Slow is super powerful. I suggest taking it for most builds that can. It doesn't upscale in bg3 but it basically shuts down whole groups. Single attack no matter how many they normally have, can only do an action or bonus action, half their movement speed, -2 to ac and dex saving throws. Spell casting might take 2 turns, and no reactions. It can single handedly shut down some fights.
really great to see the editing & vid quality keeps rising. Great job my dude, keep it up! This is a great video, I learned a ton, entertained. Keep at it!
@@benross9174 Yeah, I was going that route for the lore. I also never did a Orpheus run, either. So it's all going to be new to me. lol I Just finished Astarion. And decided on Lae'zel, next. Because she earned my respect in my current run. I'm on a Dark Urge run, romancing Astarion. Normally she's fodder because I'm not a fan of her personality. But I was testing her romance while I was waiting for Astarion's vampire stuff to trigger. And actually felt bad when I broke it off with her. Now it's her run. lol And she's definitely in charge ;)
@@azraelselvmord3650 I actually beat honour mode playing as a Gith romancing Lae’zel (I was RP-ing as a gith zerai monk though). Can strongly reccomend the Bae’zel romance; its genuinly one of the best in the game. GL to your run
Attention: it doesn’t matter if you pick gith as a race. You still get the gith bonuses on your weapons if they are bound as a pactweapon. Or you could use shape flesh to transform into gith.
I went and tested this a minute ago. The bonuses did not apply just by binding the weapon to my half orc. I also used Disguise Self to change to Gith, and the weapon still did not apply the Gith bonuses on hit. These things may have been changed recently, but it doesn't look like they work now. EDIT: I did more testing and got the weapon effects to work by Disguising myself as a Gith, but the weapon has to be equipped AFTER you disguise yourself. Binding the weapon as a Pact Weapon didn't seem to trigger the Gith weapon effects regardless of what I did.
Sorlock and Lockadin are still far stronger then just a pure warlock. Extra Attack from Paladin as well as Pact Weapon Extra Attack still stacks with each other, and according to Larian it's a feature and not a bug. Using your op warlock spell slots for smiting will one-shot almost anything mid to late game, and most bosses will fall in a single round of combat. 6/6 Pal/Warlock or 5/5/2 Pal/Warlock/Fighter. Or 10/1/1 StormSorc/Wiz/Tempest Cleric.
The extra attacks stacking is a feature in all of the non-Honour Mode difficulties. Having 3 attacks per Action as a Lockadin is so strong, it's crazy. Some people really do not like multiclassing, though. It can be intimidating if you don't know the ins and outs of the game yet.
That stacking extra attack is the only thing that makes Lockadin stronger than PoB warlock straight up and it's only a feature in BG3 through willful misinterpretation (granted its one players have been trying to pull since 2014). Straight warlock gets things that make up for Smites which mostly aren't really that strong. At least if you use the Warlock toolkit well. The Warlock spell slots also aren't op for smites. They are just a couple level 3's. So you are looking at 16 average damage and 32 max, with divine strike not being affected by anything that does spell enhancement.
@ Being Sad is great too; especially with aura of protection or even sacred weapon. With devotion you even get acess to sanctuary. You could do 9/3 or pick tome. Its not the most busted thing but its still a good build
Could really use a section with recommended gear for each Act. Any particular synergies to shoot for? Reverberation, Heat...? Maybe the Sharran armor in Act 2 to get advantage on Concentration saves for free?
You see what I do for 20 points is far easier than this. I start the game with 17 on whatever stat I find important. Get improvement feat to make it 19. After that I force the hag to give me a +1to that stat. So I have 20 by the time im level 5. You can also get at +2 to feats in Act 3 if you do Shadowhearts storyline. There's also a warlock hat in Act 3 that gives +2 for charisma. To me in this game warlocks are the third most powerful class in the game.
Well since the game Has respec option, theres legit no point at all to start with 17 in any stat, you just losing 2 points for nothing until you get the hair. The optimal way is to start with 16 and then respec when you get the hair
At lvl 3 I would take scorching ray over cloud of daggers. It procs hex with every beam and combine it with phalar aluve you propably get the bigges burst damage you can possibly have at this lvl
Just finished this with Wyll. Pact of the Blade to level 5 to deepened pact for an extra attack Fighter level 5 with Champion Subclass for extra attack and easier crits Duelist Prerogative for another hit as a bonus action. 4 hits per turn
Larian released an info graphic with a bunch of those stats on it. I don't have a link on me, but if you look up BG3 2024 statistics, it's one of the first ones that pops up. There's some great ones on the list!
@@PanicRolling Very true; perfect for an orgin run where you romance Karlach. Also nice to actually be able to interact with your patron, which is a part of the fantasy the game otherwise lacks
Cool guide... but.... "Four Devil's Sight, inside Darkness, Warlocks Eldritch Blast minigun go brrrr" though That obliterated honor mode like i was on easy..... the bosses are tricky though
I use leveling mods for these videos, so that I can make new characters quickly and show off the builds on them! I'll do better about noting this in the future. That is definitely confusing to see if you don't know mods are at work.
Some people don't like using summons, but I agree with you, lol. The elementals are really nice to have access to, especially when you use them like @benross9174 mentioned. If you're about to Short Rest anyway... might as well refresh some buffs and summons first.
Slow is super powerful. I suggest taking it for most builds that can. It doesn't upscale in bg3 but it basically shuts down whole groups. Single attack no matter how many they normally have, can only do an action or bonus action, half their movement speed, -2 to ac and dex saving throws. Spell casting might take 2 turns, and no reactions.
It can single handedly shut down some fights.
One of the least descriptive tool tips in the game, imo.
It's so much better than people are lead to believe.
really great to see the editing & vid quality keeps rising. Great job my dude, keep it up! This is a great video, I learned a ton, entertained. Keep at it!
I appreciate it!
Colo: repelling blast - you can push people away.
Me: So if BG3 humans can learn this, we IRL humans can learn that too, right? Asking for a friend.
Finger guns pew pew pew
I am thinking 7 warlock Old One, 5 Champion, for that crit aoe fear.
I hope you continue videos like this especially for maybe a Blackguard( Broken Oath Paladin)
Thank you! been wanting to do a Gith Laezel romance playthrough. I wanted a Gith Warlock blade build finally found it.
Should work great for that run!
If you go Fiend the patron could be Tiamat since she provides githyanki with red dragons; which could be cool lorewise.
@@benross9174 Yeah, I was going that route for the lore. I also never did a Orpheus run, either. So it's all going to be new to me. lol I Just finished Astarion. And decided on Lae'zel, next. Because she earned my respect in my current run. I'm on a Dark Urge run, romancing Astarion. Normally she's fodder because I'm not a fan of her personality. But I was testing her romance while I was waiting for Astarion's vampire stuff to trigger. And actually felt bad when I broke it off with her. Now it's her run. lol And she's definitely in charge ;)
@@PanicRolling I look forward to it, thank you so much.
@@azraelselvmord3650 I actually beat honour mode playing as a Gith romancing Lae’zel (I was RP-ing as a gith zerai monk though). Can strongly reccomend the Bae’zel romance; its genuinly one of the best in the game. GL to your run
Attention: it doesn’t matter if you pick gith as a race. You still get the gith bonuses on your weapons if they are bound as a pactweapon. Or you could use shape flesh to transform into gith.
I went and tested this a minute ago. The bonuses did not apply just by binding the weapon to my half orc.
I also used Disguise Self to change to Gith, and the weapon still did not apply the Gith bonuses on hit. These things may have been changed recently, but it doesn't look like they work now.
EDIT: I did more testing and got the weapon effects to work by Disguising myself as a Gith, but the weapon has to be equipped AFTER you disguise yourself. Binding the weapon as a Pact Weapon didn't seem to trigger the Gith weapon effects regardless of what I did.
Sorlock and Lockadin are still far stronger then just a pure warlock. Extra Attack from Paladin as well as Pact Weapon Extra Attack still stacks with each other, and according to Larian it's a feature and not a bug. Using your op warlock spell slots for smiting will one-shot almost anything mid to late game, and most bosses will fall in a single round of combat. 6/6 Pal/Warlock or 5/5/2 Pal/Warlock/Fighter. Or 10/1/1 StormSorc/Wiz/Tempest Cleric.
The extra attacks stacking is a feature in all of the non-Honour Mode difficulties. Having 3 attacks per Action as a Lockadin is so strong, it's crazy.
Some people really do not like multiclassing, though. It can be intimidating if you don't know the ins and outs of the game yet.
Its not a feature supported by the hardest difficulty nor RAW DnD, both 2014 and 2024. On the lesser difficulties its 100% better though
That stacking extra attack is the only thing that makes Lockadin stronger than PoB warlock straight up and it's only a feature in BG3 through willful misinterpretation (granted its one players have been trying to pull since 2014). Straight warlock gets things that make up for Smites which mostly aren't really that strong. At least if you use the Warlock toolkit well.
The Warlock spell slots also aren't op for smites. They are just a couple level 3's. So you are looking at 16 average damage and 32 max, with divine strike not being affected by anything that does spell enhancement.
@ Being Sad is great too; especially with aura of protection or even sacred weapon. With devotion you even get acess to sanctuary. You could do 9/3 or pick tome. Its not the most busted thing but its still a good build
This is my favorite class and pact. The great old one is my homie.
It's all the tentacles, isn't it?
@@PanicRolling can't go wrong with ten of them.
Ill take this into consideration when i try honor mode
Could really use a section with recommended gear for each Act. Any particular synergies to shoot for? Reverberation, Heat...? Maybe the Sharran armor in Act 2 to get advantage on Concentration saves for free?
You see what I do for 20 points is far easier than this. I start the game with 17 on whatever stat I find important. Get improvement feat to make it 19. After that I force the hag to give me a +1to that stat. So I have 20 by the time im level 5. You can also get at +2 to feats in Act 3 if you do Shadowhearts storyline. There's also a warlock hat in Act 3 that gives +2 for charisma. To me in this game warlocks are the third most powerful class in the game.
Yeh you can definitely get better stat spreads with the Hag's Hair!
Yeah. Common strategy. Only available to 1 character per playthrough, however. Also not guaranteed outcome on an Honour/No save scumming run.
@@fiveforbiting yeah but this context is for one character though 😅
Well since the game Has respec option, theres legit no point at all to start with 17 in any stat, you just losing 2 points for nothing until you get the hair. The optimal way is to start with 16 and then respec when you get the hair
You get +2 with Shadowhearts quest but you also get +1 in Charisma no matter the build.
For Warlocks, Sorcerers, Paladins and Bards this is amazing.
At lvl 3 I would take scorching ray over cloud of daggers. It procs hex with every beam and combine it with phalar aluve you propably get the bigges burst damage you can possibly have at this lvl
It's another great spell to have, for sure. I love all of the pewpewpew spells, too...because Larian went so hard on the SFX for them.
Here for the beer.
Pact of the Beer
Just finished this with Wyll.
Pact of the Blade to level 5 to deepened pact for an extra attack
Fighter level 5 with Champion Subclass for extra attack and easier crits
Duelist Prerogative for another hit as a bonus action.
4 hits per turn
That sounds great! Warlocks multiclass really well with Paladins also. Heavy Armor from either one is awesome, for sure.
careful as the deepened pact extra attack won't stack in honor mode.
@@PanicRolling oh yeah, it’s just hard to head canon Wyll as a Paladin, except for maybe an oathbreaker cause of Mizora
Where did you find that statistic page with the popularity of each race? Seems interesting
Larian released an info graphic with a bunch of those stats on it. I don't have a link on me, but if you look up BG3 2024 statistics, it's one of the first ones that pops up. There's some great ones on the list!
Feels weird to be a PotB Warlock when Wyll is in the party. Unless you play him as an orgin ofc
Yeh, that's one of the reasons Wyll ends up being left at camp by a lot of people.
The build works for Wyll, though!
@@PanicRolling Very true; perfect for an orgin run where you romance Karlach. Also nice to actually be able to interact with your patron, which is a part of the fantasy the game otherwise lacks
Cool guide... but.... "Four Devil's Sight, inside Darkness, Warlocks Eldritch Blast minigun go brrrr" though
That obliterated honor mode like i was on easy..... the bosses are tricky though
Oh yeh, Darkness is so broken lol
How did you get ur level up to 3 on the starter ship?
I use leveling mods for these videos, so that I can make new characters quickly and show off the builds on them!
I'll do better about noting this in the future. That is definitely confusing to see if you don't know mods are at work.
Wall of fire. Why? Because it's friggin sick. 🤣
18:00 ARE YOU SERIOUS? Otherwordly Leap or Best Speech over Minions of Chaos? That wont happen!
Kinda nice to have AoA and Minions prepared when you need to shortrest yet still have your spell slots
Some people don't like using summons, but I agree with you, lol. The elementals are really nice to have access to, especially when you use them like @benross9174 mentioned.
If you're about to Short Rest anyway... might as well refresh some buffs and summons first.
First Thumbs Up😊
pact of the blade? nah nah.... Hexblade mod