Yes, but this timer would become most detrimental if Mario takes too much hits and reaches low HP because suddenly it starts counting down your last digits of HP, especially combined with a no items challenge (because, honestly the game is just a little too easy). Also, don't forget you can only flip as Mario, who defeats bosses significantly slower than Bowser and even Luigi.
Its actually part or her lore! It is said by the bartender in Flopside that rumours has it that she was a failed pixel or a witch's ruined spell. I think it's a combination of both, that a witch used the remains of the pixel to create her.
Lmao, you picked up O'Chunks and tookhim to Brazil. Imagine being a bystander and watching a short fat italian dude grab a buff scottish dude and then seemingly vanish.
With some fine tuning, this game could have benefitted from being fully 3D and more of an action RPG than a platformer tbh Something like the Shadoo and Bonechill fights in 3D looks so sick!
About that. When I originally tried brobot my level wasn't high enough to do damage without the red candy. I would end up dying to 3D damage since it's impossible to move up or down in 3D and it was highly unlikely to spawn at the right elevation. I leveled up to the minimum amount I could do damage without the candy, so that's why it was so close (also because I suck and got hit a lot)
@@finnanima2413 it's impossible. The D pad on the Wii remote only has 4 directions. Up, down, left right. When you're in 3D up and down move you forward and backward, there are no other buttons for going up
This game is soooooo easy man, the 3d meter has zero fear and anxiety. The punish for the depletion is... 1hp, and it refills everytime mario changes their hp, with regen or damage.
Watching this makes me wish that nintendo spent more time fine tuning the 3d mechanic for the boss fights or even some more of the level areas. They kind of limited themselves with having only mario being able to flip and it can also feel quite awkward to control in 3d on a wii remote dpad. I enjoy SPM but i think if they spent more time working on the 3d, it could have been a much better game.
you wana put your experience into hp A LOT if youre gona fight them in 3d mode, the most annoying mechanic is made more anoying with a TIMER, so be fast
No 7-2 Bowser fight :( I mean I know it's the same fight basically but still. I would have loved to see Bowser swing his arms in a different perspective
Most of the puzzles involve flipping into 3D and most enemies are only in 2D. These presumably are the two main reasons to not make you be in 3D all the time
Kind of agree with this. When playing it years ago I always thought that at least peach and luigi should be able to flip. They could have made some interesting areas by doing that. Unfortunately, they made it so that flip was Mario's unique talent so giving it to everyone else would have made him useless. Looking back though I don't think nintendo did enough with the 3D mechanic. Maybe if the game came out a few years later it would have been more refined.
@@bend7726 Simple Make the Hammer mario speciality ; like the dopleganger Shadoo shows it. And make the hammer pixel a charged attack so they could destroy big obstacles.
Super Paper Mario is the only Paper Mario with unique mechanics that make the game worth playing. Later games only have minor combat gimmicks, and still follow the same grindy combat loop. Super Paper Mario is better than the rest in almost every other aspect as well: story, music, characters, locations, and optional content. People just tend to ignore flaws in older games while pointing them out in games like this.
@kumaranrvn5716 you are so incredibly wrong 🤣 you really just said since you can prese the a button to switch perspectives it's the only game worth playing lmao you don't know what good is little buddy
@@imoldgregg8 The action RPG style gameplay along with a perspective mechanic definitely makes this game stand out. Flipping can be used for dodging enemies, exploring the areas, and solving puzzles. There’s nothing original about the first two Paper Mario games aside from the RNG stage gimmick in Thousand Year Door, which is underutilized and only affects battles. You people think the combat is good because you have never played an RPG before.
@@kumaranrvn5716I know it's subjective, but no. The music isn't better here. I'd say Super has actually the weakest soundtrack of all the PM games. Now, all PM games have their bangers, this one included, but, I feel like the bangers from this game aren't as banging as the ones from the other games and the lesser soundtracks from this game are also worse than the worse ones from the other games. Let's give 2 examples. 1-1 has a good song, but I wouldn't listen to it as much as, say Goomba Road from 64 or Blue Skies, White Clouds from Sticker Star. Now, let's take River Twigz Bed, my least favorite song from the game. I'd say it's far worse than some song from Chapter 3 in 64 and the Black Paint song from Color Splash. Is the story the best here? Yes, for sure. I can't deny that. Are the characters better? Depends on what game you're comparing them to. The most annoying character in this game is probably Lubvi and I'd say she's just as annoying as someone like Beldam from TTYD, Kammy Koopa from 64, Kersti from Sticker Star and Kamek in Sticker Star and Color Splash. If you compare it to Sticker Star, sure, the game has better characters, since Sticker Star has 2 annoying characters instead of 1. But every other game, it will just break even. Is the gameplay better? Well, people often complain about the bosses being too easy, and while the bosses in Sticker Star and Color Splash get more hate, people don't hate on the bosses from 64 and TTYD, maybe except Doopliss. Most PM games have their fair share of bad area design, including this one, so, I won't argue with that. That's all I want to say.
"the strats I used for 7-2 bowser and wracktail are exactly the same as their counterparts, I feel that showing them would be redundant" 作戦は3-1のクッパと同じだからdeeeenisさんが含めませんでした
technically you voluntarily unflipped during the Count Bleck battle. Also u voluntarily unflipped when fighting shadow Bowser and shadow Peach and shadow Mario. So its all boss battles in SPM except 2.
I swear the meter running out is the most anxiety inducing thing.
That's the thing that makes this challenge awesome. You're essentially on a timer to beat the boss
@@penpenguin4767..a VERY long one, since it refreshes every time you take damage and you only take 1 damage when it hits 0
Yes, but this timer would become most detrimental if Mario takes too much hits and reaches low HP because suddenly it starts counting down your last digits of HP, especially combined with a no items challenge (because, honestly the game is just a little too easy).
Also, don't forget you can only flip as Mario, who defeats bosses significantly slower than Bowser and even Luigi.
Not really if you have a good amount of HP
@@Super_star_remix I mean just the sound of it running out, induces anxiety. Like holding your breath.
I always fought Mimi as Peach because we're in the lady's restroom.
Respect
I did the same thing lol
@@nugget3419 Me too XP
Mimi is also just way easier to fight with Peach because Peach can block all of Mimi's attacks.
17:57 This feels different because I never see anyone flip into 3D on this boss.
Ik
Nice video! Bonechill actually seems like a pretty fun boss when you can’t just stunlock him with Luigi.
I never even used Luigi to beat him period.
Still perfect
O'Chunks about to lose and decides to dance...
3:38 Whoa! You could never see those gears inside Mimi's head in 2D.😮⚙
Always mildly uncanny that Mimi has gears in her
Mildly WHAT....
@@reginangel_officialuncanny... its a pretty common word
@@reginangel_officialDununun DUN dununun DUN
Its actually part or her lore! It is said by the bartender in Flopside that rumours has it that she was a failed pixel or a witch's ruined spell. I think it's a combination of both, that a witch used the remains of the pixel to create her.
Taking your opponent to an unfathomable plane of existence, classic.
The complete humiliation of Count Bleck
O’ Chunks victory dance🤣🤣🤣🤣🤣🤣
As a kid I remember seeing him twerking lol😳
@@BurgeeGH me too
I ACCIDENTALLY PUT THE 😊 EMOJI GOD DAMN IT
THANK YOU-
Everyone I find just fights in 2D, so this is really cool
"You thought I was gonna be 2D just because I look 2D? Welcome to Super Paper Mario, bish"
Lmao, you picked up O'Chunks and tookhim to Brazil. Imagine being a bystander and watching a short fat italian dude grab a buff scottish dude and then seemingly vanish.
O' chunks deserves his own AAA spin off
i didn’t know they actually considered someone doing this for every boss and was expecting a graphical error at some point, thats neat
With some fine tuning, this game could have benefitted from being fully 3D and more of an action RPG than a platformer tbh
Something like the Shadoo and Bonechill fights in 3D looks so sick!
I like switching back and forth, they should've handled it differently and forced you into 3D in more occasions, especially bossfights
It's a shame that the SPM community is so small... Still it's been an amazing work, keep it up ❤❤❤
SPM was actually the best selling Paper Mario game
@@hist150project5most of those guys are casuals tho
@@hist150project5but ttyd is the most cherished
I’M PLANNING TO GET IT FOR CHRISTMAS ITS MY FAV MARIO GAME EVEN KNOW THAT I HAVEN’T PLAYED IT YET
@@Karolinaince THAT'S GREAT I KNOW YOU WILL LOVE IT 🥳🥳🥳
If Paper Mario have boss replays like any other Mario game, you have to restart the whole thing again.
Respect to you man, looks like you had your work cut out for you here. Must’ve taken a lot of trial and error to accomplish this. 👍
It’s crazy that chapter 3 has 4 boss fights
9:26 Francis in 3D is so cursed.😅
if you fight them in 3D it means that YOU NEED TO FIGHT THEM ALL AS MARIO AND ITS A PAIN
Underchomp is the only boss that cant be fought in 3D due to it being RPG based
A new perspective of boss fights!
Oh and btw, why does Mimi have mechanical innards in her spider fight?
That's part of the mystery of her character. Is she a failed Pixl ? The product of a shapeshifting potion ? Something else ?
@@Nonalhomophobie I forgot that she’s a robot!
@@Nonalhomophobie Maybe it could have been a mistake made by the ancients. Like Wracktail, Mimi could be a prototype of a Pixl that has gone wrong.
They should bring this game back.
That brobot fight was so close!
About that. When I originally tried brobot my level wasn't high enough to do damage without the red candy. I would end up dying to 3D damage since it's impossible to move up or down in 3D and it was highly unlikely to spawn at the right elevation.
I leveled up to the minimum amount I could do damage without the candy, so that's why it was so close (also because I suck and got hit a lot)
Fr
@@deeeenisttv But getting sucked in corrected your elevation right? what about letting it happen to get a more favorable position?
@@deeeenisttvI was wondering why you wouldn’t move up and down during the space fight
@@finnanima2413 it's impossible. The D pad on the Wii remote only has 4 directions. Up, down, left right. When you're in 3D up and down move you forward and backward, there are no other buttons for going up
Alternate title: Playing boss battles with just mario
okay that last fight with dark mario was nerve-racking. I'm guessing you had no items on hand with you or else you would've used them!!
I wanna know how Mr. L was able to go into 3D.
Mario grabbed him and he went to 3D while holding Mr.L
I don't think I could've beaten those bosses in 3D.
Helpful tip: if you have Mario's card then you can stay in 3D without taking damage
Really? I didn't know that!
This is other level of difficulty
This game is soooooo easy man, the 3d meter has zero fear and anxiety. The punish for the depletion is... 1hp, and it refills everytime mario changes their hp, with regen or damage.
3D brobot looks so cursed
0:40 ...okay. I was expecting something different from that.
i thought he was gonna fly away
4:53 You are very smart
Hey, at least you actually get to hear the entirety of the boss themes this way!
Bleck was hilarious
Watching this makes me wish that nintendo spent more time fine tuning the 3d mechanic for the boss fights or even some more of the level areas. They kind of limited themselves with having only mario being able to flip and it can also feel quite awkward to control in 3d on a wii remote dpad.
I enjoy SPM but i think if they spent more time working on the 3d, it could have been a much better game.
this challenge is just a test against time
I never knew you could stunlock Mimi with Bombs
You found a way to somehow make Bonechill hard
7:45 ...I had never seen Mario Ground Pound IN THIS GAME, in my entire life. I know he can, but... I just never saw it until now.
You can steal Mr L's Shroom Shakes, this would have given you some advantage
13:44 That is even more cool. (Minus the fact that the stars aren't shown in this position.)
31:13 So weird to see you have to use all those stopwatches for count bleck, only because he keeps flipping to 2d.
Amazing video my friend
I want to say that you forgot Wracktail but he's just a reskin of Fracktail
He didn’t forget, just he wasn’t motivated.
@@speedymatt1236 how can one not be motivated by a boss that will give you a pixel after defeating it
@@nathanstrother7593 read the description for actual details
you wana put your experience into hp A LOT if youre gona fight them in 3d mode, the most annoying mechanic is made more anoying with a TIMER, so be fast
Amazing!
great video!
10:30 You can actually briefly see a part of his walking animation.😉
Is it me or are some of the bosses creepy in 3D?
there's something unnerving about brobot's face in 3D
@@kirbythe64and francis
You should do a compilation of all the items. I’ve never seen anyone use them
3:24 Cool how it automatically changes to 2D for the cutscene.😉
No 7-2 Bowser fight :( I mean I know it's the same fight basically but still. I would have loved to see Bowser swing his arms in a different perspective
Bowser does more things in the second fight, like dashing and more jumping
You broke the damn final boss fight lol
I wish we could get this on the Switch
im actually afraid that you will fall off fracktail or wracktail
I didn't know you can flip enemies by grabbing them...
I never even considered trying this….
I never really got why being in 3D in this game runs on a meter.
Most of the puzzles involve flipping into 3D and most enemies are only in 2D. These presumably are the two main reasons to not make you be in 3D all the time
@@deeeenisttv but still, having prolonged 3D hurt your health makes no sense and is a little excessive
35:29 mildly uncanny you brought shadoos from the 2nd to the 3rd dimension to fight them. And they fight even stronger in 3d than they do in 2d.
You can see gears on the side of Mimi.
Good content
13:44 This looks very similar to the original Star Fox on SNES.🤔
Forgot Whacktail; but it’s ok since it’s exactly the same a Fracktail
Just realized it said 3D like mid dragon boss lol
Noice
3D timed metter was abad idea
Especialy if only one character can use it.
Kind of agree with this. When playing it years ago I always thought that at least peach and luigi should be able to flip. They could have made some interesting areas by doing that. Unfortunately, they made it so that flip was Mario's unique talent so giving it to everyone else would have made him useless.
Looking back though I don't think nintendo did enough with the 3D mechanic. Maybe if the game came out a few years later it would have been more refined.
@@bend7726 Simple
Make the Hammer mario speciality ; like the dopleganger Shadoo shows it.
And make the hammer pixel a charged attack so they could destroy big obstacles.
how
This game is good, but people who think this is better than pm and ttyd need to get their heads checked
Super Paper Mario is the only Paper Mario with unique mechanics that make the game worth playing. Later games only have minor combat gimmicks, and still follow the same grindy combat loop. Super Paper Mario is better than the rest in almost every other aspect as well: story, music, characters, locations, and optional content. People just tend to ignore flaws in older games while pointing them out in games like this.
@kumaranrvn5716 you are so incredibly wrong 🤣 you really just said since you can prese the a button to switch perspectives it's the only game worth playing lmao you don't know what good is little buddy
@@imoldgregg8 The action RPG style gameplay along with a perspective mechanic definitely makes this game stand out. Flipping can be used for dodging enemies, exploring the areas, and solving puzzles.
There’s nothing original about the first two Paper Mario games aside from the RNG stage gimmick in Thousand Year Door, which is underutilized and only affects battles. You people think the combat is good because you have never played an RPG before.
@@kumaranrvn5716I know it's subjective, but no. The music isn't better here. I'd say Super has actually the weakest soundtrack of all the PM games. Now, all PM games have their bangers, this one included, but, I feel like the bangers from this game aren't as banging as the ones from the other games and the lesser soundtracks from this game are also worse than the worse ones from the other games. Let's give 2 examples. 1-1 has a good song, but I wouldn't listen to it as much as, say Goomba Road from 64 or Blue Skies, White Clouds from Sticker Star. Now, let's take River Twigz Bed, my least favorite song from the game. I'd say it's far worse than some song from Chapter 3 in 64 and the Black Paint song from Color Splash.
Is the story the best here? Yes, for sure. I can't deny that.
Are the characters better? Depends on what game you're comparing them to. The most annoying character in this game is probably Lubvi and I'd say she's just as annoying as someone like Beldam from TTYD, Kammy Koopa from 64, Kersti from Sticker Star and Kamek in Sticker Star and Color Splash. If you compare it to Sticker Star, sure, the game has better characters, since Sticker Star has 2 annoying characters instead of 1. But every other game, it will just break even.
Is the gameplay better? Well, people often complain about the bosses being too easy, and while the bosses in Sticker Star and Color Splash get more hate, people don't hate on the bosses from 64 and TTYD, maybe except Doopliss. Most PM games have their fair share of bad area design, including this one, so, I won't argue with that.
That's all I want to say.
you forgot the 2nd O'chunks battle in gap of crag
forgot you could do this lol
7-2のクッパは?
"the strats I used for 7-2 bowser and wracktail are exactly the same as their counterparts, I feel that showing them would be redundant"
作戦は3-1のクッパと同じだからdeeeenisさんが含めませんでした
How do you do that taunt in the air?
If you're talking about the stylishes I used in the O'chunks fight you do them by shaking the Wii remote after landing on an enemy
❤❤❤❤❤
technically you voluntarily unflipped during the Count Bleck battle. Also u voluntarily unflipped when fighting shadow Bowser and shadow Peach and shadow Mario. So its all boss battles in SPM except 2.
It's unbelievable the human ability to point out the slightest flaws even though the rest is done perfectly...
@@patataanonima3612 The sad world we live in
I don’t think this was how you were supposed to play the game.
imagine being the kind of person to make a comment like this
WDYM?
FAKE! Ive played paper Mario on my switch and its nothing like this
That's cos this is a wii game...
@@bend7726 paper mario is 4 3swich and i dont no what wii is
@@RickSatanwhat
I'm really hoping this is a troll post and not an actual kid who thinks there is only one Paper Mario game
@@RickSatanyou got the wrong paper Mario game