Orange here. These are some of my thoughts on the game: -Placements: Black blundered by taking 8-4 over 6-3-12. He made blue much stronger and severely hurt his own game just to weaken Dandy’s position. -3-1 plow: I was always going for that spot because I didnt think the brick port would be enough to win and the 3-1 helps process my wood. I think Dandy should have used rb to prevent the plow. -trades: I made many 1-1 trades for wheat or ore, some of which Dandy questioned because they helped black buy devs. The vast majority of these trades were good for me. I was getting outpaced by everyone and needed wheat/ore to compete. I made at least 10 trades and would not have won without them. I shouldn’t have traded Dandy at the end when he monoed. I was trying to alternate feeding red and blue road but blue had 1 card and no winning rolls so i should have just held there. -blocks: The blocks were mostly good. In the early/mid game blue should have blocked the 4 instead of the 10. One time in the mid/late game I hit black when I should have hit Dandy. -other: There were a few times where Dandy had winning rolls with the mono. I thought he had a vp and was less close. When I built my first city Dandy said it was losing because black was going to pop multiple times. If i pop twice there i hold army but probably lose the game. Also i had a knight and almost a dev in hand; i knew i could probably pop next turn or get help from the table so i stand by that city.
I feel like the play was to use the road building to get to the 8 wood cutting orange off. That way you secure your 3 to 1 port and you can get on some good wood for your wood port. That would also give you the whole bottom of the board to fight for longest road.
I assumed you would consider using the RB to get the the 8 wood and secure the 3/1 settle spot for you. And then also thought you would use it to cut blue back to the 11/12. That was the game changer I think (minus the feeding plows against you lol)
Although very minor, I believe your best chance to win the game was at 17:03 with double VP pull. Keeping road seemed very very unlikely. It's never fun when there is still a couple turns to go for the double VP pull. But monoing wheat and pulling was probably best chance. Tough game
I realy love to see these games, bc i am also aroud 1800. I realy like the game at the monent but i get way to mad when things dont go my way. Working on that, bc letting it all out in chat is counter productive i feel. Thanks for the consistent uploads
@@dandydrew What defines a side by side exactly? Orange's initial settlements are three roads away from each other as are yours. Blues are two away. So is everyone bar black playing a side by side here? Or only Orange because the configuration makes it difficult to interfere with his road network?
@@Paraninja Dandy's initial settles are 4 roads apart, so not a side by side. Blacks are also as you noted. Blues are only two apart so sort of, but not really as usually they're on the outer ring of 3 hex spots to defend space. Dandy has some 'configurations' which he has numbered to define side by sides, but it kind of just means placing so no one can build between them. Also, as mentioned, generally on the outer ring to take more space (particularly coastal space will be locked down). Aside from taking space it also leans into creating a road network by having a relatively easy connect. This combined with the space taking effects lean more toward wood brick strats, but this isn't essential. I think Dandy posted a document in a discord about it, but I haven't read it.
I know Drew meditates and this helps a lot because you practice the technique of observing your emotions as they come and go without getting caught up in them. Anyone can learn this through a 10-20 minute daily practice, and it's honestly a superpower that will help you with all the stressful situations people commonly face in life like raising kids, buying a house, overcoming major setbacks like losing your job or a significant other, crippling self doubt, etc.
Orange played superb. Everyone underestimated him;/her I never understood why Dandy doesn't build roads when he can with RB. Only when he has settlement, he builds roads.
I don't get that, the only plow he "fed" was orange, and blue had also accepted that trade so it wasn't even feeding, it was just a trade that cool accepted that happened to plow. also drew had left that spot open without settling for several turns so it was a risk he took. For the 6 11 12 drew actually took the trade himself so how is that a plow 😂. Y'all's arguments make no sense
I almost never even have a suggestion but do you think it was worth considering using the rb to the 8 wood to defend your 3:1? You had time when you called orange wanting to plow you. Would have kept open settle options
@@cruizin_usa2361 By saying "gg" you are saying that he will win the game, or in other terms, that he will have 10 points. Now some simple math for you, if he has 7 points and the guy is saying that he will be able to get to 10 points (same exact thing has saying gg), he is saying that he will be able to get 3 points. I don't know what you're trying to argue here, if you think 6 ore equals 3 points you need some basic training mate.
@@fcampos10 here’s a lesson in table talk. You can say gg to mean the person has the game locked and to get other players to focus them. Calling a player a “nonsense guy” when CoolDool would run circles around you
Orange here. These are some of my thoughts on the game:
-Placements: Black blundered by taking 8-4 over 6-3-12. He made blue much stronger and severely hurt his own game just to weaken Dandy’s position.
-3-1 plow: I was always going for that spot because I didnt think the brick port would be enough to win and the 3-1 helps process my wood. I think Dandy should have used rb to prevent the plow.
-trades: I made many 1-1 trades for wheat or ore, some of which Dandy questioned because they helped black buy devs. The vast majority of these trades were good for me. I was getting outpaced by everyone and needed wheat/ore to compete. I made at least 10 trades and would not have won without them. I shouldn’t have traded Dandy at the end when he monoed. I was trying to alternate feeding red and blue road but blue had 1 card and no winning rolls so i should have just held there.
-blocks: The blocks were mostly good. In the early/mid game blue should have blocked the 4 instead of the 10. One time in the mid/late game I hit black when I should have hit Dandy.
-other: There were a few times where Dandy had winning rolls with the mono. I thought he had a vp and was less close. When I built my first city Dandy said it was losing because black was going to pop multiple times. If i pop twice there i hold army but probably lose the game. Also i had a knight and almost a dev in hand; i knew i could probably pop next turn or get help from the table so i stand by that city.
Black going 84 isn’t a blunder. Such an L take
@@cruizin_usa2361found black
very well played. Didn't think you were going to win. that mono was massive
I appreciate how positive you are despite getting plowed and losing the 6312 spot
I feel like the play was to use the road building to get to the 8 wood cutting orange off. That way you secure your 3 to 1 port and you can get on some good wood for your wood port. That would also give you the whole bottom of the board to fight for longest road.
I assumed you would consider using the RB to get the the 8 wood and secure the 3/1 settle spot for you. And then also thought you would use it to cut blue back to the 11/12. That was the game changer I think (minus the feeding plows against you lol)
Although very minor, I believe your best chance to win the game was at 17:03 with double VP pull. Keeping road seemed very very unlikely. It's never fun when there is still a couple turns to go for the double VP pull. But monoing wheat and pulling was probably best chance.
Tough game
Is blue your editor?
I realy love to see these games, bc i am also aroud 1800. I realy like the game at the monent but i get way to mad when things dont go my way. Working on that, bc letting it all out in chat is counter productive i feel.
Thanks for the consistent uploads
I'm sure orange is a viewer... He used the classic DandyDrew strategy. Side by side, road game, building cities with no wheat... :-)
I win even when I lose 😂
@@dandydrew What defines a side by side exactly? Orange's initial settlements are three roads away from each other as are yours. Blues are two away. So is everyone bar black playing a side by side here? Or only Orange because the configuration makes it difficult to interfere with his road network?
@@Paraninja Dandy's initial settles are 4 roads apart, so not a side by side. Blacks are also as you noted. Blues are only two apart so sort of, but not really as usually they're on the outer ring of 3 hex spots to defend space.
Dandy has some 'configurations' which he has numbered to define side by sides, but it kind of just means placing so no one can build between them. Also, as mentioned, generally on the outer ring to take more space (particularly coastal space will be locked down).
Aside from taking space it also leans into creating a road network by having a relatively easy connect. This combined with the space taking effects lean more toward wood brick strats, but this isn't essential.
I think Dandy posted a document in a discord about it, but I haven't read it.
@@DrOmegaBattleSphere Wow. This comment is old. But you are right, I miscounted his roads. Appreciate the detailed reply.
@@Paraninja Hahahahaha, yeah I'm rewatching some old videos because now I can't remember them so it's like they're new.
I don't know how you keep your cool in all of your games. I get so mad just watching some of these!
Trust me... I definitely don't keep my cool all the time! lol
I know Drew meditates and this helps a lot because you practice the technique of observing your emotions as they come and go without getting caught up in them. Anyone can learn this through a 10-20 minute daily practice, and it's honestly a superpower that will help you with all the stressful situations people commonly face in life like raising kids, buying a house, overcoming major setbacks like losing your job or a significant other, crippling self doubt, etc.
Road building to the 8 wood . U get the 3 1port and u get on 8 wood for ur port
Orange played superb. Everyone underestimated him;/her
I never understood why Dandy doesn't build roads when he can with RB. Only when he has settlement, he builds roads.
So many strong spots on this board, 4th is basically guaranteed a really good setup.
Wow. Yet another CoolDool video where he’s just unjustifiably feeding people to grief Dandy. 😂😂😅😅
I don't get that, the only plow he "fed" was orange, and blue had also accepted that trade so it wasn't even feeding, it was just a trade that cool accepted that happened to plow. also drew had left that spot open without settling for several turns so it was a risk he took. For the 6 11 12 drew actually took the trade himself so how is that a plow 😂. Y'all's arguments make no sense
Even with Dandys new name Cool still knows its Dandy. I wonder if he is stream sniping
Give an example of how CoolDool “unjustifiably fed” to grief Dandy.
11:20 could at least try 2 sheep for a wood and a nb
I think you should have used road dev to 8 wood and plowed Orange and open up to saddle spots for yourself including 3:1 port.
reupload?
Nice game
i wanna see a game where u had 0 cards stolen. :)
Man, you would have won easily if they hadn't plowed you in two spots. Too bad... I was angry while watching this!
Gl hf!
I almost never even have a suggestion but do you think it was worth considering using the rb to the 8 wood to defend your 3:1? You had time when you called orange wanting to plow you. Would have kept open settle options
Like, comment, watch
What the hell black saying "gg" with you on 7 points 🤣
What a nonsense guy
7 points with a down dev and 6 ore in hand. Not hard to imagine dandy wraps things up by next turn (unless the table works together…which they did)
@@cruizin_usa2361 yeah 6 ore = 3 points. Nonsense after nonsense
@@fcampos10 no one is saying 6 ore = 3 points. Just that at that point Dandy was very close to wrapping things up
@@cruizin_usa2361 By saying "gg" you are saying that he will win the game, or in other terms, that he will have 10 points. Now some simple math for you, if he has 7 points and the guy is saying that he will be able to get to 10 points (same exact thing has saying gg), he is saying that he will be able to get 3 points. I don't know what you're trying to argue here, if you think 6 ore equals 3 points you need some basic training mate.
@@fcampos10 here’s a lesson in table talk. You can say gg to mean the person has the game locked and to get other players to focus them. Calling a player a “nonsense guy” when CoolDool would run circles around you
WOO
We early early ❤❤❤
Dandy isnt even as good as his edittor confirmed
His win rate, tho!!!!!
Ugly game...