I think you can use the shadow catcher plane more to make displacement of road. You can use project from view method to apply same texture on it. If you done some little stuff of modelling environment with simple planes and use it for emission, you will also get perfect lighting. Anyway, your efforts are great. I dont know after effects so i will do tracking also inside blender.
Great points bro. But i have to make it as easier as possible. in the next video i am making a vfx shot with ground breaking (rigid body sim) into a real footage where i will explain everything you need to make vfx with blender. BTW thanks for your comment!
8 months later, very useful ❤
I think you can use the shadow catcher plane more to make displacement of road. You can use project from view method to apply same texture on it. If you done some little stuff of modelling environment with simple planes and use it for emission, you will also get perfect lighting. Anyway, your efforts are great. I dont know after effects so i will do tracking also inside blender.
Great points bro. But i have to make it as easier as possible. in the next video i am making a vfx shot with ground breaking (rigid body sim) into a real footage where i will explain everything you need to make vfx with blender. BTW thanks for your comment!
Can you do same tutorial but replacing blender with unreal engine 5 with metahuman animation???
To be honest, I have not used unreal engine 😁
@@KamranWaziir352 yeah, no problem 👍