Sound Design for Videogames - Ambiences (Bed, Localized, Spot) | Unreal Engine, Metasound, Blueprint
ฝัง
- เผยแพร่เมื่อ 7 ม.ค. 2023
- In this video I will show you the Sound Design that I made for the ambiences of this videogame 🎮🎹🎶
First of all, I created the Assets for each ambience of the game, based on three different categories: Bed Ambience, Localized Ambience, Spot Ambience; I created the assets through the synthesis process and the audio modellation in Ableton Live, Reaper and Logic Pro X.
Then I posed each ambience asset in the right location, and I managed their sound propagation by setting the Attenuation.
Finally, I created an implementation system in Metasound and Blueprint, and a SoundClass system to balance all the volumes, in Unreal Engine 5.
I am available as composer and sound designer for your own project
Contact me: davidescuteri.music@gmail.com
Davide Scuteri Music
www.davidescuterimusic.com/
#synthtutorial #sounddesign #unrealengine #metasound #blueprint #davidescuterimusic #davidescuteri - เพลง