It's a shame that we don't have legit Weapon Arms in vanilla ACVI. Would've been nice to have them, especially some of the cheekier ones like the twin MG Arms and how they performed in 3rd Gen AC.
@@reliantbelial2341 Honestly, I didn't mind the lower ammo count for weapon arms in 3rd Gen. Mostly because each hit sharply raises the enemy's heat so I could rapidly melt enemies in the Arena (provided that their builds aren't resistant to kinetic damage).
The Imperium of Man: Citizens of Rubicon 3 fear not for we have come to save you! Random citizen: Hooray it’s The Imperium of man. The Imperium of man: FROM YOURSELVES! The same random citizen: Oooh noo it’s the Imperium of man.
The enemy shall know only fear when faced against our Mighty war machine blessed by the God emperor of mankind s grace and the adeptus mechanicus engginering
I actually had a thought about using "Warriors of Mars" from the Mechanicus game. Maybe when I'll get around to tinkering with the model's size and stats to be lore accurate just for a fun gameplay upload.
@@KnightValfodr thank you, and after you did this you were able to use the triple energy cannons and KRSVs without issue? I always end up having to sacrifice one of the KRS V rifles to prevent energy shortage.
@@thedeadman4481 The parts I used in the video are enough to keep myself out of EN Shortfall so I can still sortie, and it has a pretty decent amount of health and defences. You still need to buy the OS chip Weight Control to be able to sortie while overburdened.
Wait, so is it modded to not have boost-sliding, or is it just you not activating it and using only walking instead? Because if the former, than hey maybe you know if it's possible to mod AC6 movement in a way to emulate running using actual legs (and not skating/sliding around) - like, moving with the speed of boost-sliding but w/out actual boost-sliding, then it would be... hmm, 'boost-running', I guess.
With all this talk of ravens, it almost makes it sound like the Titan was "gifted" to a certain Astartes chapter...
It's a shame that we don't have legit Weapon Arms in vanilla ACVI. Would've been nice to have them, especially some of the cheekier ones like the twin MG Arms and how they performed in 3rd Gen AC.
oh god, the amo pool was so bad on these, the 4th gen ones were a bit weaker but they had more than 500 rounds at least
@@reliantbelial2341 Honestly, I didn't mind the lower ammo count for weapon arms in 3rd Gen. Mostly because each hit sharply raises the enemy's heat so I could rapidly melt enemies in the Arena (provided that their builds aren't resistant to kinetic damage).
He doesnt need to boost evade
Just TANK ENEMIES WITH THE MIGHT OF THE EMPEROR
*EMPEROR PROTECTS*
My Faith is my Shield, The Emperor Protects
Armored core VI: Heresy of Rubicon
Make it three times bigger and you'll have a lore accurate titan
I'll need to spend some time in DSMapStudio and FLVER, but it should be feasible.
I advise not to..
Just rename this mod as a Knight, and you're golden
🎉 can you try imperial knight ❤
@KnightValfodr can you try imperial knight please ❤🎉
"You think, you just can waltz straight in here?!"
"I'm not waltzing bro, I'm just walking."
And was that "Sahelanthropus Rex" i saw moments ago?!
It's in legio Tempestus heraldry!? This is an incredible mod.
*_Praise the Omnissiah!_*
The Imperium of Man: Citizens of Rubicon 3 fear not for we have come to save you!
Random citizen: Hooray it’s The Imperium of man.
The Imperium of man: FROM YOURSELVES!
The same random citizen: Oooh noo it’s the Imperium of man.
Gotta love the Catholic Church - Hellsing Abridged reference
This tiny titan is super god bless by the omnissiha aka Machine god
What a intro! EPIC!!!!
welp time to wait to model ATLAS from mech warrior
The enemy shall know only fear when faced against our
Mighty war machine blessed by the God emperor of mankind s grace and the adeptus mechanicus engginering
YOU NEED TO BRING TAU BATTLESUITS IN THE GAME AS WELL AS ELDAR TITANS !!!!
Now that you mention it, the T'au battlesuits really look closer to Cores than mechs from the Imperium of Man haha...
We need an Imperial Knight & Titans game like Mechwarrior or Armored Core
Oh man, I wish there was an Armored Core like game, but slower and heavier.
It was called Chromehounds.
@@onigojira
Duly noted.
MechWarriors ?
actual imperial titan vs eldar tactics
Why do I hear TITANICUS playing in the background despite hearing darktide ost?
I actually had a thought about using "Warriors of Mars" from the Mechanicus game. Maybe when I'll get around to tinkering with the model's size and stats to be lore accurate just for a fun gameplay upload.
Amazing
This is awesome, I do have a question though. How do you switch the ID for the parts of the wrecker over to the trainer AC?
You change the numbers in the .partsbnd.dcx files to match the ID of other parts. The reference list is here: github.com/paylhorse/ac6-parts
@@KnightValfodr thank you, and after you did this you were able to use the triple energy cannons and KRSVs without issue? I always end up having to sacrifice one of the KRS V rifles to prevent energy shortage.
@@thedeadman4481 The parts I used in the video are enough to keep myself out of EN Shortfall so I can still sortie, and it has a pretty decent amount of health and defences. You still need to buy the OS chip Weight Control to be able to sortie while overburdened.
The Emperor protects!
Wait, so is it modded to not have boost-sliding, or is it just you not activating it and using only walking instead? Because if the former, than hey maybe you know if it's possible to mod AC6 movement in a way to emulate running using actual legs (and not skating/sliding around) - like, moving with the speed of boost-sliding but w/out actual boost-sliding, then it would be... hmm, 'boost-running', I guess.
You should try imperial knights there are many so have fun with those❤🎉
Thy dared calling it a "mech"
Wasn't can't fly