They are really good for working out what deities will be in your world as well. Two or three for each plane should give you a massive amount of lore to work with.
Heh. Can't blame you for only lightly touching on the topic. Getting into this in-depth would probably be several hours, and that's *before* going into Spelljammer. Which takes the Planescape idea and cranks that shit to 11. Edit: spelling correction due to fat thumbs on a phone 'keyboard'.
@@lorekeeper685 Mr. Rhexx annoys me because he spends 5 minutes at the end of every video stroking his patreons off and begging for even more patreons when he already has so many it takes 5 whole minutes to list them, and also his voice drives me insane he sounds like he is taking a big shit through the entire video. Jorphdan I do enjoy.
@@matthewhartshorn5204 I have an issue with anypme that sponsors with that "Raid Shadow" trash. Strongly dislike any game that relentlessly asks for you to pay for upgrades. And yeah, I also have issue with the ones that beg for support on nearly every video. Bothers me. So I tend to not watch their content.
Youve got to be the best nerd lore channel Ive come across for one simple reason. You put artist credit links in your desciptions. So much good art I cant find because most just show, but dont tell.
I suffer from depression and it’s hard to sit with my own thoughts but this channel makes it easier to make it through my day by taking my mind off of things for a bit. Thank you.
Worth noting that the Positive and Negative Energy planes are INCREDIBLY important, though 4th edition lumped the pos into the feywild and the neg into the shadowfell, which I think was a terribly reductive and unnecessary change (and far worse than the somewhat silly "elemental chaos"). Positive and Negative energy are the 5th and 6th inner planes, along with Fire, Earth Air, and Water; and while the 4 elements form a ring around the prime material, the 2 energies are above and below. The inner planes can thus be visualized as a sort of cube. Like the paraelemental planes such as magma and ice, there are 8 quasielemental planes at the borders between an energy plane and an elemental plane - the most well-known of which is the quasielemental plane of electricity, between positive and air. The importance of the energy planes is that they represent creation and entropy. All (natural) life springs from the positive energy plane, and is consumed by the negative energy plane. Of course, both plains are equally deadly to mundane humanoids - on the positive energy plane, a prime material creature will heal until its HP is maxed, then eventually pop like a firecracker into raw positive energy. Likewise, a prime material creature wastes away into nothing on the negative energy plane.
And all that basically means you can create whatever funky plane for your homebrew campaign, and technically it will be cannon. If don't tamper with established universal history.
You could also find people to play D&D and explore that world for yourself. Might I suggest the STALKER series for it is very much one of the inspiration for SCP (if you ask me, lots of x posters also posted on v as everybody on that site love video games), got anomalies, mutants and human factions within a containment zone in ukraine around chernobyl that very much feels like you're in a contained anomalous area, the atmosphere in it is incredible for this :^)
Yep. The only thing that triggered me a little. I hope he will make a proper video about Sigil and Lady of Pain as well as touch Planescape: Torment storyline. Maybe someday.
Yeah, even though it's spelt "Sigil" which is typically pronounced with a soft g, the official lore dictates that the city's name is pronounced with a hard g. Only reason I'd accept for this is "so my players don't get it mixed up with that one type of magical symbols that isn't glyphs or runes".
I'm really enjoying these D&D videos (certainly more than the SCP ones). It's funnily enough always been one of those rpg's I've only ever skirted around the edges of but never actually played.
Exploring D&D. 1. Spelljamming. 2. Examples of alignments 3. The synergies and polar opposite of spell schools. 4. What happens when a halfling rolls the checks and used a bag of holding to capture a delayed blast fire ball? (Once the bag is closed, the extra dimensional space is cut off. ) I did this... We waited two weeks for an official pulling from WotC haha 3rd edition. My group hates me till this day
Neat series I somehow missed years ago, but I was hoping it pertained to the Planescape vision of the planes rather than the 5E fusion of the Great Wheel and the 4E cosmology. Still, the narrations in your many videos have always been a joy to listen to.
It doesn't help that different crystal spheres sometimes have their own cosmologies, and sometimes don't - the Orrery cosmology of Eberron is fundamentally different from the Great Wheel cosmology of Planescape, but they both exist at the same time in the same meta-universe, albeit in different crystal spheres
As a DM I am a big fan ov planar travel. I also enjoy sending parties off to random planes thru the use ov enemy spells, traps, cursed (or not) magic items that teleport, and Spelljammer ships (I have those in my games as well). But I also use some random Rifts Nexus (from the Rifts Earth rpg) points opening and sending out foes or allowing my party to travel to Rifts Earth, which they have done more than a few times. One PC has a plasma rifle and bladed gauntlet from Atlantis (both do MD, mega damage, where 1point equals 100damage), but he only has one shot left. And no one is proficient with the gauntlet so they are just as likely to hurt an ally(it is jet-propelled, so very hard to use unless trained). Always a gamble. *edit* typos
Positive and negative planes have been scaled back HARD in 5th edition unfortunately. They are not places of adventure, so they don't get much lore beyond simple description. Their properties have also been mostly rolled into feywild/shadowfell.
@Charlie Botterell No those are the para-elemental planes. The quasi-elemental planes are where the elemental and para-elemental planes meet the energy planes.
There is also a positive and negative elemental plane. That is what creates the more positive energy fey mirror world and the more negative energy shadowfell shadow to the prime material plane. Then there are transitory planes between each of the 4 'classic' elemental planes and the 2 energy plains, gem, radiance etc, ash, etc. Though the energy planes seem to come from somewhere further since the entire outer wheel is split into positive good aligned and negative evil aligned planes.
Plane of Silly and Unused Monsters from Castle Greyhawk 1988? Also, love how you skipped 4e. Finally, according to lore, they don't know how the planes are aligned nor their location, although the "Great Wheel" is the most used map by scholars in most of the multiverse. Love your videos.
5:00 yes but actually no I suggest you look into spelljammer and the Crystal spheres technically each of the Prime material worlds like mystara eberron faerun all exist in the same universe but separated from each other by vast distances in a vast sea of multicolored plasma each world is contained in a small solar system bounded by a crystal sphere one can travel between the crystal spheres using a special kind of ship called a spelljammer
The planes and realms are the most facsinating part of D&D. Cant wait for you to talk about the outer planes ..Planescape Torment is based on them and its philosophys and physcial representation to the alienments are cool and the races as well...anyway, Planescape baby
I got into the game right as 2nd ed started. I loved Planescape, loved how it was structured and described. One of the things that caused me to stop playing was how later editions messed with the structure of the planes, as well as how Wizards of the Coast decided to blow up and rearrange just about all their game worlds. Never really liked the Feywild and Shadow realm things. Always seemed to me those could be done with demi-planes attached to a given prime world, thus allowing different worlds to have different, well, I guess you could call them localized cosmologies. Plus it also fundamentally changed the demi-plane of Shadow. And the elemental chaos just seems like 2e's Limbo, the chaotic neutral outer plane.
The sigil sounds like a great place for a videogame to take place, maybe a deity trying to break in and the lady of pain sends you as her follower to stop it.
There was a video game set in Sigil. You basically played a dude who can't remember who he is and can't die. You may have heard of it. Planescape:Torment. It is a cult classic and critically acclaimed
Great video, but you could have briefly mentioned the positive and negative planes. The Positive Energy Plane is a realm that consist entirely of "positive energy", or life energy in its purest form. If you actually whent there though you would explode, as normal life gets overloaded. The Negative Energy Plane is the opposite. A realm of "anti-life", which is the energy that fuels every undead creature in existance, but devours all life. It's a realm of pure death.
@Charlie Botterell Interesting creatures live in them though, and one, the nightwalker, most commonly enters the material plane after some unlucky bastard enters the negative plane, survives, and gets trapped there.
@Charlie Botterell Most people do just instantly die, yes, all though undead are just fine in the negative plane, and there are things in there that can get the attention of a vampire or a lich. It's not just void in there. And it's already great for spawning monster. The nightwalker belongs to a group of creatures collectively called nightshades, which also include the nightwing, the nighthaunt, and the nightcrawler.
Sure. Just go to Sigil. Go up to the ten foot tall feminine figure referred to as 'Her Serenity' by some. Trust me, all your problems will likely be over in very short order.
Ha yes the famous alieen plane, where creature who defy logic and reason exist, like leeches the size of horses, of entirly composed of nails or thread . . . Basicly its Lovecraft with a shiet lod of body horror upgraded to 11. I also remeber an illustration from on the rule bbooks, where we can see one of it's inhabithants, it's "head" is an enormous claw.
Your telling me, the design for the Cacodemon from the original Doom 1 and 2 comes from AD&D !!!!!! 😂I saw this and was like wtf does this meet ball have arms and legs
If an Outer Plane changes its alignment, it becomes assimilated into the Outer Plane of its new alignment. This has actually happened to portions of the Outer Plane called Arcadia, which is Lawful Good + Lawful Neutral. Each Outer Plane is like a stack of pancakes, with each pancake being a distinct realm known as a "layer". Arcadia currently has two layers, but it originally consisted of three layers. At some point, its former third layer became much more lawful than good due to tyrannical and oppressive factions occupying sizable portions of the layer. As a result, the third layer detached itself from Arcadia and became a part of Mechanus, the Lawful Neutral Outer Plane.
"material plane is what we would consider normal" SCP intensifies
*Excitedly laughs In humes*
"material plane is what we would consider normal (your mileage may vary)"
the chaos insurgency wishes to know your location
*chuckles in SCP-001: Normality
Trillian: we have normality repeat we have normality anything you can't deal with is therefore your own problem
"So the planes are infinite, meaning you can't physically reach the spot where they 'end', right?"
"Well yes, but actually no."
Unmeasurable distances are fun!
They might only be infinite in the first three dimensions.
I think most of them are basically wedge-shaped, so only infinite in one direction.
@@Myzelfa again isn't non-Euclidian geometry just fun
Well there can be infinite 2d planes in a 1 centimetre thick borad. But even if they are infinite the board has a top and bottom
"It deserves its own video"
Every time you say that give us THAT video
Hahaha
I agree
Gotta smash that like button!
Why not both?
Dude thanks so much, I'm writing a homebrew world right now and filling out what the plains mean in it and this helped so much.
They are really good for working out what deities will be in your world as well.
Two or three for each plane should give you a massive amount of lore to work with.
Heh. Can't blame you for only lightly touching on the topic. Getting into this in-depth would probably be several hours, and that's *before* going into Spelljammer. Which takes the Planescape idea and cranks that shit to 11.
Edit: spelling correction due to fat thumbs on a phone 'keyboard'.
Each plane deserves it's own video!
@@lostbutfreesoul AJ Pickett, baby. Everyone else is just a weak ass imitation.
@@matthewhartshorn5204 mr.rhrexx and jorphan is good Aj picket even recomends them on the stellar dragon vid
@@lorekeeper685 Mr. Rhexx annoys me because he spends 5 minutes at the end of every video stroking his patreons off and begging for even more patreons when he already has so many it takes 5 whole minutes to list them, and also his voice drives me insane he sounds like he is taking a big shit through the entire video. Jorphdan I do enjoy.
@@matthewhartshorn5204 I have an issue with anypme that sponsors with that "Raid Shadow" trash. Strongly dislike any game that relentlessly asks for you to pay for upgrades.
And yeah, I also have issue with the ones that beg for support on nearly every video. Bothers me. So I tend to not watch their content.
Youve got to be the best nerd lore channel Ive come across for one simple reason.
You put artist credit links in your desciptions.
So much good art I cant find because most just show, but dont tell.
I suffer from depression and it’s hard to sit with my own thoughts but this channel makes it easier to make it through my day by taking my mind off of things for a bit. Thank you.
EPIC
Do you enjoy the outdoors?
i would recommend you go running its pretty easy to do that and u will forget about most of ur negative thoughts
I ask because these types of videos really help pass the time while walking or hiking.
@@justeremiahsjourney yea I would prefer to spend my time outside if I could
Worth noting that the Positive and Negative Energy planes are INCREDIBLY important, though 4th edition lumped the pos into the feywild and the neg into the shadowfell, which I think was a terribly reductive and unnecessary change (and far worse than the somewhat silly "elemental chaos"). Positive and Negative energy are the 5th and 6th inner planes, along with Fire, Earth Air, and Water; and while the 4 elements form a ring around the prime material, the 2 energies are above and below. The inner planes can thus be visualized as a sort of cube. Like the paraelemental planes such as magma and ice, there are 8 quasielemental planes at the borders between an energy plane and an elemental plane - the most well-known of which is the quasielemental plane of electricity, between positive and air.
The importance of the energy planes is that they represent creation and entropy. All (natural) life springs from the positive energy plane, and is consumed by the negative energy plane. Of course, both plains are equally deadly to mundane humanoids - on the positive energy plane, a prime material creature will heal until its HP is maxed, then eventually pop like a firecracker into raw positive energy. Likewise, a prime material creature wastes away into nothing on the negative energy plane.
And all that basically means you can create whatever funky plane for your homebrew campaign, and technically it will be cannon. If don't tamper with established universal history.
In 5e the Negative and Positive energy planes are at the edge of the cosmology, they're linked to the Lower and Upper planes respectively
As i fall asleep to the tales of Lord Blackwood, I can only imagine legends he would tell of the Planes in campaigns.
You could also find people to play D&D and explore that world for yourself.
Might I suggest the STALKER series for it is very much one of the inspiration for SCP (if you ask me, lots of x posters also posted on v as everybody on that site love video games), got anomalies, mutants and human factions within a containment zone in ukraine around chernobyl that very much feels like you're in a contained anomalous area, the atmosphere in it is incredible for this :^)
I literally gasped with delight when I saw this. Looks like not being able to sleep has its perks
Aint that the truth
The 'joys' of working night shift in my case.
@Michael S. with what prove do you have against this claim?
@Michael S. ...also, what proof do you have that he didn't giggle and prance around the room whinnying like a pony? You can't guarantee that!
@@PaladinLevi LMAO
Plane Scape is my favourite game in DnD and one where things are truly defined in my opinion. Glad you mentioned it.
11:25 Totally unrelated, but this scene is EPIC! And it's a STILL IMAGE!
Yo, please freaking reply to me, right freaking now!!!
These late night uploads are always a pleasant surprise. Thanks chief.
Man's pumping out the content 🙏 Thank you I can't sleep without these
agreed
so you sleep twice a week at most? what a chad
Literally same
That’s what she said
What about the trains and automobiles of existence?
_The bridge is out_
Don't be silly.
There are no trains of existence.
Only planes, saws and sanders of existence.
Jesse Berg you’re not ruling out the cars of existence.
They're on Acheron but are broken and can never be fixed
this is such an underrated comment
1:39 hol up
That's a Cacodemon from Doom but with *BIG MEATY CLAWRS*
you have it backwards cacos look like the astral dreadnought.
I love these DnD vids, wish you’d do more frequently
I really hope this series also continues for a while, literally my favorite two things are DnD and SCP. So this channel is just absolutely perfect
Try covering the Underdark.
Absolutely love this series. Never really cared for D&D before but now I'm left wondering how I lived without it.
"Siggle"
Yep. The only thing that triggered me a little. I hope he will make a proper video about Sigil and Lady of Pain as well as touch Planescape: Torment storyline. Maybe someday.
Yeah, even though it's spelt "Sigil" which is typically pronounced with a soft g, the official lore dictates that the city's name is pronounced with a hard g.
Only reason I'd accept for this is "so my players don't get it mixed up with that one type of magical symbols that isn't glyphs or runes".
😔
@@TheHalogen131 Planescape: Torment is one of my favorite games ever! In all the planes!
I could listen to a deep dive of each of these planes.
Working on a homebrew planescape campaign, these videos are so helpful for inspiration
I'm really enjoying these D&D videos (certainly more than the SCP ones). It's funnily enough always been one of those rpg's I've only ever skirted around the edges of but never actually played.
Just a note, you can also go to any plane by using the infinite stairwell
The outer planes seem super interesting, I hope you make a video about them in the future.
You and Mr. Rhex need to make a crossover covering these planes!
@Warlok eh, I don't care all that much. More info. is all fun!
you can easily hear the difference in quality from now to a year ago. i can’t even hear the denoising if you’re using any man so keep up the good work
3am: TH-cam notify me of a new video
Me: I guess sleeps not that important
hell yeah, dnd
Do Not Disturb ?
Exploring D&D. 1. Spelljamming. 2. Examples of alignments 3. The synergies and polar opposite of spell schools. 4. What happens when a halfling rolls the checks and used a bag of holding to capture a delayed blast fire ball? (Once the bag is closed, the extra dimensional space is cut off. ) I did this... We waited two weeks for an official pulling from WotC haha 3rd edition. My group hates me till this day
Loving all this D&D. Great job, as always, Mangg.
How
@@SORRYBUTYOURENEXT Patron reward would be my guess
Neat series I somehow missed years ago, but I was hoping it pertained to the Planescape vision of the planes rather than the 5E fusion of the Great Wheel and the 4E cosmology. Still, the narrations in your many videos have always been a joy to listen to.
3:54 the beastlands look familiar?
It doesn't help that different crystal spheres sometimes have their own cosmologies, and sometimes don't - the Orrery cosmology of Eberron is fundamentally different from the Great Wheel cosmology of Planescape, but they both exist at the same time in the same meta-universe, albeit in different crystal spheres
The moment I saw the video title I started crying because the gods heard my prayers. Thank you.
Bro, me and thousands of other people love these videos, you’re great.
Can you do the Astral Dreadnought next??
As a DM I am a big fan ov planar travel. I also enjoy sending parties off to random planes thru the use ov enemy spells, traps, cursed (or not) magic items that teleport, and Spelljammer ships (I have those in my games as well).
But I also use some random Rifts Nexus (from the Rifts Earth rpg) points opening and sending out foes or allowing my party to travel to Rifts Earth, which they have done more than a few times. One PC has a plasma rifle and bladed gauntlet from Atlantis (both do MD, mega damage, where 1point equals 100damage), but he only has one shot left. And no one is proficient with the gauntlet so they are just as likely to hurt an ally(it is jet-propelled, so very hard to use unless trained). Always a gamble.
*edit* typos
What about the positive and negative energy planes and the quasi-elemental planes?
Positive and negative planes have been scaled back HARD in 5th edition unfortunately. They are not places of adventure, so they don't get much lore beyond simple description. Their properties have also been mostly rolled into feywild/shadowfell.
@Charlie Botterell No those are the para-elemental planes. The quasi-elemental planes are where the elemental and para-elemental planes meet the energy planes.
@Charlie Botterell Yeah. There are Sixteen of those in total.
I don't know why, but I LOVE talking about the planes in D&D.
Just started DMing and this is helpful. Thanks
There is also a positive and negative elemental plane. That is what creates the more positive energy fey mirror world and the more negative energy shadowfell shadow to the prime material plane. Then there are transitory planes between each of the 4 'classic' elemental planes and the 2 energy plains, gem, radiance etc, ash, etc. Though the energy planes seem to come from somewhere further since the entire outer wheel is split into positive good aligned and negative evil aligned planes.
13:49 "home to
angles,
devils,
humans, and
G I F
This is by far my favorite video.
Remember "Throne of Bloodstone" anyone? 18 to 100th level characters. Go find Orcus and take his scepter.
I see that the Quasi-Elemental Planes (Elemental + Positive or Negative) are still absent. RIP.
Planescape is my favorite campaign setting in D&D.
What I would love to see is an exploring MTG series, lots of different topics to choose from in there.
Plane of Silly and Unused Monsters from Castle Greyhawk 1988?
Also, love how you skipped 4e.
Finally, according to lore, they don't know how the planes are aligned nor their location, although the "Great Wheel" is the most used map by scholars in most of the multiverse.
Love your videos.
I see exploring series I. C L I C C.
Please, make a video about the Outer Planes, and maybe another one about the Planescape and Spelljammer settings!
You made my day a lot better ,thank you very much!
5:00 yes but actually no
I suggest you look into spelljammer and the Crystal spheres technically each of the Prime material worlds like mystara eberron faerun all exist in the same universe but separated from each other by vast distances in a vast sea of multicolored plasma each world is contained in a small solar system bounded by a crystal sphere one can travel between the crystal spheres using a special kind of ship called a spelljammer
4:28 I refuse to believe that's how Sigil is pronounced. It just can't be.
www.google.com/search?q=sigil+pronunciation
The planes often defy expectation...
The planes and realms are the most facsinating part of D&D. Cant wait for you to talk about the outer planes ..Planescape Torment is based on them and its philosophys and physcial representation to the alienments are cool and the races as well...anyway, Planescape baby
Jesus Christ I love PS:T
As a fan of d&d3.5 and pathfinder vids like this are to me ear candy
I don’t know why, but that background music/ambient noise triggers my anxiety with a passion.
Excellent summary. I've been playing a Planescape campaign since the 90's and prefer that cosmology to the more recent versions.
I got into the game right as 2nd ed started. I loved Planescape, loved how it was structured and described. One of the things that caused me to stop playing was how later editions messed with the structure of the planes, as well as how Wizards of the Coast decided to blow up and rearrange just about all their game worlds. Never really liked the Feywild and Shadow realm things. Always seemed to me those could be done with demi-planes attached to a given prime world, thus allowing different worlds to have different, well, I guess you could call them localized cosmologies. Plus it also fundamentally changed the demi-plane of Shadow. And the elemental chaos just seems like 2e's Limbo, the chaotic neutral outer plane.
4e fucked everything up for everyone; WotC left the planes alone for the entirety of 3e
The sigil sounds like a great place for a videogame to take place, maybe a deity trying to break in and the lady of pain sends you as her follower to stop it.
There was a video game set in Sigil. You basically played a dude who can't remember who he is and can't die. You may have heard of it. Planescape:Torment. It is a cult classic and critically acclaimed
At first I thought thus was "The Plague of Existence," and now I'm low key disappointed.
This is the first i am hearing about this sigil place.
7:43
so basically, entering the Ethereal Plane is like toggling noclip on?
cool
Great video, but you could have briefly mentioned the positive and negative planes.
The Positive Energy Plane is a realm that consist entirely of "positive energy", or life energy in its purest form. If you actually whent there though you would explode, as normal life gets overloaded.
The Negative Energy Plane is the opposite. A realm of "anti-life", which is the energy that fuels every undead creature in existance, but devours all life. It's a realm of pure death.
@Charlie Botterell Interesting creatures live in them though, and one, the nightwalker, most commonly enters the material plane after some unlucky bastard enters the negative plane, survives, and gets trapped there.
@Charlie Botterell Most people do just instantly die, yes, all though undead are just fine in the negative plane, and there are things in there that can get the attention of a vampire or a lich. It's not just void in there.
And it's already great for spawning monster. The nightwalker belongs to a group of creatures collectively called nightshades, which also include the nightwing, the nighthaunt, and the nightcrawler.
I marked your uploads down to Sundays but, damn son, thank you. Nice little treat after I just killed a giant roach before bed.
Fantastic video! Greetings from Argentina!!!
I would love for an entire video on sigil I want to somehow incorporate it into a campaign of mine
To explore and PLUNDER you say?
*smiles in Softo ando Wetto*
thats gay
Ur name is amazing.
Can i cure my Existential crisis in this place?
Sure. Just go to Sigil. Go up to the ten foot tall feminine figure referred to as 'Her Serenity' by some. Trust me, all your problems will likely be over in very short order.
@@McDonaldWilliamT Thanks a lot, i appreciate it
i have some quests that are supposed to happen in the elemental planes and I am still figuring how without killing the pcs outright
Your videos always entertain me
It's a bit of a shame he stopped covering D&D, but boy did he go out on a high note.
Please do a video on Sigil. It’s so awesome
I would love to see an Outer Planes video.
...what is that first image from? I feel like I know, but I'm not sure.
Somewhere in all of this is a broken off piece of reality called "The Shard", centered on the plane of Dominaria.
Ha yes the famous alieen plane, where creature who defy logic and reason exist, like leeches the size of horses, of entirly composed of nails or thread . . .
Basicly its Lovecraft with a shiet lod of body horror upgraded to 11.
I also remeber an illustration from on the rule bbooks, where we can see one of it's inhabithants, it's "head" is an enormous claw.
My players went walking willingly into the Feywild through a fey crossing and then immediately got lost. None of them have any way out.
Your telling me, the design for the Cacodemon from the original Doom 1 and 2 comes from AD&D !!!!!! 😂I saw this and was like wtf does this meet ball have arms and legs
I would like one on the Lady of Pain, please.
*Crystal Kingdom flashbacks intensify*
Love your videos
You've given us good information.
Limbo Is the most entertaining Dimension.
Out of curiosety as a non dnd player. Can a plane change its alignment? And would i be repositioned on the wheel or just exchanged for another plane?
If an Outer Plane changes its alignment, it becomes assimilated into the Outer Plane of its new alignment. This has actually happened to portions of the Outer Plane called Arcadia, which is Lawful Good + Lawful Neutral. Each Outer Plane is like a stack of pancakes, with each pancake being a distinct realm known as a "layer". Arcadia currently has two layers, but it originally consisted of three layers. At some point, its former third layer became much more lawful than good due to tyrannical and oppressive factions occupying sizable portions of the layer. As a result, the third layer detached itself from Arcadia and became a part of Mechanus, the Lawful Neutral Outer Plane.
Thank you for the explanation :)
If each DnD campaign exists in its own material plane, and gate/planeshift exist...
You can canonically do crossovers heh
My alignment would be. mixture of Lawful, Neutral and Chaotic Good.
Looking good.
Arborea and the Nine Hells are the coolest, change my mind.
Could you do a video on the Far Realm and its inhabitants sometime?
O for outer planes
S for sigil
I see the Lady of Pain making a cameo.
If only llamas were in D&D
I remember a very mysterious demi-plane from 2ED. The prison realm. Any news about that places in this 20 years? (Not carcery)
For the tower's height, if we fell from the top, would we fall forever? (tower of Sigil)
I reccommend Jorphdan on TH-cam. He explains all things Lore in DnD.
AD&D Planescape = BEST. SETTING.
Please make a vídeo for each positive and negative plane
You forgot to mention how much seating there is
Thank you!