NUKE GARA | Warframe Build Refresh
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- Just in time for you all to obliterate maps with your Tennocon Gara's
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I always like picking Gara when I get her in SP Circuit. Having millions in splinter storm is fun. Makes getting bar weapons not matter
if you go after the decrees solo like me, its hard to keep it going though i agree, she's one of the best for circuit.
@@TehPlayground ye beside the infite scaling mechanic she falls very hard every 10 minute
Her SFX and VFX design is soooo satisfying too
Did DE fix the bug where casting her 4 didn't reset her 2? I stopped using her on circuit for the same reason
I have not experienced that particular bug myself... abilities being reset each round was fixed I believe@@pz.vincesiqueiros7185
Don't forget you can also put her 2, with the 90% DR, on allies and defense objectives.
Defense objectives and other non-player things have a reduced effect and only get 50% DR.
@@Arkitrin Granting them 50% DR is still incredibly strong, that's literally doubling their health and shields.
It's more trouble than its worth xD
At least for your teammates. They never are near you enough to get refreshed by your 4 and with such a low duration you would just tire yourself out
@@simikaoyou have 265 range 😂 no one it out of range from you bro
@lordlightskin4200 Bro Mass Vitrify has to pass through them bro to refresh the duration bro. Bro is acting like bro is always gonna cast Mass Vitrify at max bro range bro.
It is always fun to see build refresh videos to give frames that might not be as used a chance to thrive (or to see how more OP we can make them).
I did enjoy Gara as a defensive warframe, but watching this nuke variant definitely does look fun to try out.
Was running a bulletproof ult build until I saw this. By Nuking the map, myself and the objective are even safer lmao
I used to run nuke Gara all the time in sp, it's not common but it's always been pretty op if u know how to use it
Shattered storm is also a strange but fun augment that turns her into a super blender.
and it makes it so enemy intense zones are safer for squads b/c allies can be near enemies affected and gain a 70%+ damage resistance. it also does 35%+ damage vulnerability on enemies.
Wait the augment can also give DR? I just thought only her 2 could do that and the 4 just refreshed it?
@@AnonymousB0ss no the 2nd ability itself does that, it doesn't JUST boost gara's defense when she casts in on herself.
it makes tenno inside the glass shard's radii get the DR bonus as well. on top of making melee attackers suffer the vulnerability.
usually you'll only notice the DR when Gara casts the 2nd ability on your frame specifically.
The Augment casts your 2nd on ANY enemy hit by her 4th's exploding glass. ie allies in melee range to those affected get DR.
yeah but that debuff isnt worth the mod slot to be honest
@@Leviathis_Krade You misunderstand how Splinter Storm [2] works. If cast on an ally, they get the damage reduction. If cast on an enemy, that specific enemy gets the damage amplification. The shard storm simply deals damage, no additional effects and doesn't extend the DR/DA to other entities within its range.
The augment only causes Mass Vitrify [4]'s blast to apply Splinter Storm [2] to enemies (not allies). It also applies it at base strength (as if you had directly cast [2] on them individually). It doesn't take into account your accumulated value on Gara herself.
I was on stream when this build was first being worked on. It's been so much fun to use (Equinox also does a pretty similar thing with Terrify and Maim, but without the stat stick). Also, the music change at 25:14 is just perfect.
I feel it’s worth considering that since the range of the explosion is 40 meters from the wall and terrify is 40 meters from you, enemies affected will always be in range of the explosion and for them to run far enough away from you, they need to run presumably at least as far away from your wall as you were from your wall when you cast terrify. Seems unlikely they will ever get far enough away.
Gara's just really strong generally. I've got a build on Gara P which has more duration and str than your preferred build, but less range and efficiency and it still slaps in SP.
I might add an alternate build closer to this for the wide-range fun, though, had one like that on Gara for a while and just never bothered recreating it on Gara P.
This vid will be really great for those getting Gara P for the first time through Tennocon. She's a blast.
Coming back to the game now, fell to my knees when I found out I missed the Gara Prime drop - she has been my favourite warframe ever since her launch 💀💀
shes out rn in resurgence
Arcane Energize replacement I'd personally recommend is Arcane Blessing. It grants you extra health as you stack it with health orbs up to a max of 1,200 extra health. Combined with the 90% damage mitigation from her [2], that gives her a ton of survivability. She has no innate sustain, so that's a really big deal for her, helps keep her alive between health orbs.
Since the build showcased in this video doesn't really care about what focus school you choose, Vazarin would be a good option. Its utility passive lets you hop into Operator, go Void Mode for 5 seconds, which puts a 50 health per second regen on your frame for 60 seconds.
An alternative to Vazarin focus school, is either Magus Nourish or Magus Repair. Both of these also grant you a way to heal your frame via Operator. This requires a lot more investment to obtain, however, due to being arcanes. They're both just shop purchased though.
Never knew about that tap/hold ability thing, thank you for showing that.
I sat through all the ads for this!
Gara was one of the first warframes I farmed but I was so new to the game I didn’t have the know how or resources to do anything with it and I moved onto other frames so thanks for this.
Creeping Terrify is pretty damn nice on Titania imo. Because she's so single target focused she can get swarmed. Terrify however not only armor strips but also eliminates the threat of being shot entirely. Also means she can forgo some power strength in favor of other stats due to not needing to pump damage numbers to overpower armor.
Hmm, good suggestion. I've been using Pillage Titania for awhile now and I did notice that I would struggle with huge groups if they focused on me, despite all the extra damage reduction from the Boreal set and stuff. Need to try this.
And you get even more damage from the explosion if you actually heavy attack with the ceramic dagger to enter incarnon mode.
This
I tend to favor the naramon way of this build with nourish as the subsume (energy sustain and elemental damage boost) and the Rauta to build combo, keeping the 12x up constantly.
Using any of the archon Contempt weapons (dual dagger, polearm or whips) with a high riven dispo as the stat stick. (way more accessable and cheaper to buy in)
Also I tend to use her augment Shattered Storm in higher level steelpath, as it allows for extra CC and a damage vulnerability 35% times strength for teammates or the wall afterwards to benefit.
I've been loving the Proboscis Cernos on her combined with the Praedos and that one perk that gives 5 combo count when picking up ammo. Makes it real easy to keep 12x up constantly (bow weapons don't need to reload so you can just keep picking up ammo whenever you shoot) AND the weapon has a 9 meters pull radius, making it easy to just jump into a horde of enemies that managed to survive the Proboscis's blast and shred them with her 2nd ability.
Her 1st ability can actually one-shot a lot of base SP enemies at 12x with a good mod build on the Praedos + Roar, so that's another way to play. Eclipse is better when it comes to quickly stacking the damage on her Splinter Storm, but it makes you need to keep an eye on the light. Wanted to make Gara as easy to use as possible, so I chose Roar.
Watching this one in the airport on my way to Tennocon!
You should try using the tomb guardians at lv1 to stack things like molt augmented and ceramic dagger, it's much faster
Great timing dude!!!
I'm gonna refer a lot of new players to this video.
Nice that they give Gara Prime for free, such a good frame to have!
MY GARA FASHION
I'm really glad to have an alternative to Saryn for mindless solo ESO.
If you slotted an electric melee damage mod, would this cause her 1 and 4 to trigger Archon stretch for the constant energy regen?
EDIT: Self-tested, doesn't work.
That tap hold setting is crazy. Don't know when they added that, but would have been nice to know/have a while ago.
Works great. This is reviving Gara for me Thanks a lot :)
Holy smokes that sound design is beautiful
Yeeesss finally some new Warframe vids to watch
Early Squad check-in!!
IF DE FINDS OUT GARA'S EXPLOSION GOES THROUGH WALLS, THEY'RE GOING TO TELL THE CHURCH.
iirc its always done that
I love Gara, and this makes me happy to see
geez i never thought about it but the moment i saw terrify on this build i was like my god it makes perfect sense.
Your Gara looks amazing holy shit. Great build, great drip.
this would be exceedingly good for a lot of interception missions maybe except arbitration and with nullifiers but guns can take care of those kind of nuisances
Pretty cool vid, may dust off my Gara some, kinda missed her really cx
However, I do have somethings to add. I get that it's a video mainly directed for newerer or fresher players so there is no point in boring them about deeper mechanics like difference between slash and puncture for stat stick mods and such but could be advised to mention why you prefer the swipe of her 1 instead of the bolt, aka, why you recommend inverting the ability.
But most importantly, you forgot to mention that you start with 76% reduction on her 2 with this build and you need to refresh it once you stack up molt augmented for the 90% you mentioned
To be fair, I tried getting Gara out a while ago when the infitine combo counter came out with incarnon only to shelf her again when I found out that it doesn't work for pseudo exalted which is a shame. The dagger looks like a good trade off though
@simikao i believe he goes with inverted ability on her 1 for the "swipe" because it can hit multiple enemies in a single swipe.
While the projectile only hits like 1 enemy at a time
So i dont have a lot of what you talked about, from helminth to incarnons to the arcanes. Im still trying to get my necramech and helminth.
Is there some sort of way you have a mid-range build to achieve similar results?
Just build normal duration then, anything level 50 or below is probably gonna die anyway since it's all baby mode, this is for SP so you don't need this for baseline game play that's the whole point
Corrupt Charge isn't used for Ceramic? Also would a riven with 3x %120 element damage do more damage? I don't have a riven for ceramic
youve made me want to play gara again 🤣I love her blender shield mechanic
I'm gonna have to watch this through a few time. I build everything as per instruction - I guess i need to get the loop right.
I’d recommend instead of energize molt efficiency, which is as long as you have shields active, 36% extra power duration.
I'm not sure what ability it was but I had an absurd aura on an arbitration survival and was COMPLETELY unkillable I don't even use a stat stick (just a paracesis heavy build) and this aura that buffed melee damage was giving me as much as you without combo. (TLDR try this with a damage boosting ally!)
Hey broZ what archon Shard would you run I have a feeling on what you would run but I want to make sure on what I'm running is yours cuz you the goat fr fr
it can crit with ceramic dagger upgrade , +30% cc
I have only one complaint about Gara, and that is that her [1] has shorter range than her [4] (if you let the [4] expand to its full range). So if you want to absolutely max the total explosion area of her [4], you have to move forward a little (like 2-3 meters) before you smack the wall with your [1]. It's a minor complaint, but it gets _real_ annoying over time.
Ultimately though, nuke Gara is super boring. I really want to see some interesting assault trooper builds for her, to really play into her knightly theme. She's such a cool frame, but everyone just makes the easy nuke builds for her and lets her overall design go to waste.
I AM THE STORM THAT IS APPROACHING!!!!!!!!
So i assume terrify over hildryns ability becasue of the splinter storm is a defensive ability. or is it harder to get the armor strip from hildryns ability its been awhile since ive been playing.
Pillage doesn't go through walls like Terrify does. Pillage is a line of sight ability.
Hence why he went with Terrify as it hits through walls :)
So if i dont have ceramic dagger, am i supposed to build up and maintain combo manually or gara's abilities do that somehow?
use reflex guard
You gotta naramon then unfortunately. If you don't keep up your combo you'll do way less damage on SP
Gara is the perfect example to show off just how dumb the "Grineer are the hardest faction" crowd is. Yeah, Grineer are the tankiest - they're also the most susceptible to CC abilities like Mass Vitrify
Watch all the new players take this build against Corpus or Corrupted, have all the Nullifiers (and enemies that happen to be in the bubbles with them) survive and proceed to fold them into grasshoppers. This is assuming they don't try and max the explosion distance and have the ability cancelled by enemies they haven't seen yet.
Not saying Gara can't handle these enemies, but only showcasing what she can do against the faction that is basically as easy to kill as the Infested, it just takes longer, is at best, only reporting half the story.
corpus easy
grineer medium
infested hard
I dropped Augur Reach and threw in Adaptation for more survivability
Like 800+ hours in did not know I could invert ability presses like that
Terrify also works well with volt for the same reason as Gara I guess xD Volt dont really scale too well in SP though hopefully this does xD
Do Slash mods even actually affect Gara's abilities when using Ceramic Dagger? Even though Ceramic Dagger has no Slash at all in the first place?
Update: tested it and they do
That awkward moment when you can't fit the mods, but then realize you never gave her a potato....
I love gara no matter how not meta she is.
I notice that, because he wanted to lower the investment cost of this build for all the people getting Gara for free, there are no archon shards. I gave her (regular) shards for casting speed and duration, and three for strength. This let me replace augur secrets and augur message with splintered storm and streamline. With max efficiency and my rank 1 energize I don't have energy issues except occasionally at the start of the mission, so I switched to Naramon. Now I'm not sure what weapon would work best. Would it make sense - or even work - to add flat crit chance and crit damage? Would flat crit and status chance from an incarnon genesis let you crit and proc slash?
The 5 other Naramon mains and I would like to have a word…
Grineer POV: You touched me, goodbye
Okay I dont understand anything here. What do you mean Cermaic dagger can get stacks as you klill with the torid? I am so confused, thinking of just finding other ways to nuke.
The Incarnon of the Ceramic Dagger has a 2nd evolution perk called "Gun and Blade"
"On Primary Kill: +1 to initial combo, stacks up to 100x"
So do the 60 % elemetals out scale the initial combo mods available to the ceramic dager?
What would be a good shard setup for this build?
What do yo think of using a strong secondary to kill the enemies you need for the ceremic dagger combo and using the Argonak with the Amalgam Argonak Metal Auger mod to reduce armor with the dagger? Do we know if that will apply to the one and therefore the shattered 4? Will that help at all or no?
Ceramic dagger combo from incarnon only builds from primary weapon kills.
it works
@@fufiisafufi secondary builds them up aswell FOR NOW
too slow
I wonder how this would interact with Energy Channel or proton snap, and maybe arcane arachne
if we're using gara to fight corpus should we put pillage on instead?
Have an engagement, because you're awesome
Still waiting for the ceramic dagger in the night wave shop
You just made equinox thats better than equinox:)
Equinox also nukes sp reletively easily now tho she ignores over half her kit to do so😢
Does putting Buzz Kill on Ceramic Dagger give it Slash damage?
Terrify's armor strip doesn't work on acolytes tho, right?
Last time I tried it didn't at least
yes thats why u bring a weapon spefificly for acolytes
This is the FIRST time you thought the strip that isn't blocked by line of sight and doesn't take absurd str was ideal?
Just have a solution for unaffected enemies and it's an insane kills per minute boost when you (Or your team!) deal crazy dmg outside of your own line of sight too, natutally.
I'm just gonna assume you haven't used Maimquinox since Terrify was buffed, no pun intended, but it's night and day.
Gara needs more love, but she's not the meta slave of choice that most players tend to drift towards. Gods forbid you need to work up the damage lol
I nuke with the MIGHTY SEER
why buzzkill instead of say corrupt charge? doesn't s/p/i weighting not affect damage?
At 7x we start getting diminishing returns on combo mods
I've been called stupid and crazy for suggesting a similar build.
Just enjoy your game, everyone is a hater in game
Is this still good w sheild and companion changes that happened recently?
I am semi new to the game and have gara, my question is, how do you have endless amounts of energy to keep casting her abilities like this…
High efficiency/arcane energize/zen focus school
They gave away gara prime to everyone? Just came back after 4 years thanks to cross save, is she farmable?
Is regular ceramic dagger better than venka prime?
So wouldn’t Pillage be a better subsume ?
Replace Buzz Kill with North Wind for more damage, and Voltaic Strike with Corrupt Charge to bring the combo multiplier up to 8.0x.
That is less damage
Naramon is my favourite and most used focus tree. T.T
In the past, you would have to stand outside of Gara's 4 and pop it to get a boost to her 2. When did that change?
About a month ago I believe
I love high level sp circuit just the other day i was doing solo with wisp made it till enemy lvl 2000 cleared the whole map then vorr spawned and wiped the floor with me lol
Luckily, I do have Naramon leveled. I actually like it a lot more than Zenurik since it actually does something other than patch up energy problems.
So, Madurai
Unairu has entered the chat...
Honestly I feel like Madurai is lacking compared to the rest of the focus schools. Aside from eidolons that is. Naramon is great for melee and it’s 1 can let you kill sp enemies in the hundreds with your amp. Naramon is kinda a vibe. Unairu is good but there’s already so much armor stripping that it isnt necessary usually.
@@AnonymousB0sscast speed power strength and straight up operator damage , it’s use is right there , and no eidolons are irrelevant in what I’m talking about
so wht do you use if you dont have primed sure footed, as a replacement or a stand in.
If you're on lower levels you can use firewalker instead of terrify
I modified the mag build by dropping adaptation and adding umbral intensify and a single cast of crush with the augment strips all armor from enemies using just one tau forged crimson shard (may not need to be tau forged) this is before molt augmented comes into play so it's not really needed but more strength is always good
How is gonna work in the eximus stronghold of circuit steel path.
Circuit you are almost never getting access to the ceramic so it won’t do much in places where you can’t craft your build unless you use Naramon
why not use pillage instead?
Is there a reason to not use pillage instead? Is it just simply a matter of range?
Pillage doesn't work through walls. Since the nuke works through walls, it's more convenient to use terrify, which also works through walls.
@@nuqueerwarhead3564 ok cool thanks for the explanation!
@@nuqueerwarhead3564 also cus strength cost
anyone have the problem with her 2 not activating sometimes and just wasting energy?
Gara can crit and apply status
... And this is why I wouldn't trust anyone who still plays Limbo to operate heavy machinery or take of children.
All jokes aside, Gara really does just make the fedora man obsolete.
Quick pinned comment for shard suggestions plz.
Pls could you tell me he fashion it’s rlly good
I'm ngl gara is gonna stay benched bc I cba to get a stat stick for her
I wonder why rhey nerfed aoe weapons and then gave us incarnons xD what were they thinking?
it was too easy kinda like how wukong before his rework could make contagion be a tile nuke
Line of site Nerf incoming 😂
What shards do you recommend?
casting speed as usual
strength if its not a gara crit swipe build then its crit dmg
Just use a R3 overextended instead of a R5, you can then just use madurai sling strength to full strip without the need to build up molt augmented
Its barely a range difference at all
12:52
Oof let's hope this slips under the radar because DE is busy with Tennocon because they do not like things going through walls, if this doesn't get nerfed I'll eat my ceramic dagger.
There has never been a time that Mass Vitrify didn't go through walls. DE hasn't had a problem with it for nearly 6 years
@@CrashSable you could say the exact same thing about Mirage's blind until they nerfed it.
How are you casting your 4 so fast??
yellow shards
without PSF build is 0 forma
Question for anyone who could answer, would archon intensify work with embers helmith ability as it can strip armor and causes double heat price along with make her ability strengthen.
Correction archon vitality
Yes, av works on all source of heat
It's important to not that although Archon Vitality's text says it "doubles heat procs" it only actually adds an additional 1. So if the ability procs 2, it's going to proc 3 instead.
I tried it on Voruna and was very disappointed. Citrine, Hildryn and Mesa love it though.
@@Joe90h could this prove viable for a similar build used in this video? I like terrify but I think I can make fireblast become more useful to regen health and strip armor.
@@caryroberts6748 if it's a gara nuke build, I wouldn't bother with Archon Vitality unless you intend to run a health mod anyway.
Gara also doesn't really need healing, and I've found dedicating a whole mod just to healing to be a bit weak myself.