While this is the only Custom Level made for just Classic, there are other Custom Classic Levels made for old packs: Sonic Adventure Generations - Classic Emerald Coast Classic Wave Ocean I'm not counting anything with 3D Adventure gameplay because it's not the spirit of Classic Sonic in Generations
I'm glad so many people have been agreeing with this point because I NEVER hear it talked about Superstars with this kind of camera work could have made it really stand out in the franchise
Fun Fact: Recreating the stage entrance from this mod was my final project when I took 3D Modeling back in college. Didn't get it a 100% right, but I still did a decent job I think I dunno why, but ever since I first played Sonic 2, Mystic Cave has always been one of my favorites. Just the environment, the green and purple gemstones, the little minecarts and hanging lanterns, it's just so charming to me. And it's really sad that it never got to come back officially like this. It's just been Chemical Plant and that one time Mania was like "What if Oil Ocean was fun?"
@@sometf2player752 I really wish I kept up with it, because out of every class I took during my time in college, that was the one I had the most fun with, and it was the only one I had to drop because I had a full schedule the next semester Someday I'll take an online class for it. College kinda sucked for me-
This is a really fun story. I love when people can mix their passions with school. I also appreciate that you have such a fixation on an underappreciated level. I think it's really common to keep seeing love for the same popular levels over and over. Sonic 2 has a lot of great locations that hardly get explored.
@@DolphynsDeck Right?? And that's not even the only one I have that kinda connection to. I'm also really attached to Hill Top Zone for some reason, even the music for it, which most people cannot stand. It's almost certainly the color palette giving it a nice cozy vibe, and the background being a sea of clouds definitely helps with that. It's so weird because I didn't grow up with any of the Classic Sonic games, least of all Sonic 2. My first playthrough was back in 2017 on the mobile remake after getting swept up in the hype for Mania. It might not even be in my Top 10 Sonic games (I tend to prefer the 3D games a little bit more) and yet it's zones have stuck with me more than any other game in the series. Just something about the art direction, the color choices and just the creativity on display that I just can't get enough of. That also kinda applies to the cut levels too. Every time I play the remake on Origins, mobile, or Absolute, I always go into Hidden Palace, and I occasionally check in on all the different projects working on bringing those levels back to life, and have watched a top of stuff on Sonic 2's development just because I find it incredibly interesting. Sonic 2 is just special, man.
@@SpiderGoblin2012 man sonic 2 is up there for me! I’m close to high school and I’m 3d modeling with blender creating some of my own games, it’s honestly wonderful that you created this amazing mod while you were still getting the hang of 3d modeling and that inspires me a lot. If I may ask, do you work at any animation, or game studios?
It's worth noting that there is a Sonic Adventure mod that does give Classic Sonic a zone in Wave Ocean So standalone, yes, this might be the only custom level for Classic Sonic, but there are definitely level packs with Classic Sonic levels. At least one
I might've heard of this a while ago.. Accessibility is lowkey a problem for this game's older projects but I could find it with enough research. Thanks for the heads-up!
The Sonic Generations side of the game has almost the exact same file layout. While code mods won't work (sorry QTE Restoration), asset mods like Mystic Cave and the Unleashed Project should be an almost straight shot
Aw thanks so much for the in depth coverage!! I completed Mystic Cave in the summer before having my free time reduced by high school, and I'm really glad I managed to get a first version out before then (even if there never ended up being an update to it). Been getting back into modding over the last few years and I've been working on a new stage, but life 10 years later is so much busier than at age 16 so it's not really progressing fast haha Happy to see people thinking about & enjoying the work a whole decade later
I always wondered what the background behind projects like this were, especially decade old ones. It meant a lot to me when I was younger and it's pretty cool to know how young you were too! Funny how open life is before adulthood. Inspiring work and I'd love to see what you're making currently, but no rush at all. Thank you for sharing, I've browsed your channel in the past and thought it was fascinating to see what you moved on to. 😊
There was also a custom level for ocean wave custom level for classic sonic that had the whole first part of ocean wave as classic sonic while the mach speed section is the second act. Its pretty sick and you should check it out!
Definitely! I especially love older, more obscure projects that don't come to mind because they're the best time capsules. It's like exploring a really old Gmod map
@@DolphynsDeck yea, it looks like a mega early mod for generations for how its designed. Not exactly the same quality we have compared to other custom levels but its a pretty unique take on wave ocean
I genuinely hope there's dlc for SxSGens for the sonic campaign that adds more classic stuff Like a Mania dlc pack with Studiopolis or Mirage Saloon stage and a boss rush of all the hardboiled heavies for Classic Sonic If they did Mirage Saloon they could even also give Shadow a stage; with each hedgehog's version using a different bgm; Shadow getting Knuckles unique variant But definitely Classic deserves some more stuff; at the very least give us Mushroom Hill adapted from gens 3ds
It looks like an exhaustive amount of work so I don't blame anyone. This is part of why I'm always okay with people reusing existing assets and themes from Gens, Frontiers, Unleashed etc.
@@DolphynsDeck Sonic X Shadow Generations, at least the Sonic portion runs on the same file format as the PC version of the game, so mods are easily able to transfer over. Seems as if this was intentional.
@notaadamritm Because you can't live off fan projects. One of the developers, Pelikan13, even released an original indie game called The Takeover a few years back.
Classic sonic in gens is one of the most underrated gameplay styles in sonic yeah people say “its good” “its a great alternative play style” yet WE NEED MORE CLASSIC REPRESENTATION
My only problem is I try to use my actual Sega genesis classic sonic muscle memory and it just doesn't translate. I need to try some of those mods that supposedly fix the physics.
I believe the Hang Castle mod has a Classic Sonic level, alongside the Green Hill Zone in Sonic Forces. But aside from those, and the previously mentioned Wave Ocean and Emerald Coast, I believe that’s it
If I remeber correctly, I'm pretty sure there's a Wave Ocean custom level where to play the main stage as Classic Sonic, while you play the mach speed section as Modern Sonic.
Other Classic stages as far as I can recall from my history of lurking in the Generations mod community and have discovered. - Zoney made a fully custom version of the Sonic Forces' Classic Green Hill Zone with the Generations assets based only off of pre-release footage. - others have mentioned the Classic Emerald Coast included in Sonic Adventure Generations by JCorvinus / formerly Dude/Corvidude - There's a Wave Ocean 2d level made by Melpontro, but I don't know if that was ever released. Another one that seems like it was released but was very unfinished was Classic Sky Troops as part of Sonic Melponterations. - Presumably unfinished ports of Generations 3ds levels by RadiantDerg And that's about that. The big problem is it's a deceptively large task with potentially very little reward since the people who are big fans of this specific style of Classic gameplay probably aren't all that common.
It kinda makes sense that there aren't many classic mods, because most classic fans just make their own fan game, especially with classic Generations having jank physics.
it is still kind of disappointing that classic knuckles isn't a boss in generations especially how sonic & knuckles are rivals back in the day it was a miss opportunity & it left classic sonic with 2 bosses it would have been a welcome edition & a good homage to the their rivarly
Knuckles was pretty much the original rival. You can argue Metal but he's just an enemy straight up. My favorite fights in Sonic games are always fighting other characters. Robots and gods can be cool but they don't stick with me nearly as much tbh.
Thanks for noticing! I'm trying to go hard since I'm obsessed with the new game coming out. I haven't been this excited for a new game since Forces (lol)
There's definitely another one, it's world 1-1 from mario, god, I haven't seen that mod in like, 8+ years from another channel, man still hasn't beaten donkey kong country tropical freeze yet, god he's missed, but yeah, there's totally at least one other mod for classic sonic level wise. Not to mention the hyper sonic, dark sonic, and overpowered sonic mods for characters that change the physics, thus making them more akin to seperate characters than say, sonic .exe, who yes also had a mod pack if memory serves me correctly.
Tysm! Some of my Generations stuff is revisiting things that stuck out to me over a decade ago so I'm more than happy to keep directing attention to this really impressive stuff, no matter how old.
The irony of that would be hilarious but it'd be really fun to try There's a Kingdom Valley import for Frontiers so maybe we'll get lucky with Shadow Gens being on the same engine :)
The title of the video is incorrect. There has been an Emerald Coast level for Classic Sonic, and I believe I saw a Pyramid Cave work-in-progress for Classic Sonic too.
the classic levels are so underrated, i honestly in some cases like them more than the modern levels as the platforming is far more snappy and precise than the somewhat tanky modern platforming, i get its not faithful to the genesis games but the level design compliments the more platformy physics
2:10 As a HUGE CD fan, I would KILL for a fully 3D Sonic CD remake. It's a shame Stardust Speedway Bad Future is the only CD level to get the 3D treatment.
Um, actually, that is not true, there was this old mod that tried to reimagine Sonic Adventure in Gens, and Classic Sonic had his own version of Emerald Coast ☝️
_Shadow of the Colossus_ but it’s a Sonic game and you’re actually fighting 16 lore accurate Egg Mechas given vague sentience due to their roles as vessels for the divided power of a dark, extra-dimensional spirit Eggman wants to use to destroy Sonic and extort the world.
Now that we have Mod capabilities, do you ever think that we shoulda gotten a playable Knuckles for Sonic 1 stages like Marble Zone? Oh wait, I forgot that Sonic Origins exists...
As a kid I loved watching Sonic Generations mod videos. I always wanted to play them, but I only had to Xbox 360 version of Generations which can't really be modded.
4:03 or you can also smash it quickly. Idk why, but there's a delay that is making it possible for some reason. It's definitely more satisfying. Also I have no idea how I found it. I think I was just minding my own business and randomly said "Huh. What if I just smash the X button?"
Stardust Speedway, only Sonic CD level that got the 3D treatment and appeared twice in the franchise, Gens and Sonic 4 Episode Metal, extremely detailed but heavily underused
I'm actually shocked St how little modding there is for classic. My guy there's so many 2D stages you could represent, the elements are all there, but no one bothers.
It pains me so much that almost nobody's made classic sonic stages, and even then this Mystic Cave stage is just a recreation of the stage from Sonic 2 and nothing more, unlike the unique creations made in base game.
Also you mentioning all the stuff with the 3D rendering makes me wanna try this mode with the game's stereoscopic 3D mode. I'm sure the depth in this level is amazing.
Dolp thx for the vd of Sonic running on water but already watched that vd is just that i din’t notice that Sonic was running on water😅 I am also Italian so if you see that something is written badly don't worry!. also i am studying it!
Say what you will about generations on 3ds, at least it gave us Casino zone, mushroom hill and big arms to the classic line. tbh i'm surprised nobody tried to port over the models and recreate it on pc. Ofc it would be hard, but at least the models and textures are already done.
10:26 Isn't that just a weird glitch? Or is that just as it is by default? You can see the boxes clipping into each other so I wouldn't assume it's intentional.
I think the only other "custom" level for classic sonic is just a port lf emeald coast from sonic adventure, so its not really a custom level lol. It is nice too see mystic cave in a fully 3d ish environment. Make me wish we had some more awesome levels from diffrent games in generations (Edit: as of recently too there is also a port of westopolis from Shadow The Hedgehog for both modern and classic Sonic)
I wish I was able to make a video on Emerald Coast when it was released. It was like the final piece of the puzzle in Generations, uniting all 3 eras perfectly. The only thing that keeps me from including it is the fact that it's Adventure gameplay and not Classic gameplay.
Probably the reason these went under my radar is that they're probably packaged in with a Modern level. I'll look into Quarts Cryolite! Everything I missed has a chance of making it into a video so everyone can be appreciated.
While this is the only Custom Level made for just Classic, there are other Custom Classic Levels made for old packs:
Sonic Adventure Generations - Classic Emerald Coast
Classic Wave Ocean
I'm not counting anything with 3D Adventure gameplay because it's not the spirit of Classic Sonic in Generations
Dude the amount of spectacle you could do with classic sonic levels is criminally forgotten
I'm glad so many people have been agreeing with this point because I NEVER hear it talked about
Superstars with this kind of camera work could have made it really stand out in the franchise
It might look neat but it still feels terible to control
Looks like that’s what they’re doing with shadow’s 2d stages. Flashy camera angles with 2 degrees of freedom
@@CosmjcBurrito literally what are you talking about what.
@@ingothasnolife8040 what part of ''it looks cool but it feels terrible to play/control'' do you not understand?
Fun Fact: Recreating the stage entrance from this mod was my final project when I took 3D Modeling back in college. Didn't get it a 100% right, but I still did a decent job I think
I dunno why, but ever since I first played Sonic 2, Mystic Cave has always been one of my favorites. Just the environment, the green and purple gemstones, the little minecarts and hanging lanterns, it's just so charming to me. And it's really sad that it never got to come back officially like this. It's just been Chemical Plant and that one time Mania was like "What if Oil Ocean was fun?"
Damn I’m currently taking 3d modeling and animation classes in college
@@sometf2player752 I really wish I kept up with it, because out of every class I took during my time in college, that was the one I had the most fun with, and it was the only one I had to drop because I had a full schedule the next semester
Someday I'll take an online class for it. College kinda sucked for me-
This is a really fun story. I love when people can mix their passions with school.
I also appreciate that you have such a fixation on an underappreciated level. I think it's really common to keep seeing love for the same popular levels over and over. Sonic 2 has a lot of great locations that hardly get explored.
@@DolphynsDeck Right?? And that's not even the only one I have that kinda connection to. I'm also really attached to Hill Top Zone for some reason, even the music for it, which most people cannot stand.
It's almost certainly the color palette giving it a nice cozy vibe, and the background being a sea of clouds definitely helps with that. It's so weird because I didn't grow up with any of the Classic Sonic games, least of all Sonic 2. My first playthrough was back in 2017 on the mobile remake after getting swept up in the hype for Mania. It might not even be in my Top 10 Sonic games (I tend to prefer the 3D games a little bit more) and yet it's zones have stuck with me more than any other game in the series. Just something about the art direction, the color choices and just the creativity on display that I just can't get enough of.
That also kinda applies to the cut levels too. Every time I play the remake on Origins, mobile, or Absolute, I always go into Hidden Palace, and I occasionally check in on all the different projects working on bringing those levels back to life, and have watched a top of stuff on Sonic 2's development just because I find it incredibly interesting.
Sonic 2 is just special, man.
@@SpiderGoblin2012 man sonic 2 is up there for me! I’m close to high school and I’m 3d modeling with blender creating some of my own games, it’s honestly wonderful that you created this amazing mod while you were still getting the hang of 3d modeling and that inspires me a lot. If I may ask, do you work at any animation, or game studios?
It's worth noting that there is a Sonic Adventure mod that does give Classic Sonic a zone in Wave Ocean
So standalone, yes, this might be the only custom level for Classic Sonic, but there are definitely level packs with Classic Sonic levels. At least one
I might've heard of this a while ago.. Accessibility is lowkey a problem for this game's older projects but I could find it with enough research. Thanks for the heads-up!
The Westopolis Level Pack also has a level for Classic Sonic.
The Sonic Generations side of the game has almost the exact same file layout. While code mods won't work (sorry QTE Restoration), asset mods like Mystic Cave and the Unleashed Project should be an almost straight shot
Such a bummer that the code will be nullified.. I hope, somehow, there could be a streamlined porting process.
@@DolphynsDeck They'd probably need to be rewritten from scratch because SXSG has a new exe file, which code mods are injected into
Aw thanks so much for the in depth coverage!!
I completed Mystic Cave in the summer before having my free time reduced by high school, and I'm really glad I managed to get a first version out before then (even if there never ended up being an update to it). Been getting back into modding over the last few years and I've been working on a new stage, but life 10 years later is so much busier than at age 16 so it's not really progressing fast haha
Happy to see people thinking about & enjoying the work a whole decade later
I always wondered what the background behind projects like this were, especially decade old ones. It meant a lot to me when I was younger and it's pretty cool to know how young you were too! Funny how open life is before adulthood.
Inspiring work and I'd love to see what you're making currently, but no rush at all.
Thank you for sharing, I've browsed your channel in the past and thought it was fascinating to see what you moved on to. 😊
This mod is amazing, thank you for making it!
9:42 the game just does not want to let you finish your sentence
It got mad that I forgot about Classic Wave Ocean
@@DolphynsDeckyou mean classic emerald coast
There was also a custom level for ocean wave custom level for classic sonic that had the whole first part of ocean wave as classic sonic while the mach speed section is the second act. Its pretty sick and you should check it out!
Definitely! I especially love older, more obscure projects that don't come to mind because they're the best time capsules. It's like exploring a really old Gmod map
you mean wave ocean
@@Super70000 oh my god you are right how did i switch the two XD
@@DolphynsDeck yea, it looks like a mega early mod for generations for how its designed. Not exactly the same quality we have compared to other custom levels but its a pretty unique take on wave ocean
I genuinely hope there's dlc for SxSGens for the sonic campaign that adds more classic stuff
Like a Mania dlc pack with Studiopolis or Mirage Saloon stage and a boss rush of all the hardboiled heavies for Classic Sonic
If they did Mirage Saloon they could even also give Shadow a stage; with each hedgehog's version using a different bgm; Shadow getting Knuckles unique variant
But definitely Classic deserves some more stuff; at the very least give us Mushroom Hill adapted from gens 3ds
Mushroom Hill with the fall-time rays of light and leaves blowing through air could be a top 5 Sonic location of all time
I guess people didn't want to put effort into making new assets for Classic Sonic levels.
It looks like an exhaustive amount of work so I don't blame anyone. This is part of why I'm always okay with people reusing existing assets and themes from Gens, Frontiers, Unleashed etc.
@@DolphynsDeck Sonic X Shadow Generations, at least the Sonic portion runs on the same file format as the PC version of the game, so mods are easily able to transfer over. Seems as if this was intentional.
Yeah I think that when people wanna make fanmade classic sonic stages, they'd rather just do it in the genesis style
If It's true, why Sonic Fan Remix was cancelled?
@notaadamritm Because you can't live off fan projects. One of the developers, Pelikan13, even released an original indie game called The Takeover a few years back.
There’s one more custom stage for classic sonic. It just so happens to be a joke level. It’s called Sony Hawk’s Pro Skater if you wanna try it out.
OH MY GOD THATS RIGHT I COMPLETELY FORGOT ABOUT THAT
years ago there was also a world 1-1 recreation, but pfffff that sounds glorious
Classic sonic in gens is one of the most underrated gameplay styles in sonic yeah people say “its good” “its a great alternative play style” yet WE NEED MORE CLASSIC REPRESENTATION
My only problem is I try to use my actual Sega genesis classic sonic muscle memory and it just doesn't translate. I need to try some of those mods that supposedly fix the physics.
My biggest gripe with classic Sonic in Generations is how you can end up spindashing towards the camera. For some reason.
Overrated*
0:55 wait you can hit him during that animation
Oh yeah. Instant S-Rank, buddy. And that’s not the mod, try it in the base game.
i knew that since i was 3 bro
@@Sonicsu926me too lol
I believe the Hang Castle mod has a Classic Sonic level, alongside the Green Hill Zone in Sonic Forces.
But aside from those, and the previously mentioned Wave Ocean and Emerald Coast, I believe that’s it
Oh! Making music for this was so fun. So much time has passed!!!!
If I remeber correctly, I'm pretty sure there's a Wave Ocean custom level where to play the main stage as Classic Sonic, while you play the mach speed section as Modern Sonic.
I'd love to see this in action 👀
I don't know if it counts, but the Westopolis Level Pack has a Classic Sonic level...in complete 3D.
Classic is 2D Genesis physics imo
Guys he doesn't know. Look up Westopolis Level Pack and you will see what I mean.
@@Magekhight thats just adventure physics, not genesis physics. not sure what im missing
Other Classic stages as far as I can recall from my history of lurking in the Generations mod community and have discovered.
- Zoney made a fully custom version of the Sonic Forces' Classic Green Hill Zone with the Generations assets based only off of pre-release footage.
- others have mentioned the Classic Emerald Coast included in Sonic Adventure Generations by JCorvinus / formerly Dude/Corvidude
- There's a Wave Ocean 2d level made by Melpontro, but I don't know if that was ever released. Another one that seems like it was released but was very unfinished was Classic Sky Troops as part of Sonic Melponterations.
- Presumably unfinished ports of Generations 3ds levels by RadiantDerg
And that's about that. The big problem is it's a deceptively large task with potentially very little reward since the people who are big fans of this specific style of Classic gameplay probably aren't all that common.
Oh damn, lovely content! Didn't expect anyone to cover this custom level!
It kinda makes sense that there aren't many classic mods, because most classic fans just make their own fan game, especially with classic Generations having jank physics.
it is still kind of disappointing that classic knuckles isn't a boss in generations especially how sonic & knuckles are rivals back in the day it was a miss opportunity & it left classic sonic with 2 bosses it would have been a welcome edition & a good homage to the their rivarly
Knuckles was pretty much the original rival. You can argue Metal but he's just an enemy straight up. My favorite fights in Sonic games are always fighting other characters. Robots and gods can be cool but they don't stick with me nearly as much tbh.
It's amazing how people make so many custom levels with mods for Modern Sonic, but Classic Sonic has very few, it's sad :(
Hopefully people find inspiration one day. I'd love a Classic Knuckles to complete the trio
The amount of uploads is crazy
Thanks for noticing! I'm trying to go hard since I'm obsessed with the new game coming out. I haven't been this excited for a new game since Forces (lol)
@@DolphynsDeck let’s hope it doesn’t end like forces
i love your commentary haha you sound very passionate about this
I grew up on Generations mods so there's a lot I wanna say lol
always loved seeing this when I was a kid and wished more people would have done custom Classic levels and good 2.5D sections
There's definitely another one, it's world 1-1 from mario, god, I haven't seen that mod in like, 8+ years from another channel, man still hasn't beaten donkey kong country tropical freeze yet, god he's missed, but yeah, there's totally at least one other mod for classic sonic level wise. Not to mention the hyper sonic, dark sonic, and overpowered sonic mods for characters that change the physics, thus making them more akin to seperate characters than say, sonic .exe, who yes also had a mod pack if memory serves me correctly.
Who's gonna rock the place?
Been getting into pc sonic games and their modding scenes as of recently so i like your content man
Tysm! Some of my Generations stuff is revisiting things that stuck out to me over a decade ago so I'm more than happy to keep directing attention to this really impressive stuff, no matter how old.
0:10 original kingdom valley remake 🥹🥹🤞
The irony of that would be hilarious but it'd be really fun to try
There's a Kingdom Valley import for Frontiers so maybe we'll get lucky with Shadow Gens being on the same engine :)
Nice to see us getting some classic sonic dosing before shadow kicks him in the back of the head, 06 style
Very soon he will disappear, gotta make the most of it
Gosh, this looks incredible even a decade later! I wish Classic Sonic had more custom stages, because there's alot of potential to be had with them!
It's not the only one.
Did you know I make up the rules?
Classic levels were:
CorvidDude/JCorvinus SAGens - Emerald Coast (2D)
Westopolis pack (Westopolis 3d for Classic)
Emerald Coast (SA1 Remake/Port)
Sonic Adventure Generations is an old-ass mod, too. And it features to my knowledge at least a Classic version of Emerald Coast.
2:50 Wasn't there one in Sonic 4? Or was that a pre-rendered shaded sprite
The title of the video is incorrect. There has been an Emerald Coast level for Classic Sonic, and I believe I saw a Pyramid Cave work-in-progress for Classic Sonic too.
Emerald Coast is Adventure gameplay
@@DolphynsDeck That's a different mod, a much older Sonic adventure mod had both a modern and classic emerald coast
2:27 i feel like the yellow tiling might be inspired by the CD outro cinematic
The sky gives me so much nostalgia for the cone 457 day's
Oh man I remember seeing videos of this mod years ago! Time really flies
A lot of my Gens videos have been about revisiting mods I loved when I was a kid. Hoping it could bring some fun memories your way :)
We need more Classic Sonic Mods!
the classic levels are so underrated, i honestly in some cases like them more than the modern levels as the platforming is far more snappy and precise than the somewhat tanky modern platforming, i get its not faithful to the genesis games but the level design compliments the more platformy physics
Yeah... I remember Melpontro trying to do something with classic Sonic and Wave Ocean.
There's also a neat Classic Emerald Coast I remember.
2:10 As a HUGE CD fan, I would KILL for a fully 3D Sonic CD remake.
It's a shame Stardust Speedway Bad Future is the only CD level to get the 3D treatment.
Um, actually, that is not true, there was this old mod that tried to reimagine Sonic Adventure in Gens, and Classic Sonic had his own version of Emerald Coast ☝️
the generations death egg robot was actually preceded by an earlier modern model, the one from sonic 4 episode 1
_Shadow of the Colossus_ but it’s a Sonic game and you’re actually fighting 16 lore accurate Egg Mechas given vague sentience due to their roles as vessels for the divided power of a dark, extra-dimensional spirit Eggman wants to use to destroy Sonic and extort the world.
Now that we have Mod capabilities, do you ever think that we shoulda gotten a playable Knuckles for Sonic 1 stages like Marble Zone?
Oh wait, I forgot that Sonic Origins exists...
7:24 The vine is modeled over the horizontal bars you hang off of in Sky Sanctuary and rotated 90 degrees.
Funny thing, I think I remembered this in a separate Classic mod for an unreleased video lol
Ty either way tho!
"I don't know how accurate this level is"
*repeatedly gets blindsided by spikes*
Yup.
I last played Sonic 2 (in one whole sitting) the night before Superstars came out lol
As a kid I loved watching Sonic Generations mod videos. I always wanted to play them, but I only had to Xbox 360 version of Generations which can't really be modded.
I know exactly what you mean. Had the same childhood with Minecraft stuff haha
4:03 or you can also smash it quickly. Idk why, but there's a delay that is making it possible for some reason. It's definitely more satisfying. Also I have no idea how I found it. I think I was just minding my own business and randomly said "Huh. What if I just smash the X button?"
Sonic 4 gave the Death Egg Robot a modern model
Sonic Adventure Generations actually has a Custom version of Emerald Coast for Classic Sonic, its pretty cool
The one thing I lAaAaAAAave 🐑 0:48
pretty sure there's at least more than one classic level. I remember there being an emerald coast mod. But there definitely do need to be more
Usually I have something to say, but I don’t so…have a good day, man!
All good! Same to you!
Stardust Speedway, only Sonic CD level that got the 3D treatment and appeared twice in the franchise, Gens and Sonic 4 Episode Metal, extremely detailed but heavily underused
One scene in each game :(
I'm actually shocked St how little modding there is for classic. My guy there's so many 2D stages you could represent, the elements are all there, but no one bothers.
God this was TEN YEARS AGO? I still remember when it was submitted into the Sonic Hacking Contest 😭
2:50
I mean there's also the E.G.G. Station Zone boss from Sonic 4 Episode 1 if that counts
if i remember corretly, there was a emerald coast mod that has a classic act.
11:40 actually the levels were all chosen by the fans via a poll of "What is your favorite level"
Makes sense! Who would pick Scrap Brain over Green Hill?
I can’t believe there aren’t any other custom Classic Sonic stage mod after the Mystic Cave mod.
we really need more stage mods
I'd like to see this level ported to SuperStars
Hang Castle has a classic level, but it intentionally soft locks you at the goal post for some reason
There are also Hang Castle and Dusty Desert mods which have classic variants.
I Wish we could get superstars level sxsg, official or custom
6:36 Oh hey, this is some nice art! Who’s the artist?
It's official Origins Plus artwork by Tyler McGrath! He's also done some stunning work for Sonic X Shadow and IDW.
2:50 sonic 4 also has a death egg robot model (so we have two)
There has always been classic sonic mods. I used to play an emerald coast level with a classic shadow with unique running animations
Emerald Coast is an Adventure physics mod, not really Classic gameplay.
It pains me so much that almost nobody's made classic sonic stages, and even then this Mystic Cave stage is just a recreation of the stage from Sonic 2 and nothing more, unlike the unique creations made in base game.
I remember there being a Hang Castle mod that had both a Classic and Modern stage
I remember Classic emerald coast exist in the adventure level pack 🤔
I'm maybe wrong
Edit : I found it ! It was on "adventure generations" level pack
There was also Sonic Adventure Generations, which had a classic level.
Also you mentioning all the stuff with the 3D rendering makes me wanna try this mode with the game's stereoscopic 3D mode. I'm sure the depth in this level is amazing.
Still waiting for the day Star Light Zone gets it's comeback...
I think there is a Mystic mansion mod that has a classic level in it. Although I don’t know if the mod is still available or not.
Might need to cover that and Wave Ocean Classic 🤔
I don't know if anyone said this but stardust speedway appears in the Roblox game but it mostly uses assets from sonic generations
Hey my dude i have a question, do you know any midders for sonic games?
Someone needs to make a full Stardust Speedway level mod.
And for Classic bosses I’d like to see someone make a boss mod for the Sandopilis act 2 boss
*"YO WHAT'S UP LEGGO MY EGGO MAN"* 😂😂😂
0:33 in heroes base metal sonic has voice lines after you defeat metal overlord
3:19 how i look when the P.E Teacher sent me to fight against god's strongest creation knowing the power of friendship won't save my ass this tme
It's just really special to me
Hello Triple Deluxe Kirby
@@DolphynsDeck Hypernova* 🤓
If shadow generations gets DLC, I NEED a stardust speedway.
It's the year of Shadow but Sonic deserves some DLC too lol
I think I've played more of Sonic's story than Shadow's after beating the campaign
@ I meant the entire thing but Yeah. I need all types of levels.
Dolp thx for the vd of Sonic running on water but already watched that vd is just that i din’t notice that Sonic was running on water😅
I am also Italian so if you see that something is written badly don't worry!.
also i am studying it!
We do see more of Stardust speedway in sonic speed simulator as "metal madness race"
I mean I was thinking of mainline stuff
These 2 mods better get ported into SxS Gens
Or else......
The Mystic Cave layout seems to be completely ripped from the original Mystic Cave Act 1.
2:50 Isn't the Death Egg Robot in Sonic 4 also a 3d model?
the mystic cave level makes me wish they could do a mystic cave event in sss
Say what you will about generations on 3ds, at least it gave us Casino zone, mushroom hill and big arms to the classic line.
tbh i'm surprised nobody tried to port over the models and recreate it on pc.
Ofc it would be hard, but at least the models and textures are already done.
10:26 Isn't that just a weird glitch? Or is that just as it is by default? You can see the boxes clipping into each other so I wouldn't assume it's intentional.
good point, maybe so! it's been years since i last played this.
SONIC CD CUSTOM STAGES MUST EXIST RAHHHHHHHH!!!
STARDUST SPEEDWAY 3D SAVE ME
I think the only other "custom" level for classic sonic is just a port lf emeald coast from sonic adventure, so its not really a custom level lol. It is nice too see mystic cave in a fully 3d ish environment. Make me wish we had some more awesome levels from diffrent games in generations
(Edit: as of recently too there is also a port of westopolis from Shadow The Hedgehog for both modern and classic Sonic)
I wish I was able to make a video on Emerald Coast when it was released. It was like the final piece of the puzzle in Generations, uniting all 3 eras perfectly.
The only thing that keeps me from including it is the fact that it's Adventure gameplay and not Classic gameplay.
@@DolphynsDeckyeah that's the kicker isn't it lol. Hopefully we get some more classic Sonic mods and levels later down the line
I think you meant ""Only"" with extra quotation marks and no asterisks
Okay, but does it have the inescapable pit?
Isn't there an Emerald coast classic Sonic level mod?
YIPEEE
i mean hang castle got a classic act and so did quartz cyrolite
Probably the reason these went under my radar is that they're probably packaged in with a Modern level. I'll look into Quarts Cryolite! Everything I missed has a chance of making it into a video so everyone can be appreciated.
3:30 I feel like I just heard the song that’s in the background the other day but I can’t for the life of me remember what game or where it comes from
I have every song in the description!
@@DolphynsDeck oh thanks I completely forgot to check there