i am totally new to boardgames that are so difficult and thank you very much for the calm and instuctive information, loved it and are now a new subscriber.
I seem to have been living under the stone because I have never heard of this game but, After the Empire seems to play exactly the same as The great wall, except instead of everyone defending the same wall each player has his own castle to defend, that brings me to the next question ... Because each player has his own castle what is the wait/downtime like? do players have to wait long for their turn in the combat phase, also is each section of the combat resolved for all players at once? I am considering of getting this game but people in my gaming group hate games with long downtime, and because of that, For example, even though everyone loves The Euthia no one wants to play it because the player's combat turn is so long that 3rd and 4th players literally fall asleep waiting for their turn... I am also not clear on movement bonus tokens, is it one token per 1 solder to move or one token can move/ re-arrange any amount of soldiers? Great video thank you for taking the time to make it ...
I thought when a farm was damaged it downgraded from 2 production to 1 production. Destroyed if already at 1 production. Then the granary lets us upgrade or reinstate if destroyed as it were.
Awesome tutorial! I hope to play this game tonight, but there is one thing i am not 100% sure about, and that i the movement tokens. When do I use them? And I can move one soldier or mercenary per token, right?
Yes, you spend 1 token per troop (soldier or mercenary) from one spot to another. Check out the 29:54 mark. At the start of the combat preparation phase you allocate your troops before knowing where all the invaders will be coming from. Then at the end of the preparation phase (after you have resolved all the invader/siege cards by adding them to you player map), you can spend those movement tokens to reposition your troops.
EXCELLENT job on your explanation! Designer approved!
Thanks for making such a FUN game!
By far the best teacher of new games I've ever had in my personal game groups. Keep up the great work.
Actually saved me from doing a deep dive into the manual. Thanks man 😎
Awesome! Thanks for making this very clear and thorough how to play! This was great!
Thanks for making such a FUN game!
Thanks for such a thorough & clear explanation. I'm planning to play this weekend, so this is perfect to help me get it going.
Wonderful! Hope you have a great time trying it out!
Very clear and sharp explanation! Well done!
i am totally new to boardgames that are so difficult and thank you very much for the calm and instuctive information, loved it and are now a new subscriber.
Perfect explanation. I didn’t realize that I get my wall blocks back when I upgrade or get damaged
Thank you so much for an excellent teach. Very clear, entertaining and very smooth. Well done sir. You made it look effortless.
Stay safe.
Very good. And thanks for putting text overlay of the misspoken parts. Nicely done.
What an excellent explanation of the rules! Thanks
Excellent how to play video! I hope you do many more in the future!
One of the best how to play videos I’ve seen
Great teach. Lots of inspiration from Watch it Played it seems 😉
Very good video, only the pronunciation of turret was throwing me off each time 😉
This was an excellent explanation and I feel ready to play tonight, thanks!
CRYSTAL! Well explained and visualized. This will be super helpful once i receive my pre-order KS version!
This is a wonderful and clear explanation of the game!
Excellent walk through. Thank you!
Thanks! Looks like I did everything right ... except the turn order after set up. Doh!
This was awesome! Thank you!
I seem to have been living under the stone because I have never heard of this game but, After the Empire seems to play exactly the same as The great wall, except instead of everyone defending the same wall each player has his own castle to defend, that brings me to the next question ... Because each player has his own castle what is the wait/downtime like? do players have to wait long for their turn in the combat phase, also is each section of the combat resolved for all players at once? I am considering of getting this game but people in my gaming group hate games with long downtime, and because of that, For example, even though everyone loves The Euthia no one wants to play it because the player's combat turn is so long that 3rd and 4th players literally fall asleep waiting for their turn...
I am also not clear on movement bonus tokens, is it one token per 1 solder to move or one token can move/ re-arrange any amount of soldiers? Great video thank you for taking the time to make it ...
that was a lot of help. thank you.
Thanks, this solved some questions I had from the rulebook
Nicely done video, you are a natural teacher.
Thanks, easy to understand :-)
I thought when a farm was damaged it downgraded from 2 production to 1 production. Destroyed if already at 1 production.
Then the granary lets us upgrade or reinstate if destroyed as it were.
Excellent explanation!
Thank you!
Quite the work to make this tutorial! Thanks!
The kickstarted version is better with the minis
Awesome tutorial! I hope to play this game tonight, but there is one thing i am not 100% sure about, and that i the movement tokens. When do I use them? And I can move one soldier or mercenary per token, right?
Yes, you spend 1 token per troop (soldier or mercenary) from one spot to another.
Check out the 29:54 mark. At the start of the combat preparation phase you allocate your troops before knowing where all the invaders will be coming from. Then at the end of the preparation phase (after you have resolved all the invader/siege cards by adding them to you player map), you can spend those movement tokens to reposition your troops.
Random q: how big is your table. It seams the right size for the games I want to play
What if invading Archers have no troops to shoot at on my walls...do they attack the turrets and walls and move in to sack the castle?
Archers do no damage in Archery if there are no troops on the wall, but will still do melee damage against the wall like swordsmen invaders.
Thanks. I look forward to more how to play vids. Great job!