"NO STIMS." No deaths. 236 kills. Solo Super Helldive difficulty. Bugs. Full Map Clear.

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • Patch 1.001.002 - Mission: Nuke Nursery
    Playstyle: Speedrunning
    Stratagems
    Eagle Airstrike - Anti-bug holes, chargers, behemoths, bile titans and spewers
    Eagle 500kg - Anti bile titans, chargers, behemoths and bug holes
    SH-32 Shield Generator Pack - Protect against slows and ragdolls
    GL-21 Grenade Launcher - Anti-bug holes, hordes, spewers and impalers
    Loadout
    Armour: SC-30 Trailblazer Scout - Allows me to sneak up on impalers better and deaggro better.
    Booster: Stamina Enhancement - Outrun everything
    Primary: SG-451 Cookout - For social distancing
    Secondary: P-19 Redeemer - Anti-hunters
    Grenades: Stun grenades - Cover your ass
    Modifiers
    Thick Fog - Lightly reduces visibility for everyone
    Roaming Shriekers
    Orbital Fluctuations - Increased cooldowns by 25%
    Timestamps
    15:45 - I did a jump mistake, which shouldn't have happened and I was under no pressure. So we can count that as no health lost for later.
    42:27 - The impaler had ZERO fucking reasons to spot me like that.
    42:34 - I should have thrown my stim to the left to stun the hunters.
    42:46 - I might have stimmed, but as you can see it didn't benefit me at all, because I wasn't hit again and I was already slowed. Combined with the health from 15:45, I should have had enough health to take another 2 hits. I call that stimless, because extract with all that impaler there was a fucking joke too. Arrowhead are a fucking joke.
    You want to dispute the stimless claim? Kiss my ass. We all know that run was stimless.
    Game Notes
    Why don't I use SEAF artillery?
    You can't rely on it.
    The shield gen backpack does recharge!
    Just don't get hit for 60s and it fully recharges.
    Why I switched from the orbital precision strike to the grenade launcher
    1. I already have enough anti bile titan and chargers with airstrikes and 500kg
    2. I needed better medium chaff clear against brood commanders and bile spewers, because relying on airstrikes and the cookout is unreliable.
    Plus, the cookout is only good for clearing out warriors, hunters and scavengers.
    Now let's go into calling the resupply pod numbers
    2 min 15 - Resupply typing, call in and cooldown (no planetary modifiers)
    GL can kill impalers in 8 shots to the top half of their exposed face
    GL can hold 30 shots max.
    30 shots = 4 dead impalers (including 2 shots from grenade pistol so 32 shots in all)
    17x Resupply call ins can be called in per 40 min game.
    Each resupply reload pack gives you 20 shots and there are 4 packs
    20 shots each time = 80 shots = 10 dead impalers
    That means the GL has the ability to kill 170 impalers per 40min game minimum.
    Of course this is a stupid number, but it serves to prove a point.
    The OPS has 28 opportunities to kill impalers per game.
    The GL has 170+ opportunities to kill impalers per game.
    I'm also very good at using ammo wisely and finding ammo crates lying around so my GL barely if ever runs out of ammo.
    Why P-19 Redeemer over the grenade pistol?
    I needed a side weapon to help me kill more hunters and faster, because I rarely need the grenade pistol for bug holes when I have the grenade launcher.
    Also, I found out from personal testing that the grenade pistol reloads in 1.8s for each shot. Whilst the grenade launcher reloads 10 shots within 2.5s. That extra 0.7s the grenade pistol buys you is only two steps the helldiver takes, which means nothing since you never want to shoot a grenade pistol from super close to have that make a difference.
    Bugs super helldiver is 10x harder than bots due to impalers and only impalers. Plus hunter and bile spit bullshit.
    I also don't like the direction Arrowhead is going with the game. It just screams self sabotage and incompetence than anything else. It's more frustrating than fun.
    Where's my level 10 bot stimless deathless run?
    The update was booooooooring for bots. Post freedom patch we just got an extra bigger base and tougher chicken walkers. The rocket tank is just another tank. The tactics haven't changed at all. At least bugs had the impaler.
    Tips for solo bug runs
    1. Never shoot without knowing all enemy positions within 40m
    2. Always drop supplies near big bug nests and objectives you need to spend a lot of time around
    3. About to be overwhelmed? Stun first and reposition
    4. Shriekers ignore shields when they die.
    5. Shield gen is useless when bugs are within melee range, because they all ignore it.
    6. Never stop running away from bile titan spit.
    7. Always run past, stun or run behind a rock when facing chargers and behemoths.
    8. Always hug terrain when you see impaler tentacles and never stop running.
    9. Never engage the enemy where you suspect there are impalers. Always confirm the existance or non existance of the impaler, before engaging any bugs.
    10. Impalers need 8 grenade launcher shots to the exposed upper head to die.
    11. Chargers and behemoths can die from 3-4 grenade launcher shots aimed under their butt. Spore chargers are super easy to kill this way.

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