the most useless grouping tool in existence, his 4 having the weird aim speed reduction feels a bit clunky at times, and the pulse speed on his 1 could be reduced by a lot to make priming additionatl enemies that enter the radius a bit quicker. But to call him the worst Warframe in the game is ragebait on a level of Gacha Game content creators. (Also istg if anyone brings up that you have to prime enemies to make him good I would like you to take a good long look at the amount of priming Mesa requires to succeed in SP, and Qorvex has a built-in primer tool)
Are you doing a thing other content creators do where they make a video hating and disagreeing on a thing and then to extend the content, you'll make another video saying "I WAS WRONG ABOUT QORVEX" and then all you do is say the opposite of what you mentioned before?
No. I'm not updating my stance on Qorvex until he gets a from the ground up rework. This video highlights my every thought about Qorvex and why he's a failed Warframe.
@@NovaUmbralwhy would he need a rework when a low effort build potatoless qorvex can outkill an entire squad ny simply pressing his 4 against anything that's more than 2 enemies?
@NovaUmbral he just needs maybe 2 QoL changes. He is still a powerful frame that is actually pretty simple to build. Just like how Koumei doesn't need strength, Qorbex does not require it, and range is his best stat. C'mon, you were so on point with Koumei, how could you miss THIS hard on demon core frame?
I think the real discussion ends up being "when is a frame bad enough to need a rework?" and "should Warframes enabling a niche playstyle be reworked because a different one is more effective?" Ivara comes to mind. I loved the flavor of max rad stacks applying heat, but barring the QoL the rest of what you suggested is all too familiar for my taste.
"when is a frame bad enough to need a rework?" Any warframe that cannot face sp content like Limbo and Oberon. Helminth and archon shards support don't count :p
As a qorvex lover, i agree with some of your takes. But he is not the worst warframe by far. In terms of modern frames, sure. His first three abilities do need some tweaks. Although his 1 is mostly fine. His 2 is such a mess, the only reason i use it is because of the augment. His 3, it is actively bad. The best part of it is preventing knockdowns. His 4, well thats kinda his whole thing. Press 4 and you kill just about everything nearby. Keep base 100 strength, and pump up a buttload of range. Ive gone through 3 hours of survival and qorvex still chews through enemies like butter. Fully agree they need to be buffed, but he's not bad. Hes just not top tier.
As someone who plays Qorvex quite a bit, I have to respectfully disagree with the claim that he is a garbage frame. In my opinion he is an average/decent frame. One crucial thing that I noticed you didn’t mention is that while yes his Crucible Blast does empower his pillars they also inherit the chain reaction affect of his 4, which is the bread and butter of his kit. This synergy allows him to clear large groups with easy. Qorvex shines on quantity of enemies, not raw single target damage, the more enemies caught in the chain reaction of his 4 the more damage, which is why range is the most important stat for Qorvex and not strength (not saying you should dump strength however). While yes he could have done with a QoL pass similar to Kullvervo, he still is much better than number of frames. The changes needed to take him from decent to good, or even great, at minimum are a base range increase to his 1, boost it to at least 10 meters, how the 2 interacts with vertical terrain needs to be looked at, and they just need to give his 3 an extra survivability affect, for example similar Koumei he should be able to heal a portion of health when a charge is consumed because it’s silly for a health tank frame to have no way to heal in there base kit. While you do talk about these issues in your video I feel you miss the main synergy with Qorvex that makes him alright, as I mentioned. No he is not a perfect frame, there a few frame who are when considering their base kit alone. But he definitely is not the worst. I am sorry, but for me this video is a miss.
My 1-grit will not be tarnished like this. Seriously though more abilities that scale off of what they hit PLEASE. so many warframes would be endgame viable.
Koumei is a goddess and few know how to use her powers. She is like my Zephyr Prime. She don't need no stinking Helminth subsume, Forma, or Archon Shards to kick SP ass! You need a intimate understanding of their abilities and a playstyle that benefits you. Anything add to them elevates their greatness even further instead of being a crutch. P.S. Koumei's 2 is a bonus not a necessity. That is a perfect subsume slot for any ability. Her 1 is for hallways, small rooms, and choke points. Her 4 is for large rooms and open world maps. 4 then 1 spam until enemies die. Any companion or abilities that brings enemies near you are perfect on her. Any High Crit/Status hybrid secondary with Secondary Fortifier on it is self exclamitory. High crit weapon for Alcolyte smashing. Koumei loves long beam weapons like Kuva Nukor. I daresay it loves her😂😂😂 Follow this and mostly anything you meet won't exist long enough to say "Hi"😂
Man spends 40 minutes trying to find every single problem with the frame. Unsurprisingly finds every single problem, including ones that aren't particularly problems. Well, the radiation effect doesn't line up with the bad walls, which means they're... more bad?
I remember everyone being relieved by the rework, "Corrosive could only do so much!" they said, "Max corrosive stacks will actually be viable now!" But I guess it was said by the same kind of people who just slap strength onto every frame without a single thought about how the frame works.
I like how he said qorvexs beam is worse than wisps do to its less maneuverable but fails to acknowledge that unlike wisps beam qorvex's beam actually does damage where wisp's beam hits like a wet noodle
4:20 This hits hard. Returning to the game from a 1yr break in November, I picked up Oberon and have played about 20hrs with him. Seeing this clip here resonated with me tremendously. Radiation is pretty much dead and can get you killed in SP. Also, having a Element on a Warframe can be detrimental if the element fall out of favor with the game. Oberon took a huge nerf, Frost and Nova took huge buff from Elemental reworks.
I like the status as is, but I agree. Damage vulnerability or something makes a lot more sense for something like Radiation, as we’ve seen it’s effects on people in the real world
Qorvex is far from being the worst, in fact, he is one of the greatest nukers if you build him right, and you don't even need archon shards and forma to have his potential. Nova please reconsider and make a second video about this, because this ain't right. Sure, some QoL changes should be considered from devs, and the second ability - perhaps an augment, but the base kit is fine.
I beg to disagree. My point is that it's this kind of unwarranted self importance that is the bane of the community. To say what you said without context is just ignorant. It's this kind of attitude that needs to go. Your response should be the context that your statement was missing.
Bro literally doesn’t understand this char, his pillars aren’t meant to damage, they spread guaranteed status, any enemy inflicted with said status will spread his crucible blast explosions, you can nuke maps with like no power strength as long as you build for range its pretty effective and straightforward, his blast do more damage the more enemies inflicted with radiation bc of its aoe
About halfway through. And a couple things. First off, Qorvex is easier to get than Dante. His main blueprint is given to you for the faction quest and the rest of the parts are on bounties. Dante is exclusively obtained in Disruption. Which by and large is harder for newer players to do. Second his pros are pretty solid. 875 Armor is a built in 74% DR 700 Health gives him quite a bit of unmoded EHP. With just a Basic Steel Fiber and Vitality he's hitting close to 10k EHP which is more than enough to comfortably do non endless Steel Path level missions. That is to say, he can do everything for your average player and may require some creativity if you're going beyond rotation c. He's also one of the best candidates for an Umbral Setup for those who want to invest. You also ignore the fact that he's a radiation frame. This innately skews him towards the CC casters not the DPS casters. Like I said, you're halfway through the video, so maybe you touch on it, but he does have an augment for his second ability. Loath as I am to say you NEED an augment, DE does like to use them as band aids. As a Rhino Main I know that pain well. You can't however ignore it. His abilities kill all enemies at all difficulties just fine once you've stripped the armor. And once his fourth ability can kill things, you wind up clearing whole rooms in literal seconds. He's also an excellent abuser of Arcane Battery, one of the easier arcanes to farm. Now I won't say he's perfect. But I refuse to believe he's the worst frame when we have frames like Vauban, Oberon and Loki, and Limbo, all whom I love, but are so outdated or fundamentally bad that no amount of band aid augments can save them
@Mehieddin7 The problem with Vauban is his clunky kit. His one doesn't scale without the augment ( a band aid mod). His two has two useless options, a decent buff option and an option that grossly over performs (flechette). His three, while cool, is straight up worse than flechette in virtually every scenario. And his four is anti synergistic with itself. In addition to giving him armor, indicating they want him to be a health tank, but giving that armor no scaling, so it's too low to do what they want with it. In addition his kit wants him to hunker down and defend a single area. He's hardly unique in that respect, but he's definitely the worst at it. I love Vauban, but he's clunky, and his rework however many years ago actually made him worse. And after extensive testing, even his damage is being heavy carried by it scaling with enemy level. Something DE should either remove or give to more abilities.
@@MathewDHennen uh Except Vauban's kit is completely fine aside from the booster 2 and his 3 which is his subsume slot for nourish? He's easily the best frame at locking down a single area with cc, his 4 armor strips in a very WIDE area, his 1 has crowd control and gives passive energy gen with archon stretch, sure, his 1 ain't all that great and is literally casted once and forgotten for like most of the mission until all the balls die, but they still DO something, cc is very valuable in certain modes, mainly cascade, and vauban has 2 methods of doing that There isn't any better cc frame, the closest you will get is nova, but even then all she does is slows the enemies, that's about it, compared to vauban armor stripping, nullifying their entire movement and grouping them into 1 spot
@Mehieddin7 I would have to hard disagree with most of that. Archon Stretch is pricey for what it does. And not efficient enough to use on its own. Any ability that is an obvious subsume option already tells of the failure in a frames kit. Subsume should be an option, but every frame should be cohesive enough for it to be choice, not the best option. And Bastille has one of the shortest ranges compared to it's competition (10 meters compared to Nova's 35 and Gloom's 16). And it's max targets makes it less efficient than other zone frames like Frost or Gara who can drop their walls and know that their area is secure. It's biggest advantage is it's an armor strip, CC and grouping all in one. Except you don't want the grouping and the hard CC in one ability, it completely screws up the flow. In addition his numbers are just too old and dated except for the Flechette and Photon and only because they have enemy level scaling. Gove him better toys in his second ability. Make his third deal enough damage that it isn't completely outclassed by Flechette. Increase the range and duration of his forth ability by 50% and either double or remove the max enemy cap on it. In addition, make it a tap/hold ability. Vauban isn't bad. Flechette alone makes him playable. But his kit on the whole doesn't work with itself. His first ability goes off on its own. His best ability wants to be used in choke points. His third wants to be used as a nuke but is worse than just throwing out a flechette. And his fourth wants to hold enemies in place, except when it wants to group them up. And once again, they want him to be a health tank, but give him bad base armor with no scaling on his ability armor. He's a mess and could definitely use a once over by DE.
athewDHennen my guy Gloom and nova only SLOW the enemies, and are usually bypassed by nullifiers Vauban's 4, armor strips, nullifies all movement, provides armor to you and team, makes enemies take more damage, and at the end groups all into a single area to be taken down with a. Single hit, it's range is already absurd especially in fissures where it literally covers entire areas, and the enemy cap isn't an issue when you're not going to be grabbing more than 40 enemies in a single bastille ☠️, even in cascade that's imaginary numbers, and my Vauban's bastille reaches 68 enemies. Also gara's and frost's skills are specifically made to block damage from the objective, that's nothing special, especially when you're running in void cascade Archon stretch isn't expensive wdym, forma is cheap, and the energy regen is very much useful, and yeah his 1 going away on its own can be annoying, until you realize it stun locked an entire group of enemies right next to you "his numbers are just too old and dated" ... My guy he literally only has 2 damage dealing abilities, and both scale with level 🗿 And wdym "any ability that is an obvious subsume option already tells the failure in a frames kit", by that logic, almost all frames are failures in terms of kit lol, look at rhino for example Are you really a vauban main? Or do you just use him in defense missions and call it a day? I actively run him in void cascade and he performs exceptionally well, with nourish subsumed over his 3
This video and the pinned comment are on absurd levels of nonsense. I have a semi-good build for him, and I don't even use 5 orange shards, only 1, the other 4 are red for duration and my Qorvex wrecks shit in this game without breaking a sweat. And I don't even subsume his abilities, I use the wrecking wall augment and it boosts very well. Qorvex may not be the top 1 in the game, but for a very good tank, great caster and way above average nuking potential, he does everything right.
Strength on Crucible Blast instead of Range? I agree he’s got bad tanking capabilities but overall this video’s a miss man. A shame, most of your other vids explore the frames with so much depth.
The worst part of videos like this is just how subjective Warframe is how creators like this will say "this is the worst warframe" when what they mean is "I don't like this warframe." and then they make a video to justify their opinion. Yes Qorvex isn't Dante, how boring would this game be if all the frames did all the same things. And it would be insanely boring if every frame was amazing at every mission. My guy have an imagination, us this build in a defense or a survival and have fun. I want you to explore the idea of actually having fun.
If Qorvex is our worst warframe, then the game's in a pretty damn healthy state. All Qorvex needs are some QoL changes, but I'd say our true worst warframe is Banshee.
Dante may be a stronger frame, but to me qorvex has quickly become a top 5 for all content i play. Especially sp missions going to level 300. Only thing id change would be his passive. I truly think his current kit is quite synergistic and good as is. Hes my cement boyo. I never had issues using a barebones build. Dante is far down the list for how he casts a spell on me to fall asleep. I find it impossible to deem qorvex as a bad frame in any form of content. Hes just been a blast to play for me 💀
For a warframe that's entire gameplay revolves around his 4, his energy economy does not allow him to use 4 as much as he needs to use it. Base energy is bad, base energy cost of 4 is bad, no innate way of recovering energy. The 3rd ability healing is an idea that I am entirely in favour of: This would open up interesting gameplay avenues like archon intensify, as well as massively improving his mediocre survivability. Also an important sidenote - It seems to me as though people are taking this video the wrong way. This frame can perfom very well, nearly every frame is more than viable (looking at you, Oberon... still needs a buff/rework...) in the game in this day. With weaker frames getting buffed and reworked you can play anything and still contribute. The real issue lies with the fact that Qorvex just does not measure up to the likes of many of the frames we have right now. Frost, Dante, Revenant, Rhino, Xaku, Sevagoth, Gauss to name a few are all outstanding picks for any kind of mission. The problem Qorvex faces is that there is no reason to pick him over anyone else, which is a big problem, because such a cool concept of a frame deserves a similar power level to others.
arcane battery. His 2 with augment is godly. mods that recover energy when health damaged exists. Modding exists both for improving and "fixing" good and bad things about a frame. I have literal 0 problems with Qorvex, and playing him in level cap. "B-b-but DAMAGE KILLS HIM!!!!". Nah. Radiation? CC? His 2 stuns?... It's just a tank frame with some neat things. His better ability, IMO, is his 2... No one really understands that damage VULNERABILITY does right?... It helps to TRIPLE DIP some things, even...
@@DavidUtau I use arcane battery. I have over 1k energy, it is pretty nice. His 2nd augment really should be part of his kit already, but it's again very nice. Mods that recover energy when health is damaged are rudimentary, as it relies on taking lots of damage to gain enough energy - not taking much damage equates to not receiving enough energy. I'd love to see some gameplay of you "not taking damage" in level cap with him, because at least with an armour build, my level cap runs with him are always somewhat on-edge. The CC from radiation is useless, because you should just kill the enemies, not leave them alive to be CC'd. We very much understand what damage vulnerability does, because we play frames like yareli, who easily throws around bubbles giving 600% damage vulnerability as oppose to Qorvex's 75-150%.
No his video is about Qorvex being bad. He actually says that his 4 sucks and if you want to see how amazing his 4 is, watch Triburos' video about Qorvex, he nukes rooms even pre Jade's Shadows update. Edit: I know he put the usual "Qorvex isn't actually bad" at the end but the whole video is about how he sucks, sure his 2 and 3 do suck but people mainly complain with his take with his 4 because it is just so wrong as he himself said it "it sucks" and put the subtext of "good for low levels, that's about it" which is so wrong as this ability clears steel path which is not low level as it is the majority of what players play
@@starstreakalex7372are you fucking with me? You have not only more energy than I do, BUT YOU STILL RUN OUT WHEN IM ALWAYS MAXED? I’m not one to say “skill issue”… but fuck me what are you doing
Just mod for efficiency and you can spam 4 non-stop in survival and never run out. "The problem Qorvex faces is that there is no reason to pick him over anyone else" ... thats the problem in WF in general and that DE is scared to nerf op cheat frames like Revenant or slam spam which easily deals millions of AOE for little effort. We have 50+ frames with no reason to play most of them.
Fucking for real. This type of shit is why I'm starting to despise content creators... They make 1 TH-cam video and think they are just the fucking expert on everything and can't possibly be wrong and then they have all kinds of ego behind it. This 42 minute dumpster fire of a video is just proof that TH-camrs don't know shit a vast majority of the time
Yeah. If it was 15 mins id watch, but nova clearly said in a comment "range is useless" which lets me know that while there may be some good points in the vid its gonna be marred by the lack of knowledge and just not worth my time
If Qorvex shines best when he has a whole bunch of enemies grouped together... And the current state of warframe is that the majority of enemies on the field die instantly before he can use them, and the eximus units that remain completely ignore crowd control that would group them together... Then yeah, I can see why people think he's not great. The current state of the battlefield in most missions goes against where he shines.
The Rework ideas are neat, and something I'd welcome as someone who enjoys the concrete man. But, let's address the elephant in the room here: the title. Qorvex can be better, that's true. But labeling him as "the worst" when frames like Loki are in dire need of help, seems a bit too much. I love your videos man, and I've learned a few things about frames like Nekros thanks to your videos. But spending most of the video, talking negatively about a frame that was actually well received by the community seems a little weird, even aggressive to some people. But, that's just my opinion, I guess.
So basically corrosive is less necessary because enemies have more health and less armor now. Since their armor is at 2000 now, you don’t need to full stripping as badly as you did before. Corrosive also doesn’t have any insane multipliers against armor anymore, it just has a lil faction bonus against grineer. Corrosive isn’t bad, it’s just weaker and less necessary now. Radiation on the other hand is worse because its status effect isn’t that good to most people, and it’s damage matchups aren’t very useful. Hence people asking for something new.
The shorthand is that the more enemy EHP consists of armor, the more value you get out of using an armor bypass. So if an enemy gets 99.999% damage reduction from armor, ignoring armor with corrosive, radiation, or slash will net you huge returns on the effective DAMAGE you're dealing (100,000x for the 99.999% number, which used to be the case before update 27). When DE capped the armor to 90%, they basically destroyed any real reason to use an armor bypass, even if you left the enemy armor on the target you were shooting, they have 10x less EHP than they did before, and using armor bypass only nets you an effective damage increase of 10x at most, which is like, so meaningless when we have incarnons and triple dipping multipliers and new multipliers every update that stack and can be exploited. Also just using base corrosive gives you like 6x damage anyways so even IF armor mattered you remove any value it would have had by just using a primer weapon which 80% of levelcappers will be running anyways. It's also worth noting that this ENTIRE conversation literally does not matter if you play in content below like level 3000, because enemy EHP is wet tissue paper below that number anyways, it has been like that since after update 27 IMO and none of the levelcaps have really been "impressive" to me, i know some of the oldheads who did levelcaps back in the day feel the same way as I do too, which is kinda sadge. (i personally think they should crank the shit out of the scaling for SP, and leave all the baby mode nerfs they did in jade shadows in the base star chart where they belong, but I am an elitist who thinks SP should be reserved for sweaty try hard players like me, and not for everybody)
I like that you can tell who came to the comments immediately after seeing the title and thumbnail, vs who watched the video and payed attention. So many people in the comments are shitting on his build and saying nova built the guy wrong, when you can literally *SEE* IN THE VIDEO the range of his abilities and the performance he got. Literally every clip that isn't a demonstration of base functionality has juiced stats, he HAS built for range, and he HAS built for duration, the main point in the video is that DESPITE investing tons of mod space into the stats you're looking for AND *ALSO* stacking strength more than the average player, and ALSO investing shards, the performance is bad, because the overall kit design is bad. These thumbnail warriors are pulling up heated and not even paying attention to what they are literally looking at with their own eyes. Like bruh look at the video and look at the range and duration, you can literally SEE IT. Like you can SEE IT 💀💀💀💀💀
As a side note, whilst helping nova write for this video, he played Qorvex for 3 weeks straight, and updated me on just how bad it felt to play for pretty much every mission he played, to the point where we had to seriously consider the structure of the script in two places because he kept finding issues to bring up and we had to cut some for brevity and relevance. He experimented with tons of different subsumes and shard combos, he ran multiple levelcaps (yes, plural levelcapS) and kept making note of different things he would discover and take issue with as he got a better understanding of the frame. I genuinely believe he has a better understanding of Qorvex than all of you commenters combined, he tweaked and refined his builds based on what other Qorvex defenders told him to run, based on what other high level build crafters told him to experiment with or try out, and the results he got are in the video for you to watch with your own lying eyes.
For those of you who are too stubborn to watch the video, here's the tl;dr.
-His 1 has bad base stats and the cap really limits what the ability can do, even with 200% range and duration the ability performs lackluster and has counterintuitive design, and also the casting is broken, causing input lag. The value you all get from it comes from his ability combo with his 4, which demands a super cluster of enemies even with absurd range.
-The 2 has a fixed width that is situational, a janky unworking hitbox, doesn't scale meaningfully with any of his stats, and an augment that requires strength to use and also consumes a modslot, which hurts qorvex really badly. It also has poor base values, and janked out casting, worse than the 1. It's synergy with the 1 is rocky at best, made worse by the messed up hitboxes that make it borderline non-functional.
-The 3 is a status immunity that also has a high strength requirement, and is more expensive than every other ability that cleanses statuses, whilst not providing any additional effect whatsoever. You are better off using titania's subsume as it's 50 energy cheaper at base and has faster casting, the ability to CC enemies, and generate energy, which Qorvex desperately needs anyways because you already have so much range and duration and strength that you don't have room for energy economy.
-The 4 is baby fart doodoo damage that only scales well when you use the 1 and have a SUPER condensed enemy hoard, you need an insanely optimal puddle of enemies which you only ever see in something like a survival mission, and only if your team is so bad at killing things that they have enough time to slowly die to the ability combo. Even with gigastacked range (like all you malders are screaming about in the comments 💀) the performance is bad, the DPS is middling at best, I don't care about your triburous clip with 20 enemies in the sim, or in ESO with literal supercracked spawns, 99% of the time the enemies are not going to be in a puddle with their AI turned off for you to press 1, wait 7 business days for the casting, then press 4, and wait 3 fiscal periods for the HP to slowly chunk down. Not only that, but in the trib clip that 4 of you very angry people have sent, the damage was being dealt to corrupted bombards PRE JADE SHADOWS, meaning the enemy EHP was much more ARMOR than it was red health, which radiation was super effective against because before jade shadows, correct damage types ignored large chunks of armor AND got bonus damage, since enemy RedHP was so much smaller, it made kills with radiation and corrosive MUCH easier, hence the "giga" performance you witnessed all that time ago. That is gone now. It's time to catch up, it's been 2 months since jade shadows.
The issues nova has with Qorvex literally have nothing to do with his kill potential or playstyle, the issues he has all stem from the functionality of the KIT as a whole and its fundamental design, as well as unintuitive things like the really bad casting desync. The kit is designed poorly, even if the kill results are good in low level missions, (which they really aren't and if you're getting out nuked by qorvex then you're suffering from a severe case of skill issue 💀sns,) it isn't justified because of where Qorvex is located in the game. You get him much later on when you should be at the point where your weapons outclass his ability combo, and his survivability is suited for a level of gameplay beneath where he's located. If Qorvex was designed for base star chart and early steel path that would be one thing, but in missions above level 100 he needs so much stat investment to even pull his weight, which he can do, but only to a point before he sharply falls off a cliff. A lot of malders and Qorvex defenders are ranting and raving that "you just need to invest 280 range 207 duration 180 strength and use a roundabout energy sustain with a specific arcane companion combo and also need to run nourish zenurik-b-b-but trust me bro it's so good i swear!!" Like dawg you're doing all that shit to be outclassed entirely by a wizard pressing 334 and constantly generating invulnerability gate without even interrupting movement 💀.
im not reading all that 😂
But I’m having fun and I look cool sooooooooo lol
Time is not mastery. There is correlation there, one leads into the other, but is not inherently true.
@@nev546 moral of the story, don’t expect people to watch a 40+ minute video, to get to a point they know they won’t agree with. Kind of like how I am not about to read your thesis in a comment section.
Qorvex isn’t my favorite personally, but calling him the worst in the game in the thumbnail is bound to get this reaction.
Like, I’m not even a Qorvex main and I think this is wack. Too much investment? Took me like 2 forma to make my normal build, and I didn’t even have any shards.
Nova may have played Qorvex for weeks, but it’s evident that he went in with the exact opposite of an open mind, and that matters a lot.
Sorry, I can’t hear you over all the cement over my head and the giant ass laser coming out of my chest nuking everyone.
Agreed, he dosent know what he's talking about
Only the non believers would say my walking chernobyl is bad
And yet he still somehow looks ridiculous and stupid. I can't use him because he is so unpleasant to look at.
Facts he must be mistaken we walking nukes nothing makes excuse to use
Sorry can't read your comment, someone nuked the earth, again.
Ok but tbf "weakest warframe" is the same as saying "weakest thermonuclear bomb"
damn straight
Facts
Any frame can be good but his kit itself is just not great to use, fun as it may be (and is, in my opinion.)
@@jamesbeattie8800agreed, sometimes i feel like Qorvex needs some changes aka life quality changues, like the damn slow camera movement when 4, but still, it's kinda fun to use (Even more with nautilus, OOF)
You forget how expensive it is to make thermonuclear bombs. A thermonuclear bomb that isn't worth it's weight in forma, is a bad one.
My only problem with Qorvex is that he’s an absolute nightmare to fashion properly.
I made mine a concrete christmas tree lmao
So true his base skin is such a rock like form that you can’t put anything good on him he’s like the only frame I have that I don’t even put anything on because it just makes him look awful 😅
How? I make Transformers/robots out of him allot. My bumblebee is pretty 1-1 minus the head obvi
I think Dante’s (called Oranist I think?) armor looks pretty neat on him. I mean he doesn’t really have a lot of armor that fits him properly anyway but that one and Umbra look pretty good besides just fitting. He’s also probably the only frame that pulls off the Dax syandana imo. Overall while he’s tough to color and dress up I think he’s got such a unique look that it makes me wish I liked playing him more, the guy looks absolutely lovely with the whole brutalist theme
This 1000%. It's like DE had to make a warframe and all they had laying around was a pile of Amazon cardboard boxes. Behold Qorvex!
Why the hell are you building strength and not range? The towers propagate the explosion effect of his 4 which *also increases with range*. This alleviates one of the biggest requirements for him to function in your eyes (super-clusters of enemies) by allowing chains between more spread out enemies
I’ve never seen backlash be so agreed upon before
Like I get people can have their own opinions. But saying koumei is actually a good Warframe and qqorvex isn't seems like such an awful take lmao . Qorvex can nuke steal path easily with only his abilities
He trash
Wait so Komei the warframe with a very lackluster kit with only 1 useful ability unless its endurance then it becomes 2, is a good frame but the one than can nuke steel path enemies, armor strip and keep himself alive with ease is bad?
Personally I don't like Koumei either, especially considering Dante, Jade and even now Cyte 09 are easily top 10 frames in the game, but I've seen some people do crazy stuff with her
That’s because koumei has a place she excels at, Qorvex does not
@@beeleuazevedo8142what, level cap?
Komei is still more useful than Oberon or Loki.
Ye him saying the Komei is good and Qurvex is worse then her is really really funny.
I agree that Qurvex is not good, but KOMEI IS FUCKING WORST
Can’t believe my goat had an ass take
if you disagree give your reasoning lol otherwise his "ass take" holds a lot more weight than your useless comment
@@gunmetalgrey7103 His ass take is ass because he does not understand how the warframe works at all and is spreading strait lies about how the warframe works for clickbait views.
@@williamwatson9781 saying " he does not understand how the warframe works and is spreading lies" isn't a lot to chew on. What about qorvex does he get wrong, and where is the lie?
@theponecastlive2793 I mean, if you cared to look at the other comments, it's pretty obvious. You wouldn't build for Octavia with just range with little strength, would you?
@ So what would you build with qorvex to make him strong?
Genuinely baffling video after your Koumei one and the replies you wrote on that.
Should we compare frames or should we not?
I think we should as they should all feel and play equally powerful and fun. One being under powered and feeling worse to spec build kinda sucks.
I want to be the armored demon core of death that his fantasy should do.
@@jamesbeattie8800problem is there will never be a time where every Warframe is balanced
@@jamesbeattie8800 no game can ever reach true balance in a pve game, there will always be one that can do what the others can but better. As is foretold under the definition of META
I am a Qorvex main and I disagree. You don't build strength on Qorvex. All you need is range for the chain explosion range for his 4. Strength does next to nothing. I have tried bunch of builds and invested a lot in him 19 formas 3 umbral formas and 5 tau orange radiation shards which gives ability DAMAGE, not strength. I always have the most kills in every steel path endurance run than anyone else. My only gripe is his 2nd would have been better if it was cone shaped rather than two parallel lines. Other than that, I think he is perfect. He doesn't need any weapons, he can just bring himself to a game and absolutely annihilate everything.
He is the exact opposite of a high damage single target frame, he is a weapon of mass destruction. If there is no "mass" there is no "destruction". That's the whole point. The more enemies you have, the more his 4 scales.
Sorry but this is the first time I see you are clearly wrong about a frames kit and how it works.
you mind sharing your build?
@Polyblank69420 Triburos made similar conclusions in his video about him. I'd say the build he shows in the review is probably close to what you're looking for
@@Polyblank69420 I am trying to write down my build for you but my comments keep disappearing
@@Polyblank69420
Stand united for aura, cunning drift for exilus
Umbral intensify
Umbral Fiber
Umbral Vitality
Blind Rage
Adapdation
Wrecking Wall
Stretch
Overextended
Arcane Battery
Arcane Grace
1 Tau amber casting speed shard
4 Tau topaz radiation shard
This is my main every day setup. You go the full DR route with triple umbral mods and stand united. In total they give you 2,668 armor which is exactly 90% DR. On top of that I use adaptation which when it fully builds up on top of your 90% armor DR you became a really good tank, plus you get status immunity from your 3rd. Now you need some sort of healing with the DR so I have arcane grace to heal me while tanking. I also have augur mods on my secondary for some shield gating if you are going against really high 1000+lvl steel path units where DR becomes less meaningful.
I have some strength in order to fully strip enemy armor with his augment. Umbral intensify and blind rage is enought for this.
Duration is unimportant, doesn't change the chain explosion duration on his 4.
The most important thing is RANGE like I said. His 4 scales not with strength but withe enemy density. If you cast his 4 against a single target you do nothing. If you cast his 4 against a group of 20 enemies they die instantly. This is the main point of Qorvex. Now, range extends the explosion chains on his 4. Meaning even if those 20 enemies are not packed tightly with each other the high range enables you to link their explosions, creating more chain reactions. That's why I have 250% range on this build, which extends the base explosion radius from 8 meter to 20. Now 20 meter might seem less but this 20 meter explosion radius is going off on every single enemy, and they overlap.
For the archon shards I have one casting shard for quality of life and 4 tau topaz radiation shards which gives multiplicitive ability damage and this scales amazing with his enemy density scaling on his 4.
For energy, I have arcane battery which gives you max energy scaling with your armor (in this case it caps and gives you 1000 max energy). This frees up a mod slot as we don't use flow or azure shards. I also subsumed nourish to counter the negative energy. With 1000 max energy and nourish you always stay at max, constantly stripping armor and blasting them with his 4. You might ask why I got rid of the chyrinka pillar, this is because we already have great range for his 4 and you already entire tilesets with his 4, there is not really a need for chyrinka now. Plus, chyrinka pillars being stationary, sticking only in one room waiting for enemies to come to you is not a good play style for Qorvex in my opinion. With this setup you can constantly go from room to room, strip enemy armor, blast the entire room and go to the next one all while having insane DR, shield gate, some form of health regen and great energy economy.
I experimented a lot of different things with Qorvex but this is the most comfortable and high KPM build I made so far for him.
@@WortokuaTH-cam sometimes just decides freedom of speech isn't all that fun lol
One question.
WHY WOULD YOU BUILD HIM FOR STRENGTH!?
You build for range because the size of the explosion effect from his 4 scales with it. Meaning his damage depends on enemy density less, and when the density is high, EVERYTHING DIES(yes, high level steel path included).
And the whole purpose of the pillar is that it gives the explosion effect to all enemies in range(another reason why you should build for it).
You shouldn't build for strength, specifically because it doesn't effect the explosion damage much
The one place where I agree with you, is his tank. He doesn't tank very well.
And don't bring up the coughing goat, it's worse then the nuke.
With that said, I agree that casting speed, animation fixes and passive improvements would be nice.
And the changes for his 4 would be interesting as an augment, but shouldn't flat out replace it.
I just build him for some strength, a lot of range and a lot of armor. Just put blue archon shards for health regen and you will be fine for everything.
But as Nova said in the video, the problem is not about his performance in steel path(which can be significantly improved if his abilities get a little tweak)
Strength for his 2 as well
When it comes to tanking, you wanna shieldgate with him since his tiny shield makes it easy to refresh your shieldgate. Plus, his 4 gives him massive amounts of i-frames and radiation effects allow him to take less aggro.
@@TheTundraTerror Ikr? I've been using him in Void Cascade with that, energy being solved by dispensery over his 1
Wrecking wall exists and EVERYBODY FORGETS it gives quorvex a fuckinh armor strip and ot fucking rocks (no pun intended) i run strength and efficency for reference
You don't need strength, only need above 100%. Build for range and duration, use his augment, become chernobyl
Ngl, Nova - as an average Qorvex Enjoyer who has made huge results and success from building Qorvex WITH range AND strength AND 2,7K armor all at once - I've been doing hella' fine with him especially in Elite Deep Archimedia and 4+ hours in SP Survival and/or Interception. L take, bro.
Bro comes out with a video going "Everyone is wrong about Koumei. She's a good frame, but nobody knows how to build her correctly or how her abilities work. Not every frame needs to walk into a room and kill everything on sight immediately. Different playstyles are valid and are what keeps the game fresh." While the biggest criticism that people were giving about her kit were that her abilities didn't perfectly synergize with each other. Such as her 4 CC'ing enemies in a way that stops her 1 from working.
Bro then comes out with a video about how "Qorvex is a bad frame, cause none of his abilities actually synergize with each other." But then starts describing a rework that would make him nuke everything in the room in a single cycle of his abilities, while demonstrating he doesn't fully understand any of the following about the current Qorvex: proper builds, how abilities work, or what their playstyle even is.
Qorvex, above all, is a tank caster. Not a mage caster like Dante. Being clunkier, slower, and rooted to ground more often as shown with how his 2 and 4 works, than Dante is part of the power fantasy of being a giant sentient rock. If that's not fun for you, that's perfectly fine. But that doesn't mean he's a bad frame by any definition of the word. Qorvex is fun for the Qorvex mains and Koumei is fun for the Koumei mains, despite all their "flaws".
Most knowledgeable Warframe youtuber
Well said.
There's one problem, he also brought up that Koumei is very early game and very easy to get. Qorvex is not early game or mid game. So everything about Koumei doesn't apply here
@@MidwayWuzzupmanWho cares about how early a frame can be aquired? It's normal if a frame is "bad" when they can be aquired early but not the opposite? There's a reason DE doesn't lock frames to specific level ranges.
@csd1597 the point being both are great at dealing with early game content, but struggle at end game. Koumei can be acquired early game so she has time to shine and feel good before you throw her into the wall. Qorvex doesn't get that luxury, I like him, but he has problems. He's a nuke that can only really nuke, and other nukes do his job better and have more utility.
Boring/not played doesn’t mean worst Warframe
Not a Qorvex main, but yeah, this is very wrong.
Played him in EDA, against lvl 400 enemies:
-unkillable, 3k+ hp, STUPID armor.
-strip, the wall being a straight line has not been a problem for me, insta strip EVERYTHING, even accolites and what not.
-everyone has radiation, and yes, EVERYONE, with 2 pillar places correctly you can easily rad everyone. Put on the augment for them to be reset after hitting 5 enemies with wall and you are SET.
-I personally don't use his 4th much, but it SHREDS anything even at lvl 400.
Worst warframe? Nahh, not even close.
EDA might not be the ideal place to rate Qorvex, because he was made for it. But unlike Dante, a frame who also annihilates everything in Cavia, Qorvex is not that easy to play or strong in every scenario
Cavia is the syndicate, not the tileset
@@ferrenberg The main damage scaling Qorvex gets is from enemy density, and there are a lot of modes that support at the very least the baseline density that he is looking for with more providing more than he could ever dream for. They also happen to be all the most popular modes but ig people forget about their existence when this is brought up. Sure he wont be at his best in like a capture or extermination mission but he doesn't have to be, if every warframe was at their best in every mission the game would be fucking boring.
@@ferrenbergHard disagree, dude's kit is immediately intuitive. Picked him up as a random pick for SPC and took him to level cap with little issue, went and farmed him right after. Keep 3 up, put 1s in choke points, chain 2 and 4 building for Range and Efficiency cause he's a caster. Easy breezy beautiful. He's nothing for youtubers to click bait about how OP BUSTED INSANE POWERFUL he is but he's incredibly solid for the majority of content.
@@Foostini also played him at first on circuit, and Qorvex is one of my favorites. I compared him to Dante because on Dante if you put as much strength as you can, the game gets trivial. All his abilities have insane damage, plus survivality. It's really braindead. I struggled after maining Dante for so long (30% of the time in the game), it's actually absurd a frame like this exists if we think carefully. Qorvex requires a more active playstyle and more investment
This is like that time that Team Fortress guy made a weapon re balance video and everyone clowned on him for it
we only need the obligatory NERFED and BUFFED stamps
Koumei Video: it doesnt make sense to compare these two frames
Qorvex Video: why is he not dante, he would be better if he was like dante
I think the main thing is you get koumei super early on, but you get dante at the same time you get quorvex and dante is undeniably better than him
Koumei is literally on a level like 5 mission on Earth.
Quorvex is between Whispers in the Walls, and 1999
Koumei also doesnt need any of her stats to hit over 200% for her abilities to be useful. Just need a decent CO wep.
@@Enderl4ne When and how you get a frame should have zero bearing on performance. If it did 95% of the roster would never be used.
@@Enderl4ne mag is a frame that can do any mission at any level and you can get her at mr0, since the beginning of the game or from phobos, she should be the starter frame if power since obtaining is the main factor. Yet it's not, it's preference, why get valkyr when you can easily get the equally immortal wukong, or baruuk with his augments, why use any support or caster over dante, any tank but nezha, preference exists, it hardly matters if a build is the best of the best the meta has too offer if it's as or more boring as a brick wall. Now is qorvex as good as dante no, but that's not qorvex being bad, it's dante being overtuned too a degree he had too be nerfed, not chose too be nerfed, DE had too nerf dante because his own team had too fight him to play the game, he's the only frame who this has happened too, he was and still is that powerful, that's not qorvex's fault, qorvex is an anti hoard frame with a sub defensive kit, his wall is weird but it does stuff, but his kit isn't bad, it's just not like other frames of his type or area of the game, he's a walking reactor, not of the nuclear variety but the ability, he can actually work together with his teams abilities (a forgotten concept to dante players I know) too make combos that can clear out any tile, this doesn't even require any timing, which fits how he's described in game, a frame ment too help and protect the tenno in the labs design by albrech, this is just how his kit is, he's not a particularly selfish frame, his 3 even shows this as it's a teamwide status immunity buff that qorvex can keep up and recast whenever. He simply isn't dante and wasn't ment too be dante in any way, and yet no matter what they'll always be compared because ones easier too get and better.
Hey question. Where do you get rhino? What level of mission, how early in the game do you unlock Rhino? He's pretty good so surely he's atleast post war within right? Right?
Ive never seen so much backlash 😂😂😂😂
Facts. I swear there are more complaint comments here than there are actual Qorvex players.
@@toukasheart6196 I’d say it’s because even the people who don’t like Qorvex much would disagree with his points. Qorvex has his issues, but the video doesn’t address those and instead complains about non-issues that stem from not building properly.
@dungeaterfancam honestly, it's like complaining loki is bad for archon hunts, like why are you using a stealth frame for that???
@@neonpyre7469 most people dont build Loki for invis, one of the best build is using safeguard switch and swapping with your decoy, which if done correctly will make him immortal
@@dungeaterfancamnah he def talks about Qorvex’s issues I feel. Like his 2 and his 3 for example.
I love how this guy has had consistency worse takes lmao. Koumei isn't good, but she isn't bad either. She's just mid. Qorvex is way better than her. This is worse than MHBlacky bc at least blacky apologizes and learns lmao.
The feeling when a good wf youtuber has a rare shit opinion
Like a small heartbreak
Qorvex: *Exists*.
NovaUmbral: "...And I took that Personally."
stop the cap lil bro. Qorvex is a machine.
Nah man, you completey missed with this one. Qorvex isnt the greatest frame out there sure, but you missed that his 4s explosion scales extremely well with range, making him excel when there is a Critical Mass of enemies that can damage eachother through those explosions over and over again
Well, more specifically it scales directly with enemy density. The range matters less if you can just pull a bunch of dudes into the pillar radius at will or if you're in a defensive tile where you may be able to bottleneck them. Range just makes it need less effort or skip a Helminth.
@@3thirtyDr3amz In an ideal situation, every frame is top-tier. You can't always gather/bottleneck enemies like that. If you could, no frame in the game would EVER build Range, and some of the most popular Helminth abilities wouldn't be the ones that auto-gather rooms of enemies for you. (Larva, Airburst, Coil Horizon, etc.)
Also, even if you do rely on Helminth to gather, you still need to build a moderate amount of Range to make it worthwhile.
@@3thirtyDr3amz that is also very much true, range is still nice to have since the pillars can also apply the explosion of the 4 when its supercharged by the 4 specifically. Non the less the point still stands that Qorvex objectivly is not the worst frame especially the higher you go since Enemy Density is a big factor in his damage as youve said.
@@lewdlemur8899 While I understand the sentiment, being an avid enjoyer of what was for a long time, regarded as one of the worst frames in the game. I'd like to ask, if Qorvex isn't the bottom line? Who is?
@Firewall-PT well it really depends on your outview and what you value in a frame. Personal id say something along the lines of Loki since he has 2 usable abilities and all his abilities are kinda the opposite of synergistic. His Invis makes his CC kinda useless and switch teleport while neat makes his Invis useless with the augment that gives invuln. Before the update nyx was a contender aswell but the changes really helped her alot. I just don't see Qorvex beeing as incoherent as Loki to say that he's worse even if Loki can do level cap better and all
Bro went back to his rant-style videos lmao
@AnymMusic Yeah, guess he realized (well, he basically attested to it in an earlier video) that these were his most successful videos in terms of viewership. Controversial takes for the sake of clicks it is now I suppose. After all, you can only make so many Warframe history videos before running out of content to cover...
ive been repeatedly binge watching your video essays and i love them and your content, it fulfills an awesome niche it seems no other content creator has and i think you're very consistent with them and thats why binge watching is great but this is the first time i REALLY feel like you missed the mark on understanding how a warframe is played and where they stand
its no MHBlacky ember video but this feels like a lower point than a lot of your other videos
oh but qorvex definitely does need some work dudes no higher than b tier
@@Roxaddie say that again
A potatoless qorvex can easily get the most kills in any high enemy density mission 😂
@@Roxaddie true but calling him the worst is some engagement bait teir bs
Nah this is worse because at least MHBlacky respects his viewers enough to listen to what they're saying. This guy is vehemently defending his awful take.
@@Roxaddie this isn't a valkyr, loki, or equinox situation where they get outdone by basically every frame, qorvex is a frame who gets stronger via the games mechanics and his build, a no reactor qorvex has the potential too do more damage than saryn, Mesa, and mirage, but they need too know how he works and the enemies they're fighting, a literal knowledge check of a frame, he gets stronger when you pay attention, and gets weaker when you build him like other nuke frames, because it shows how bad someone's take is when most other warframe creators independently found out how he is supposed too work on his release, and the ones who didn't just asked those who did, it's not the frames fault that this happens, he's like mag, when you know more and put in a small amount of effort, no mission is outside your capabilities.
Mfw I'm in a level 300 mission standing next to my pillars not doing a god damn thing surviving
~is this guy serious right now?~
💀
This is the first time I've seen you miss
You build range on qorvex homie. That's literally all you need. He scales quadratically out of the box.
congratulations you used all your mods on range and strength - now your energy economy is trash and you have awful survivablility
with 200% range you get just over 15 m of range on Chyrinka pillar, one of your main abilities for Qorvex's synergy. Range does not affect the wall width as well. Crucible beam's range doesn't scale traditionally and is dependant on super clusters of enemies for its radio pulses. Range BARELY affects Qorvex.
@@starstreakalex7372 You don't build strength. He doesn't need it.
@@NovaUmbral Yeah no. It's the most important stat for him because it affects the size of the explosion effect of his 4.
Plus, I have zero forma on my concrete man and my pillars have a radius of ~21m, and when I hit them every enemy in the radius gets the explosion effect
@@NovaUmbral you are missing that range does affect crucible blasts explosions.
Explosions hitting enemies cause those enemies to explode and so on. These explosions also are empowered by the number of rad procs enemies have.
Range causes Qoorvex to hit entire rooms with dozens of explosions rather than just a small group.
Once an enemy has exploded they can be made to explode again without recasting his 4.
You show us this working in a clip against lvl 195 corrupted gunners (corrupted so 0.5x damage) and it nearly killed them.
With more range more of that cluster of enemies would take more damage from explosions further away and would take more damage due to fall off and additional rad procs.
"...probably Warframe's worst character in the game."
This comin from the dood who glazed Koumei. Nah.
Worst: oberon.
Poor boy needs a rework more than anyone else
@@araneuskyurodude gets worse every update. Right after Caliban’s rework, he was basically unplayable because of the drain from the summons.
@@araneuskyuro I once had a perfect invigoration on Obie that completely negated all of his shortcomings and it was the most fun I had in the game for a while.
@@trickydiagram5267that’s how I felt in Duviri. Converted armor to strength with that one decree, and his 1 went from ass to insanely broken.
Koume is good though, not in short missions.
Just build him for Range and make him tanky, take him to the EDA and see how he performs against the fragmented one
Qorvex be like:
Im not sugarcoating it, 1 + 4
Literally my go to frame for EDA Fragmented One
10:30 little does he know, thats actually how you're meant to play him.
10:40 they're both the point. He's part defense dude. Part army destroying flashbang laser man. It's meant to be just dropped somewhere, preferably within laser range to just take the edge off cause now theres a bunch of confused dudes in a corner not dealing with you cause they're drunk off their heads. even if some dudes leave, they pick up aggro on dudes who are still procced keeping them preoccupied and on the other side of the pillar away from you.
11:35 I mean, call it a artistic pause or a perk of a ultimate vs a first skill. 100 energy vs 25 energy. also it's only a moment. and if you land it, most enemies are on their ass anyways.
12:55 whats wrong with your pitiful laser? mine kills a simulacrum full of *225 STEEL PATH gokstad officers* (not just corrupted gunners) fairly easily with nothing more than 2 pillars and no armor strip. just let it cook and theres usually only 1 or 2 stragglers on critical health (below 25%) on the edges of the fall out.
13:25 little did he know, he never needed any of that.
yes, maybe the walls suck, but I don't use em/don't really need em. and I subsume off the disometric. The rocks obscure vision and I use it for a Coil horizon instead cause my build is max range it doubles qorvex as a looter frame, gives me a better grouping tool. I can just not have skill issues to not get hit by status procs.
23:35 no? it's main purpose it to turn large groups of enemies in to fireworks.
blaaah, your rework stuff is making me dizzy. I'm gonna go watch enemies go up in flames.
Also, I'm a loki main. Go make me a convincing and actually interesting and not just bonus stats out the wazoo rework for him that keeps to his original design but better so our lord pablo has something to rework.
I appreciate you for putting all of my reactions into a single comment.
@CrustyCheapster happy to help. :p
I actually subsume his 4th with Breach Surge, personally his 3 it's a life saver: anti magnetic, anti stun, anti anything.
@Niclerx then subsume the 2, wtf you doing. Pressing 4 is the happiness button. It'd only be even nore happy with breach shards flying around.
Although I guess you're down a grouping tool but up another form of anti-synergistic CC (blind).
Also didn't know disometric blocked stagger from hits. Though it was just actual red debuff status effects, like eximus attacks etc.
@DarkmegaGaming My happiness button is 2 lol.
Me when I can't build a frame right:
It's like stacking strength onto Koumei, Loki or Ivara
@@TarynBeeswax hey str on Koumei aint all that bad tbh
@@TarynBeeswaxStrength on Ivara ain't too bad either. Can do some nutso damage with her 4th and the headshot multiplier on her 3rd, *if* you can feed the energy hungry jellyfish. I would never recommend it as a serious build, but it's not that bad.
@@nebulous9280 oh hi.
@@TarynBeeswax
You want strength on ivara dude... Like all of her abilities benefit greatly from it
How NovaUmbral ran out of Warframe content
🤡
This is 100% a skill issue. You don't build Qurvex for strength, SMH. His primary element is RADIATION, so you build him for range and duration..
You don't even need duration, you can just put the pillars into the group of enemies, use your laser and forget about that duration and put some armor, it works perfectly fine and you won't even notice the lack of duration, unless you want to use your pillars to camp in survival or for defense, you're good without thinking about duration
@@VexTrooper According to his very own logic and line of reasoning from the Koumei video - yes. Nova is having skill issues with Qorvex.
hehe, ra-duration
Yea I’m ngl. I hated Qorvex, I really did. I never enjoyed playing him on release. When I watched this video, I decided to check him out just to be sure.
I now feel as though you are very wrong about Qorvex. Surprisingly, I’m enjoying him now more than I thought I ever would.
I still believe he needs help, but he is now where near bad. He’s simply mid at worst. He kills crowds even when you think he shouldn’t be able to. Are you building range? Also, you don’t need strength for his 2nd augment, because partial strip is made better by the armor cap changes. Not to mention enemies struck by the clunky wall take extra damage anyways.
I love your vids Umbral, but I feel like this is one of those situations where you missed. Instead of a video dunking on the frame and suggesting a rework, I feel like you should study him more, and release a super fat guide with suggested changes sprinkled in or something.
Also for the love of god give Qorvex 3 DR and/or Healing, he needs one of those.
I dont use DR due to his 4 making him invincible anyways. Shield gating might be better.
Same; I really wanted to love him starting off but thought he was useless since I built for strength initially, malding hardcore I checked to see if anyone was defending him and lo and behold the main consensus was 'build for range lmao' and now chernobyl man is a fave of mine.
Can we normalize not calling a frame trash when we don't build them right and don't invest into the frame or because they are not meta or do huge dps we all play games differently your trash maybe gold to someone else and comparing him to Dante is weird they have completely diff kits and play styles
It is interesting how, with Limbo, Nova took the time to learn the character and having his mind blown about the actual functionality of his 3. But then here it's basically like "strength build bad, concrete man bad"
@AnymMusic yea it seemed very biased and rushed...2025 we need to normalize not feeding into this tier list my s rank is your f rank attitude its goofy and to the big wf creators dont give your opinion on a frame if you are not going to FULLY invest and put the time and research in, all this worst wf bs just divides the community play who you like to play fuck what everybody says
@@King_Xenny saying that, what does Equinox do that Dante doesn’t do better?
Limbo still gonna be trash since his dome does nothing to eximus
@@ThatHollowGuyAbsolutely nothing, sadly. Overguard > Overshields, Dark Verse > Maim, Light Verse > Mend. I guess she can buff ally power strength and do stealth via. Rest?
Equinox needs some touch-ups imo, and Dante still needs a few nerfs. They'll never so it, but he does need them.
Qorvex is not designed to be a power caster inherently. He's mainly a soft cc tank with a 4 that deals high aoe from quadratic scaling.
I could be wrong but isn't that the definition of power caster
@@chowdermonkey6289no, it’s not. And if it is, then I think approaching Qorvex’s gameplay with that mindset might be the wrong way to approach him.
@chowdermonkey6289 a power caster is a warframe that can deal the majority of their dps through ability spam like Khora, Protea, Dante, etc. Qorvex is more of a soft CC tank with occasional burst dps (like sevagoth minus the sustain). It makes no sense to rate a warframe lower than another via dps bias when their playstyles differ from one another. Should Qorvex get some small buffs? Yea. Does he suck because he doesn't play the same as an average power caster? No.
@@RoyalTfrii gotcha I guess I don't know what he's meant to do
@@chowdermonkey6289 basically place pillars, spread radiation, use your guns, and occasionally fire his 4 at a group of enemies.
i don't even use qorvex and i felt a bit of my braincells commiting suicide, just learn to build him
Man, they're beatin your ass in the comment section. Being this wrong with your standing is crazy
One of your L take in my opinion. I am fine with your opinion with his 2 and 3 because yes they are severely underperforming but his 4?! Nah man, I've been using Qorvex with base strength and he nukes rooms in steel path. I know you put the "Qorvex is not actually bad" at the end of the video but the whole video is constantly dunking on him and I am mainly complaining about your take with his Crucible blast because in my opinion you are incredibly wrong with him here, you actually said his crucible blast sucks and the subtext is "good for low levels but that's about it" which is incredibly wrong and is the opposite of what you said at the end. And Synergy? Bro his 4 synergizes really well with his 1 because his pillars also spreads the exploding radiation property of his 4. Don't build his 4 with strength, build it with range, drop your pillar and laze it and boom room cleared, clunky? dude press 1 look at pillar press 4 shake mouse and done, no clunk in there whatsoever.
Guys watch Triburos' video about Qorvex after this It's so much better and, remember that Trib made that video pre Jade Shadows update meaning Enemies were a lot tankier back then.
You can clear base steel path with pretty much everything dude
@@OggerFNAlright then, base excal no mods, do it now.
You have to add that even tho enemies were “tankier” radiation did have bonus damage against alloy armor
@@OggerFNOberon?
@@Jen_meja Kinda forgotten about that (For context radiation only needs to deal with 25% of the alloy armor and gets 75% additional base damage, but past certain levels the enemy have such a high amount of armor that 25% is more than the max of today which is 2000) but on my testing on Warframe today with 265% range and 94% strength 40% duration does the same as was shown to Triburos' videos still nuking rooms with such low strength (Tested it on the Steel Path Grineer and Steel path corrupted, don't need it to test it on Netracell because Qorvex with the same build has been my go to and he nukes them because half of the Murmur are weak against radiation and there are a lot of enemies on that game mode)
42 minutes of pure yapping.
You're watching TH-cam dude....
For anyone coming to the comment section unaware; this dude said the complete opposite and defended this exact frame just over a month ago. So hes obviously just rage baiting for views.
Interesting. When was this?
@@yamnbam4346in a video about koumei.
You're using him wrong. Your opinion is wrong.
Baby Rage
i was so confused when it just stopped playing in the middle of watching lol.
Yeah sorry about that, around the 17th min until Disometric Guard's section the audio was bugged when I was trying to sort out a copyright issue in TH-cams editor, unfortunately had to reupload.
Dude just say you don’t how to build him and move on lmfao
My man put roar on qorvex. 💀
well... he isn't the only one, that's for sure...
Oh okay so I'll crash course what I said.
Mega sus take. Easy steel path nuke. Is literally a nuke.
Ash is Nagasaki
Trinity is Hiroshima.
To use your own words from a month ago against you, "Qorvex is a good Warframe, but he's not for everyone. Let me explain".
Firstly, Qorvex isn't a "power caster". Yes, he uses his powers as his primary form of damage, but that's like saying Mirage is a power caster because she needs her holograms to do damage. Qorvex is a crowd control Warframe. Radiation damage isn't a damaging damage type, we have Slash and Viral for that, and Qurvex is all about Radiation. His 1 pulses a guaranteed Radiation proc, his 2 gathers enemies up and does more Radiation, his 4 is his only damaging attack but it's used for cleanup, and even then you can use his 4 as another way to spread Radiation or to power up his 1 for yet more Radiation.
Secondly, you don't build strength. If not for Umbral Fiber and Umbral Intensify, I would have NEGATIVE strength. All your damage comes from the chain reaction of his 4, which you can increase with Topaz Shards. Again, you aren't a damage dealer, you're crowd control. You aren't Mesa or Saryn, you're more akin to Nyx or Loki. Yes, crowd control has its share of problems, but for what Qorvex is, he does his job better (At least DID until the Nyx rework) than those two.
Qorvex needs help, certainly, but not a complete rework. Make his casting speed better, fix his 2's collision, maybe increase the radius of his 3s explosion, but that's it. Again, he's not meant to deal damage, but like every Warframe out during this time, he CAN deal damage. He's from a time when Warframes had to do everything. Honestly, Warframe needs to get back to the Holy Trinity system. When you try to make a class do everything, you end up with a class that does nothing. Look at Final Fantasy 14s Healer Strike if you want to know where a game will end up when you try to make every class the exact same. I joked about how CC was dead, and how "Your enemy can't kill if they're dead", but that came from a place where the CC effects we had were lackluster and the damage we could deal is insane. Damage is still kinda insane, but it's gotten better over the years, so maybe CC can start making a comeback.
"Jarvis i'm low on content ideas"
I feel like you went into this video with the conclusion already set in your mind and were just looking to prove it.
Qorvex scales like crazy off of enemy density. Guess what part of Warframe has a lot of enemies? Oh yeah, thats right, the Endgame Steel Path mode. Oh, whats that, you want a good grouping tool? Well good news, you can just subsume Larvae or Ensnare over his 2 because you are in endgame and probably have access to the Helminth and a copy of Nidus or Khora.
Qorvex is not even close to being the worst Warframe, not while Loki exists in his current state.
Qorvex is a frame so obviously designed with SP in mind that it is baffling you did not even bring up the MAIN PART of his 4. Its not like its some arcane knowledge buried in the depths of the Warframe UI that his 4 causes Chain explosions on Radiated enemies, it tells you right in the shortened ability description. And you dont exactly have to have 2k+ hours in the game to realise that his 1 is a tool meant to prime enemies with Radiation.
Now, I agree that there is some jank to his kit. His 2 is without doubt the most useless grouping tool in existence, his 4 having the weird aim speed reduction feels a bit clunky at times, and the pulse speed on his 1 could be reduced by a lot to make priming additionatl enemies that enter the radius a bit quicker.
But to call him the worst Warframe in the game is ragebait on a level of Gacha Game content creators.
(Also istg if anyone brings up that you have to prime enemies to make him good I would like you to take a good long look at the amount of priming Mesa requires to succeed in SP, and Qorvex has a built-in primer tool)
So we saying that Koumei isn’t a bad Warframe and that Qorvex is the worse? Yeag, I hope you get help :D
Are you doing a thing other content creators do where they make a video hating and disagreeing on a thing and then to extend the content, you'll make another video saying "I WAS WRONG ABOUT QORVEX" and then all you do is say the opposite of what you mentioned before?
No. I'm not updating my stance on Qorvex until he gets a from the ground up rework. This video highlights my every thought about Qorvex and why he's a failed Warframe.
@@NovaUmbralwhy would he need a rework when a low effort build potatoless qorvex can outkill an entire squad ny simply pressing his 4 against anything that's more than 2 enemies?
@NovaUmbral he just needs maybe 2 QoL changes. He is still a powerful frame that is actually pretty simple to build. Just like how Koumei doesn't need strength, Qorbex does not require it, and range is his best stat. C'mon, you were so on point with Koumei, how could you miss THIS hard on demon core frame?
@@NovaUmbraldamn, you got the whole comment section laughing at you lmao
@@NovaUmbral this reads like absolute bait. No way you actually think that
Ripped apart in these comments, i dont even like qorvex and i just disagree, hard
I thought this was gonna be like a fashion frame troll 😭🙏🏾
Same lmao
Ouuughh im in agony watching this video what are these builds
Bro said in a comment that Qorvex barely scales with range. I don't know what to do representation of the world is in shamble
Put atlas helminth on him and you can increase the damage of his 4, that's what i do to one shot groups of enemies.
I like sentient wrath but that also works
Personally I prefer breach surge. I call it my popcorn build.
@@ARCHMAGOS-RATTLEBONES Which is fair
I think the real discussion ends up being "when is a frame bad enough to need a rework?" and "should Warframes enabling a niche playstyle be reworked because a different one is more effective?" Ivara comes to mind.
I loved the flavor of max rad stacks applying heat, but barring the QoL the rest of what you suggested is all too familiar for my taste.
If they rework the real headshot queen ima pass out. I love her so much
"when is a frame bad enough to need a rework?" Any warframe that cannot face sp content like Limbo and Oberon. Helminth and archon shards support don't count :p
no views in 15 seconds of uploading nova DIDNT fall off because that is totally normal for a recently uploaded video
I agree
Watch this shtshow bro didn't fell off he got banished in the shadow realm
Mr 30 babies try not to say the worst takes possible challenge (impossible)
As a qorvex lover, i agree with some of your takes. But he is not the worst warframe by far. In terms of modern frames, sure.
His first three abilities do need some tweaks. Although his 1 is mostly fine. His 2 is such a mess, the only reason i use it is because of the augment. His 3, it is actively bad. The best part of it is preventing knockdowns.
His 4, well thats kinda his whole thing. Press 4 and you kill just about everything nearby. Keep base 100 strength, and pump up a buttload of range. Ive gone through 3 hours of survival and qorvex still chews through enemies like butter.
Fully agree they need to be buffed, but he's not bad. Hes just not top tier.
Next video: "1999 is a garbage update ever and the lore makes no sense, here my 1 hour opinion" 👆🤓
News at 11: NovaUmbral has no idea how to build Qorvex
"His crucible beam is bad" -Nova without talking at all about the chain explosions that up a majority of the abilities dmg
Quorvex isn't even in the bottom 10
nah he sucks
@@jadajp1782 which ones are?
@@OggerFN Loki, Banshee, maybe Chroma?
@@OggerFN oberon, koumei, banshee, chroma, equinox, vauban, lavos, caliban, ash, and now qorvex, since nyx got mega buffed
@@bthsr7113 loki is a top tier
As someone who plays Qorvex quite a bit, I have to respectfully disagree with the claim that he is a garbage frame. In my opinion he is an average/decent frame. One crucial thing that I noticed you didn’t mention is that while yes his Crucible Blast does empower his pillars they also inherit the chain reaction affect of his 4, which is the bread and butter of his kit. This synergy allows him to clear large groups with easy. Qorvex shines on quantity of enemies, not raw single target damage, the more enemies caught in the chain reaction of his 4 the more damage, which is why range is the most important stat for Qorvex and not strength (not saying you should dump strength however).
While yes he could have done with a QoL pass similar to Kullvervo, he still is much better than number of frames. The changes needed to take him from decent to good, or even great, at minimum are a base range increase to his 1, boost it to at least 10 meters, how the 2 interacts with vertical terrain needs to be looked at, and they just need to give his 3 an extra survivability affect, for example similar Koumei he should be able to heal a portion of health when a charge is consumed because it’s silly for a health tank frame to have no way to heal in there base kit. While you do talk about these issues in your video I feel you miss the main synergy with Qorvex that makes him alright, as I mentioned.
No he is not a perfect frame, there a few frame who are when considering their base kit alone. But he definitely is not the worst. I am sorry, but for me this video is a miss.
Is this an out of season april fools joke?
My 1-grit will not be tarnished like this. Seriously though more abilities that scale off of what they hit PLEASE. so many warframes would be endgame viable.
I still hate that WE are limited to two pillars.
But the mirror defense targets get FUCKING 8!?
Ok, at least this I have to agree.
VALID.
Swing and a miss.
Mom! nova dropped another bad take 😂
So Qorvex is bad but koumei is Good 🤦🏾♂️ L video
Koumei is 10000% better then Quorvex & it aint close
@ and you're 10000% bad at this game
@@NHDanny delusional
Im not sure if its cosmetic or not but no one ever notates that if you're close enough to your pillars you get another beam when using your 4
You shouldn't have bothered reuploading because this is just 42 minutes of not knowing what you're talking about...
Remember when NMF said Wisp and Hildryn were sh!t, this reminds me of that😂😂😂😂
“Koumei is a good frame. People don’t know how to build her”
Well, look at where we are now😂
Koumei is a goddess and few know how to use her powers. She is like my Zephyr Prime. She don't need no stinking Helminth subsume, Forma, or Archon Shards to kick SP ass! You need a intimate understanding of their abilities and a playstyle that benefits you. Anything add to them elevates their greatness even further instead of being a crutch.
P.S. Koumei's 2 is a bonus not a necessity. That is a perfect subsume slot for any ability. Her 1 is for hallways, small rooms, and choke points. Her 4 is for large rooms and open world maps. 4 then 1 spam until enemies die. Any companion or abilities that brings enemies near you are perfect on her. Any High Crit/Status hybrid secondary with Secondary Fortifier on it is self exclamitory. High crit weapon for Alcolyte smashing. Koumei loves long beam weapons like Kuva Nukor. I daresay it loves her😂😂😂 Follow this and mostly anything you meet won't exist long enough to say "Hi"😂
Man spends 40 minutes trying to find every single problem with the frame.
Unsurprisingly finds every single problem, including ones that aren't particularly problems.
Well, the radiation effect doesn't line up with the bad walls, which means they're... more bad?
Armor cap didnt kill corrosive, it saved corrosive from being dead.
💀
💀
💀
This has to be bait
I remember everyone being relieved by the rework, "Corrosive could only do so much!" they said, "Max corrosive stacks will actually be viable now!"
But I guess it was said by the same kind of people who just slap strength onto every frame without a single thought about how the frame works.
I like how he said qorvexs beam is worse than wisps do to its less maneuverable but fails to acknowledge that unlike wisps beam qorvex's beam actually does damage where wisp's beam hits like a wet noodle
It's ok to be wrong sometimes.
4:20 This hits hard. Returning to the game from a 1yr break in November, I picked up Oberon and have played about 20hrs with him. Seeing this clip here resonated with me tremendously. Radiation is pretty much dead and can get you killed in SP. Also, having a Element on a Warframe can be detrimental if the element fall out of favor with the game. Oberon took a huge nerf, Frost and Nova took huge buff from Elemental reworks.
Radiation status effect has never made sense to me.
I like the status as is, but I agree. Damage vulnerability or something makes a lot more sense for something like Radiation, as we’ve seen it’s effects on people in the real world
@@yamnbam4346should put the viral effect on radiation
Qorvex is far from being the worst, in fact, he is one of the greatest nukers if you build him right, and you don't even need archon shards and forma to have his potential.
Nova please reconsider and make a second video about this, because this ain't right. Sure, some QoL changes should be considered from devs, and the second ability - perhaps an augment, but the base kit is fine.
I beg to disagree. My point is that it's this kind of unwarranted self importance that is the bane of the community.
To say what you said without context is just ignorant. It's this kind of attitude that needs to go.
Your response should be the context that your statement was missing.
Bro literally doesn’t understand this char, his pillars aren’t meant to damage, they spread guaranteed status, any enemy inflicted with said status will spread his crucible blast explosions, you can nuke maps with like no power strength as long as you build for range its pretty effective and straightforward, his blast do more damage the more enemies inflicted with radiation bc of its aoe
When Qorvex hits for 29,900 but the new bike explosion hits for 40k and always procs heat
Bro im not even gonna pretend im a huge expect at builds but even i can confidently say your built him wrong 😂😂😂
About halfway through. And a couple things. First off, Qorvex is easier to get than Dante. His main blueprint is given to you for the faction quest and the rest of the parts are on bounties. Dante is exclusively obtained in Disruption. Which by and large is harder for newer players to do. Second his pros are pretty solid. 875 Armor is a built in 74% DR 700 Health gives him quite a bit of unmoded EHP. With just a Basic Steel Fiber and Vitality he's hitting close to 10k EHP which is more than enough to comfortably do non endless Steel Path level missions. That is to say, he can do everything for your average player and may require some creativity if you're going beyond rotation c. He's also one of the best candidates for an Umbral Setup for those who want to invest. You also ignore the fact that he's a radiation frame. This innately skews him towards the CC casters not the DPS casters. Like I said, you're halfway through the video, so maybe you touch on it, but he does have an augment for his second ability. Loath as I am to say you NEED an augment, DE does like to use them as band aids. As a Rhino Main I know that pain well. You can't however ignore it. His abilities kill all enemies at all difficulties just fine once you've stripped the armor. And once his fourth ability can kill things, you wind up clearing whole rooms in literal seconds. He's also an excellent abuser of Arcane Battery, one of the easier arcanes to farm. Now I won't say he's perfect. But I refuse to believe he's the worst frame when we have frames like Vauban, Oberon and Loki, and Limbo, all whom I love, but are so outdated or fundamentally bad that no amount of band aid augments can save them
Vauban is good tho what are you on
He's a monster in anything that's not a "clear in 3 minutes speedrun" mission ☠️
@Mehieddin7 The problem with Vauban is his clunky kit. His one doesn't scale without the augment ( a band aid mod). His two has two useless options, a decent buff option and an option that grossly over performs (flechette). His three, while cool, is straight up worse than flechette in virtually every scenario. And his four is anti synergistic with itself. In addition to giving him armor, indicating they want him to be a health tank, but giving that armor no scaling, so it's too low to do what they want with it. In addition his kit wants him to hunker down and defend a single area. He's hardly unique in that respect, but he's definitely the worst at it. I love Vauban, but he's clunky, and his rework however many years ago actually made him worse. And after extensive testing, even his damage is being heavy carried by it scaling with enemy level. Something DE should either remove or give to more abilities.
@@MathewDHennen uh
Except Vauban's kit is completely fine aside from the booster 2 and his 3 which is his subsume slot for nourish?
He's easily the best frame at locking down a single area with cc, his 4 armor strips in a very WIDE area, his 1 has crowd control and gives passive energy gen with archon stretch, sure, his 1 ain't all that great and is literally casted once and forgotten for like most of the mission until all the balls die, but they still DO something, cc is very valuable in certain modes, mainly cascade, and vauban has 2 methods of doing that
There isn't any better cc frame, the closest you will get is nova, but even then all she does is slows the enemies, that's about it, compared to vauban armor stripping, nullifying their entire movement and grouping them into 1 spot
@Mehieddin7 I would have to hard disagree with most of that. Archon Stretch is pricey for what it does. And not efficient enough to use on its own. Any ability that is an obvious subsume option already tells of the failure in a frames kit. Subsume should be an option, but every frame should be cohesive enough for it to be choice, not the best option. And Bastille has one of the shortest ranges compared to it's competition (10 meters compared to Nova's 35 and Gloom's 16). And it's max targets makes it less efficient than other zone frames like Frost or Gara who can drop their walls and know that their area is secure. It's biggest advantage is it's an armor strip, CC and grouping all in one. Except you don't want the grouping and the hard CC in one ability, it completely screws up the flow. In addition his numbers are just too old and dated except for the Flechette and Photon and only because they have enemy level scaling. Gove him better toys in his second ability. Make his third deal enough damage that it isn't completely outclassed by Flechette. Increase the range and duration of his forth ability by 50% and either double or remove the max enemy cap on it. In addition, make it a tap/hold ability. Vauban isn't bad. Flechette alone makes him playable. But his kit on the whole doesn't work with itself. His first ability goes off on its own. His best ability wants to be used in choke points. His third wants to be used as a nuke but is worse than just throwing out a flechette. And his fourth wants to hold enemies in place, except when it wants to group them up. And once again, they want him to be a health tank, but give him bad base armor with no scaling on his ability armor. He's a mess and could definitely use a once over by DE.
athewDHennen my guy
Gloom and nova only SLOW the enemies, and are usually bypassed by nullifiers
Vauban's 4, armor strips, nullifies all movement, provides armor to you and team, makes enemies take more damage, and at the end groups all into a single area to be taken down with a. Single hit, it's range is already absurd especially in fissures where it literally covers entire areas, and the enemy cap isn't an issue when you're not going to be grabbing more than 40 enemies in a single bastille ☠️, even in cascade that's imaginary numbers, and my Vauban's bastille reaches 68 enemies. Also gara's and frost's skills are specifically made to block damage from the objective, that's nothing special, especially when you're running in void cascade
Archon stretch isn't expensive wdym, forma is cheap, and the energy regen is very much useful, and yeah his 1 going away on its own can be annoying, until you realize it stun locked an entire group of enemies right next to you
"his numbers are just too old and dated"
... My guy he literally only has 2 damage dealing abilities, and both scale with level 🗿
And wdym "any ability that is an obvious subsume option already tells the failure in a frames kit", by that logic, almost all frames are failures in terms of kit lol, look at rhino for example
Are you really a vauban main? Or do you just use him in defense missions and call it a day?
I actively run him in void cascade and he performs exceptionally well, with nourish subsumed over his 3
This video and the pinned comment are on absurd levels of nonsense.
I have a semi-good build for him, and I don't even use 5 orange shards, only 1, the other 4 are red for duration and my Qorvex wrecks shit in this game without breaking a sweat. And I don't even subsume his abilities, I use the wrecking wall augment and it boosts very well.
Qorvex may not be the top 1 in the game, but for a very good tank, great caster and way above average nuking potential, he does everything right.
"Qorvex is bad" mfs when I teach them how to play the game correctly:
Strength on Crucible Blast instead of Range? I agree he’s got bad tanking capabilities but overall this video’s a miss man. A shame, most of your other vids explore the frames with so much depth.
The worst part of videos like this is just how subjective Warframe is how creators like this will say "this is the worst warframe" when what they mean is "I don't like this warframe." and then they make a video to justify their opinion. Yes Qorvex isn't Dante, how boring would this game be if all the frames did all the same things. And it would be insanely boring if every frame was amazing at every mission.
My guy have an imagination, us this build in a defense or a survival and have fun. I want you to explore the idea of actually having fun.
some content creators really forgetting that theyre the only one going for 8 hours survival level cap
If Qorvex is our worst warframe, then the game's in a pretty damn healthy state. All Qorvex needs are some QoL changes, but I'd say our true worst warframe is Banshee.
Dante may be a stronger frame, but to me qorvex has quickly become a top 5 for all content i play. Especially sp missions going to level 300. Only thing id change would be his passive. I truly think his current kit is quite synergistic and good as is. Hes my cement boyo. I never had issues using a barebones build. Dante is far down the list for how he casts a spell on me to fall asleep. I find it impossible to deem qorvex as a bad frame in any form of content. Hes just been a blast to play for me 💀
It honestly just feels like a loki player complaining his loki isn't tanking like rhino
"Qorvex, the radiation frame"
Oberon: "Am I a joke to you?"
For a warframe that's entire gameplay revolves around his 4, his energy economy does not allow him to use 4 as much as he needs to use it. Base energy is bad, base energy cost of 4 is bad, no innate way of recovering energy.
The 3rd ability healing is an idea that I am entirely in favour of: This would open up interesting gameplay avenues like archon intensify, as well as massively improving his mediocre survivability.
Also an important sidenote - It seems to me as though people are taking this video the wrong way. This frame can perfom very well, nearly every frame is more than viable (looking at you, Oberon... still needs a buff/rework...) in the game in this day. With weaker frames getting buffed and reworked you can play anything and still contribute. The real issue lies with the fact that Qorvex just does not measure up to the likes of many of the frames we have right now. Frost, Dante, Revenant, Rhino, Xaku, Sevagoth, Gauss to name a few are all outstanding picks for any kind of mission. The problem Qorvex faces is that there is no reason to pick him over anyone else, which is a big problem, because such a cool concept of a frame deserves a similar power level to others.
arcane battery. His 2 with augment is godly. mods that recover energy when health damaged exists. Modding exists both for improving and "fixing" good and bad things about a frame. I have literal 0 problems with Qorvex, and playing him in level cap.
"B-b-but DAMAGE KILLS HIM!!!!". Nah. Radiation? CC? His 2 stuns?... It's just a tank frame with some neat things. His better ability, IMO, is his 2... No one really understands that damage VULNERABILITY does right?... It helps to TRIPLE DIP some things, even...
@@DavidUtau I use arcane battery. I have over 1k energy, it is pretty nice. His 2nd augment really should be part of his kit already, but it's again very nice. Mods that recover energy when health is damaged are rudimentary, as it relies on taking lots of damage to gain enough energy - not taking much damage equates to not receiving enough energy.
I'd love to see some gameplay of you "not taking damage" in level cap with him, because at least with an armour build, my level cap runs with him are always somewhat on-edge. The CC from radiation is useless, because you should just kill the enemies, not leave them alive to be CC'd.
We very much understand what damage vulnerability does, because we play frames like yareli, who easily throws around bubbles giving 600% damage vulnerability as oppose to Qorvex's 75-150%.
No his video is about Qorvex being bad. He actually says that his 4 sucks and if you want to see how amazing his 4 is, watch Triburos' video about Qorvex, he nukes rooms even pre Jade's Shadows update.
Edit: I know he put the usual "Qorvex isn't actually bad" at the end but the whole video is about how he sucks, sure his 2 and 3 do suck but people mainly complain with his take with his 4 because it is just so wrong as he himself said it "it sucks" and put the subtext of "good for low levels, that's about it" which is so wrong as this ability clears steel path which is not low level as it is the majority of what players play
@@starstreakalex7372are you fucking with me?
You have not only more energy than I do, BUT YOU STILL RUN OUT WHEN IM ALWAYS MAXED?
I’m not one to say “skill issue”… but fuck me what are you doing
Just mod for efficiency and you can spam 4 non-stop in survival and never run out.
"The problem Qorvex faces is that there is no reason to pick him over anyone else" ... thats the problem in WF in general and that DE is scared to nerf op cheat frames like Revenant or slam spam which easily deals millions of AOE for little effort. We have 50+ frames with no reason to play most of them.
Why youtuber feedback should never influence your choices
Imagine yapping for 42 minutes because you built a frame completely wrong.
Fucking for real. This type of shit is why I'm starting to despise content creators... They make 1 TH-cam video and think they are just the fucking expert on everything and can't possibly be wrong and then they have all kinds of ego behind it. This 42 minute dumpster fire of a video is just proof that TH-camrs don't know shit a vast majority of the time
Yeah. If it was 15 mins id watch, but nova clearly said in a comment "range is useless" which lets me know that while there may be some good points in the vid its gonna be marred by the lack of knowledge and just not worth my time
One of the rare misses of his channel for sure
If Qorvex shines best when he has a whole bunch of enemies grouped together... And the current state of warframe is that the majority of enemies on the field die instantly before he can use them, and the eximus units that remain completely ignore crowd control that would group them together... Then yeah, I can see why people think he's not great. The current state of the battlefield in most missions goes against where he shines.
Obviously you don't understand the subtle mechanics of nuclear physics
NovaUmbral: QORVEX BAD.
*proceeds to talk about Dante*
The Rework ideas are neat, and something I'd welcome as someone who enjoys the concrete man.
But, let's address the elephant in the room here: the title.
Qorvex can be better, that's true. But labeling him as "the worst" when frames like Loki are in dire need of help, seems a bit too much. I love your videos man, and I've learned a few things about frames like Nekros thanks to your videos.
But spending most of the video, talking negatively about a frame that was actually well received by the community seems a little weird, even aggressive to some people.
But, that's just my opinion, I guess.
Why did the armor changes mess up Radiation and Corrosive? Can anyone explain?
So basically corrosive is less necessary because enemies have more health and less armor now. Since their armor is at 2000 now, you don’t need to full stripping as badly as you did before. Corrosive also doesn’t have any insane multipliers against armor anymore, it just has a lil faction bonus against grineer.
Corrosive isn’t bad, it’s just weaker and less necessary now.
Radiation on the other hand is worse because its status effect isn’t that good to most people, and it’s damage matchups aren’t very useful. Hence people asking for something new.
The shorthand is that the more enemy EHP consists of armor, the more value you get out of using an armor bypass. So if an enemy gets 99.999% damage reduction from armor, ignoring armor with corrosive, radiation, or slash will net you huge returns on the effective DAMAGE you're dealing (100,000x for the 99.999% number, which used to be the case before update 27). When DE capped the armor to 90%, they basically destroyed any real reason to use an armor bypass, even if you left the enemy armor on the target you were shooting, they have 10x less EHP than they did before, and using armor bypass only nets you an effective damage increase of 10x at most, which is like, so meaningless when we have incarnons and triple dipping multipliers and new multipliers every update that stack and can be exploited. Also just using base corrosive gives you like 6x damage anyways so even IF armor mattered you remove any value it would have had by just using a primer weapon which 80% of levelcappers will be running anyways.
It's also worth noting that this ENTIRE conversation literally does not matter if you play in content below like level 3000, because enemy EHP is wet tissue paper below that number anyways, it has been like that since after update 27 IMO and none of the levelcaps have really been "impressive" to me, i know some of the oldheads who did levelcaps back in the day feel the same way as I do too, which is kinda sadge. (i personally think they should crank the shit out of the scaling for SP, and leave all the baby mode nerfs they did in jade shadows in the base star chart where they belong, but I am an elitist who thinks SP should be reserved for sweaty try hard players like me, and not for everybody)