ZBrush - Behemoth Timelapse [Narrated, Breakdown & Source file]

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 42

  • @BTHardSurfaceConcept
    @BTHardSurfaceConcept  2 ปีที่แล้ว +3

    Hey guys! Thanks for your continued support on this, let me know what you want to see for future vids! 😀
    Definitely take a look at the Sentinel Timelapse as well as both these timelapses tackle things in different ways!
    Here are also the timestamps--
    0:00 - Prologue
    1:19 - Timelapse Start
    2:37 - Project & ZBrush close holes trick
    4:37 - Timelapse
    6:48 - Reference Talk
    7:52 - Timelapse
    11:42 - Kitbash Talk
    12:58 - Timelapse
    21:40 - My Workflow Talk
    23:49 - Timelapse
    29:11 - Project Overview Talk
    31:00 - Timelapse
    37:24 - Polypaint Talk
    38:32 - Timelapse
    44:45 - Design & Personal Talk
    47:14 - Timelapse
    1:17:10 - Keyshot & Resources Talk
    1:18:36 - Timelapse
    1:21:53 - Photoshop File Breakdown
    1:29:45 - Outro

  • @semma_98
    @semma_98 9 หลายเดือนก่อน +2

    sooooo gooooood🔥

  • @makitakitukutuku586
    @makitakitukutuku586 2 ปีที่แล้ว +2

    This is like the beeest content on YT. After Claina ofc but i love him equally.

  • @Shige2213
    @Shige2213 ปีที่แล้ว +3

    this is my fav part when doing hardsurface, searching for aesthetic design just by exploring, the nightmare is cleaning it up afterwards with masking and zremesher, so time consuming

  • @d31izzle
    @d31izzle 2 ปีที่แล้ว +2

    legend

  • @WarriorOfModernDeath
    @WarriorOfModernDeath 2 ปีที่แล้ว +2

    Damn this shit's lit

  • @ArthurAsPedras
    @ArthurAsPedras 2 หลายเดือนก่อน +1

    Incredible work!

  • @hovorov251
    @hovorov251 2 ปีที่แล้ว +2

    lets goo BREKII!

  • @laurentcoiffier4891
    @laurentcoiffier4891 2 ปีที่แล้ว +2

    Hello ! Thank you !!

  • @timurg9460
    @timurg9460 2 ปีที่แล้ว +2

    Thank you BT!

  • @OST1350
    @OST1350 2 ปีที่แล้ว +1

    I am impressed that you sculpted this in 5 hours. The amount of detail and skill it takes to create something mechanical, I would expect it to take much longer. But you seem to have mastered it and it's so cool!
    It is from time to time when TH-cam recommends me gold like this.

  • @TriGon_Art
    @TriGon_Art 2 ปีที่แล้ว +3

    very cool stuff!

  • @Silver-xf7it
    @Silver-xf7it 2 ปีที่แล้ว +2

    Amazing video. You put tons of effort and you need more views.

  • @MRSANDR98
    @MRSANDR98 2 ปีที่แล้ว +3

    Amazing 😍

  • @knucklesbyname
    @knucklesbyname ปีที่แล้ว +1

    Your style is amazing. Thanks so much for the timelapse and the ui. Love the 3 robots btw. Thank you so much, man11

  • @Gr33nDeman
    @Gr33nDeman 2 ปีที่แล้ว +2

    Thanks for sharing your process!

  • @princezhu8711
    @princezhu8711 2 ปีที่แล้ว +1

    pure gold right here!

  • @matsy7450
    @matsy7450 2 ปีที่แล้ว +2

    Amazing!👍

  • @WarriorOfModernDeath
    @WarriorOfModernDeath 2 ปีที่แล้ว +1

    Reminds me of the beefed up version of HK-47 from Kotor.

  • @sturm3d
    @sturm3d 2 ปีที่แล้ว +2

    Hi, I am impressed by the efficiency of your approach and also by your powerful kitbash imm brushes. I see BRACES, CABLES, CONNECT, DETAILS, MESH, SCREWS and so on. Are these custom made pieces, which you accumulated and set up over time or are they available somewhere?

    • @sturm3d
      @sturm3d 2 ปีที่แล้ว +1

      nevermind, the sentinal timelapse kind of answered it.

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +1

      @@sturm3d Oh hey no worries man, the kitbash stuff is originally from Nikita M., Oleg Ushenok and Jonas Ronnegard! Then I just combined them into custom IMMs so I can use them in a quicker way

    • @sturm3d
      @sturm3d 2 ปีที่แล้ว +2

      @@BTHardSurfaceConcept thanks for clarification. by coincidence those are exactly the two I got my kitbash piece arsenal from, just recently. Most of Ushenok's pieces however needed to be imported as objs and then converted to imm brushes. kind of tedious but now I feel I am all set up. hopefully I am gonna find ways to efficiently reduce them somehow like you did.. thanks again for spending the time teaching us.

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +1

      Yeah it's a bit tedious to set up and will take a few hours to go through 'em and create the IMMs but it's a worthy time saver! You're welcome, happy they helped! 🍻

    • @sturm3d
      @sturm3d 2 ปีที่แล้ว +2

      @@BTHardSurfaceConcept another thing I observed is your constant use of snake hook to slide things along a surface. I would have never thought of doing it like this. I tried it your way and found it to work better than the Move or Slide Brush - in cases I want to slightly reposition specific details without destroying the shape underneath. For example to re-align a corner of a panel line, which is placed on a curved surface. However I found the snake hook's brush size ideally needs to be quite large and "Accu Curve" needs to be turned on in order to accomplish this. I am not sure, if you mentioned it in your videos (you probably did). Anyways, I haven't seen this approach before in any other tutorial. Good stuff! Sorry for all the text, I hope my description is understandable. I will keep following.

  • @TheGreydient
    @TheGreydient ปีที่แล้ว +1

    Hi Breki loving your tutorials! Wanted to ask about your rendering settings and the hdris you use, they are dope! Can you tell me about it?

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  ปีที่แล้ว

      Yow! I have been using the default HDRIs in Keyshot and setting them to 50% brightness and then adding my own lights to the scene for the renders! I have created my own materials from a set of tutorials by Esben Oxholm and then been using post effects like bloom and chromatic aberration within Keyshot! Photoshop is really where the real magic happens as I really treat an image from Keyshot as a raw render that has to be touched up a lot in Photoshop. Hope this helps!

  • @krishnanshukunal855
    @krishnanshukunal855 2 ปีที่แล้ว +1

    Thats very impressive but where can i get your kitbash models

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +1

      My kitbash brushes are just something that I have bought from other creators and made an insert brush out of 'em to make it simple and quicker for me when I am concepting.

    • @krishnanshukunal855
      @krishnanshukunal855 2 ปีที่แล้ว +2

      Can i get a link for any one of good kitbash

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +1

      @@krishnanshukunal855 I buy them from Nikita M., Oleg Ushenok and Jonas Ronnegard! Go check 'em out!

  • @sebastianfdelrio
    @sebastianfdelrio 2 ปีที่แล้ว +1

    great job! one question, You send the high poly file to keyshot?

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +2

      Yessir, I use the ZBrush to Keyshot bridge to simply send the highpoly over! I usually decimate the highpoly subtools a little bit before I send it over to Keyshot. 😃

  • @bwli
    @bwli ปีที่แล้ว

    Hello brother, do you use a pen or a mouse when making hard surfaces? If you use a pressure sensitive pen, do you turn on the pressure sensitivity?

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  ปีที่แล้ว

      I use a Wacom Intuos Pro! With pressure sensitivity on!

    • @bwli
      @bwli ปีที่แล้ว +1

      @@BTHardSurfaceConcept Thank you for your answer
      Tutorials have helped me a lot😀

  • @DevGods
    @DevGods 2 ปีที่แล้ว +1

    Jeez. What studio do you work at?

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +3

      None! Currently am not working in the industry

    • @DevGods
      @DevGods 2 ปีที่แล้ว +1

      @@BTHardSurfaceConcept wow. That’s hard to believe. Are you freelancing or is this a hobby?

    • @BTHardSurfaceConcept
      @BTHardSurfaceConcept  2 ปีที่แล้ว +3

      Haha, I don't know man! Just gonna keep at it until I hopefully get a job in the industry! :D