For me that isn't in the top 20 bad game designs in POE2. I'll take a 10 second lever pull over 20 seconds of walking with no monsters to hit a dead end and turn around for another 20 seconds of walking with no monsters EVERY DAY.
Fire Wall is to Ignite the fireballs. Ice Wall if for blocking projectiles, positioning, and Damage..When you cast the hammer your very vulnerable and if you hit any other action it will cancel the hammer...I kept canceling the hammer so I started casting Ice wall in front of me then casting hammer and I pulled off the hammer more frequently.
The lever pull in Augury is the worst enemy in the game.
For me that isn't in the top 20 bad game designs in POE2. I'll take a 10 second lever pull over 20 seconds of walking with no monsters to hit a dead end and turn around for another 20 seconds of walking with no monsters EVERY DAY.
@ Yea dude I hear ya, I respect your outlook and appreciate your unbiased commentary.
Are the walls to make sure things stay in the hammer drop area?
Fire Wall is to Ignite the fireballs.
Ice Wall if for blocking projectiles, positioning, and Damage..When you cast the hammer your very vulnerable and if you hit any other action it will cancel the hammer...I kept canceling the hammer so I started casting Ice wall in front of me then casting hammer and I pulled off the hammer more frequently.
What a trash 😅