I got little frame chugs here and there mostly in cutscenes, but it did get patched. The glitches however didn't really run into any.. It would have benefited from a couple extra months of polish
@@lutherheggs451 those aren't even the real issues. The real issue is the fact that they used AI software to enhance half the assets so text is wrong and character faces look like default avatars compared to the original from 20 years ago. Not to mention the bodily stretching and anatomy problems, and the fact that the game is built on top of the infamous mobile ports which retains the same infamous bugs and quirks from years and years ago.
@@EruditeFeline AI upscaled visuals aren't the inherent problem, the problem is that the devs either clearly didn't give a shit, or didn't have enough time. Many fan projects to upscale a game's visuals likely use AI upscaling, but they then find problems that arose because of that and fix them.
Tbh it improved the visuals pretty well, its only issues were the glitches and some weird AI-created models/asset replacements. But these have all been fixed now so actually its a good remaster. Not a good remake but its not a remake
I remember downloading the demo for Tony Hawk Pro Skater HD. It was horrible, because as you know, you get 2 minutes to play on each map. The demo would crap out and tell you to buy it after like 1 minute. You legit could not play for the 2 minutes.
It's hard to even consider Half-Life: Source a remaster, were there even ANY assets modified? Aside from the obvious fact that it used SE's default blood texture. It's really just a port to the newer engine, nothing was inherently wrong with it at first afaik aside from the fact that it lacks gibs, some engine updates (Valve used to push them to TF2, CSS, DoDS, etc all at once) just caused the game to grow buggier over time as the game its self wasn't updated/adjusted along with the engine.
The GTA San Andreas 'HD' remake on the Xbox 360 & PS3 is notoriously bad, it was essentially a port of the mobile version and replaced the original xbox version. Vadim M has a great video on it.
The mobile versions are ok, better with mods, but the console versions.... How can you Port a Game from a mobile phone from 2014, run It at 720p and still have framerate issues with locked 30fps?
As far as GoldenEye goes, it's not that bad at all. Nothing would've lived up to the hype and fame of the original (not even it's spiritual successor Perfect Dark) and considering it seemed to be compensation for GEXBLA getting cancelled, it's bland, but perfectly fine considering
@@lmcgregoruk I still loved it. Both are very different but enjoyable in their own ways. Campaign was fun and playing online was a blast, at least from what I remember.
no doubt. try playing the original again it's flipping terrible, but brought a lot to the genre / multiplayer. the 2010 version is easily replayable and still enjoyable today.
Did they even have the full rights to remake the N64 game? I always assumed they made it more of a reimagining based more on the movies than the game due to complicated licensing.
@@starman5901 Original which? I'm discussing BO1, which I own and have played on 360, PS3, PC, and Wii and have thousands of hours on combined lol. I definitely had the most fun on the Wii from the community and controls.
XIII hit hard man. I loved that game when I was a kid and I bought it out of "Oh I loved that game can't wait to show my family that never got to play it!" I didn't even get passed Winslow Bank it was such a disappointment
I literally experienced none of those issues playing the Mafia remake. I loved it Edit: seeing Salieri in the video had my brain thinking it was the first Mafia remake
same with me and the Assassin's Creed remake. While I wouldn't call it a remaster (it looks and plays exactly the same as the original), I've come across no issues in my playthrough yet
Mafia 2s remaster made sense make it look more HD as the game still looks good on ps3 but why did they change people’s faces? Literally makes zero sense, I just play the original mafia 2 on last, last gen
The online multiplayer was terrible. Which was all anyone wanted from a golden eye remake. If that was bad, the rest was bad. Outside of that it was an okay shooter
Yeah I'm a veteran of the N64 original and I was very pleased with the game. I was expecting disappointment but instead got about the best outcome I could have hoped for - it was never going to be able to revolutionise the FPS genre the way the first game did but I loved the story mode as someone who stopped playing FPSs somewhere around the time of Timesplitters 3 because I had no interest in sci-fi or modern war shooters. I'm sure that for people who'd played all the Call of Duty games it was nothing noteworthy but this video really didn't make a case for it being a bad remake, they just said it was a port that was never going to make much of an impact.
Silent Hill 4: The Room is a criminally underrated game. I was really annoyed when Konami announced their Silent Hill HD Collection without it...really really annoyed.
I'm amazed Bioshock didn't make this list. You couldn't stream any of them back then, multiplayer functions were literally gone, and the graphics "boost" just introduced bigger issues. Such a comically horrible package, the originals offer more for a better price to this day
@@Saturn185 it was partial in the sense that a good chunk of the game was changed from the original and played quite differently, but it did retain a handful of levels from the original 1998 game, with around half of the rest of it being new introductions.
If another one of these gets done, I would say the Ninja Gaiden Master Collection would just barely get a spot, for these reasons; 1. Ninja Gaiden Sigma 2 is a weird mish-mash of Ninja Gaiden Sigma 2 and Ninja Gaiden Sigma 2+ which somehow doesn't feel right. 2. On PC, Ninja Gaiden Sigma 2 is very broken, enemies have a slight tendency of clipping through walls, collision detection feels somewhat off, aiming with the bow feels more sluggish than both the PS3 version of Sigma 2 and the original 360 version of Ninja Gaiden 2. The worst issue being it almost never closes properly, more often than not, you will need to use Task Manager to close it, choosing quit to desktop from either the pause menu or the main menu will just cause it to hang most times. 3. All 3 games (Ninja Gaiden Sigma, Ninja Gaiden Sigma 2 & Ninja Gaiden 3: Razor's Edge) have a slight input delay, which was seemingly put in to prevent the infinite Karma (in-game score and currency) exploit in Razor's Edge. It might only be a slight delay, but it is noticeable once you know it's there. 4. Ninja Gaiden Sigma 2 and Ninja Gaiden 3: Razor's Edge's Mission Modes no longer have the co-op functionality they originally had. This means you get stuck with a dumb-as-bricks A.I. partner for Sigma 2 and have to go solo in Razor's Edge, making the highest difficulty unnecessarily punishing, as they were originally designed to be done with a human partner. I think the reason why Ninja Gaiden Sigma 2 is the worst part of the collection is that Koei Tecmo apparently lost the source code for it as well as the original 360 version's source code, which is why it contains elements of Sigma 2+ and has the "censored" dismemberment that was present in both Sigma 2 and Sigma 2+, rather than the original Ninja Gaiden 2's bloody and gory dismemberment.
@@rb3940Actually James Bond was supposed to be English. However, Flemming was so impressed with Connery he added a Scottish background to Bond in later books.
You probably should have mentioned that Dead Rising Chop 'till you Drop was running on the same engine as RE4 did on the Wii. I wouldn't call DRCTYD a Remaster or a Remake. But just a very.. Interesting port.
Not sure about Goldeneye for PS3/360, but I really liked it on Wii. Really pushed the hardware to the limit and was about the best you could ask for without having the rights to Rare's game. Also, my buddy and I had some great nostalgic fun with the local Co-op splitscreen mode 🙂
@@UnknownUserZeroZero the wii version had better atmospheric graphics than the other version like wind/water effects in the rain and a better faraway LOD outside
Goldeneye on the Wii was actually really fun, mostly because the motion controls made the game feel really immersive. There was so much wasted potential for shooters on the Wii and I had pretty low expectations when the game was announced, but I ended up being pleasantly surprised when it came out. Using motion controls to line up headshots with the silenced pistol, swinging your arms around for melee kills, holding the remote up to your ear to answer phone calls, snapping pictures with a spy camera, pretty much everything was implemented so well with the wiimote and nunchuck. No other FPS on the system felt quite as good as this game did, it's what I always hoped a shooter on the Wii should feel like. Unfortunately that didn't translate all too well on other consoles, and given the Wii's technical limitations a port to more powerful systems simply felt like a graphical downgrade from powerhouses like COD and Halo.
That thing Tony hawks pro skaters remake said about having new music is so obviously them saying "we didn't wanna pay the licensing fee's for the old music" Wich from a studio perspective is Fair, music royalties can be ridiculous but I just find it funny that they tried to play it off as a new feature
Goldeneye 007: Reloaded is a remake of a remastered version of a video game adapted from the reboot of a film franchise based on a series of novels. So there.
There's nothing like nuking a bunch of hyped, nostalgic gamers. I've learned to swear off preorders entirely... unless there's some tangible benefit to suffering through an incomplete game.
The Mafia 2 remaster really left a sour taste in my mouth, especially when compared to 1 and 3's remasters, a full rebuild of the game for one. A list of fixes for 3 but 2 just gets a simple texture increase, it looks so out of place with the rest.
Dead Rising on the Wii was f*cking tragic, i remember buying it because it was cheaper and thinking wow what a steal! then playing it for a few minutes and realizing i'd been had. I took it back and made up a BS story about it not working, they let me swap it for another title
I tried to do that with aliens colonial marines but the return girl said I couldn't trade it for anything except another copy of aliens colonial marines. Instead of taking my loss, I walked to the back of the store to the game section, set it down on the shelf, and walked out empty handed. I have no regrets.
@@gabrielb4494 no, it's not terrible... They just have done hardly anything to it. Maybe a higher res... But that's it. We are getting some incredible remakes lately that a simple cost of paint feels cheap.
@@stephendonovan5056 fair, at least it's not nintendo charging 60 bucks for ports. Stubbs is worth like 80 dollars on ebay so I think 20 is fair to play on modern consoles
To be fair, that's not really a remake. They literally just straight ported the game to modern consoles. Although Stubbs definitely isn't pretty to go back to.
I remember enjoying the 2012 Tony Hawk game, mainly cause the Xbox 360 version allowed you to play as your Xbox avatar and I had mine dressed as Sam from Sam & Max thanks to one of the bonus items from Poker Night 2 being that very suit, so it was entertaining enough for that unofficial crossover element alone.
Chop top you Drop is sort of a novelty. It’s technically the worst version of the game but that doesn’t make it a bad game. It reminds me of those handheld ports of multi platform games that are basically completely different games. There’s still some interesting ideas and joy to be found in this port.
Unity was the reason I dipped out of AC games. After that I just can't get excited for it anymore. I gave origins a go and the revamp was refreshing for a bit but my love for it has completely died I'm afraid.
@@topeconhello Valhalla is easily the best one since Syndicate. It actually comes close to making the admittedly unnecessary diet RPG elements worth it, and brings back some classic series gameplay, too. Best thing Ubisoft has done in half a decade.
@@topeconhello I stopped playing AC games when they started releasing one every year, after 2 or so. I found the series seems to have become too convoluted and samey, even with differences.
The absolute worst thing about the XIII remaster/remake (?) is that they spent time on the graphics, they could've just made the comic style HD and improved the colours etc and then imoroved the gameplay mechanics. Such a dissapointment.
I really enjoy the content you guys put out. Over the years I've found myself falling away and unsubbing from channels like watch Mojo or what culture. But I really like you two and enjoy your brand of comedy. I appreciate the hard work.
Lol you appreciate the hard work huh? They don't appreciate you thats why they didn't say thanks or like your comment. No one cares about you unsubbing to channels neither do they. Your subscribtion means nothing kid
I'd include Lock's Quest. A stellar standout of the Nintendo DS library, remade for modern systems... With mechanics taken out, the soundtrack made considerably worse and the difficulty ramped up massively.
The XIII remake was such a disappointment. They were better off putting the original game on the PlayStation Store since the original game itself looks great even today.
Batman: Return to Arkham is also a pretty bad remaster of the first two games in the series. No quality of life improvements, even small things like using skins in cutscenes, or loading screens, which we don't even have in the last game in the series. and it even looks worse in some areas. Specifically hair and character models
@@marbl3d45 the Arkham games are great games! They're some of my favorite games of all time! Which is why I'm so sad that their remasters aren't as great as they can be
Very late on this vid but I did enjoy the wii Goldeneye remake. Wasn't anything like genre-breaking but it was a decent shooter (at least mechanically imo) with an interesting spin on the original goldeneye levels. Unrelated but I would also recommend trying Goldfinger 64 if you really loved goldeneye64. Its a fan made mod thats very well done
I got to give it to WC3R, anyone can make a shitty remake, it takes true dedication to not just make a shitty remake, but also destroy the original at the same time.
I was gifted the 007 remake. I managed to get through 1 level before giving up. Danial Craig instead of Brosnan eek. Some random guy instead of Sean Bean. They even replaced the classic Tina Turner with Nicole Shitzinger. It was a complete mess. Oh, and cannot forget that lovely publishers name stamped on it: activision.
Hang about, surely Goldeneye 007 for XBox and Playstation is a port rather than a remake or remaster? Anyway, what was bad about it - much less one of the worst ever? The case against it seemed to just be that it was never going to make any real impact, which is a criticism of the game itself rather than the port. As for the game, I came in expecting disappointment as a veteran of the N64 original and to my surprise found that I really liked it. I stopped playing FPSs around the time of Timesplitters 3 as I wasn't interested in the sci-fi or gritty depressing modern war shooters, and I loved going back to the format of 'one lone spy infiltrates and completes objectives with stealth'. The levels were really good and it was clearly a game focused on the 'story mode'/main game rather than a multiplayer engine with tacked on short story. I can get why people who've played every Call of Duty each year would think it's nothing remarkable, and it was never going to be revolutionary like the original, but as a modernised reimagining of the first game it delivered big in my view.
My friend works at a video game store, and she loves telling me when Silent Hill HD comes in because I basically froth at the mouth every time it's mentioned.
So I actually really liked the HP game on the list. I can understand your criticisms though. Ultimately, while samey with Chamber of Secrets, I thought it was a better experience than the PS1 game. But that could be nostalgia talking.
Silent hill HD Collection is the reason I hurry to buy the original releases on PS2. Fun fact: the gratest hits release of SH2 on PS2 was built from the PC version that fixed somes issues and added the María story.
Mafia 2 is one of the best Games ever made so it is a little disappointing that Hangar 13 turned it into a glitch fest like Mafia 3 on release. I can't fault them for what they've done with the original as apart from a few slips here and there it's bloody spot on. Why Mafia 2 ended up like that is questionable at the least. That's my opinion anyway. Stay Safe ✌️
@@MuscleCarLover Mafia 3 on release wasn't it was terrible. I'm not sure about the remaster because I couldn't put myself through it again, it wasn't a true Mafia Game experience to me. I didn't even finish it.
@@MuscleCarLover I was so happy we were getting a third entry after a long hiatus and loving the first two but I was so annoyed with it that I ended up selling it soon after I got at release. It then popped up on PS+ so I decided to give it second chance but even after all the fixes it still wouldn't gel with me. It was very "wash, rinse, repeat" with the same combat animations over and over, the AI was terrible and I think my main bug bear was we were kinda going against the Mafia which didn't sit right for me. That's what I felt anyway. I did an overview second time round where I discuss it further. Don't worry I'm not after a sub it just explains my point a bit better.
I like that there are clips from solid and strong remakes/remasters (Link's Awakening and Xenoblade Chronicles). And, of course, "we lost the source code" doesn't mean the remaster is guaranteed to be bad. That's what happened with Kingdom Hearts, and the HD version has the right feel.
You have to remember they took a job that would be fairly difficult for a company experienced in the genre (remake the games without the source code) and handed it to a company known for karaoke games.
Kingdom Hearts 1 was reconstructed with the KH2 engine, so as a result, some quality of life improvements were "accidentally" made, such as the camera controls and the action command (Triangle).
I disagree about AC III on Switch being bad, it’s not bad. I quite enjoy it, only problem I have is because of a codec limitation on the switch, not the game causing low volume. The game is quite fun on the go, and I love it. To each his own. This is why reviews can’t be trusted.
Good news lads, Port Vale (The other team in Stoke on Trent) won tonight for the first time since January!!! And now a video from you lads, it's a good Tuesday!!!
Dead Rising - Chop til You Drop is a hidden gem, and I'll die on that hill. It also only existed because Capcom was able to use the framework they built for RE4 on Wii.
I legit always roll my eyes at TH-cam comments passionately defending some shitty obscure TurboGrafx Game as an underrated masterpiece Which is why I am so surprised that I'm roused to say that not only did I have a lot of fun with Dead Rising Chop Till You Drop, I also love the Tony Hawk HD Remake from 2012, AND frequently listen to a few of the newer songs from that soundtrack
I grew up playing the original as a kid and when I found out the wii was getting a remake I was so happy and I loved it I played the hell out of it for the wii then I was told the Xbox is getting an hd version of it I was even more happy got it on Xbox and loved it. I never expected the game to be better or as good as the original n64 one but honestly it does the job for me I love all of the goldeneye game except for the horrible GameCube one.
You’re right. I got to the second level and quit because it wasn’t the N64s second level. Damn this Nostalgia. Gotta admit Daniel Craig in Goldeneye is pretty CRAZY.
I'm quite puzzled by your statement. While the original has aged considerably, it's still a superior game with better level design, more replayability and a whole heap more fun. The remake was, while graphically impressive on the Wii, completely joyless. As was the case with the original CoD:MW, you played through single player once and instantly went "there's not a single level in the entire game I'd like to play again". Had I been given the option to remake Goldeneye, I would make it more like Hitman, not Call of Duty. More advanced stealth, more ways to beat each level etc.
@@jakobholgersson4400 The original CoD:MW, plenty of people played the same level again! In the multiplayer, since they just used parts of the single player levels for the multiplayer maps instead of making dedicated multiplayer maps ;-)
Honestly, that pissed me off. This dude obviously did his research, but since he's British, the PAL version of SH HD must have been bad cause the NTSC Version was amazing and sold like crazy.
I think for Mafia 2, while new bugs are obviously unacceptable. Keeping old bugs isn't necessarily the worst choice. Coming largely from Halo, one of the things that made the remasters so good was that all the bugs that were in the old game were still there. Where that matters is that for speedrunners, they are able to run the game on newer hardware using a nicer version of the game while maintaining most of its integrity. Not just that, but often bugs/exploits can become core to what makes a game so fun. Take melee for example. A SSBM remake where all the "glitches" are taken out would no longer be even remotely the same game. Using Halo as an example again (being a game I'm familiar with), being able to still do things like sword flying in Halo 2 is really awesome, and generally, there's just tons of reasons why a remaster would want to do their best to remain true to the original as much as they can.
As great as the first Halo was, I felt the HD remaster of Combat Evolved suffered from one of the same issues as Mafia 2. It was prettier and you could swap between new and old graphics on the fly, which was impressive... but it still felt like a game from 2001. The levels were quiet and mostly empty. The added realism of the graphics kicked up the uncanny valley effect to new levels, that made me more ill than nostalgic. It reminded me of what happens when you try to mod Oblivion to its breaking point. Sure, you can make it look pretty, but you will still hear the same 5 voice actors repeating the same 2 lines of dialogue you have heard a billion times before.
You kinda missed the problem fans have with warcraft 3 remake. It's the fact that the original and remake no longer coexist. If you have warcraft 3 on battlenet then it gets replaced with the remake abomination. Imagine playing a game for the better part of 2 decades and suddenly you can't play it anymore.
Goldeneye Reloaded is massively underrated. No, it's not at all like the original game and if that's what you wanted you'll be disappointed. But it is still a very good game in its own right.
It's passable. I remember (pun intended) liking the nightclub stage but it's pretty run of the mill and didn't do much to separate itself from a plethora of FPS' that were also available that gen. Although I too think it's inclusion here, especially when given the game's background, is a bit odd.
Actually, THPS HD added the Revert for free after they delayed the DLC. Also I feel like I’ve heard your voice before. Did you do work for WhatCulture?
Dead Rising Chop till you drop was actually pretty dang good. It does not feel all that much like a Dead Rising game but judged as a stand alone game it has a lot of things to love and is in many ways way more well designed than the proper Dead Rising games
I'm not an ardent defender nor a detractor. I'd argue CTYD is more an addendum to the main games that really only fit in during the Wii's existence. Now there's essentially no reason to not play the actual, legitimate first Dead Rising game. So even at the time it was a sidebar that's now evolved into a footnote.
Ninja Gaiden Trilogy for SNES. How on earth did porting three excellent NES games to the SNES manage to make the Graphics AND sound AND controls worse???
The Ninja Gaiden trilogy on SNES was the only way I got to try out the original game. Haven't touched 2 or 3 yet. And I really only got to play the trilogy on emulator. The one issue I can wholeheartedly agree with is that infamous stage on mission 6 level 1 through mission 6 level 4. You die on the final box, it sets you back to mission 6 level 1. Fortunately there's save states if you play on emulator. I have yet to play Ninja Gaiden reboot on the original Xbox or the rereleased version Ninja Gaiden Black. A friend of mine suggested to just pick up Ninja Gaiden Sigma. Might actually do that.
Reloaded was a decent remake. I think the bar was set so high with the original N64 game though that it was going to be extremely difficult to make a remake which stood up.
I really disagree about the Harry Potter remake, I enjoyed that game a lot just like I did with the 2 and 3 games, I wish all the Harry Potter games were like that
Assassin's Creed 4 Black Flag is way too demanding in terms of processing power than AC3, and that Switch is so much better with great framerate than AC3. I guess they've learned their lessoned.
Chop Till You Drop is actually a pretty unique version of Dead Rising. It uses the Resident Evil 4 Wii engine for shooting, and the gun models are the same. So you fight psychopaths as another version of Leon. It was a fun thing to play at the time.
If there’s ever a part 2, gta definitive edition would definitely be on the list
I got little frame chugs here and there mostly in cutscenes, but it did get patched. The glitches however didn't really run into any.. It would have benefited from a couple extra months of polish
@@lutherheggs451 those aren't even the real issues. The real issue is the fact that they used AI software to enhance half the assets so text is wrong and character faces look like default avatars compared to the original from 20 years ago. Not to mention the bodily stretching and anatomy problems, and the fact that the game is built on top of the infamous mobile ports which retains the same infamous bugs and quirks from years and years ago.
It’s perfect whatcha mean
@@EruditeFeline AI upscaled visuals aren't the inherent problem, the problem is that the devs either clearly didn't give a shit, or didn't have enough time. Many fan projects to upscale a game's visuals likely use AI upscaling, but they then find problems that arose because of that and fix them.
Tbh it improved the visuals pretty well, its only issues were the glitches and some weird AI-created models/asset replacements. But these have all been fixed now so actually its a good remaster. Not a good remake but its not a remake
I remember downloading the demo for Tony Hawk Pro Skater HD. It was horrible, because as you know, you get 2 minutes to play on each map. The demo would crap out and tell you to buy it after like 1 minute. You legit could not play for the 2 minutes.
THPS HD Suck so much, they have to Re-Remake 1 & 2 the right way.
Thank God Tony Hawk Pro Skater 1 + 2 made up for that.
Wow you legit couldn't? Like legit though? You being legit bro?
@@dr.loomis4221 sure did, worst demo ever
Yeesh! Even the THPS demos on the PS1 let you play for the full 2 minutes.
*Searches for Silent Hill HD Collection on list
*Sees its #1
All is right in the world.
I own a copy for Xbox 360. :) Wish the original 4 were ported to PS4/PS5.
Literally just started playing this today too
Not as bad as ppl say IMO
@@bellers01 I bought it day 1 and it is terrible. Fog is broken. New voices are atrocious.
@@MattVSin I beat 2 for the first time on Xbox one, you can play with the old voices. I enjoyed it
Oh yeah, here we go, regretful purchases time!
I've bought a shitty game before
Joe's Diner was mine. It actually has a physical copy despite it being a nothing game.
I've seen people play Sonic on gba before, but I've never had a regretful purchase. So I'll give this everything I've got.
I’m going to give this everything I’ve got.
Warcraft 3 was mine I will never trust blizzard again
I'm honestly shocked that you didn't mention Half Life: Source, which inspired a far better remake called Black Mesa.
To be honest half life sourcs rather than its bugs, it wasn't that bad.
If it wasn't for Half Life source, you wouldn't have Dota 2 and CSGO today, it made the job to test how far the source engine could go.
@@durchfaII source 2?
It's hard to even consider Half-Life: Source a remaster, were there even ANY assets modified? Aside from the obvious fact that it used SE's default blood texture. It's really just a port to the newer engine, nothing was inherently wrong with it at first afaik aside from the fact that it lacks gibs, some engine updates (Valve used to push them to TF2, CSS, DoDS, etc all at once) just caused the game to grow buggier over time as the game its self wasn't updated/adjusted along with the engine.
@@durchfaII Completely wrong lmao, Half-Life Source was made to see how easy it'd be to port content over to the new engine.
The GTA San Andreas 'HD' remake on the Xbox 360 & PS3 is notoriously bad, it was essentially a port of the mobile version and replaced the original xbox version. Vadim M has a great video on it.
Also the definitive edition
@@Blu_Rhey Tfw San Andreas got worse, the more they fucked with it. Lol
The mobile versions are ok, better with mods, but the console versions....
How can you Port a Game from a mobile phone from 2014, run It at 720p and still have framerate issues with locked 30fps?
@@Blu_Rhey That's good these days, after a gigantic update.
@@MerlautJones Stop whining. It's good.
As far as GoldenEye goes, it's not that bad at all. Nothing would've lived up to the hype and fame of the original (not even it's spiritual successor Perfect Dark) and considering it seemed to be compensation for GEXBLA getting cancelled, it's bland, but perfectly fine considering
I actually loved the wii version
@@kaz9687 Well I mean people wanted an updated version of the original game, and what they got was a completely different game really.
@@lmcgregoruk I still loved it. Both are very different but enjoyable in their own ways. Campaign was fun and playing online was a blast, at least from what I remember.
no doubt. try playing the original again it's flipping terrible, but brought a lot to the genre / multiplayer. the 2010 version is easily replayable and still enjoyable today.
I actually liked Reloaded on Xbox 360, and the cancelled XBLA version got released this year anyway so everyone should be finally be happy now.
I was so excited for XIII.....
My dad too
He used to read the comics and we both played the original
He was really dissatisfied
Me too it shouldve been done by a better developer than craproids
My version didn't work. Couldnt move my guy at the start at the beach
Fortunately the original on steam is still playable on modern pcs and holds up pretty good due to the art style.
Yeah that was disappointing as hell. Thankfully I waited till it was on sale for practically nothing and got it then.
Gotta disagree here “and that’s okay” - loved golden eye 007 on the Wii. It was super fun both story wise and in the multiplayer.
By far the best FPS memories I had on wii.
You obviously didn’t played original one when it came out , Wii version was poor man cod game .
Did they even have the full rights to remake the N64 game? I always assumed they made it more of a reimagining based more on the movies than the game due to complicated licensing.
@@starman5901 Original which? I'm discussing BO1, which I own and have played on 360, PS3, PC, and Wii and have thousands of hours on combined lol. I definitely had the most fun on the Wii from the community and controls.
@@JacksonPM23 The original is one of the best N64 games of all time. And compared to that the Wii version just isn't very good.
11th list: GTA SA Remastered which is atrocious remaster from android later ported on old consoles.
And then there's the Steam version...
And now the definite edition
"Konami are bin juice" is perhaps the truest statement ever uttered
XIII hit hard man. I loved that game when I was a kid and I bought it out of "Oh I loved that game can't wait to show my family that never got to play it!" I didn't even get passed Winslow Bank it was such a disappointment
I literally experienced none of those issues playing the Mafia remake. I loved it
Edit: seeing Salieri in the video had my brain thinking it was the first Mafia remake
He means the second one. The first is indeed a great remake.
Yeah, the Mafia remake is awesome.
Mafia 2 just got a simple remaster, mafia one got a full remake.
same with me and the Assassin's Creed remake. While I wouldn't call it a remaster (it looks and plays exactly the same as the original), I've come across no issues in my playthrough yet
Mafia 2s remaster made sense make it look more HD as the game still looks good on ps3 but why did they change people’s faces? Literally makes zero sense, I just play the original mafia 2 on last, last gen
5:22 is not true. Medievil had a remake on the PSP in 2005
Goldeneye 007 remake was actually great IMO, Yes it was more of a re-imagining but i liked it😊
The online multiplayer was terrible. Which was all anyone wanted from a golden eye remake. If that was bad, the rest was bad. Outside of that it was an okay shooter
Agree :)
@@lewislast2142 Play Timesplitters 3. Or the original Perfect Dark. Either one. TS3 is relatively much more "new" though.
Kind of boring to me and I was sad it wasn’t real goldeneye!
Yeah I'm a veteran of the N64 original and I was very pleased with the game. I was expecting disappointment but instead got about the best outcome I could have hoped for - it was never going to be able to revolutionise the FPS genre the way the first game did but I loved the story mode as someone who stopped playing FPSs somewhere around the time of Timesplitters 3 because I had no interest in sci-fi or modern war shooters.
I'm sure that for people who'd played all the Call of Duty games it was nothing noteworthy but this video really didn't make a case for it being a bad remake, they just said it was a port that was never going to make much of an impact.
Silent Hill 4: The Room is a criminally underrated game. I was really annoyed when Konami announced their Silent Hill HD Collection without it...really really annoyed.
Not the worst Remakes and Remasters ever just worst then most.
How dare they rip off Billy's Broomstick racing.
I'm amazed Bioshock didn't make this list. You couldn't stream any of them back then, multiplayer functions were literally gone, and the graphics "boost" just introduced bigger issues. Such a comically horrible package, the originals offer more for a better price to this day
So first the worst and then the most? That doesn’t make any sense.
Medievil had a remake on the PSP in 2005 before the PS4 2019 version.
That was only a partial remake
@@KJM321 partial? In what way?
@@Saturn185 it was partial in the sense that a good chunk of the game was changed from the original and played quite differently, but it did retain a handful of levels from the original 1998 game, with around half of the rest of it being new introductions.
If another one of these gets done, I would say the Ninja Gaiden Master Collection would just barely get a spot, for these reasons;
1. Ninja Gaiden Sigma 2 is a weird mish-mash of Ninja Gaiden Sigma 2 and Ninja Gaiden Sigma 2+ which somehow doesn't feel right.
2. On PC, Ninja Gaiden Sigma 2 is very broken, enemies have a slight tendency of clipping through walls, collision detection feels somewhat off, aiming with the bow feels more sluggish than both the PS3 version of Sigma 2 and the original 360 version of Ninja Gaiden 2. The worst issue being it almost never closes properly, more often than not, you will need to use Task Manager to close it, choosing quit to desktop from either the pause menu or the main menu will just cause it to hang most times.
3. All 3 games (Ninja Gaiden Sigma, Ninja Gaiden Sigma 2 & Ninja Gaiden 3: Razor's Edge) have a slight input delay, which was seemingly put in to prevent the infinite Karma (in-game score and currency) exploit in Razor's Edge. It might only be a slight delay, but it is noticeable once you know it's there.
4. Ninja Gaiden Sigma 2 and Ninja Gaiden 3: Razor's Edge's Mission Modes no longer have the co-op functionality they originally had. This means you get stuck with a dumb-as-bricks A.I. partner for Sigma 2 and have to go solo in Razor's Edge, making the highest difficulty unnecessarily punishing, as they were originally designed to be done with a human partner.
I think the reason why Ninja Gaiden Sigma 2 is the worst part of the collection is that Koei Tecmo apparently lost the source code for it as well as the original 360 version's source code, which is why it contains elements of Sigma 2+ and has the "censored" dismemberment that was present in both Sigma 2 and Sigma 2+, rather than the original Ninja Gaiden 2's bloody and gory dismemberment.
I'm also sure that James Bond in turn is either based off books of the same name or is an interpretation of a set books of a different name.
The movies are based off of the books by Ian Fleming and was intended to be Scottish
Goldeneye's name came from the island Ian Fleming lived on, and a mission he was part of, or something like that. Goldeneye was not one of his books.
@@rb3940Actually James Bond was supposed to be English. However, Flemming was so impressed with Connery he added a Scottish background to Bond in later books.
You probably should have mentioned that Dead Rising Chop 'till you Drop was running on the same engine as RE4 did on the Wii.
I wouldn't call DRCTYD a Remaster or a Remake. But just a very.. Interesting port.
Not sure about Goldeneye for PS3/360, but I really liked it on Wii. Really pushed the hardware to the limit and was about the best you could ask for without having the rights to Rare's game. Also, my buddy and I had some great nostalgic fun with the local Co-op splitscreen mode 🙂
It was easily one of my favorite wii games. I remember having so many hours online with that game
Having played the 360 version, it's literally just CoD with a Bond skin, it brought nothing good to the table, it was bland and uninspired.
@@UnknownUserZeroZero the wii version had better atmospheric graphics than the other version like wind/water effects in the rain and a better faraway LOD outside
The Wii version is not that bad at all
Goldeneye on the Wii was actually really fun, mostly because the motion controls made the game feel really immersive. There was so much wasted potential for shooters on the Wii and I had pretty low expectations when the game was announced, but I ended up being pleasantly surprised when it came out. Using motion controls to line up headshots with the silenced pistol, swinging your arms around for melee kills, holding the remote up to your ear to answer phone calls, snapping pictures with a spy camera, pretty much everything was implemented so well with the wiimote and nunchuck. No other FPS on the system felt quite as good as this game did, it's what I always hoped a shooter on the Wii should feel like.
Unfortunately that didn't translate all too well on other consoles, and given the Wii's technical limitations a port to more powerful systems simply felt like a graphical downgrade from powerhouses like COD and Halo.
RE4 and Metroid Prime 3 proved that shooters could be amazing on the Wii.
Sonic Genesis was released the same day as the X360 version of Sonic 06. November 15,2006.
A day that will live in infamy.
That thing Tony hawks pro skaters remake said about having new music is so obviously them saying "we didn't wanna pay the licensing fee's for the old music"
Wich from a studio perspective is Fair, music royalties can be ridiculous but I just find it funny that they tried to play it off as a new feature
The Harry Potter games for PS1 and PS2 were separately developed. Not remakes.
Exactly and they were good I don't know what they're smoking
Every Harry Potter Game on every console is completly different
@@ryancraig110 the philosopher's Stone is arguably worse than the Chamber of secrets on ps2 in almost every way but its still a fun game to play
Goldeneye 007: Reloaded is a remake of a remastered version of a video game adapted from the reboot of a film franchise based on a series of novels. So there.
I've gone blank.
It’s actually a reimagining
It's like the gaming equivalent of an extremely poorly made Russian doll
@@cliffturbo2146 you just left a reply about a remake of a remast.... just kidding.
this video really hit those al gore rhythms
Excelsior!!!!
That bin juice joke almost made me throw up lol
There's nothing like nuking a bunch of hyped, nostalgic gamers. I've learned to swear off preorders entirely... unless there's some tangible benefit to suffering through an incomplete game.
The Mafia 2 remaster really left a sour taste in my mouth, especially when compared to 1 and 3's remasters, a full rebuild of the game for one. A list of fixes for 3 but 2 just gets a simple texture increase, it looks so out of place with the rest.
It's not like the studio (D3t) wasn't talented enough to do that, proof being the ports of shenmue 1&2 and Alan Wake for Xbox one and PS4.
I dont think mafia 2 needs a remaster, It is great the way It is.
Dead Rising on the Wii was f*cking tragic, i remember buying it because it was cheaper and thinking wow what a steal! then playing it for a few minutes and realizing i'd been had. I took it back and made up a BS story about it not working, they let me swap it for another title
I tried to do that with aliens colonial marines but the return girl said I couldn't trade it for anything except another copy of aliens colonial marines. Instead of taking my loss, I walked to the back of the store to the game section, set it down on the shelf, and walked out empty handed. I have no regrets.
Still disappointed about Warcraft Reforged.... Seriously Blizzard Activision , get your shit together.
The countdown clock being removed from the Dead Rising demake was a good thing btw
The way Konami treated Silent Hill is borderline criminal
While I do appreciate Warcraft 3 being on this list, I think you kind of glossed over the big controversy the remake has.
Just think of it as an early access to a really big demo LOL
I'm so glad Assassin's Creed III and Mafia 2 Definitive are on this list. I went in expecting a good time and ended up hating their guts
Someone’s played Stubbs the Zombie remake then!!
Is it that bad? I remember playing it at a relatives house when I was young and enjoyed what I played
@@gabrielb4494 no, it's not terrible... They just have done hardly anything to it. Maybe a higher res... But that's it. We are getting some incredible remakes lately that a simple cost of paint feels cheap.
@@stephendonovan5056 fair, at least it's not nintendo charging 60 bucks for ports. Stubbs is worth like 80 dollars on ebay so I think 20 is fair to play on modern consoles
@@stephendonovan5056 well what did you expect? That was never their intention, they just wanted to put it on modern consoles
To be fair, that's not really a remake. They literally just straight ported the game to modern consoles. Although Stubbs definitely isn't pretty to go back to.
Mafia Definitive Edition is good, IMO, it just could've been _better,_ and 1 level is fucked up
6:35 is me when my doordash order arrives
MKAdvance was a GBA remaster of Ultimate Mortal Kombat 3. It makes Sonic Genesis on the GBA look like Sonic Mania.
I remember enjoying the 2012 Tony Hawk game, mainly cause the Xbox 360 version allowed you to play as your Xbox avatar and I had mine dressed as Sam from Sam & Max thanks to one of the bonus items from Poker Night 2 being that very suit, so it was entertaining enough for that unofficial crossover element alone.
I dont think its a bad game, the graphics look great but the controls are not so great. Worse than the original games
GTA Trilogy undoubtably takes the cake now
Sonic The Hedgehog Advance is not a remake/remaster, it's just a port.
Dishonored mentions:
Sonic Colors Ultimate
Grand Theft Auto Triology Definitive Edition
LMAO that was what I was thinking😂😂🙏
fun fact: ur the first one mention this on the comments
I actually enjoyed Chop till you Drop enough to beat it. I was fascinated by the use of the Resident Evil 4 engine to squeeze DR onto the Wii!
Chop top you Drop is sort of a novelty. It’s technically the worst version of the game but that doesn’t make it a bad game. It reminds me of those handheld ports of multi platform games that are basically completely different games. There’s still some interesting ideas and joy to be found in this port.
I also liked the wii version and beat it
Ratchet and Clank for disrespecting it’s legacy for the sake of a movie tie-in.
No Turtles in Time Reshelled?
Considering I never played the original Silent Hill 2 and 3, the problems with the remaster were obviously mostly lost on me. I enjoyed it.
I played it when it originally came out then didn't touch it again until the remaster. I also didn't notice anything wrong until I was told 🤷
And that's the sad part... you're content with a half-assed port so you never knew what you were missing, its a shame.
There is no way AC3 on Switch is worse than the dull and bloated nightmare that is Unity on any platform.
Unity was the reason I dipped out of AC games. After that I just can't get excited for it anymore. I gave origins a go and the revamp was refreshing for a bit but my love for it has completely died I'm afraid.
@@topeconhello Valhalla is easily the best one since Syndicate. It actually comes close to making the admittedly unnecessary diet RPG elements worth it, and brings back some classic series gameplay, too. Best thing Ubisoft has done in half a decade.
@@topeconhello I stopped playing AC games when they started releasing one every year, after 2 or so. I found the series seems to have become too convoluted and samey, even with differences.
The absolute worst thing about the XIII remaster/remake (?) is that they spent time on the graphics, they could've just made the comic style HD and improved the colours etc and then imoroved the gameplay mechanics. Such a dissapointment.
I really enjoy the content you guys put out. Over the years I've found myself falling away and unsubbing from channels like watch Mojo or what culture. But I really like you two and enjoy your brand of comedy. I appreciate the hard work.
Lol you appreciate the hard work huh? They don't appreciate you thats why they didn't say thanks or like your comment. No one cares about you unsubbing to channels neither do they. Your subscribtion means nothing kid
Funny considering they used to be part what culture
I'd include Lock's Quest. A stellar standout of the Nintendo DS library, remade for modern systems... With mechanics taken out, the soundtrack made considerably worse and the difficulty ramped up massively.
I struggled to find the right words for Konami after what they pulled with HK, "bin juice" works.
The XIII remake was such a disappointment. They were better off putting the original game on the PlayStation Store since the original game itself looks great even today.
how about we make a bad remake of this video: instead of listing bad remakes, you guys list good remakes. :)
I don't know this dudes video is LJN and Phoenix Games levels of bad.
Batman: Return to Arkham is also a pretty bad remaster of the first two games in the series. No quality of life improvements, even small things like using skins in cutscenes, or loading screens, which we don't even have in the last game in the series. and it even looks worse in some areas. Specifically hair and character models
I have it I think Arkham City is actually pretty good
@@marbl3d45 the Arkham games are great games! They're some of my favorite games of all time! Which is why I'm so sad that their remasters aren't as great as they can be
Very late on this vid but I did enjoy the wii Goldeneye remake. Wasn't anything like genre-breaking but it was a decent shooter (at least mechanically imo) with an interesting spin on the original goldeneye levels. Unrelated but I would also recommend trying Goldfinger 64 if you really loved goldeneye64. Its a fan made mod thats very well done
I got to give it to WC3R, anyone can make a shitty remake, it takes true dedication to not just make a shitty remake, but also destroy the original at the same time.
I was gifted the 007 remake. I managed to get through 1 level before giving up.
Danial Craig instead of Brosnan eek.
Some random guy instead of Sean Bean.
They even replaced the classic Tina Turner with Nicole Shitzinger.
It was a complete mess. Oh, and cannot forget that lovely publishers name stamped on it: activision.
Activision’s name was the brown cherry on the mountain of feces that was the 007 remake
Hang about, surely Goldeneye 007 for XBox and Playstation is a port rather than a remake or remaster? Anyway, what was bad about it - much less one of the worst ever? The case against it seemed to just be that it was never going to make any real impact, which is a criticism of the game itself rather than the port.
As for the game, I came in expecting disappointment as a veteran of the N64 original and to my surprise found that I really liked it. I stopped playing FPSs around the time of Timesplitters 3 as I wasn't interested in the sci-fi or gritty depressing modern war shooters, and I loved going back to the format of 'one lone spy infiltrates and completes objectives with stealth'. The levels were really good and it was clearly a game focused on the 'story mode'/main game rather than a multiplayer engine with tacked on short story.
I can get why people who've played every Call of Duty each year would think it's nothing remarkable, and it was never going to be revolutionary like the original, but as a modernised reimagining of the first game it delivered big in my view.
Blizzard: Don't you guys have smartphones?
Me: *Stares at flip phone* yeah...
Japanese gamers love mobile games.
@matt alan Okay.
My friend works at a video game store, and she loves telling me when Silent Hill HD comes in because I basically froth at the mouth every time it's mentioned.
So I actually really liked the HP game on the list. I can understand your criticisms though. Ultimately, while samey with Chamber of Secrets, I thought it was a better experience than the PS1 game. But that could be nostalgia talking.
Good god. Those Harry Potter games were physically painful to look at.
I enjoyed the HP game tbh.
Silent hill HD Collection is the reason I hurry to buy the original releases on PS2.
Fun fact: the gratest hits release of SH2 on PS2 was built from the PC version that fixed somes issues and added the María story.
So they hired the people who made a "Glee" game to do the Silent hill remasters, holy shit Konami... You never cease to amaze us.
Correction: THREE Glee games!
Daniel Craig is the protagonist of Goldeneye remake because EON wants the latest bond in the latest bond game no matter what the game is
The Mafia II one got patched very quickly. Don’t think that should have made the list given it’s a masterpiece of a story
Mafia 2 is one of the best Games ever made so it is a little disappointing that Hangar 13 turned it into a glitch fest like Mafia 3 on release. I can't fault them for what they've done with the original as apart from a few slips here and there it's bloody spot on. Why Mafia 2 ended up like that is questionable at the least. That's my opinion anyway. Stay Safe ✌️
@@ShadyKray The big issue is that II and III "remasters" were outsourced to a company that didn't take care in doing it
@@MuscleCarLover Mafia 3 on release wasn't it was terrible. I'm not sure about the remaster because I couldn't put myself through it again, it wasn't a true Mafia Game experience to me. I didn't even finish it.
@@ShadyKray Wasn't a good Mafia, was pretty alright game otherwise, but is really repetitive
@@MuscleCarLover I was so happy we were getting a third entry after a long hiatus and loving the first two but I was so annoyed with it that I ended up selling it soon after I got at release. It then popped up on PS+ so I decided to give it second chance but even after all the fixes it still wouldn't gel with me. It was very "wash, rinse, repeat" with the same combat animations over and over, the AI was terrible and I think my main bug bear was we were kinda going against the Mafia which didn't sit right for me. That's what I felt anyway. I did an overview second time round where I discuss it further. Don't worry I'm not after a sub it just explains my point a bit better.
A real shame about XIII.
I LOVED it on the GameCube, one of my favourite games ever. To me it was the true sequel to Goldeneye.
I like that there are clips from solid and strong remakes/remasters (Link's Awakening and Xenoblade Chronicles).
And, of course, "we lost the source code" doesn't mean the remaster is guaranteed to be bad. That's what happened with Kingdom Hearts, and the HD version has the right feel.
The Metal Gear solid HD games where extracted from a retail coppy of the game, so they can't have the "lost source code" excuse either
You have to remember they took a job that would be fairly difficult for a company experienced in the genre (remake the games without the source code) and handed it to a company known for karaoke games.
Kingdom Hearts 1 was reconstructed with the KH2 engine, so as a result, some quality of life improvements were "accidentally" made, such as the camera controls and the action command (Triangle).
I disagree about AC III on Switch being bad, it’s not bad. I quite enjoy it, only problem I have is because of a codec limitation on the switch, not the game causing low volume. The game is quite fun on the go, and I love it. To each his own. This is why reviews can’t be trusted.
That girl from XIII with the twitching legs had me laughing my a$$ off!
Can’t be worse than the mgs collection where most of the games were download codes
Good news lads, Port Vale (The other team in Stoke on Trent) won tonight for the first time since January!!! And now a video from you lads, it's a good Tuesday!!!
I REGRET NOTHING - Postal Dude
Dead Rising - Chop til You Drop is a hidden gem, and I'll die on that hill. It also only
existed because Capcom was able to use the framework they built for RE4 on Wii.
I legit always roll my eyes at TH-cam comments passionately defending some shitty obscure TurboGrafx Game as an underrated masterpiece
Which is why I am so surprised that I'm roused to say that not only did I have a lot of fun with Dead Rising Chop Till You Drop, I also love the Tony Hawk HD Remake from 2012, AND frequently listen to a few of the newer songs from that soundtrack
Vidiots remake named triple jump, just saying
GTA Definitive Edition is the new number 1.
I honestly really enjoyed Goldeneye Reloaded. Maybe its because I never played the original as a kid and I'm not blinded by nostalgia
I grew up playing the original as a kid and when I found out the wii was getting a remake I was so happy and I loved it I played the hell out of it for the wii then I was told the Xbox is getting an hd version of it I was even more happy got it on Xbox and loved it. I never expected the game to be better or as good as the original n64 one but honestly it does the job for me I love all of the goldeneye game except for the horrible GameCube one.
You’re right. I got to the second level and quit because it wasn’t the N64s second level. Damn this Nostalgia. Gotta admit Daniel Craig in Goldeneye is pretty CRAZY.
I'm quite puzzled by your statement. While the original has aged considerably, it's still a superior game with better level design, more replayability and a whole heap more fun. The remake was, while graphically impressive on the Wii, completely joyless. As was the case with the original CoD:MW, you played through single player once and instantly went "there's not a single level in the entire game I'd like to play again".
Had I been given the option to remake Goldeneye, I would make it more like Hitman, not Call of Duty. More advanced stealth, more ways to beat each level etc.
@@jakobholgersson4400 The original CoD:MW, plenty of people played the same level again! In the multiplayer, since they just used parts of the single player levels for the multiplayer maps instead of making dedicated multiplayer maps ;-)
What's that music playing in the background during number the Assassin's Creed bit?
It actually plays during most of the vid but yeah
As soon as I saw the title I knew silent hill HD collection would be number 1
Honestly, that pissed me off. This dude obviously did his research, but since he's British, the PAL version of SH HD must have been bad cause the NTSC Version was amazing and sold like crazy.
@@protogeninc.2222 NTSC version was a mess too lol stop trolling mate
I think for Mafia 2, while new bugs are obviously unacceptable. Keeping old bugs isn't necessarily the worst choice. Coming largely from Halo, one of the things that made the remasters so good was that all the bugs that were in the old game were still there. Where that matters is that for speedrunners, they are able to run the game on newer hardware using a nicer version of the game while maintaining most of its integrity.
Not just that, but often bugs/exploits can become core to what makes a game so fun. Take melee for example. A SSBM remake where all the "glitches" are taken out would no longer be even remotely the same game. Using Halo as an example again (being a game I'm familiar with), being able to still do things like sword flying in Halo 2 is really awesome, and generally, there's just tons of reasons why a remaster would want to do their best to remain true to the original as much as they can.
As great as the first Halo was, I felt the HD remaster of Combat Evolved suffered from one of the same issues as Mafia 2. It was prettier and you could swap between new and old graphics on the fly, which was impressive... but it still felt like a game from 2001. The levels were quiet and mostly empty. The added realism of the graphics kicked up the uncanny valley effect to new levels, that made me more ill than nostalgic. It reminded me of what happens when you try to mod Oblivion to its breaking point. Sure, you can make it look pretty, but you will still hear the same 5 voice actors repeating the same 2 lines of dialogue you have heard a billion times before.
You kinda missed the problem fans have with warcraft 3 remake. It's the fact that the original and remake no longer coexist. If you have warcraft 3 on battlenet then it gets replaced with the remake abomination. Imagine playing a game for the better part of 2 decades and suddenly you can't play it anymore.
Goldeneye Reloaded is massively underrated. No, it's not at all like the original game and if that's what you wanted you'll be disappointed. But it is still a very good game in its own right.
It's passable. I remember (pun intended) liking the nightclub stage but it's pretty run of the mill and didn't do much to separate itself from a plethora of FPS' that were also available that gen. Although I too think it's inclusion here, especially when given the game's background, is a bit odd.
Actually, THPS HD added the Revert for free after they delayed the DLC.
Also I feel like I’ve heard your voice before. Did you do work for WhatCulture?
Dead Rising Chop till you drop was actually pretty dang good. It does not feel all that much like a Dead Rising game but judged as a stand alone game it has a lot of things to love and is in many ways way more well designed than the proper Dead Rising games
I'm not an ardent defender nor a detractor. I'd argue CTYD is more an addendum to the main games that really only fit in during the Wii's existence. Now there's essentially no reason to not play the actual, legitimate first Dead Rising game. So even at the time it was a sidebar that's now evolved into a footnote.
Ninja Gaiden Trilogy for SNES. How on earth did porting three excellent NES games to the SNES manage to make the Graphics AND sound AND controls worse???
The Ninja Gaiden trilogy on SNES was the only way I got to try out the original game. Haven't touched 2 or 3 yet. And I really only got to play the trilogy on emulator. The one issue I can wholeheartedly agree with is that infamous stage on mission 6 level 1 through mission 6 level 4. You die on the final box, it sets you back to mission 6 level 1. Fortunately there's save states if you play on emulator. I have yet to play Ninja Gaiden reboot on the original Xbox or the rereleased version Ninja Gaiden Black. A friend of mine suggested to just pick up Ninja Gaiden Sigma. Might actually do that.
@matt alan Sure Thing. THX.
I actually loved golden eye 007 reloaded and the original. Reloaded was my childhood game.
Reloaded was a decent remake. I think the bar was set so high with the original N64 game though that it was going to be extremely difficult to make a remake which stood up.
I really disagree about the Harry Potter remake, I enjoyed that game a lot just like I did with the 2 and 3 games, I wish all the Harry Potter games were like that
Checks upload date
So that's why gta definitive isn't on here
Assassin's Creed 4 Black Flag is way too demanding in terms of processing power than AC3, and that Switch is so much better with great framerate than AC3. I guess they've learned their lessoned.
Chop Till You Drop is actually a pretty unique version of Dead Rising. It uses the Resident Evil 4 Wii engine for shooting, and the gun models are the same. So you fight psychopaths as another version of Leon. It was a fun thing to play at the time.
I noticed that the Wii-mote shaking icon was the same as in RE4 lol, so it doesn't surprise me that they're on the same engine.
"Harry Potter and the Philosopher's Stone..." _...or Harry Potter and the Sorcerer's Stone, if you want to get American about this!_
You reminded me of a skit by HippoCrit about the same thing.
The remake of Shadow Warrior had too many bullet sponges and a tedious loot/upgrade system.
Why 10 worst. This should be an ongoing list.
They'll remaster it in a few years I'm sure
Bin juice. That’s brilliant.
Bin juice has now entered my lexicon.