@@kotkowskiSTEAMI'm not into building and I see worldedit stupidly complicated, an UI is much more easy to deal with and more people can get into the world making
I’ve never used worldedit or any mod of that nature before but axiom looks simple enough that i would wanna try it for some bigger builds im thinking of in the future!
i feel like i would still prefer worldedit because its in game and not in a seperate UI, which would take more learning and more getting used to axiom's, speed, gradient and terrain tools is a solid selling point and im so glad they're not exclusive with one another so you can have both at the same time
Axiom looks to be the successor of mcedit. Wish they didn't just stop around 1.4. With its current short comings, it has alot of potential to be something very powerful and versatile in the future!
CALVEN THIS VIDEO WAS SO COOL!!! I had been watching you play around with axiom on streasms, but I didn't quite understand what all you were doing with it at the time. But this video was so comprehensive and you showcased the mod so well!!! I have got to give it a try sometime because wow it's cool!!! You've convinced me
You smaller TH-camrs are so much more informative and easy to understand than more popular TH-camrs. This is a seriously amazing video and I hope that your channel gets more subs cause with videos like this you deserve it.
I was watching this video and I glanced and saw you only had 800 subscribers, at first I imagined it had to be atleast 800,000 since your video quality is really good, keep up the good work & and the algorithm will give you your chance
I'm not much of a builder at all and haven't even played Minecraft in quite a while, but this mod looks incredible and I'll have to give it a try! Looks like a lot of fun to even just mess around with which I'll definitely do. Great video!
I found that when working with WorldEdit its good to switch between creative and spectator mode frequently as while in spectator mode if you scroll up with the mousewheel your movement speed increases a lot - I made a macro to press F3 + F4 quickly and bound it to a mousebutton, works really well!
Amazing video!! I really love the way you crash tested this mod going through step by step in the main ways that builders use tools to make these shapes and patterns. And it really feels like its become Blender in Minecraft, FINALLY this is amazing. I do think of course that world edit will not be phased out but it will become the tool used to refine builds and place details with accuracy as well as any other number of minor adjustments here and there whereas AXIOM will takes the reigns as the new work horse for builders in designing big picture builds such as landscapes and technical planning for builds. This is absolutely revolutionary for Minecraft building having such a simple yet sophisticated interface is just what Minecraft has needed for a while now. But programs such as world painter and world edit have never fully bridged the gap between utility and seamless interface, with the new additions this mod provides it is certain to change the entire workflow of a typical builder! I'm VERY excited to use this mod and can't wait to see how the building community grows and evolves while using it. Thanks again for making this in depth and informative video!! The future is now!!!
Before the video, I thought that WorldEdit was actually quite perfect as it is. But what I see here really amazes me. Almost like Photoshop in Minecraft! Crazy Love to see competition in these types of mods
There was a programm called World Editor many Minecraft versions ago which was basically WorldEdit but in better. Sadly it stopped receving updates and there was a sequel but it never left beta iIrc. Then there was a Program called MapEdit (or so, I don't remember the name rn) which was to basically create maps and terains. I am happy to see that there is now a mod which basically combines both thrid party programms and combines them AND lets you use them while being ingame. Nice.
The guy who’s making Axiom used to make a really cool skyblock mod, and I’ve followed its whole development as a result (I play skyblock). It seems pretty cool
Btw quick tip to select options above the axiom limit in the sliders, like for example when creating the cylinder at 2:40, you can ctrl + click the slider to enter any number you want since axiom is very fast and optimized, you can probably set the radius to thousands and it will still do it quickly Second tip, you can use the floodfill tool to add in the lava, purple and magenta glass in 6:45 to achieve the same effect i think that tool was added after you made this video
For the amethyst spikes you should make them touch by the base so its less jagged looking, super cool idea though definitely gonna use it at some point
About the fill tool, what you could have done is use the select tool and gotten the first layer in that way. But on its own the fill tool does sadly remove all none solids beneath it yea.
Great video for sure. But I'm seen a small problem here. World Edit is a plugin and Axiom is a mod. I mean when it comes to a modded server, both or just Axiom would be great. But for a plugin server, it could be a little complicated. Yes, the buildings can be done faster and easier, but it would take more time to transfer it from a modded world to a normal plugin server, which would take the time that it takes just using World Edit. But great video overall.
That would be a good idea, to have a compatibility layer that buffers the changes done in Axiom on the client side, and then convert it to /setblock commands, so it works even without having any mods installed on the server-side.
The worst part is the fact that mojang will probably knock at his door soon, since it's against their rules to make mods paid in any way... so either he change his mind, or his mod is doomed to be destroyed by a cease and desist from mojang. In short, better wait for a legit alternative for now, than downloading this and get sad when mojang nuke it.
as an average minecraft player who knows almost nothing of world edit, and has probably only ever heard of axiom... this is amazing. i am also very confused a what i was watching! great video, i just don't build enough to understand it.
Wow, back when I was making a cool cave village using world edit, this tool would've saved me an insane amount of time. It's made exactly like a dev tool for most game engines.
Great video Calven! So moving forward, do you see yourself using both mods in tandem with each other? Or will you continue with only one or the other solo?
A bit late to this, but I remember when I first downloaded World Edit, I HATED it. The commands were so confusing, nothing made sense, and in all it was hard to actually transfer what I saw in my mind to what I wanted in minecraft. I remember having to write down more common commands in a little notepad I keep near my keyboard that I would reference whenever I needed, and I eventually ended giving up on world edit due to this (and other more nitpicky things). I haven't tried Axiom yet (this is the first I'm hearing of it), but it feels like it will be much easier to use, especially with that game-dev-like overlay and 3D view that it provides. Axiom seems far more user and beginner friendly than world edit, and hopefully it encourages more people to start buildng even more impressive things!
axiom is alot better for beginners world edit users just had to deal with the commands while i prefer a 3d building instead of building with alot of commands
You should have used the shatter tool for the cracks in Axium! And for how to control the depth its probably easiest if you make a box selection with the desired depth and then the shatter tool will only remove blocks within the selection.
I did a lot more terraforming with World Edit and there are better ways to shape using the /fill command after getting a base setup down... You have to work in different materials tho which can be a hassle... I prefer Axiom for that... But some tasks I will always do in World Edit due to some Macros and Plugins I made for this that make axiom blush...
To me it seems like Axiom will replace worldedit. It just needs time to mature and refine. But just as you said, different tools are better at different tasks. Use the tool for the job. But I bet, as time passes, Axiom will adopt the worldedit features it’s missing. One of the best ways for a tool to improve is for people to use it until they find something missing. Now that those missing pieces are being found, high hopes from axiom. Take this with a grain of salt, not a builder, but a mod dev at least.
Worldedit smoothing not being as smooth as Axiom's smoothing is not necessarily a bad thing. Natural vanilla worldgen isn't very smooth, especially on steep angle mountains/hills or even cliffsides and tiny, near-flat inclines. At the end of the day, these are just tools to help you get the desired outcome, and what matters is how you use them.
I think that in the professional building community, axiom will probably be used more than worldedit. But due to the sheer popularity of worldedit, a lot of casual builders will use it over axiom.
That's an amazing tool. It's like a Worldpainter but the fact you can do that in the world with that menu makes it an amazing tool. By the way, are you Hispanic? Can feel a kind of an accent there (Solo pregunto por curiosidad, muy buen video!).
Ive been using world edit for a very long time, and ive been using axiom for about half a year. All i can say is, there is NO question that axiom is coming for world edit's throne, and theres nothing in its way.
@@the_real_fiz2zy forge still represent 90% of all the use of either mods, plugins, etc. in the entirety of the minecraft modding community... the perfect comparison would be forge as windows and fabric as linux... everyone agrees that linux is way better than windows, and this is true since its very creation... yet it NEVER won that much against windows. The same's happening with forge against the other loaders. You either accept this absolute fact or move your hands in the air, bro. You do you.
@@nyseetem idk, man. Forge only has 90% of the mods library because fabric is only available on 1.13 and above. From what I've seen, the majority of modern forge mods are either releasing fabric ports or are fully moving over to fabric. The best performance mods are mainly for fabric, and a lot of new mods are just going straight to fabric since the API is friendlier to use. Forge is still relevant, but it's far from being dominant. I'd say right now Forge and fabric are even, but at the same time, fabric is becoming more widely used as the loader for newer versions. I also don't think windows and Linux are a good comparison to make. Changing OS is a massive task compared to changing mod loaders. I personally use both Forge and fabric to get the best of both worlds, but you can't just switch between windows and Linux, and becoming a user of one OS after using another for your whole life is massive, having to relearn basically everything you know about system navigation. On the other hand, when you switch from Forge to fabric, you just have to remember to put fabric API in your mods folder now. Not a big difference really, apart from the performance and support benefits
I think part of the utility of WorldEdit is that it's a plugin, meaning it can easily be integrated into existing servers. Axiom, on the other hand, is a fabric mod, which means it works great in modded scenarios or singleplayer where setting up WorldEdit might be tricky, but also makes it hard to use if you already have a paper/spigot server.
The best part is: the two mods don't bite each other and you can use them simultaneously.
Is this true? I just wanna know
@@chillvoid. yes! I use WorldEdit and Axiom together and it's great :D
@@Aero137 oh alright, thanks!
you opened the GUI for Axiom and my jaw DROPPED.
not gonna lie, SAME
your profile picture instantly killed me and i died of death
@@petterlarsson7257 skill issue
cringy profile
@@petterlarsson7257can yall reply to the actual comment instead of complaining abt the pfp
Like if you dont like it just ignore it 😭🙏
Why this vid isn't pushed more by the algorithm? That's useful and your building skill is amazing! Good job!
yeaa, but at same it's underselling WorldEdit. He could do that thing way quicker with simple //replacenear endstone 5000 air
or just use /jump to get quiver to positions he wanted to mark
This was the first video on my homepage, and I wasn’t even subbed! Now I am
@@kotkowskiSTEAMI'm not into building and I see worldedit stupidly complicated, an UI is much more easy to deal with and more people can get into the world making
People clicked off as soon as they saw what it was about
the second you pulled up the axiom gui i knew it was something revolutionary
I’ve never used worldedit or any mod of that nature before but axiom looks simple enough that i would wanna try it for some bigger builds im thinking of in the future!
It can take some getting used to. Had it for a year now, still learning the tools everytime I pull it up.
World edit isn’t too difficult, it just depends on what you want to do.
Making brushes, paths, moving, copying and pasting things are super simple
i feel like i would still prefer worldedit because its in game and not in a seperate UI, which would take more learning and more getting used to
axiom's, speed, gradient and terrain tools is a solid selling point and im so glad they're not exclusive with one another so you can have both at the same time
THAT WAS INSANELY QUICK AND THE IN GAME UI IS SO CLEAN
This is absolute magic!!! Love how clearly you explained everything.
Thanks Alpen!
Bro got trolled by a bot 😶🌫️
@@calvenmc
Looks like axiom uses dear imgui. Looks cool
Axiom looks to be the successor of mcedit. Wish they didn't just stop around 1.4.
With its current short comings, it has alot of potential to be something very powerful and versatile in the future!
Great Video comparing the two. Love the end result!
Thank you! I'm glad you liked it! :D
0:31 General Kenobii! Haha, you are a bold one.
Wow! This mod is something at new level! Thanks for showing that masterpeace!
CALVEN THIS VIDEO WAS SO COOL!!! I had been watching you play around with axiom on streasms, but I didn't quite understand what all you were doing with it at the time. But this video was so comprehensive and you showcased the mod so well!!! I have got to give it a try sometime because wow it's cool!!! You've convinced me
Thanks Cam!! I'm glad to hear that :D
You smaller TH-camrs are so much more informative and easy to understand than more popular TH-camrs. This is a seriously amazing video and I hope that your channel gets more subs cause with videos like this you deserve it.
Thanks for your kind words!
I was watching this video and I glanced and saw you only had 800 subscribers, at first I imagined it had to be atleast 800,000 since your video quality is really good, keep up the good work & and the algorithm will give you your chance
lol Thanks! I'm glad you liked it
best video about axiom so far, thank you for your detailed explanation
Thank you! That's very kind :)
I'm not much of a builder at all and haven't even played Minecraft in quite a while, but this mod looks incredible and I'll have to give it a try! Looks like a lot of fun to even just mess around with which I'll definitely do. Great video!
I found that when working with WorldEdit its good to switch between creative and spectator mode frequently as while in spectator mode if you scroll up with the mousewheel your movement speed increases a lot - I made a macro to press F3 + F4 quickly and bound it to a mousebutton, works really well!
That's an interesting way of doing it! I'll give it a try
f3+N is a keybind that has existed long before f3+f4, and swaps you between your last gamemode and spectator
Amazing video!! I really love the way you crash tested this mod going through step by step in the main ways that builders use tools to make these shapes and patterns.
And it really feels like its become Blender in Minecraft, FINALLY this is amazing. I do think of course that world edit will not be phased out but it will become the tool used to refine builds and place details with accuracy as well as any other number of minor adjustments here and there whereas AXIOM will takes the reigns as the new work horse for builders in designing big picture builds such as landscapes and technical planning for builds. This is absolutely revolutionary for Minecraft building having such a simple yet sophisticated interface is just what Minecraft has needed for a while now. But programs such as world painter and world edit have never fully bridged the gap between utility and seamless interface, with the new additions this mod provides it is certain to change the entire workflow of a typical builder!
I'm VERY excited to use this mod and can't wait to see how the building community grows and evolves while using it. Thanks again for making this in depth and informative video!!
The future is now!!!
Before the video, I thought that WorldEdit was actually quite perfect as it is. But what I see here really amazes me. Almost like Photoshop in Minecraft! Crazy
Love to see competition in these types of mods
i can just say, dont rival them, use them both, make them a bigger power together
There was a programm called World Editor many Minecraft versions ago which was basically WorldEdit but in better. Sadly it stopped receving updates and there was a sequel but it never left beta iIrc. Then there was a Program called MapEdit (or so, I don't remember the name rn) which was to basically create maps and terains. I am happy to see that there is now a mod which basically combines both thrid party programms and combines them AND lets you use them while being ingame.
Nice.
Looks like a nice tool to speed up world edit. Both have their advantages and will have their uses in any build
Thank you for showing this mod. it looks incredible. Literally a program for 3d modeling
WHAT! This is crazy!
With the recent developments in the mods...
It wouldn't be long before we would be animating within the game too.
how are you not at 10k or more subscribers, your editing and commentary is very good!
My jaw dropped when you opened the ui of axiom :O thats so cool
wow! one of the most underrated channels out there, i hope you get more recognition for what you do!
Thank you! That's very kind I appreciate it
The guy who’s making Axiom used to make a really cool skyblock mod, and I’ve followed its whole development as a result (I play skyblock). It seems pretty cool
Also the build is super cool so im also subscribing, thats just impressive
Btw quick tip
to select options above the axiom limit in the sliders, like for example when creating the cylinder at 2:40, you can ctrl + click the slider to enter any number you want
since axiom is very fast and optimized, you can probably set the radius to thousands and it will still do it quickly
Second tip,
you can use the floodfill tool to add in the lava, purple and magenta glass in 6:45 to achieve the same effect
i think that tool was added after you made this video
axiom logo looks like a combo of unity and absolute solvor
but maybe thats because ther based off the xyz 3d cursor
lol that's true. I didn't think about that
wow man this man need at least 500k subs
For the amethyst spikes you should make them touch by the base so its less jagged looking, super cool idea though definitely gonna use it at some point
This video is well edited. the build is looking Cool. and you look like a professional doing it. keep up the good work!
now this is basically like creating a 3d model in blender but in minecraft bro 100/10
in axiom shatter you can use cylinder option and then you can set the height for the shatter if you choose Y Axis
About the fill tool, what you could have done is use the select tool and gotten the first layer in that way. But on its own the fill tool does sadly remove all none solids beneath it yea.
Your video was awesome! You’re definitely on your way to a successful channel! Keep it up
My Man deserves more, thanks and i am happy to find this channel
Thank you! :D
Great video for sure. But I'm seen a small problem here. World Edit is a plugin and Axiom is a mod. I mean when it comes to a modded server, both or just Axiom would be great. But for a plugin server, it could be a little complicated. Yes, the buildings can be done faster and easier, but it would take more time to transfer it from a modded world to a normal plugin server, which would take the time that it takes just using World Edit. But great video overall.
That would be a good idea, to have a compatibility layer that buffers the changes done in Axiom on the client side, and then convert it to /setblock commands, so it works even without having any mods installed on the server-side.
I found rotating on axiom to be really simple, plus if you do ctrl f you can flip the selection based off of what axis the cursor is currently on
Great presentation and well edited!
Thank you! :D
You deserve so many more subs! Amazing video :)
Big issue is axiom has a bunch of stuff paywalled too that would be nice for server use, which worldedit and similar doesn't.
The worst part is the fact that mojang will probably knock at his door soon, since it's against their rules to make mods paid in any way... so either he change his mind, or his mod is doomed to be destroyed by a cease and desist from mojang.
In short, better wait for a legit alternative for now, than downloading this and get sad when mojang nuke it.
as an average minecraft player who knows almost nothing of world edit, and has probably only ever heard of axiom... this is amazing. i am also very confused a what i was watching! great video, i just don't build enough to understand it.
Nice video bro. Adding subtitles might help your videos rank better.
Yep, this seems like the definition of phenomenal!
Wow, back when I was making a cool cave village using world edit, this tool would've saved me an insane amount of time. It's made exactly like a dev tool for most game engines.
you can fly REALLY fast using spectator mode and the scroll wheel btw
There is also the mod "Effortless Building" which is very powerful tool of building especially for structures
true, heard about it but never used it tbh. I should give it a try
i agree that the best option is to play with both and use wichever is better in a particular situation
Never seen your videos, but this is awesome.
Not gonna lie I was also a bit sceptical, but this looks absolutely amazing!
This mod is so cool. It basically turns minecraft into a voxel sculpting engine
Great video Calven! So moving forward, do you see yourself using both mods in tandem with each other? Or will you continue with only one or the other solo?
Thanks Taco! For now I will continues with both, except for some very minor incompatibilities they work very well together
@@calvenmc i have yet to try Axiom, but everything I’ve seen so far makes it look really great!
For sure! 100% recommended. Let me know if you need any tips to get started!
I wish i knew how to build bc this tool is amazing
A bit late to this, but I remember when I first downloaded World Edit, I HATED it. The commands were so confusing, nothing made sense, and in all it was hard to actually transfer what I saw in my mind to what I wanted in minecraft. I remember having to write down more common commands in a little notepad I keep near my keyboard that I would reference whenever I needed, and I eventually ended giving up on world edit due to this (and other more nitpicky things).
I haven't tried Axiom yet (this is the first I'm hearing of it), but it feels like it will be much easier to use, especially with that game-dev-like overlay and 3D view that it provides. Axiom seems far more user and beginner friendly than world edit, and hopefully it encourages more people to start buildng even more impressive things!
axiom is alot better for beginners world edit users just had to deal with the commands while i prefer a 3d building instead of building with alot of commands
This is insane! Great demonstrations and amazing skills, loved this!
Thanks so much!
wow that removal was insanely quick what the hell
I've never heard of Axiom before, but holy smokes it looks great. It's what MCEdit should have been.
Axion will not replace worldedit, they will work alongside eachother,
You should have used the shatter tool for the cracks in Axium! And for how to control the depth its probably easiest if you make a box selection with the desired depth and then the shatter tool will only remove blocks within the selection.
Buen vídeo! Bastante interesante lo de este nuevo mod.
This is amazing! Thanks so much! btw how did you get the volumetric cloud effect at 12:19? It looks awesome!
Thank you! Those clouds are from "Complementary Unbound" Shaders. They are very customizable and look very cool
Why not just use both
Axiom looks like a 3d modeling/sculpting program inside minecraft :o
As soon as I saw that GUI it was over for me. That shit is soooo much better. Thank you WE for your year long service but I think it's time to go lol
Amazing building skills and great video!
I did a lot more terraforming with World Edit and there are better ways to shape using the /fill command after getting a base setup down... You have to work in different materials tho which can be a hassle... I prefer Axiom for that... But some tasks I will always do in World Edit due to some Macros and Plugins I made for this that make axiom blush...
To me it seems like Axiom will replace worldedit. It just needs time to mature and refine. But just as you said, different tools are better at different tasks. Use the tool for the job.
But I bet, as time passes, Axiom will adopt the worldedit features it’s missing. One of the best ways for a tool to improve is for people to use it until they find something missing. Now that those missing pieces are being found, high hopes from axiom.
Take this with a grain of salt, not a builder, but a mod dev at least.
Worldedit smoothing not being as smooth as Axiom's smoothing is not necessarily a bad thing. Natural vanilla worldgen isn't very smooth, especially on steep angle mountains/hills or even cliffsides and tiny, near-flat inclines. At the end of the day, these are just tools to help you get the desired outcome, and what matters is how you use them.
Imagine the equivalent to a external 3D modeling tool in Minecraft. That is what I would call wild. :D
Beautiful
I play skyblock (hypixel) and i want to build a cool island, i will definitly use this tool
This video is also almost like a guide
+1sub!
I'm glad you found it useful! I'm working on tutorials for Axiom atm :D
You had me at "don't have to type slash-command"
Nice to use axiom in tandem with world edit😊
i love this guy's accent 🤌
downloading this mod later today.
You can actually make shapes larger than 50 blocks by ctrl clicking the scroll bar
To make biomes, and Landscapes axiom, but to make houses, estatues world edit
its great to see ImGui in minecraft :D
bro sos argentino o es solo mi impresion? very good video btw
Thanks! Si soy 😅
how are you not seeing fog in the end? please help me
As long as it remains tied only to fabric, I don't think it can replace world edit, no matter how good it is.
me, using both lol. really good vid too!
I think that in the professional building community, axiom will probably be used more than worldedit. But due to the sheer popularity of worldedit, a lot of casual builders will use it over axiom.
just use both
like we say in germany "die Mischung machts" (It's all in the mix)
That's an amazing tool. It's like a Worldpainter but the fact you can do that in the world with that menu makes it an amazing tool. By the way, are you Hispanic? Can feel a kind of an accent there (Solo pregunto por curiosidad, muy buen video!).
Yup I'm from Argentina
@@calvenmc that's what i thought haha. Keep up the good content
as an italian myself, I can tell you that you sound italian
Ive been using world edit for a very long time, and ive been using axiom for about half a year. All i can say is, there is NO question that axiom is coming for world edit's throne, and theres nothing in its way.
A bit dramatic, but kinda true though 😅
1.20 fabric exclusive, not a chance lmao
@@lememz I mean, if you don't want to use modern mods on modern loaders for modern versions of minecraft, you do you ig
@@the_real_fiz2zy forge still represent 90% of all the use of either mods, plugins, etc. in the entirety of the minecraft modding community... the perfect comparison would be forge as windows and fabric as linux... everyone agrees that linux is way better than windows, and this is true since its very creation... yet it NEVER won that much against windows. The same's happening with forge against the other loaders. You either accept this absolute fact or move your hands in the air, bro. You do you.
@@nyseetem idk, man. Forge only has 90% of the mods library because fabric is only available on 1.13 and above. From what I've seen, the majority of modern forge mods are either releasing fabric ports or are fully moving over to fabric. The best performance mods are mainly for fabric, and a lot of new mods are just going straight to fabric since the API is friendlier to use. Forge is still relevant, but it's far from being dominant. I'd say right now Forge and fabric are even, but at the same time, fabric is becoming more widely used as the loader for newer versions.
I also don't think windows and Linux are a good comparison to make. Changing OS is a massive task compared to changing mod loaders. I personally use both Forge and fabric to get the best of both worlds, but you can't just switch between windows and Linux, and becoming a user of one OS after using another for your whole life is massive, having to relearn basically everything you know about system navigation. On the other hand, when you switch from Forge to fabric, you just have to remember to put fabric API in your mods folder now. Not a big difference really, apart from the performance and support benefits
Nice video but:
In the first "test" you did with speed, you couldve used //replacenear
It's instant and faster than everything else you did 👍
Great video, thanks
great vid, commenting for algorithm c:
Porque siempre estan los mejores tutoriales e. Ingles ;^
I feel like axiom gets more detail for most things, but some are just easier to achive in world edit.
I agree. I think both together they are wonderful rather than seperate.
Axiom is a canvas and your imagination is the brush.
I think part of the utility of WorldEdit is that it's a plugin, meaning it can easily be integrated into existing servers. Axiom, on the other hand, is a fabric mod, which means it works great in modded scenarios or singleplayer where setting up WorldEdit might be tricky, but also makes it hard to use if you already have a paper/spigot server.
I do say that axiom is better for larger builds, and faster, but World edit + FAWE can be way more powerfull
First example can be done faster in worldedit with //replacenear 1000 end_stone air