A Big Discussion on How Warframe WAS. | JOTT | Warframe
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- เผยแพร่เมื่อ 22 ส.ค. 2024
- Just a little jammin with "old" weapons
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I really miss the OLD old days, when everything was still mysterious and a creepy and dark, and Vor spoke uncaptioned grineer at you as you went to go fight him. It really gave the impression that you were in cryo for a *LONG* time, especially when you figure out that the grineer language is basically a dialect of english, like you were gone for so long that your own native language had evolved past you and there was nothing left of the world you left behind.
Oh yeah, and the throat singing.
@@Ninja_Pro made the loot containers in the puzzle rooms actually worthwhile, yeah
I am still living on the resources farmed 5 years ago with my atterax nekros.
That was a great world, but I seriously enjoy the story they've created since then, as well.
old menu/sitting screen was so sick, cheap, but it had a great vibe with the music and mystery
I miss the simplicity of old warframe, the new content is very good and all, but it felt so chill back in the day, idk how to describe it more precisely
void key survival/defence endurance runs were so chill
crazy to think how the Boltor vs Soma debates are gonna see light again with the incarnon adapters
time truly is a circle
I was in love with the soma when I first started playing, was even more excited when I got it's prime. I hope it gets a good incarnan form
hata staya
@@raeinsaria2899soma prime was the meta for a long time. I remember getting my first sons riven and just feeling like I had the strongest possible gun.
Now soma is collecting dust. But that may change soon. Warframe is interesting.
sadly this didn’t age super well because soma incarnon ended up being bad and the boltor good but not S tier
@@RathVantashata satya + xatas whisper + the passive bonuses from incarnon perks makes soma viable
I miss having a reason to do endurance runs. Keys weren't a great system but at least they gave you a reason to do 1 hour+ runs which was fun
The Circuit kinda is that, no? The reward of unlocking an uber weapon upgrade for every week for the following MONTHS is pretty good. I cant play everyday, but the amount of time in the circuit feels pretty substantial to me, and staying in it for long for those thick points past round 4 is pretty juicy
@@FlameHidden yeah but you aren't really playing endurance: you can grind through the Circuit by just playing one round and quitting and steadily reach your goal.
Distruption is the only gamemode that somewhat encourages endurance runs, Arbitrations kinda also do but it's just endo. I'm completely dumbstruck as to why the rotation mechanic they have for arbitrations hasn't already been applied to normal endless missions, or have distruption's design inspire a better way to handle reward rotations. Endurance fissures also have resource, credits and affinity boosters awarded for sticking, a good idea lost to complete randomness as to what and where the mission will be.
@@FlameHidden The SP circuit meta is to quit at the second defence mission. That's not what I would call long runs lol
I wish we somehow had a way to have both in the game [like void keys exclusively only have recent primes and then the older stuff gets put into the relic drops]. it's a pain to have to farm relics every prime access but oh well at least we have the illusion of gaming the system now
I miss Prime farming being an endurance run. Because prime items is the only content Warframe gets on a consistent basis.
Warframe had an end game with consistent updates back when pushing your frame to its limits was the best way to farm prime parts.
I miss some of that roflcopter action. Back in the day we moved around grinding our knees and sliding out asses against the floor while majestically spinning with melees in hand at several hundreds rpm.
That's how space ninjas originally spedrun their missions
ahh the good old days, swinging a sword around in circles while i burn off my knees on the hard metal floor of a corpus ship and slash infested in half
One of the reason every1 used Orthos Prime cuz of the spinningspeed lmao
i miss the old days.
- 3 hours Orokin delerict defense
- Rhino, banshee,speed nova, and vauban
- my friend still not die from cancer.
now i am just 30 years old returnee player try to fill some empty blank by playing warframe.😊
in the spirit of the update chat is keeping Brozime in a timeloop
BEGIN AGAIN.
Baruuk really highlighted a lot of issues with even considering playing Valkyr. It blows my mind that she continues to not receive any changes. It'd be nice for her to have more than one (maybe two) abilities that you'd ever even want to press.
Yeah some warframes are like just look at Loki lol
@@tannerkennedy4192 with shards I find valkyr and Loki very fun in SP.
Same situation with citrine vs trinity
May I introduce hydroid
Yeah I really hope they pump up the reworks soon.
good video. also never forget breaking glass and having the vacuum of space, lock down the ship. Leveling your weapon to 30 before you put your blue potato in. EIGHT player raids!! which were mostly CC the map.
The mystery and wonder I felt in the first 12 mastery levels, new events and the old raids. That feeling hasnt been around for a long time. I grinding for the dragon nikana and failing the rank up to get it 2 days in a row. Miss that
Yes, this, I couldn't agree more!
I started playing 3 or so years ago and the game was HUGE being almost a decade old and all (like, there's a spaceship that 4 people can crew!?) but all of that slams into a wall at some point. Now that I've done just about everything it's just doing the weekly stuff. I'm hoping they'll start adding new events that we haven't min maxed yet and can just enjoy. Circuit is feeling really fresh right now, but how long will that one small map stay fun? I'm very curious to see what happens after Duviri.
Melee needs an actual combo system and not just be about mashing E as fast as humanly possible. When melee 2.0 was being discussed they said they were aiming to be more Dynasty Warriors in their combat, and they haven't quite reached it yet - but they can, and should
They can’t even bother to make a complete stance, the heavy scythe only has three half a*sed combos same as the new dual nikana…
The best way to play melee is honestly to use a macro that mashes the E key for you, which is great until you start stacking enough attack speed that it starts bugging out your block button to think it's being held.
There's just no incentive anymore to use anything but heavy attack weapons.
Or map melee to your mouse scroll wheel
Oldframe was amazing. I still love warframe but oldframe just hit different. Loving the old weps getting love, it's nostalgic. Anyway the MIGHTY SEER needs an incarnon
You are so persistent. Lol. Give this man a Seer Prime.
@@travisslade6860 I'd love that haha
We have the MIGHTY KUVA SEER but the 27 ammo capacity is kinda ass-i-i mean very op all hail mighty seer
@@viegodalencio I'd also like more ammo. All hail the MIGHTY SEER
@@ThePopeOfAwesomeness oh MIGHTY SEER please listen to our prayers!!
Two mods I think need reworking for us Health tankers: Healing Return and Life Strike. If those were changed a bit, melee could be a lot more fun in steel path
1 hr vid with Freezer and Sarah? I'm 100% in
Ive had an idea for an exalted blade rework for excal for a long time. First off remove the energy cost of the slide blind entirely as its a waste of energy and you have to avoid slide attacks to save energy for that reason.
Second, make it so if you have exalted blade active and you cast his radial javelin, he summons some of the javelins to his side similar to Xaku grasp of lock, and they will shoot out and attack enemies with additional slash focused attacks to enemies you hit with the blades, or to enemies who get close to you, prioritizing the exalted blade attacks.
Doubt theyvwill do 1 cause that's howbit was and they changed it to cost energy... DE is notorious for not going back on changes they thought was for the better. But who knows, maybe Reb team will be different.
As for second, will still probably be inferior to fireblast.
The old days when the Boltor ruled the Earth! Or the Zoren were the best mobility tool! Or when the Tigris was top dog! Or even earlier when the Acrid was the big boss! Or when the Soma was everywhere!
It's fun to think about all the old WF weapon phases!
18:20, re: decaying combo waybound. I completely agree. I generally don't even build melees for combo since keeping the combo up is a pain in the ass if you want to use guns at all. Quick strikes or heavy attacks are just more sensible.
I would also like if each pistol hit while dual wielding with a melee weapon would at least maintain combo, if not increase or benefit from it.
One nostalgia we'll never get back was Blade and Whip quick attacks. Those swings had weight.
Atterax copter meta was the most fun I ever had on wf
I used Kogake prime as my sole melee until they removed the quick attack. It went from rapid constant punches to slow and annoying to use.
It was REALLY nice to hear Sarah's take on all things Warframe, and yes, hearing her say Archwing was bad, and Freezer guessing the conversation was on Archwing, was incredibly refreshing. As soon as she said "bonking my head" I knew in my heart of hearts where it was going.
The Dual Ichor was my most used weapon for a long time. I really hope they do make an incarnon for it.
The dual ichor is on the list for the next incarnon genesis
Here you go. It's much better now, but not as powerful as some other incarnons
The point you touched on later about warframe's story quests often leaving you feeling like 'what happened' was interesting actually. I think largely that's a good thing, because having questions and needing to think about a story and consider whether the people giving you information are reliable are very cool things that aren't present in a lot of modern video game stories. That being said, we're sorta conditioned to expect coming out of story quests with a lot of uncertainty and a lot of questions if we've been playing a while and we've done a lot of the story content. It works well because of that, I think! But since duviri can also be a new player experience, and it's ESPECIALLY abstract, I'd argue that it's actively harmful to new players' understanding of the story relative to a satisfying and interesting payoff re: Second Dream.
Biggest change for me was lightening rework on Void Tower tileset.
It changed silverish bronze blue mysterious tones to more gold pearl and regal.
holy sht MOT 1h
i remember when 1-2h MOT was a big thing
Coming back into warframe when you left around planes release and rechecked every now and then, this truly is the warframe i remember, even if i was a soma prime user
God would I kill for better spawn rates on survival missions, ESPECIALLY solo ones. The most empty missions in the entire game are infested solo survival missions. INFESTED. You know, the swarm faction that threatens you through sheer force of numbers. When I first started playing late 2015, I would play that old galleon survival mission on Mercury for hours and have an absolute blast, every time I got a new weapon in the early MR levels I would rank it up and try it out on that mission. And I could actually DO it by myself until the enemies got too high level, idk if it was just spawn rate changes or of it was changes to life support, but man do I miss just being able to do that.
How it was? Loki was my starter. All we ran was xini saturn.
Edit: oh and frost prime t4d was all i friggan ran
Remember getting the lens and shooting a frost bubble before i realized what frost bubbles do
Love getting so much Zime right now
And just a couple of days later, the Overwatch team announced that they've canceled the story mode they promised so they can just make the story fit into the gameplay loop they originally made back in OW1. Turns out they couldn't handle a more 'story-focused' development cycle. The timing of that particular convo was pretty impeccable.
Oh Warframe my beloved, I miss how you used to be.
Really great points in this vid, but yea i think if they un-nerfed blood rush and some of the other melee mods to be like they were, it would bring melee to the level that guns etc. are at.
Yes especially meme strike. I miss my spin to win zaw
I miss the old days of doing raids in this game. Go in, push button, grab cube, run away.
These are my favorite type of videos! Just a couple of hours of big chilling and discussions
As someones that started playing in 2013, this game changed a lot. I tried playing again last week (june/2023), returning for the first time since 2019 (and at that time was already a try to return after having logged in 2017 only to adjust my clan's motd as a memorial to a dead clan member). Too many changes, too much to learn and adjust. I gave up.
Duviri is the best intregration of an "island' expansion to the base game. Because sure you can just jump in, level Duviri and get the Incarnon things as you go, but the fact that the weapons you acquire can be leveled inside Duviri and it cuts the entire leveling procress by allowing you to use a basic build to see how the weapon performs is awesome. I'm already way past the point where I need a place to level and I do enjoy making builds, but for new players that is HUGE. Duviri synergizes well with the rest of the game and that can't be said for most of the island expansions.
No one is crafting a bunch of weapons and hoping to get the right RNG to get them in a duviri run instead of just bringing them to ESO and being done in 5 minutes lol
@@maskettaman1488 Yeah of course, if you're already mid to late game it's much better to do that. But from experience, a lot of times I'm just not in the mood to go to ESO for the 1 millioneth time so if a weapon I want to level happens to appear in Duviri during the weekly farm, it's a pretty good deal.
I miss the old old days of warframe when everything was a corridor or mission based and omg the trials /raids!!
Bro endurance runs gave you a reason to get/be STRONG now you just get strong to be strong but you really don’t need that much power to do a lot of the stuff now. They’ve definitely improved the system statistically but it’s less fun maybe they gotta rework it again and they can prob find the spice
Still my most used frame and primary because of the crazy number of hours I played back then. The good old days.
I remember the old day when soma was the bread and butter of everyone and ember was a cancer to early level mission for noobs and mot survival was basically the end game (still wish there was a permanent void fissure missions)
1 month later and the timer is still at 3 days btw
I hunted for the Exploiter ephemeras, got the arguably worst one and gave up after that. I farmed the Exploiter orb so much i dont ever need to farm toroid for standing ever again.
Edit: I wish Brozime did more videos like this. An hour long video talking about the state of Warframe. You have the discussion of melee in this video, and then we got Kullervo who gives Wrathful Advance for the helminth (which is absolutely busted on Baruuk) and then there is Tennokai.
well, the could add the Close Contagion duviri decree as a mod for melee, that'd at least get some people to use melees other than the Glaive P/Xoris, and you know, revert Condition Overload to its original state, since guns got THAT instead.
Flash forward to now and watch the dual ichor decimate more than ever
Aand be nerfed back down
BEGIN AGAIN!
This is why I dislike power creep a little. Sure, we are stronger than ever, but a lot of stuff that used to work just doesn't anymore.
If you are at low level, anything works well and you can truly play how you want. I'm still excited to see where Warframe is headed though.
I think the waybounds should be one affecting warframes and one affecting operator
i feel like a lot of melees issues would be fixed if they just improved the stances, or simply reverted the stance nerfs (and/or the multiplier change)
I got Vietnam flashbacks when you said the "saryn prime chassis"
Always love long form content from one of my fav TH-camrs (:
Did not realize t4 void was 4x damage, i knew there was A damage buff since one of my earliest memories of WF was having my nekros promptly mistifyed by a corrupted crewman upon loading aten, but didnt realize it was that high.
I remember doing hour long runs of void survival with Nekros to try to get Berserker Fury. I had just gotten the Furax Wraith from POE, and I really wanted a speedy uppercut build with the Gaia’s Tragedy stance.
But my RNG was bad, and between when I got the FuraxW and the mod, they had added the lift status, so now my first uppercut lifted the enemy, and my second knocked them out of reach of my third and fourth uppercuts.
And then it was just a couple weeks before berserker fury itself was nerfed. I was devastated enough that I put the Furax away for years. I never got to experience the combo I wanted at its best, and I never will.
Then Furax incarnon came out, and I was excited to try it again… only to be reminded how much melee has fallen now. Blood Rush, Condition Overload, stances, combos for light attacks, that thing you could do where some combos could link straight into finishers. All gone, now it’s just throwing grenlaives.
This video really brought out some memories in me.
I had the Steel Path unlocked on day 1 that it was released and I only got into it relatively recently because I didn't like the limited choice of arsenal, "else I'm condemned to wacking the faff enemies for half an hour to kill them".
Duviri exposed me to steel path as it is now, since I found out the drifter combat is just the right amount more punishing, the boss fight is different and more fun, and if I'm uncertain of my ability to clear the warframe sections I can just fly around and find some side activities to partake in and rack up decrees. That had me finally seriously consider what mods I'm throwing on my frames, I accumulated a dragon's hoard of forma and umbra forma I was too disengaged to find a use for them and spent them liberally to make stuff I wanted to make work work and now I'm at least clearing the non-boss, non-defense missions with my Frost and looking up to gathering archon shards so I can finally use Frost for ALL steel path content.
My gal’s EXACTLY the same way about Duviri. First time she’s *connected* with Warframe
I first played Warframe when the gorgon wraith first came out.
BEGIN, AGAIN!
The real thing I miss was the ANCIENT modding system they had originally. I thought it was a great way to choose how to build a weapon and have it be unique. Of course the card system is good, but the old node system of having to level up and unlock each node like classic Dead Space was truly unique and I wish that all weapons could get a "mastery" path like that again. Some could argue that's what the Incarnon stuff does, but it is drastically different to that and Incarnon selections are not nearly as unique.
Just checking the comments for any clowns who want to keep the myth alive that the old relic system with void keys was superior. I see you and Im coming for you
They're all Frost mains
Sentients were wasted entirely, moreso than raids and third orb spider,
I miss the old blast status effect that CCd enimes by knocking them down.
Absolutely agree with the melee discussion here
I can attest, I prescribe to the Church of Brozime when it comes to builds. I've watched many other WF content creators and build makers, and yours just make the most sense to me. And whenever someone needs build recommends, I immediately link them your content. 1000/10, great jorb!
For me old days were the middle old days for yall, soon after PoE came out. My free Frost Prime (at MR0 via the twitch promo), Astilla, Akstiletto Prime, and Broken War. It was fun, but i enjoy the even faster clear speeds nowadays.
Good old times. The music in Void is so nostalgic. So many hours spent at "hard content". Back then teamplay had more value imo. Trinity providing health and energy, Rhino fighting on the first line, Ash swooping enemies with his 4th, Frost must have on any def, mb or excavation and the others. Now you can have all of that on 1 WF and i understand the necessity of progress/change of playstyle, but i do miss those times. Guess i'm gonna farm some Argon, check every hidden place on the map and enjoy the calming tune :)
I quit Warframe a bit after railjack because I wasn't happy with the game's direction. I didn't feel like the game was going in a direction I liked. DE once asked us what direction the game should go in, and the majority of people said dynasty warriors. I was never in that camp. Warframes core design was good though so I kept playing and had my form of fun.
After coming back for Duviri, I now feel like I'm playing 2016 and prior Warframe, or what that game wished it could be. Eximus and the new dax enemies are *perfect*. They're weighty, they alter the battlefield just by existing, and they make you make choices. Hitscan enemies are at an all time low. Shield gating made squishy frames 100% viable. Bleed procs no longer shred you through defenses. For the first time in years we're actually using new mods and builds are changing. It's all new again, and it's all the same old goodness.
Make follow through like a damage multiplier so a weapon with 1 follow through does a lot of single target damage but a weapon with like 3 follow through does more damage the closer you get to hitting 3 or more enemies
The gameplay hasn't *really* changed much.
Except for Damage Attenuation being the worst designed mechanic in any game ever. It was annoying enough several of my closest friends quit and haven't come back.
What I lament is the change in the atmosphere and story telling.
The music and visuals and sound affects are S-tier.
The current story, voice-acting, and dialogue is F-tier. Far worse than before.
Changed the entire game from somber and mysterious to a chosen-one centric, bright lights, low-quality Marvel movie.
When the game made me go to mot to progress the story I thought it was weird that I needed to switch over to rhino in order to not die. 4x damage multiplier makes sense.
Real back in the day shit. Loki was my starter. I do not miss the stamina system or revives for plat though.
I think night wave should have seasonal mods that undo the things nerfs did. Have a season that focuses on melee, warframe abilities, companions, primaries.
Players that didn't get to experience the broken melee meta or Saryn's spores will still get to indulge in that absolutely broken power fantasy.
6:18 that’s exactly why I didn’t want the melee mod nerfs when guns got buffed
A good chunk of this discussion is really just "warframe needs better tutorials" and im here for it
On the talk about reverting nerfs on melee @22:00
They should also allow Gladiator mods on Helios a thing again... As they probably will never buff maiming strike to the flat crit they where before.. also create a whip stance take make it less akward to use..
Love these kind of videos!
so 2 things, 1 loaner builds kinda do exist in the form of recommended mods and they can just be updated with duviri mods. 2 carrier died? thats a mood if only there was a singular pet that doesnt die and anyone who's anyone uses no matter what mission they go to 24/7. but that would kill every other companion in the game so im glad we live in simple times with rhino.
I miss the God teir Loki days, the game was super zen in those days haven't been back in a few years now lol
honestly i really like the meele system, s really fun to just storm through enemys with me ack n brunt like a storm of unbridled violence
That ceramic dagger work on xudo exalted weapons I don't think it's suppose to big nerf coming soon
I would love if i could have the amount of enemies from Steel Path with the level of normal star chart.
steel path is 4 YEARS OLD!!!!! when did the Warmind DLC launch for D2 again? i need to do some math
29:00 I´ve been playing of and on for some years now, 300+ in mission hours and 800+ total hours (with MANY hours of research on top of that) and I´m still not at steel path. Why? Because there´s SO MUCH TO DO, something that I almost NEVER hear ANYONE talking about when they´re talking about getting to some of the things in the game.
Add on to that for people like me who are playing solo and don´t have anyone around me to talk warframe to and there´s SO MUCH about the game that I just don´t know, I mean for crying out loud, I forget if I was watching one of your videos or peeking in to your stream, but I saw you select a stack of things at once without getting the select amount screen just the other day! And don´t know if this was always there, if so might have done it and forgot, but I also just recently, in the upgrade menu, accidentally hovered over the active element of one of my weapons and had a info pop up roughly explaining what that element was good against and what it did.
Or like the time they introduced the kuva liches, with 0 safe guards of any kind, and I ended up with a lich stronger than they can get now, aka I coulden´t touch it and it´d one shot me, and it taking over like half my star chart, that was fun. Needless to say I stopped playing for some time after that.
Or how I´ve only known about Baro Kiter for my last 100-200 total hours.
Sry I´m ranting, but yea, playing this game solo (which from what I understand is what most people do?) is a ton of fun but also ROUGH! I´ve watched a TON of guides and spent a lot of time on the wiki but even so there´s SO MUCH THAT`S NEVER TALKED ABOUT BRO!
Edit, continued watching the video and I´m DEFINETLY not a casual player, again as I said earlier, there´s TOO MUCH too do. Also, is there´s a good reason to get too steel path? Again as I said earlier, there´s no reliable way of getting info and even WITH all of the guides I´ve watched people just don´t talk about good reasons you should focus on doing something or getting somewhere in the game. I feel like there´s a ton of info and talk that us solo players just never have a chance to hear.
I want them to release steel path analytics. I started last December and got to steel path in about a month or less
i miss warframe before rivens
Ahh shit! I remember the days of the main farm being living in the void farming your balls off...
This is literally the case for me, 900+ hours on steam alone and I played when it had its own launcher back in the day. I legit only unlocked steel path a few weeks ago so i could play with the incarnon stuff since they looked like fun. But before coming back it had been at least a year since I played.
So i have kind of a Problem. I just cant play steel path, i think im sort of good equipped has an one some tipps?
Line of sight is a consistant problem in warframe and has almost always been nerfed because when it isn't there people afk with it.
I think for the classic Rhino/Boltor Prime era the (vaykor) marelok is more iconic than the Lex Prime, atleast for the 2014-ish era. 2015/16 I'd think of the Synoid Gammacor.
Duviri would have saved us mad money and less grinding in 2015 we needed that back then 😂😂😂😂
looking forward to ogris and torrid incarnons
Just here to mention your audio is still extremely, EXTREMELY low. I watch all the videos at 18% volume and even that is sometimes a bit much, yours I have to raise to 50 to be ACCEPTABLE. Any chance at raising voice volume?
It's fine to talk about how Duviri removes barriers. Great stuff. But at the same time, Warframe is a build game as much as it's a grind game. It's good that people who might not be into the builds enjoy it, but at the same time, honestly, I don't find whether they enjoy it or not an important thing to measure. It isn't for them. It's like trying to make Diablo appealing to someone who has only ever played Football Manager or something. You shouldn't even try.
I feel games that focus purely on the story are nice, if the gameplay is good otherwise it should just be made into a movie or a book. Games are an interactive medium, if you can tie your story and gameplay together well then you've done something traditional storytelling can't and that's where "story first" games excel. That said, if I'm playing a game and the gameplay is lackluster in favor of the story then it just isn't entertaining enough for me to play it myself. Sometimes a game with good enough gameplay doesn't even need a story, but I always prefer it if a good one exists.
Id like too note that even if it isn't the funnest thing ever I will tolerate it if it used gameplay as a way too tell the story in neat ways (ie spec ops the line)
Pretty much all new quests suck in Warframe. They just stop you from playing the multiplayer game to make you play a terrible single-player story for way too long which we only tolerate because we want to be allowed to play the new multiplayer stuff.
Early quests were kept vague enough that the story could be viewed as our account being *A* Tenno, now we have to be THE ONLY Tenno in a galaxy that just has other Tenno showing up in our missions despite the fact that they don't exist as far as the story is concerned.
If they're that proud of their story, they should just release them as optional, skippable cutscenes so we can just get straight to the new game modes if we choose or watch their story when we care enough.
Just like the simulations..
Nice to see the 3 days...
yessssssssssssssssssssss!!!! CHEERS! hahahahahahhaha mannnnnnnnnn im SO SAD I MISSED BOLTOR INCARNON the frist time but im finally done with everytying and ready to grind CAUSE I GREW UP ON THIS THROW BACK SHIT HAHAHAHA RHINO PRIME AND BOLTOR PRIME BUNDLE BABY! god i cant wait ot have that back. i might use nexha or hyldryn these days bnut i LOVE being able ot jump into rhino and feel at home CHEERS
This is just how I play warframe though
I got a riven on my dual ichor. I take em everywhere
I hated those boltor rhino randoms in towers who would never revive...
I was one of those boltor rhino randoms. It's because you are weak...
I'm a new player so my question is, every week i unlock 1 frame what is cool but do i have enough slots or i have to buy more slots ??
You will have to buy more. If you don't want to spend real money, you can sell prime parts from void relics.
Edit: Sell them to players in the trade chat. Don't sell them for credits
You must buy more slots to expand your arsenal. Nightwave has had about 2 Warframe slots that are given out for free each season, so relying on that isn't recommended because it will take a long time. What you could do if you're short on cash or platinum is get the Helminth adapter from Son as you progress through Deimos. That way you can claim a Frame and if you don't like it dump it into the Helminth. That destroys the Frame but frees up a slot. It also lets you put a pre-selected ability from the Frames you shove into it onto a different one. Trading is also an option to get more platinum without spending cash. Good luck Tenno!
You could try selling things in bulk, 6 for 10, 6 for 12.
I got a 190% multishot, 345% damage and -50% zoom riven for my lex prime.
Does anyone knows how much would that riven cost?
There's no set price for rivens because they are all unique and they cost as much as people are willing to pay. Put a price out there that you think is fair, and if it doesn't work after some time and you don't want to wait for someone to finally accept it, reduce it a little bit.
Oh and check out for how much similar mods have been sold in trading websites so you can have an estimation. Although right now they are more expensive than what has been sold until now
Easy way to buff melee is giving it multi-hit
I did a little (tabletop) game design / testing, and I would say I'm in the 'gameplay first' school. I still had the question "What's my motivation?" when playtesting a new design. We wanted people to be running all over the board, but they didn't initially have a REASON to run all over the place, so we added features that incentivized that behavior and the gameplay style naturally followed.