Before this season my highest level was an 89 Necro and now I am almost all the way to having all classes at 100 in season 4. Really fun season overall.
Yes, they turned the difficulty way down but did not really introduce anything to really make the game more fun. The one-shots out of nowhere are as frustrating as ever.
I had 2 100 lvl in S3 but this season Im about to level my rouge to have all class 100. and still have plans. Maybe try HardCore, who knows? I have fun for sure...
I played at launch and got bored. I stopped playing, and my friends told me about the update a few days ago. I logged back in, and im hooked. It's all I've played for about a week now.
It hasnt yet. Im loving the new aspect and temper system. I've got 1 character to level 100 and 2 others to level 50. Gonna finish the grind on the other 2 and get the builds finalized for them, and then we will see what to do after that.
@NBOZZ14 Yeah, every game does eventually. What's your point? My friends and I have been no life-ing it since the update. We've easily put in 80 hours. Having an absolute blast
The experience this season is night and day, really enjoying the lackof post-loot sessions to analyze every potential Rare conversion, and the glyph revamp alone, etc. ^^;;
My oldest and I started Necros on S4 release day, 2 of my other sons who haven't played since release came back. Once our Necros were powerful enough we started Barbs and now that they are clearing Pit 100s we plan to start something else while the blessing is still active. Having fun and enjoying the game. I also know a number of people who recently purchased it because it's cheaper right now.
I got 15 uniques last night from the goblins just running around the open world and in the normal world dungeons. I was working on my renown grind and got several good unique drops.
Glad you stated this. Had to check comments myself before posting. So the announcement never really stated how much xp but I noticed quite a few streamers posting 25% probably because we were so used to it from previous events. It was in effect but bugged the first couple of days. Seems to be working even now, just haven't heard of any goblin packs. Not every Greed shrine releases them. That's all i have from my own experience and my clan atm. Not speaking for everyone of course. I'm having a ball still and just helped a clan friend of mine who joined game just in time for this buff and helped raise him to almost 60.
Up until this season my highest character was a level 78. I’ve almost maxed 3 different classes this season. I think the changes they made to the loot was an absolute game changer. There’s soo much you can do with tempering. I’ve been having a blast this season.
I usually have the issue with each diablo season (even back in D3) that once i stop playing for some reason, I don't pick it back up until the next season. Maybe it's work, maybe it's my buddies don't have time for a weekend, or whatever, but when I stop playing for 3-4 days the season is over for me. I just came back from a 2 week vacation and I truly couldn't wait to jump back in and keep pushing the pit and grinding some more gear. Absolutely phenomenal season, even though i missed 90% of the entire gobling/xp-event.
D4 is finally at ver 1.0 as far as the community is concerned. A great place to be. Heres a list of what needs to happen over the next months/years 1) more classes 2) more skills 3) more aspects 4) more levels 5) more paragon boards 6) more items 7) more enemies regular and bosses alike. 8) more varied and new muti-level dungeons 8) actual armor sets 9) someone say rune-words? D4 is actually fun to play now; if they can hit most of these points over months /years , it will go from a good game to a great one .
The Pit Level - Pit Boss thing was an issue, I noticed grinding the pit at level 70 pretty well then the boss a literal nightmare, just a touch and OHK all the time until the time is gone and I wouldn't even care of finishing it.
I'm a casual, 2 hrs a night. Highest character was a lvl 72 rogue before season 4, now I have a lvl 100 druid and started leveling a barb a few days ago.
no, player retention and daily active users are not the same number. While a lot of these probably are the same players, that chart is not representative of retention. As you can see, it's currently on an incline in player numbers so it's likely that it's picking up players rather than simply retaining them. There is a chance it's the same players, but this chart does not show that.
A seasonal game growing concurrency 3-4 weeks after launch is basically unheard of. It also isn't reflected in any other area like streaming and YT viewership inferring its likely only to be for steam numbers and the actual total concurrency is behaving normally. So the likely explanation is a platform migration of people returning and reinstalling the game through steam as well as it being the primary portal for new PC players trickling in.
@@arcc4 Diablo is already in a weird spot though - we want it to be good, and it wasn't. I'm one of the people who pre-ordered, played in beta, played in pre-season, and then quit Diablo 4 until now. I started a week late in Season 4 because a couple friends promised me the game had all the changes it needed to be good, and it was actually worth playing. I'm sure many people are in my position, and the word of mouth that Diablo 4 is a playable game would be the reason for the growth over the first month, where something like PoE gets that day 1 boost because we all expect the game to be good on day 1. We don't need to wait for someone to tell us PoE is finally playable.
@@TraxisOnTheLines @arcc4 It's also on sale on steam at the moment. I just bought another copy so that I can use my steam wallet for DLC. Sure its anecdotal for that one purchase but the data doesn't show those transactions either. But totally agree with you all!
I really do miss the night and day mechanic from DA2, I genuinely thought I would hate it, but when I got into the gameplay I was very pleased that I was so wrong, it's a very unexpectedly dynamic/environment/story changing mechanic. Maybe something similar in the future of Dragon Age games?
Holy crap, I haven't stopped playing in over a week since I figured now would be the time try to get back into the game. Being able to level up extremely fast through the Helltide events (and using potions etc.) kind of lets me level up to the soft cap quickly and then figure out the path through the Paragon stuff (I haven't used a build yet, probably should though lol). But I'm also just having a ton of fun with basically every class now - I'm even doing world bosses which I never even touched previously. So, kudos to the dev team for the loot reborn changes, it's great so far. I just hope it keeps up with upcoming seasons and the expansion of course.
Yes, I’m playing season four of D4 and I’m loving it. I am on the uphill battle for getting my third character to level 100 for this season and I’ve probably put in a quarter of the amount of time that I have on previous seasons this far in to a season. I’m extremely excited for the expansion.
Speaking of the gold buff though, has anyone else treasure goblins stopped dropping the gold? And ive yet to see multiples. Only the one and they drop less than before. Kinda big succ.
If you buying the game today on pc, it’s on steam. For all the reasons mentioned, it makes sense. I got Sorc to 100 rather fast. Started necro with the event. If I finish it soon, I might do a rogue as well before the exp event ends. After that, don’t really except to keep playing the season unless to push deeper into the pit.
the franchise is back with this update sheeeshhhh the re-play ability, the crazy mob density at helltides from lvl1, the tempering system!, the ability to trade uniques! boy this is hooot! damnnn this is what we neeed lets gooo d4 expansion!
ive geared a Rogue heartseeker, and cleared all season journey, also did all bosses and lilith. did Pit 120 solo. Then i made a Sorc, firebolt. but due to high demand of CD on gear for that build, i never only got to endgame with it, still need better gear to do high pit. So now i made a Barb, want a WW bard, and if i don't like that i can always make it a Bash Barb or Thorn barb. Best season in D4 so far, i hope they fix World bosses, and gold is too hard to get when you need to reroll mastercrafting to get 3x cooldown reduction on a Shako or any other gear.
I am having a blast this season. I have Necro, Barb, Rogue to 100. I am also working on getting all 5 classes to 50 in hardcore; this is all because of the xp boost, I call it motivation. I played launch, got to 94 on a rogue, and played a druid to 74 during season 1.
Dragon age 2 is also my favorite. Something about Kirkwall and all the characters that felt really alive. Also I think all the side characters were really well developed.
I was getting tired of the season this week and the goblins giving loot gives me more motivation to try to get ubers. I'm not sure how they are going to keep the season going though after this event.
As other games, D4 also have its core player base who will play and spend money in the game no matter what. In addition, these players are basically the ones who have no problem doing the same thing countless time like Rikker himself who doesnt believe in seasons. They are basically old player who grown playing solo or in Local Area Network when internet connection whas a luxury.
S4 has me hooked. Almost at 3 characters lvl 100, 1 being 8/12 masterworked fully and barb now being my main focus. I do hope they fix the little abuses like rogue tempers on barb weapons and such tho
Started a new character for this season, but kinda want to play my barb whose level 75, but haven't played him in like a year. What to do? Is it easy to use a pre-season character to enjoy current season stuff or should I rather after season? How to go about this?
Still playing. Having lots of fun playing a Rogue Flurry. Bricked a crossbow and turned it into a killer Rapid Fire weapon...so I made a new character to play with my new toy when I hit level 80.
I got to level 100, was actually good doing the Renown and hitting max level as a casual. Easy to get into Nightmare Dungeons for the Glyph levelling and then into Pit. As a casual, it’s great to experience the end. As if you’re getting burnt out before the end, it’s not fun at all. All in all 9.5/10. The 0.5 that is missing as sometimes I feel like I am running into hidden walls on the map in heltide. Once I logout and re login it fixes, extremely fast logging in and off and I am still in the same spot in helltide. I know it’s a pain, but it’s easy to workaround.
D4 just figured out how to retain players in Arpg seasons. Every game in the genre needs to add some kind of big mid season XP/ material boost. I always play one character per season in any arpg and it is very rare I play past the first month. I have 3 characters this season and actually feel motivated to get all the seasonal achievements
I played the first 2-3 weeks and got 2 characters to 100 and maxed out everything I wanted to do. Pit level 120, I could probably push more, but that's not my interest, one shotting all the uber bosses level 200 and maxing out my tempering and aspects. It was a good time, but I'm waiting for the next season to start a new class^
Im not not playing d4... i got from 1-100... all runes lv17+... and finished the battlepass... but i kinda stop after that. But it was 44 hours of the season played... which i think is still a pretty decent time
My first Dragon Age was Inquisition which i believe is the third one, and i absolutely loved it. I put so many hours into thst game and am really looking forward to Dragon Age 4 after so many years!
They did a great job I'm still playing, been playing multiple classes after I hit 100 which never happened before since I would just finish the season journey and quit till next season, it's been great fun.
never played as much as the s4. there is still some pain point ( i think the loot acquisition become a bit stall if you try to equip some ultra meta build ) like for a immortal sorc ( the only way frankly to push ) tempering might need a bit of a rework and the paragons board might need a bit more variety to 'cope' when you dont have some very specific unique or secondaries stat (a bit like it did in d3 ). pit boss need some tuning especially with the visuals because some boss if you ain't near 'immortal' it's near impossible to clean. but all in all ? it's super fun
When I heard they were redoing loot, I decided to try the game again. For context, I never bothered finishing the campaign because I was so bored and hated the game progression so much. RNG was awful and the drops were terrible. I hated this game and was angry I paid so much for it. NOW, however, I actually finished the campaign and am actually considering making another character to test out new classes etc. I am actually enjoying myself
The exp buff seems _SO_ much higher than 35%. Usually playing semi-casually I can hit 40-50 in a day, then of course it would slow down much more after that. I took a necro from 1-100 with full lvl 15 glyphs in a day and a half, and a sorc in 2 days. Maybe it's just the non stop helltides but exp _feels_ like it's doubled. When it comes to player retention I'm sure it's not 100% still playing from day one, it's probably that the hardcore picked it up on day one of the season, but over the next few days many more heard that "it's fixed!" and have finally jumped in. It's not _fully_ fixed of course, but we're FAR better than the mess we had at launch. Sad that it's taken a full year to do what they (as "gamers") should have already KNOWN what makes Diablo fun.
You get 20% from the season urns; 35% from mother’s blessing (now down to 25%), plus you can use elixirs and incense. I believe they all add up multiplicatively to give you a big boost in XP gain.
My wife & I are playing more D4 now because of the new smithing aspect in season, just seems to make it much more fun playing with the upgrades you can do with certain moves and playing overall
I've been off-and-on D4 since S4 launched. I'm glad they've finally fixed or are working on some longstanding bugs, but S4 demonstrates they're making strides in the right direction.
Season two and season four were great. Got two level 100s in each. I just wish the game had more to chase. More uniques, runes, cosmetics, set items, unique gems. Searching the exact same items for better affixes is a little meh. I don't blame them for not having as many activities as games that have been out 8 years, but the drops are kinda boring.
Played on launch, loved the campaign, leveled to 87 and got bored. Then started a new char in Season 1 and got only to lvl 30 or smth. In general I don't play endgame and prefer the story. However, this season hooked me, it is really good, I reached Pit 102 and am having much fun
@Rhykker I'm shocked you've missed once of the biggest announcements which is release of Once Human MMO/Survival (about 15mil preregistrations so far) which releases on July 9th.
I played d4 beta and it was okay, was gonna buy it on release but friends weren’t saying anything good about it and once s4 come out i waited till friends told me weather it was good or not and they said it was way better so i brought it last week on special and im having so much fun. Got my druid to 100 finished campaign and got my first uber unique today All in 4 days its been great
For anniversary, Blizzard could have at least give players a uber unique gift box that has a random chance of getting 1 of the 7 ubers. I mean its no brainer this would definitely bring back a good chunk of the player base. Gosh, why are they so freaking stingy with uber uniques? Even some of the normal OP uniques like Godslayer Crown are so much more accessible. Also since uber uniques are so rare, why dont give them some special VFX like some of the mounts have e.g. gold aura emitting from the Grandfather or trail of sparks/stars falling off Shako as players move around or something like that. Little details like this will actually incentivise players to keeps playing. GG.
I would argue season 4 fixed crafting, but still didn't 'fix' itemization. Still not getting the wow factor on drops. Just seems like I am grinding for materials, just to have a itemization slot machine.
I'm on xbox. I usually roll 1 toon per season and quit after a week or 2...but this season has been alot of fun and I'm now on my 4th toon a month later.
I'm still disatisfied with world content being too easy. Fast leveling is on point but they should give monsters more HP, and more XP when killed. Its not fun when you one, two shot things. Especially when they are 20 levels ahead of you. Its just too silly. Damage reduction per level difference could work out as well. I just dont like doing dungeons and rifts. I enjoy Helltides or doing Whisper Quests more.
What would be awesome, is if uniques offered tempering, but either allowed more at once (say 3 instead of the 2 ancestral get) - or they allowed unlimited re-rolls. Just to make them actually better than legendaries.
First time playing started a week ago. I got my first class to 100 and almost full paragon. Kinda weird how paragon ends tho. So theres nothing left to level up. Idk.
I've been buying the seasonal battle pass each season. With all the talk of an expansion on the horizon for a game who is still battling multiplayer invite bugs requiring me to log in/out to fix. if the expansion costs more than 20$, I will probably stop buying battle pass each season. It's a bit greedy to expect both battle pass and expansion costs to be paid.
I'm still playing d4 I had to do renoun for my paragon points and my wife's paragon points we didn't do them but now we don't have to worry about it. We both now have our first level 100 toon feels good. Also I leveled her alt she switched from druid to necro druid never hit level 100 though she was tired of dying too much
Rhykker, this is the only season i got all classes to lvl 100, and i know many many ppl did so too, the chance to try all class at high level is insane, and i am sure game pass has some part to do with it, i personally invited 14 days trial my friends, who didn't afford to buy d4, most of them ending paying for game pass, also twich is full of d4 streams even now.
D4 is definitely starting to get closer to getting out of early access, as a returning player imo the game still has a junkloot issue. While it is miles ahead of what it was at release, it isnt a great experience filtering through 3-4 tabs of legendaries after running 1 helltide.. atleast not to me. If they keep it as is, I would like to see them add a "favorite stat" feature.
The anniversary event is fine as far as I'm concerned. People are gonna find something to bitch about. Though the goblin loot was a bit underwhelming at first. It seems better and I'm getting way more than just two items per goblin kill in most cases.
I'll gladly wait the 2+ years for Blizzard to put Diablo back in the game as a boss before getting back into the game myself. It's not a content issue or a fun issue for me, it's that I don't understand their lore delivery method this time around. A lot of new characters, cities, and play styles... but where is the big bad himself?
100% retention to me would mean that everyone who purchased the game since launch are still playing. you're looking more at 10%. I would think the term, barely staying afloat would suit better.
Just got a level 100 sorc and necro and I still can’t go far in the pit! Can’t find the right uniques or where to look for them at or maybe I’m just old 😂
The anniversary event is fine. It doesn't need to be a side quest or a grind fest. I'm cool with randomly getting extra loot while I am doing whatever it is I want to do. In fact, I love that I don't have to break away from what I want to be doing to interact with the event. Edit: They could make it a little more obvious that Treasure Goblins are nearby. Also, let us cancel their portal animation. It feels bad when you are chasing a goblin, and you just get to watch them spawn a portal and flee, but you can't interact with them while they are standing right in front of you.
I just finished S4 battle pass both item claiming and title farmings and let the game down. For me if I finished getting all the goodies, essentially letting the game down until S5 and hopefully new expansion announcement and price. I'm just logging in to collect the free cosmetics but that's about it. I'm not a multiple character Andy, not my thing. I just build one character, get enough gear so I can clear tormented bosses for the title and finishing the battle pass and that's it. That's what I consider "completing" a season.
I'm a father of two Littles, so I don't get a lot of game time. So now I only play hardcore because it makes things exciting and forces me to slow down and just enjoy the game. Making my own build without looking at guides. S4 has been fantastic. I've lost 2 druids around lvl 50 but now a 60 rogue. I'm loving it.
Commenting after 10 secs in to the video. Trading. Trading is what keeps the game alive for me. Theres an economy . Hunt for good items. And the fact that you can brick them, keeps the hunt alive. Im fully geared for a long time now.. but im realy excited when i see 2-3 GA items dropping. THat excitement i was missing from the D2.
I think there is a sizable group of players like me: Hardcore Diablo fans, who got really really cautious around D4 launch when beta was showing that it went a direction many of us didn't like. I still haven't bought the game. I considered now that it improved somewhat although it went more in the direction of D3 .... which is a negative point.... I will most likely buy it when it goes on a 50%+ off sale on steam/bnet. I'd prefer having it on Bnet but if the sale is on steam only, oh well.... I'll get it on steam. So far, D4 is the diablo I am least hyped for. And this has stayed consistent all through beta til now.
Late to the party, buy yeah I'm definitely still enjoying D4... Just realized I barely played anything else for a month! That's very unusual for me. I think what does it for me is how much easier it is to level up alts and try out different builds. I got a level 100 barb and rogue that can both do around pit 80 (maybe more but around that point I started enjoying it less so backed off a bit), level 100 Necro that I kind of abandoned after getting to that level but want to pick it back up, working on a druid that is like 92 now, trying different builds... And I'll probably also bring a sorc to 100 before the XP buff ends. It's great 😁
Oddly enough, I had a blast playing this season, probably more so than any other season (with 2 coming close) yet I got bored a lot faster because it felt like the season of helltide, which despite all of its improvements, gets boring pretty fast, always seeing all that red.
Diablo is so much fking better rn, not super grindy anymore and not super tedious anymore. It has more content that makes early leveling go by faster which sucked for me before. And then late late leveling isnt terrible anymore either. I think its a perfect amount of grinding now where it doesnt get boring and tedious lol
I love to find treasure gobos but I haven’t noticed that much more of them so far on the over world or in dungeons. Kinda disappointed. Remember the first time I found 12+ in a Diablo 3 dungeon including the splitting blue ones. That’s what I was expecting for this event.
Im very happy because I bought the game in s3 and played a lot again but was so disappointed for so many things. But they have adressed many of them in s4 and it shows they pay attention and try to better the game actually. Gameplay of d4 is top notch, if they can make a good overall system around itemization, end game and stash management (we still can stack boss mats to 50, cmon i had 40slots of blood and fear mats in my stash for no literral reason) i think it will be a even better game. i cant wait for s5 actually.
I'm currently not playing, but only because my life has gotten crazy the last week and a half but absolutely love the changes. For sure still could use some more polishing but this game now feels the closest to a diablo 2 sequel than ever before.
I can attest. I stopped playing after the first season launched, as I just hated what they did to the game. Came back for this season after seeing all the changes they made, and I’ve been unable to log off since. The changes are amazing, but bricking items and masterworking isn’t fun
Came back for this season huge improvement stuck around for 2 n half weeks was fun but not end game grind to keep me hooked, if higher level content gave higher tier gear or higher chance of greater affix I'd stay to try min max but I don't see the point in running higher content for loot that drops from lower content idk just not for me
Did you guys forget about launch? It was huge. Game was beautiful. Great gameplay. So much fun. Then we ran into the end game. They really dropped the ball and probably cost themselves a billion+. Make a good product and they will come
I have complated tier 110 Pit and all uber Bosses with my barb and I'm done. The game doesn't make me play it further. It feels like doing same 3-4 different boss in 3-4 zone over and over again. Pits generating randomly but its too shallow. Eventhough it's not a bad season to play. It's been fun.
Season is good until you hit level 100. The only way to make progress after that is playing the lottery system of great affixes. Even if you're lucky enough to get the perfect great affix roles, the tempering will more than likely just make it useless. After playing many hours and not getting a single upgrade to my gear, it makes the game very boring. Not getting good drops is why I stopped playing on like the first 3 weeks of season 1.
I’ve been playing since launch. Largely, I found the complaints of this game to be disingenuous, coming from a place of ignorance regarding the genre of isometric ARPG’s or outright anti-corporate activism. That being said, I love some of the improvements such as the insanity of the Helltide, tempering, masterworking and The Pit. However, I feel the ease in achieving level 100 is unnecessary and oversimplifies the game. Really hoping they either scale this back a bit or increase the level cap.
Before this season my highest level was an 89 Necro and now I am almost all the way to having all classes at 100 in season 4. Really fun season overall.
I’m same man. My highest toon was only in the low 70s and took me a long time. I’m glad this change happened.
Yes, they turned the difficulty way down but did not really introduce anything to really make the game more fun. The one-shots out of nowhere are as frustrating as ever.
I had 2 100 lvl in S3 but this season Im about to level my rouge to have all class 100. and still have plans. Maybe try HardCore, who knows? I have fun for sure...
Same, my highest was a 77 sorc before. This season I have a 100 rogue, 92 druid and 35 necro. Way more fun.
My highest was literally a level 45 that I beat the campaign with. Now I've got 2 100s, one close to 100, and plan on grinding at least one more.
I played at launch and got bored. I stopped playing, and my friends told me about the update a few days ago. I logged back in, and im hooked. It's all I've played for about a week now.
Oh it will get stale and boring eventually. Same gameplay loop.
@@NBOZZ14 womp womp
It hasnt yet. Im loving the new aspect and temper system. I've got 1 character to level 100 and 2 others to level 50. Gonna finish the grind on the other 2 and get the builds finalized for them, and then we will see what to do after that.
@NBOZZ14 Yeah, every game does eventually. What's your point?
My friends and I have been no life-ing it since the update. We've easily put in 80 hours. Having an absolute blast
Same here, haven't played it since the start of the second season but I'm having a lot of fun this season
The experience this season is night and day, really enjoying the lackof post-loot sessions to analyze every potential Rare conversion, and the glyph revamp alone, etc. ^^;;
Yeah so much better I hated having to skim through all those yellows after like one Nightmare Dungeon.
Making rares useless was a shit idea tho. They need to give the system another pass.
@@mrtoothless Blizzard doesn't understand itemization so you can give up on that dream lol
@@mrtoothlessI mean it’s ok if they don’t matter imo. Even before you’d just slap an aspect on them and then they’re a legendary…
@@azmalguthek4502PoE still has terrible itemization overall but it just has so many systems people don’t even notice
My oldest and I started Necros on S4 release day, 2 of my other sons who haven't played since release came back. Once our Necros were powerful enough we started Barbs and now that they are clearing Pit 100s we plan to start something else while the blessing is still active. Having fun and enjoying the game. I also know a number of people who recently purchased it because it's cheaper right now.
Man plays with 4man group with his 3 son 😂😂😂 how many people can do this. its insane to me.
I got 15 uniques last night from the goblins just running around the open world and in the normal world dungeons. I was working on my renown grind and got several good unique drops.
little correction:
Mothers blessing gives 35% xp and 35% gold until the 10th then its 25/50
most confusing event ever. can't even tell its happening
Glad you stated this. Had to check comments myself before posting. So the announcement never really stated how much xp but I noticed quite a few streamers posting 25% probably because we were so used to it from previous events. It was in effect but bugged the first couple of days. Seems to be working even now, just haven't heard of any goblin packs. Not every Greed shrine releases them. That's all i have from my own experience and my clan atm. Not speaking for everyone of course. I'm having a ball still and just helped a clan friend of mine who joined game just in time for this buff and helped raise him to almost 60.
D4 good, log in
100%
I hated the dungeon traps in season 3.
Up until this season my highest character was a level 78. I’ve almost maxed 3 different classes this season. I think the changes they made to the loot was an absolute game changer. There’s soo much you can do with tempering. I’ve been having a blast this season.
I usually have the issue with each diablo season (even back in D3) that once i stop playing for some reason, I don't pick it back up until the next season. Maybe it's work, maybe it's my buddies don't have time for a weekend, or whatever, but when I stop playing for 3-4 days the season is over for me. I just came back from a 2 week vacation and I truly couldn't wait to jump back in and keep pushing the pit and grinding some more gear. Absolutely phenomenal season, even though i missed 90% of the entire gobling/xp-event.
A lot of the steam players are people who didn’t want to install windows on the deck.
I bought it when it went on sale a few weeks ago.
I couldn't justify the cost with the obvious issues the game had before
D4 is finally at ver 1.0 as far as the community is concerned. A great place to be.
Heres a list of what needs to happen over the next months/years
1) more classes
2) more skills
3) more aspects
4) more levels
5) more paragon boards
6) more items
7) more enemies regular and bosses alike.
8) more varied and new muti-level dungeons
8) actual armor sets
9) someone say rune-words?
D4 is actually fun to play now; if they can hit most of these points over months /years , it will go from a good game to a great one .
Literally right around their OG release date that they for some reason moved up a year after not working for 2 months. Should have seen it coming tbh.
no sets pls
@peterpawn1352 what's wrong with sets integrated into the game?
@@knightmaremedia7795 balance, variety etc
My first level 100 with a very nicely optimised build this season. Honestly, the game never felt better.
The Pit Level - Pit Boss thing was an issue, I noticed grinding the pit at level 70 pretty well then the boss a literal nightmare, just a touch and OHK all the time until the time is gone and I wouldn't even care of finishing it.
I'm a casual, 2 hrs a night. Highest character was a lvl 72 rogue before season 4, now I have a lvl 100 druid and started leveling a barb a few days ago.
no, player retention and daily active users are not the same number. While a lot of these probably are the same players, that chart is not representative of retention. As you can see, it's currently on an incline in player numbers so it's likely that it's picking up players rather than simply retaining them. There is a chance it's the same players, but this chart does not show that.
Shutt up
A seasonal game growing concurrency 3-4 weeks after launch is basically unheard of. It also isn't reflected in any other area like streaming and YT viewership inferring its likely only to be for steam numbers and the actual total concurrency is behaving normally. So the likely explanation is a platform migration of people returning and reinstalling the game through steam as well as it being the primary portal for new PC players trickling in.
@@arcc4 Exactly. The data is misleading
@@arcc4 Diablo is already in a weird spot though - we want it to be good, and it wasn't. I'm one of the people who pre-ordered, played in beta, played in pre-season, and then quit Diablo 4 until now. I started a week late in Season 4 because a couple friends promised me the game had all the changes it needed to be good, and it was actually worth playing. I'm sure many people are in my position, and the word of mouth that Diablo 4 is a playable game would be the reason for the growth over the first month, where something like PoE gets that day 1 boost because we all expect the game to be good on day 1. We don't need to wait for someone to tell us PoE is finally playable.
@@TraxisOnTheLines @arcc4 It's also on sale on steam at the moment. I just bought another copy so that I can use my steam wallet for DLC. Sure its anecdotal for that one purchase but the data doesn't show those transactions either. But totally agree with you all!
I really do miss the night and day mechanic from DA2, I genuinely thought I would hate it, but when I got into the gameplay I was very pleased that I was so wrong, it's a very unexpectedly dynamic/environment/story changing mechanic. Maybe something similar in the future of Dragon Age games?
Holy crap, I haven't stopped playing in over a week since I figured now would be the time try to get back into the game. Being able to level up extremely fast through the Helltide events (and using potions etc.) kind of lets me level up to the soft cap quickly and then figure out the path through the Paragon stuff (I haven't used a build yet, probably should though lol). But I'm also just having a ton of fun with basically every class now - I'm even doing world bosses which I never even touched previously. So, kudos to the dev team for the loot reborn changes, it's great so far. I just hope it keeps up with upcoming seasons and the expansion of course.
Yes, I’m playing season four of D4 and I’m loving it. I am on the uphill battle for getting my third character to level 100 for this season and I’ve probably put in a quarter of the amount of time that I have on previous seasons this far in to a season. I’m extremely excited for the expansion.
I dislike the anniversary event taking up spots on my buff bar. As a necro it makes it hard to keep track of all my buffs if i also have elixers on.
Speaking of the gold buff though, has anyone else treasure goblins stopped dropping the gold? And ive yet to see multiples. Only the one and they drop less than before. Kinda big succ.
If you buying the game today on pc, it’s on steam. For all the reasons mentioned, it makes sense.
I got Sorc to 100 rather fast. Started necro with the event. If I finish it soon, I might do a rogue as well before the exp event ends. After that, don’t really except to keep playing the season unless to push deeper into the pit.
the franchise is back with this update sheeeshhhh the re-play ability, the crazy mob density at helltides from lvl1, the tempering system!, the ability to trade uniques! boy this is hooot! damnnn this is what we neeed lets gooo d4 expansion!
Wow, no mention of the drop of the story trailer for Dune Awakening? For shame.
ive geared a Rogue heartseeker, and cleared all season journey, also did all bosses and lilith. did Pit 120 solo.
Then i made a Sorc, firebolt. but due to high demand of CD on gear for that build, i never only got to endgame with it, still need better gear to do high pit.
So now i made a Barb, want a WW bard, and if i don't like that i can always make it a Bash Barb or Thorn barb.
Best season in D4 so far, i hope they fix World bosses, and gold is too hard to get when you need to reroll mastercrafting to get 3x cooldown reduction on a Shako or any other gear.
I am having a blast this season. I have Necro, Barb, Rogue to 100. I am also working on getting all 5 classes to 50 in hardcore; this is all because of the xp boost, I call it motivation. I played launch, got to 94 on a rogue, and played a druid to 74 during season 1.
Dragon age 2 is also my favorite. Something about Kirkwall and all the characters that felt really alive. Also I think all the side characters were really well developed.
I was getting tired of the season this week and the goblins giving loot gives me more motivation to try to get ubers. I'm not sure how they are going to keep the season going though after this event.
As other games, D4 also have its core player base who will play and spend money in the game no matter what. In addition, these players are basically the ones who have no problem doing the same thing countless time like Rikker himself who doesnt believe in seasons. They are basically old player who grown playing solo or in Local Area Network when internet connection whas a luxury.
Mid season patch it’s due soon
S4 has me hooked. Almost at 3 characters lvl 100, 1 being 8/12 masterworked fully and barb now being my main focus. I do hope they fix the little abuses like rogue tempers on barb weapons and such tho
Started a new character for this season, but kinda want to play my barb whose level 75, but haven't played him in like a year. What to do? Is it easy to use a pre-season character to enjoy current season stuff or should I rather after season? How to go about this?
Still playing. Having lots of fun playing a Rogue Flurry. Bricked a crossbow and turned it into a killer Rapid Fire weapon...so I made a new character to play with my new toy when I hit level 80.
3:31 honestly I’d like to see the same sacred to not drop over and over or crazy idea able to trade for whatever you need
I got to level 100, was actually good doing the Renown and hitting max level as a casual. Easy to get into Nightmare Dungeons for the Glyph levelling and then into Pit.
As a casual, it’s great to experience the end. As if you’re getting burnt out before the end, it’s not fun at all.
All in all 9.5/10.
The 0.5 that is missing as sometimes I feel like I am running into hidden walls on the map in heltide. Once I logout and re login it fixes, extremely fast logging in and off and I am still in the same spot in helltide. I know it’s a pain, but it’s easy to workaround.
D4 just figured out how to retain players in Arpg seasons. Every game in the genre needs to add some kind of big mid season XP/ material boost. I always play one character per season in any arpg and it is very rare I play past the first month. I have 3 characters this season and actually feel motivated to get all the seasonal achievements
I played the first 2-3 weeks and got 2 characters to 100 and maxed out everything I wanted to do. Pit level 120, I could probably push more, but that's not my interest, one shotting all the uber bosses level 200 and maxing out my tempering and aspects. It was a good time, but I'm waiting for the next season to start a new class^
Im not not playing d4... i got from 1-100... all runes lv17+... and finished the battlepass... but i kinda stop after that. But it was 44 hours of the season played... which i think is still a pretty decent time
hope they keep heartseeker rogue build as a staple build for bow users, that build is so much fun
My first Dragon Age was Inquisition which i believe is the third one, and i absolutely loved it. I put so many hours into thst game and am really looking forward to Dragon Age 4 after so many years!
They did a great job I'm still playing, been playing multiple classes after I hit 100 which never happened before since I would just finish the season journey and quit till next season, it's been great fun.
I have literally never met anyone else who loves Dragon Age 2 as much as I do!
Still heartbroken over sis
never played as much as the s4. there is still some pain point ( i think the loot acquisition become a bit stall if you try to equip some ultra meta build ) like for a immortal sorc ( the only way frankly to push ) tempering might need a bit of a rework and the paragons board might need a bit more variety to 'cope' when you dont have some very specific unique or secondaries stat (a bit like it did in d3 ). pit boss need some tuning especially with the visuals because some boss if you ain't near 'immortal' it's near impossible to clean. but all in all ? it's super fun
When I heard they were redoing loot, I decided to try the game again. For context, I never bothered finishing the campaign because I was so bored and hated the game progression so much. RNG was awful and the drops were terrible. I hated this game and was angry I paid so much for it. NOW, however, I actually finished the campaign and am actually considering making another character to test out new classes etc. I am actually enjoying myself
The exp buff seems _SO_ much higher than 35%. Usually playing semi-casually I can hit 40-50 in a day, then of course it would slow down much more after that. I took a necro from 1-100 with full lvl 15 glyphs in a day and a half, and a sorc in 2 days. Maybe it's just the non stop helltides but exp _feels_ like it's doubled.
When it comes to player retention I'm sure it's not 100% still playing from day one, it's probably that the hardcore picked it up on day one of the season, but over the next few days many more heard that "it's fixed!" and have finally jumped in. It's not _fully_ fixed of course, but we're FAR better than the mess we had at launch. Sad that it's taken a full year to do what they (as "gamers") should have already KNOWN what makes Diablo fun.
You get 20% from the season urns; 35% from mother’s blessing (now down to 25%), plus you can use elixirs and incense. I believe they all add up multiplicatively to give you a big boost in XP gain.
My wife & I are playing more D4 now because of the new smithing aspect in season, just seems to make it much more fun playing with the upgrades you can do with certain moves and playing overall
I've been off-and-on D4 since S4 launched. I'm glad they've finally fixed or are working on some longstanding bugs, but S4 demonstrates they're making strides in the right direction.
Season two and season four were great. Got two level 100s in each. I just wish the game had more to chase. More uniques, runes, cosmetics, set items, unique gems. Searching the exact same items for better affixes is a little meh. I don't blame them for not having as many activities as games that have been out 8 years, but the drops are kinda boring.
Played on launch, loved the campaign, leveled to 87 and got bored. Then started a new char in Season 1 and got only to lvl 30 or smth. In general I don't play endgame and prefer the story. However, this season hooked me, it is really good, I reached Pit 102 and am having much fun
@Rhykker I'm shocked you've missed once of the biggest announcements which is release of Once Human MMO/Survival (about 15mil preregistrations so far) which releases on July 9th.
I played d4 beta and it was okay, was gonna buy it on release but friends weren’t saying anything good about it and once s4 come out i waited till friends told me weather it was good or not and they said it was way better so i brought it last week on special and im having so much fun. Got my druid to 100 finished campaign and got my first uber unique today
All in 4 days its been great
For anniversary, Blizzard could have at least give players a uber unique gift box that has a random chance of getting 1 of the 7 ubers. I mean its no brainer this would definitely bring back a good chunk of the player base. Gosh, why are they so freaking stingy with uber uniques? Even some of the normal OP uniques like Godslayer Crown are so much more accessible. Also since uber uniques are so rare, why dont give them some special VFX like some of the mounts have e.g. gold aura emitting from the Grandfather or trail of sparks/stars falling off Shako as players move around or something like that. Little details like this will actually incentivise players to keeps playing. GG.
I would argue season 4 fixed crafting, but still didn't 'fix' itemization. Still not getting the wow factor on drops. Just seems like I am grinding for materials, just to have a itemization slot machine.
I'm on xbox. I usually roll 1 toon per season and quit after a week or 2...but this season has been alot of fun and I'm now on my 4th toon a month later.
I hope they can implement a reason for doing side quests. They should perhaps just be active in the area you are playing.
I'm still disatisfied with world content being too easy. Fast leveling is on point but they should give monsters more HP, and more XP when killed. Its not fun when you one, two shot things. Especially when they are 20 levels ahead of you. Its just too silly. Damage reduction per level difference could work out as well. I just dont like doing dungeons and rifts. I enjoy Helltides or doing Whisper Quests more.
Treasure goblins are good now as they drop useful items such as boss mats. I don't ignore them anymore.
The other thing they need to add is tempering to unique item, I don’t understand why they did not allow this in the beginning.
What would be awesome, is if uniques offered tempering, but either allowed more at once (say 3 instead of the 2 ancestral get) - or they allowed unlimited re-rolls.
Just to make them actually better than legendaries.
First time playing started a week ago. I got my first class to 100 and almost full paragon. Kinda weird how paragon ends tho. So theres nothing left to level up. Idk.
I’ve been doing my part 😂. I haven’t played any of The Final Shape because I’ve been playing season 4
I've been buying the seasonal battle pass each season. With all the talk of an expansion on the horizon for a game who is still battling multiplayer invite bugs requiring me to log in/out to fix. if the expansion costs more than 20$, I will probably stop buying battle pass each season. It's a bit greedy to expect both battle pass and expansion costs to be paid.
Well am still playing which is a suprise even to me.. i quit in season 2 lol
I'm still playing d4 I had to do renoun for my paragon points and my wife's paragon points we didn't do them but now we don't have to worry about it. We both now have our first level 100 toon feels good. Also I leveled her alt she switched from druid to necro druid never hit level 100 though she was tired of dying too much
10:59 @Rhykker: Are you sure, you can skip the campaign without one single playthrough? I don’t think so. 🤔
Rhykker, this is the only season i got all classes to lvl 100, and i know many many ppl did so too, the chance to try all class at high level is insane, and i am sure game pass has some part to do with it, i personally invited 14 days trial my friends, who didn't afford to buy d4, most of them ending paying for game pass, also twich is full of d4 streams even now.
D4 is definitely starting to get closer to getting out of early access, as a returning player imo the game still has a junkloot issue. While it is miles ahead of what it was at release, it isnt a great experience filtering through 3-4 tabs of legendaries after running 1 helltide.. atleast not to me.
If they keep it as is, I would like to see them add a "favorite stat" feature.
The anniversary event is fine as far as I'm concerned. People are gonna find something to bitch about. Though the goblin loot was a bit underwhelming at first. It seems better and I'm getting way more than just two items per goblin kill in most cases.
I'll gladly wait the 2+ years for Blizzard to put Diablo back in the game as a boss before getting back into the game myself. It's not a content issue or a fun issue for me, it's that I don't understand their lore delivery method this time around. A lot of new characters, cities, and play styles... but where is the big bad himself?
100% retention to me would mean that everyone who purchased the game since launch are still playing. you're looking more at 10%. I would think the term, barely staying afloat would suit better.
I still play D4 wen I have time, session quest not finish and I still want to push my build litter more
Just got a level 100 sorc and necro and I still can’t go far in the pit! Can’t find the right uniques or where to look for them at or maybe I’m just old 😂
You can group up some peeps to tackle normal bosses. They drop specific uniques base on your class
playing daily. with the faster leveling i can try more classes when i hit a wall with one and want to try a different angle.
The anniversary event is fine. It doesn't need to be a side quest or a grind fest. I'm cool with randomly getting extra loot while I am doing whatever it is I want to do. In fact, I love that I don't have to break away from what I want to be doing to interact with the event.
Edit: They could make it a little more obvious that Treasure Goblins are nearby. Also, let us cancel their portal animation. It feels bad when you are chasing a goblin, and you just get to watch them spawn a portal and flee, but you can't interact with them while they are standing right in front of you.
I haven't played season 4 yet, haven't played since season 1.... but I'll get around to it. Still playing last Epoch
I just finished S4 battle pass both item claiming and title farmings and let the game down. For me if I finished getting all the goodies, essentially letting the game down until S5 and hopefully new expansion announcement and price. I'm just logging in to collect the free cosmetics but that's about it.
I'm not a multiple character Andy, not my thing. I just build one character, get enough gear so I can clear tormented bosses for the title and finishing the battle pass and that's it. That's what I consider "completing" a season.
I'm a father of two Littles, so I don't get a lot of game time. So now I only play hardcore because it makes things exciting and forces me to slow down and just enjoy the game. Making my own build without looking at guides. S4 has been fantastic. I've lost 2 druids around lvl 50 but now a 60 rogue. I'm loving it.
This event is perfect for HC imo. Goos xp buff and tons of loot to get a build going
Who would have thought
Make leveling faster, deal more damage and spawn more enemies = fun game woah thats crazy 😱
Finishing my Necro, gonna play every single class this season and get it to 100
Commenting after 10 secs in to the video. Trading. Trading is what keeps the game alive for me. Theres an economy . Hunt for good items. And the fact that you can brick them, keeps the hunt alive. Im fully geared for a long time now.. but im realy excited when i see 2-3 GA items dropping. THat excitement i was missing from the D2.
I think there is a sizable group of players like me: Hardcore Diablo fans, who got really really cautious around D4 launch when beta was showing that it went a direction many of us didn't like.
I still haven't bought the game. I considered now that it improved somewhat although it went more in the direction of D3 .... which is a negative point.... I will most likely buy it when it goes on a 50%+ off sale on steam/bnet. I'd prefer having it on Bnet but if the sale is on steam only, oh well.... I'll get it on steam.
So far, D4 is the diablo I am least hyped for. And this has stayed consistent all through beta til now.
There is no way possible they are @ 100% retention rate. I started season 4 just to be overwhelmed with the new mechanics and quit about mid week 2
Late to the party, buy yeah I'm definitely still enjoying D4... Just realized I barely played anything else for a month! That's very unusual for me.
I think what does it for me is how much easier it is to level up alts and try out different builds. I got a level 100 barb and rogue that can both do around pit 80 (maybe more but around that point I started enjoying it less so backed off a bit), level 100 Necro that I kind of abandoned after getting to that level but want to pick it back up, working on a druid that is like 92 now, trying different builds... And I'll probably also bring a sorc to 100 before the XP buff ends. It's great 😁
Oddly enough, I had a blast playing this season, probably more so than any other season (with 2 coming close) yet I got bored a lot faster because it felt like the season of helltide, which despite all of its improvements, gets boring pretty fast, always seeing all that red.
Personally, my wife and I are having a blast hunting down goblins in nmd's while leveling another alt.
Diablo is so much fking better rn, not super grindy anymore and not super tedious anymore. It has more content that makes early leveling go by faster which sucked for me before. And then late late leveling isnt terrible anymore either. I think its a perfect amount of grinding now where it doesnt get boring and tedious lol
I love to find treasure gobos but I haven’t noticed that much more of them so far on the over world or in dungeons. Kinda disappointed. Remember the first time I found 12+ in a Diablo 3 dungeon including the splitting blue ones. That’s what I was expecting for this event.
Completely off topic but when are we getting the Crusader class to play??
I came back from not playing after S1 to S4 and am enjoying the game again
Im very happy because I bought the game in s3 and played a lot again but was so disappointed for so many things. But they have adressed many of them in s4 and it shows they pay attention and try to better the game actually. Gameplay of d4 is top notch, if they can make a good overall system around itemization, end game and stash management (we still can stack boss mats to 50, cmon i had 40slots of blood and fear mats in my stash for no literral reason) i think it will be a even better game. i cant wait for s5 actually.
77-94 on Druid still fun plus I get to try different builds overall fun
I'm currently not playing, but only because my life has gotten crazy the last week and a half but absolutely love the changes. For sure still could use some more polishing but this game now feels the closest to a diablo 2 sequel than ever before.
Nothing on Wayfinder?
I can attest.
I stopped playing after the first season launched, as I just hated what they did to the game.
Came back for this season after seeing all the changes they made, and I’ve been unable to log off since.
The changes are amazing, but bricking items and masterworking isn’t fun
Came back for this season huge improvement stuck around for 2 n half weeks was fun but not end game grind to keep me hooked, if higher level content gave higher tier gear or higher chance of greater affix I'd stay to try min max but I don't see the point in running higher content for loot that drops from lower content idk just not for me
Did you guys forget about launch? It was huge. Game was beautiful. Great gameplay. So much fun. Then we ran into the end game.
They really dropped the ball and probably cost themselves a billion+.
Make a good product and they will come
I have complated tier 110 Pit and all uber Bosses with my barb and I'm done. The game doesn't make me play it further. It feels like doing same 3-4 different boss in 3-4 zone over and over again. Pits generating randomly but its too shallow. Eventhough it's not a bad season to play. It's been fun.
Never hit 80 before this season.about to get my first 100 barb
Season is good until you hit level 100. The only way to make progress after that is playing the lottery system of great affixes. Even if you're lucky enough to get the perfect great affix roles, the tempering will more than likely just make it useless. After playing many hours and not getting a single upgrade to my gear, it makes the game very boring. Not getting good drops is why I stopped playing on like the first 3 weeks of season 1.
Working on 3rd char now. :-) sorc, necro and druid so far
I normally leave after I get my free battle pass stuff but this season iron wolf gives resplendent spark at the end So I keep playing to get those
I’ve been playing since launch. Largely, I found the complaints of this game to be disingenuous, coming from a place of ignorance regarding the genre of isometric ARPG’s or outright anti-corporate activism. That being said, I love some of the improvements such as the insanity of the Helltide, tempering, masterworking and The Pit. However, I feel the ease in achieving level 100 is unnecessary and oversimplifies the game. Really hoping they either scale this back a bit or increase the level cap.
Im sitll playing this season. SEason 3 only lasted me a week, season two was 3 weeks, but this season I am still far from done