It's set in first person because that is machine games bread and butter. All of their games are in first person. It's got nothing to do with bethesda, they just published the game.
Also, if I recall correctly, MachineGames was founded by former Starbreeze devs, & that studio did the two Chronicles of Riddick titles, which have a similar camera, emphasis on melee combat, & prioritization of stealth over use of guns.
One of my many Autistic special interests is just comparing old and new versions of things (games, films, etc) so I really appreciate your channel as a new subscriber - it's great to take such a deep look at all these various games and ports!
not sure why being autistic is relevant, clearly loads of people have the same interests otherwise there wouldn't be videos and channels dedicated to just comparisons
I can appreciate how he's not trying to do a "Harrison Ford impression" as Indy. It looks close enough to Ford, but also has a bit of a different vibe. It works.
It took 15 years, but Staff of Kings on psp has finally been overtaken by The Great Circle as my absolute favorite Indiana Jones game. The writers understand exactly who Indy is.
The fact that Indy is putting on his fedora the same way as Doom slayer his helmet at the begining of the game is something but the fact that pc port is working only with ray tracing is not fair.
Absolutley loved it. To me it shares the number 1 spot with Fate of Atlantis and it'll go down as a classic. I would even love it if machinegames could do a remake of Fate of Atlantis in the style of Great Circle as long as Hal Barwood and Noah Falstein were involved maybe as consultants that would be great to see.
@Calculon1712 well let's see, for starters in the year after Raiders of the Lost Ark Marion was working at The National Museum doing PR as Marcus gave her a job and she was very involved in Indy's life. As seen in the Marvel comics, which took place in 1937-1938 between Raiders of The Lost Ark and The Last Crusade. They didn't almost get married, he didn't walk out on her, she left him. She didn't leave a book, she left a note that said "Jones, I've got to get away. Don't you dare come looking for me." And he didn't see her again until 1957. And then he already found Noah's Ark in 1927 in the book Indiana Jones and the Genesis Deluge. And the Ark ended up buried under an avalanche. And it didn't have magic powers to travel around the world by teleporting because that's dumb. And he already went to Italy and fought the facists in 1933 in the book Indiana Jones and the Philosophers Stone.
@@Calculon1712 The Hand to hand combat is garbage. Enemies are sponges that take too many hits, they stupidly included a stamina meter and not just a normal life bar so Indy can get tired and you can easily get overwhelmed by groups of enemies, the first actual fight you have is confusingly a boss fight you can't actually win so it functions poorly as a tutorial. Do you want good brawling mechanics? Try the Yakuza series. The game designers try different things none of which are good. The enemy ai sucks, the stealth mechanics suck, the puzzles suck. It's basically a walking simulator. Generally, as game designers, if you can't do multiple things well, you should focus on what you can do well instead of trying to throw a bunch of things in that are done poorly. The voice acting is barely passable. Troy Baker does a decent enough job of sounding like Harrison Ford, but he often sounds like he's mumbling and has fairly low energy. you'll probably get lag if you don't meet the high system requirements.
I haven't played the new game but as it stands infernal machine on the N64 still my favorite. Having said that I haven't played a bad Indiana Jones games yet honestly.
@@bigkmoviesandgames I wish I liked it enough to get through it. the ps2 version was awful and the psp was a little better. still gave up on it and Im a huge indy fan. playing fate of Atlantis for the frist time right now and having a lot of fun
@@RugsterClaps its definitly nothing special but it was an ok 2 day play but I get it not doing anything for you. But yeah fate of Atlantis is awesome.
@@bigkmoviesandgames you know, maybe ill give it one more shot. Ill admit I was pretty sour on it since it was the last indy game for a very long time. with great circle being so great I think I should give it another try with a fresh perspective.
It's incredible that we got a Indiana Jones game after 15 long years. To think that Staff of Kings came out in 2009, and after that no one ever made another Indiana Jones. When Bethesda showed up with The Great Cricle.
@@Rschr101 This has become so annoying when playing the game is pretty clear that it's really just focused on bringing a classic Indy experience. it only has one or two moments that certain groups might consider 'woke.' If they're not focusing on it, why should you?
Stop saying things like "it's from Bethesda" and "thanks Todd Howard" because even if you're joking it muddies the fact that their lack of involvement in this project is why it's so good. Ain't nobody telling MachineGames what to do. They formed from a staff exodus, they'll do it again.
The reason why the game is FPS is because the engine is FPS, which means switching to TPS can broke the gameplay, interactions or AI… that is exactly what happened to Outlaws and Andromeda. Sure some engines can do both like Unreal but they have been made in a different stage for different purposes
i really hope Machinegungames is allowed to make more games, i love the great circle, i think it might be one of my favourite in the adventure/tomb raiding type game
I’m getting a lot of glitches with dialogue either not being synced, not playing or just playing at strange points like when Gina follows me on a side quest and then heads back to the boat and goes “oh, you look like you’ve been in a fight”
It's kind of bonkers how long it took us to get a brand new Indy game He can fit into any action adventure type genre yet Disney just sat on him for ages. I guess Stuff of Kings was to the franchise as much as Kingdom of the Crystal was.
As someone who's last Indiana Jones game was... man, the SNES game actually, I haven't even played the Uncharted games, this looks like an interesting enough experiment. I did like the Riddick games these guys did, so if these games are a more polished version of those games I'll probably like it well enough... but I'm definitely waiting for a patch or two, and a sale. No rush for me.
Actually Indiana Jones and The Great Circle is gonna be both thing for me: 1-My first Indiana Jones game for PC ever and 2-Gonna be my Christmas Gift next week
I feel like I'm in an alternate universe. I thought it was so bad. Genuinely, incredibly boring and hollow game with nothing really new to offer. It felt like Dishonored or Death loop. The puzzles were so straight forward a child could have done them and the combat is broken. If one of the adventure lines isn't followed at all times by the player, the game falls apart entirely. It looks great and the voice acting is spot on for me. Saving the fact he sounds drunk on occasion. But that is no where near enough to keep me engaged if the gameplay is as hollow as this.
I don't even like Dishonored and I think that's a little harsh. At least in Dishonored you had maps that were dense with hidden secrets and multiple creative ways to circumvent the obstacles the game throws at you. GC has none of the creativity you want out of an Indiana Jones experience. People don't realise just how much Indy inspired the cinematic career of Jackie Chan and Hong Kong action cinema; wall to wall, scene after scene of outlandish and creative action set-pieces where Indy was made a fool just as much as he was the proud hero. GC can't deliver that because of the first person perspective and simplistic mechanics. Who the hell on the dev team decided to make Indy unload/reload his revolver like he's assembling a ship in a bottle. When has Indy EVER reloaded ANY gun? He's one of the archetypical "Never reloads, seldom fires" protagonists. His revolver should kill in one hit, but be knocked out of his hand easily. Thats how you do it.
To me Great Circle misses the point of Indy's stories because of its structure and pacing. Indy's adventures are lightweight, matinee popcorn entertainment. Even Fate Of Atlantis (A point-and-click game) had energetic pacing that took you straight from one setpiece to the next. Great Circle is languid. You move from one open-world environment to another and are encouraged to do sidequests that never involve the kind of thrilling heroics you expect from an Indiana Jones story. What the game calls "Mysteries" never actually terminate with interesting or surprising information that might reward the player's curiosity. Everything is painfully slow until you reach the end of the Egypt chapter, and after you've got to Thailand things slam on the brakes again. It feels like Uncharted did twenty years of market and implementation research for an Indiana Jones game, and Machine Games/Bethesda completely refused to learn from or iterate on their example. I can't believe how many people seem to be coping by saying "The story is good tho". Did we play the same game? You have no idea what the story even is about until the eight hour mark, and even once you're told what the Great Circle is you have no idea what it does or why its significant. By the twenty minute mark in Raiders Of The Lost Ark the viewer understood what the Ark was, the legends of it destroying cities and appreciated how important it is that Jones get to it first. Same with the Grail in Crusade. The momentum of stories like this depend on a steady production line of highly impactful revelations, but Great Circle feels stagnant for most of its very dull playthrough. Voss is a rubbish villain too. Its like they had an idea for a villain who was a psychologist, gifted with manipulating and undermining his adversaries. Machine Games however are of the belief that you have to Bash The Fash by never letting mid-century German villains be effective or intimidating, so every time Voss puts on a show of psychoanalyzing or outthinking Indy, Gantz or Ventura he just makes a fool of himself. Compare him with even a simple villain like Toht in Raiders: Toht is a sadistic, gleefully evil ghoul who revels in the power he has over people and he suffers moments of humiliation, but he's able to retake the upper hand in surprising ways that make him quite intimidating. Compared to Belloq, Voss is an Indy villain from a Saturday Night Live skit, which undermines how much the player gets emotionally invested in defeating him. Watch the first three films and compare/contrast. GC lacks so much that only someone very deprived of decent Indy content could put it on a pedestal.
@@Rschr101 Gina is pretty bad, but not as bad as she could have been. She does occasionally make mistakes and even apologise for them, which is more than plenty of Strong Female Characters do in the current media paradigm. Not overly annoying, but not appealing or memorable either. The bigger problems with her are scenes like when she gets face to face with the villain, where he (Voss, the supposed calculating psychologist) completely fails to manipulate her and she kicks him in the groin and spits on him. Then he impotently orders her away. Contrast that with the Marion Vs Belloq drinking scene in Raiders: Well set up encounter between two clever characters, further shows how Marion is quite cunning but she falls short of Belloq and Toht even in a field she is meant to be very good at. Voss is less credible than a Naked Gun villain by contrast. Its impossible to be intimidated by an adversary that is this pathetic, and its an awful waste of a character concept.
Probably not. I haven't played it yet but from what I've seen the game looks like Machine Games just kinda slapped Indiana Jones into their Wolfenstein Mold, took a bit of the emphasis on gun combat out, added a bit more platforming, puzzle solving, and exploration; Then called it a day. What they should've done is made it more like Uncharted and/or those modern Tomb Raider games, kinda like what Infernal Machine did.
@@larrylaffer3246 I guess they where trying to avoid being called out Uncharted copycats. It's sad, but Indy got very late to compete with Nathan Drake on that gameplay.
@@hugocastilla3102 Thing is that Uncharted has been a dead series for over five years, as has Tomb Raider. Both of them were an entire console generation ago, so there's a huge leap forward in technology available to do setpieces that weren't possible on the PS4. If Machine Games had made an Indy game that erred closer to Uncharted, they could have had Sony AND Crystal Dynamic's lunches. A chance to raise the bar and humiliate Microsoft's flagging adversaries. They didn't do that though, and now they're here with an underperforming FPS.
It's set in first person because that is machine games bread and butter. All of their games are in first person. It's got nothing to do with bethesda, they just published the game.
Also, if I recall correctly, MachineGames was founded by former Starbreeze devs, & that studio did the two Chronicles of Riddick titles, which have a similar camera, emphasis on melee combat, & prioritization of stealth over use of guns.
Also as Starbreeze* before being MachineGames
So the company just sucks right out the gate, YEP SHUT IT DOWN ALREADY
One of my many Autistic special interests is just comparing old and new versions of things (games, films, etc) so I really appreciate your channel as a new subscriber - it's great to take such a deep look at all these various games and ports!
Oh no i might have discovered a new hyper fixation
What are some of your own favorite examples of this?
not sure why being autistic is relevant, clearly loads of people have the same interests otherwise there wouldn't be videos and channels dedicated to just comparisons
I can appreciate how he's not trying to do a "Harrison Ford impression" as Indy. It looks close enough to Ford, but also has a bit of a different vibe. It works.
Now i want mummy game with brandon frazer..
Dont try the ps2 game😅
The PS1 game is pretty good!
"Take that, Tony Soprano" got me rolling for no reason 😂
Sacred and propane
You get a paash for that.
It took 15 years, but Staff of Kings on psp has finally been overtaken by The Great Circle as my absolute favorite Indiana Jones game. The writers understand exactly who Indy is.
Staff of Kings? Really?
@hugocastilla3102 The Psp version, yes. The Wii/Ps2 version is terrible.
@@WH250398 oh yes. That makes more sense. I've played the PS2 version. It is quite terrible.
The writers are terrible. They knew nothing about the wider lore and wrote a worse version of stories already written.
@@matane2465 excuse me? what do you means? everyone in steam reviews say it's good so what the hell you means johny????
The fact that Indy is putting on his fedora the same way as Doom slayer his helmet at the begining of the game is something but the fact that pc port is working only with ray tracing is not fair.
Your spoiler warning is the reason I kept watching
The spoiler is it's aliens
@@cubeflingercount your days
I'd rather have youtubers engage with the story and creative aspects of art then be afraid of offending people with "spoilers"
@goldsaiyan4969 It's not aliens, though. You'll see.
@@GarrettTheVikingit's always aliens
Lego Indiana Jones my beloved
lego indiana jones holds a very special place in my heart
Internal Machine is probably the best looking. Nothing ages quite so well and looks so pretty like chunky, low-res polygons.
I do really like that one. 🤠
Absolutley loved it. To me it shares the number 1 spot with Fate of Atlantis and it'll go down as a classic. I would even love it if machinegames could do a remake of Fate of Atlantis in the style of Great Circle as long as Hal Barwood and Noah Falstein were involved maybe as consultants that would be great to see.
You have terrible taste and don't know the wider lore.
@matane2465 what are you talking about?
@Calculon1712 well let's see, for starters in the year after Raiders of the Lost Ark Marion was working at The National Museum doing PR as Marcus gave her a job and she was very involved in Indy's life. As seen in the Marvel comics, which took place in 1937-1938 between Raiders of The Lost Ark and The Last Crusade. They didn't almost get married, he didn't walk out on her, she left him. She didn't leave a book, she left a note that said "Jones, I've got to get away. Don't you dare come looking for me." And he didn't see her again until 1957. And then he already found Noah's Ark in 1927 in the book Indiana Jones and the Genesis Deluge. And the Ark ended up buried under an avalanche. And it didn't have magic powers to travel around the world by teleporting because that's dumb. And he already went to Italy and fought the facists in 1933 in the book Indiana Jones and the Philosophers Stone.
@@matane2465and? You sound like you hate it just cause some elements of "canon" have changed just ignore the game then
@@Calculon1712 The Hand to hand combat is garbage.
Enemies are sponges that take too many hits, they stupidly included a stamina meter and not just a normal life bar so Indy can get tired and you can easily get overwhelmed by groups of enemies, the first actual fight you have is confusingly a boss fight you can't actually win so it functions poorly as a tutorial. Do you want good brawling mechanics? Try the Yakuza series.
The game designers try different things none of which are good. The enemy ai sucks, the stealth mechanics suck, the puzzles suck. It's basically a walking simulator. Generally, as game designers, if you can't do multiple things well, you should focus on what you can do well instead of trying to throw a bunch of things in that are done poorly.
The voice acting is barely passable. Troy Baker does a decent enough job of sounding like Harrison Ford, but he often sounds like he's mumbling and has fairly low energy.
you'll probably get lag if you don't meet the high system requirements.
I wasn't ready for the Harrison Ford impression
This is how I find out Alfred Molina was in Raiders of the Lost Ark
I haven't played the new game but as it stands infernal machine on the N64 still my favorite. Having said that I haven't played a bad Indiana Jones games yet honestly.
Don't play staff of kings lol. I love every other game though. Infernal machine on pc is my favorite too. Great circle is amazing
@RugsterClaps I played staff of kings on ps2 and while it is definitly the worst of the 3D indy games, I did still like it.
@@bigkmoviesandgames I wish I liked it enough to get through it. the ps2 version was awful and the psp was a little better. still gave up on it and Im a huge indy fan. playing fate of Atlantis for the frist time right now and having a lot of fun
@@RugsterClaps its definitly nothing special but it was an ok 2 day play but I get it not doing anything for you. But yeah fate of Atlantis is awesome.
@@bigkmoviesandgames you know, maybe ill give it one more shot. Ill admit I was pretty sour on it since it was the last indy game for a very long time. with great circle being so great I think I should give it another try with a fresh perspective.
I love how the great circle confirms that Indys biggest villain was the boulder
It's incredible that we got a Indiana Jones game after 15 long years. To think that Staff of Kings came out in 2009, and after that no one ever made another Indiana Jones. When Bethesda showed up with The Great Cricle.
I hope there's going to be more Indiana Jones games
Minus the woke propaganda
@@Rschr101 This has become so annoying when playing the game is pretty clear that it's really just focused on bringing a classic Indy experience. it only has one or two moments that certain groups might consider 'woke.' If they're not focusing on it, why should you?
Damn I loved the emperor's tomb. Fantastic game
Stop saying things like "it's from Bethesda" and "thanks Todd Howard" because even if you're joking it muddies the fact that their lack of involvement in this project is why it's so good. Ain't nobody telling MachineGames what to do. They formed from a staff exodus, they'll do it again.
The reason why the game is FPS is because the engine is FPS, which means switching to TPS can broke the gameplay, interactions or AI… that is exactly what happened to Outlaws and Andromeda. Sure some engines can do both like Unreal but they have been made in a different stage for different purposes
1:11 Thought I heard: "The first triple-A "indie" game and was at first confused by the oxymoron
i really hope Machinegungames is allowed to make more games, i love the great circle, i think it might be one of my favourite in the adventure/tomb raiding type game
It's a walking simulator/puzzle game not an action adventure.
I’m getting a lot of glitches with dialogue either not being synced, not playing or just playing at strange points like when Gina follows me on a side quest and then heads back to the boat and goes “oh, you look like you’ve been in a fight”
"I can never have enough bread."
Careful flandrew, your inner anarchist is showing.
It's kind of bonkers how long it took us to get a brand new Indy game
He can fit into any action adventure type genre yet Disney just sat on him for ages. I guess Stuff of Kings was to the franchise as much as Kingdom of the Crystal was.
The great circle was everything I wanted from an Indy game.
Ironically, its better than dial of destiny and crystal skull
It's utter trash next to Indiana Jones and the Genesis Deluge and Indiana Jones and the Philosophers Stone.
Were that bar any lower Satan could use it for chin-ups.
@@BobExcalibur that is a good point lol
go outside @@matane2465
Please review Fate of Atlantis. Old farts like me loved it and would love to see a trip down that memory lane.
As someone who's last Indiana Jones game was... man, the SNES game actually, I haven't even played the Uncharted games, this looks like an interesting enough experiment. I did like the Riddick games these guys did, so if these games are a more polished version of those games I'll probably like it well enough... but I'm definitely waiting for a patch or two, and a sale. No rush for me.
I appreciate the spoiler warning and the added time to skip to, mainly bc it led me to watching a man making monkey noises with no context 🐒
THIS IS GOTY
I honestly, hope they will remake some of the classics. I really want to play them in a more modern graphics and design.
Great vid and thank you for the spoiler warning! I wanna play it when it comes out on PS5 :0
Great video, as always!
Curious if anyone has read Indiana Jones and the Genesis Deluge and whether you could still fit it into the continuity with Great Circle?
RIP Tony Todd
I definitely want to try it . I grew up playing the staff of kings and the lego game . I still hope if they make another one that it’s 3rd person
Actually Indiana Jones and The Great Circle is gonna be both thing for me: 1-My first Indiana Jones game for PC ever and 2-Gonna be my Christmas Gift next week
Loved the spongebob cutaway
Please compare Fate of Atlantis next! 🤠
6:14
Literally me. I could eat bread and toast all day long.
I miss being okay
4:06 Ok, now i wanna see some Spongebob game videos
The Last Crusade and The Fate of Atlantis captured the Indiana Jones spirit the best, in my opinion.
First good AAA of the year… in December 😕
I would like to mention Silent Hill 2 and Astrobot.
And Metaphor
@@WH250398 I don’t think Astrobot got a huge AAA budget
I will watch this video, but after I play the new Indy game for myself.
My favorite is infernal machine
3:30 It's called "Half-Life NPC Syndrome".
Wait how did a battleship end up on top of the Himalayas?
Because of the magic stones
Must have come from up river
@10:36 you can shoot that gay and make it like the sword scenen in raiders of the lost ark
Game looks alright, but I have absolutely no interest in ever playing it. Something about it just puts me off
It’s woke
@@Rschr101 take your "it's woke" nonsense outta here. I couldn't care less if weird incels online decide a game is "woke". 👍
Emperor's Tomb the best
A lot of awkward things vs good story and textures
Second nooooo
I feel like I'm in an alternate universe. I thought it was so bad. Genuinely, incredibly boring and hollow game with nothing really new to offer. It felt like Dishonored or Death loop. The puzzles were so straight forward a child could have done them and the combat is broken. If one of the adventure lines isn't followed at all times by the player, the game falls apart entirely.
It looks great and the voice acting is spot on for me. Saving the fact he sounds drunk on occasion. But that is no where near enough to keep me engaged if the gameplay is as hollow as this.
I don't even like Dishonored and I think that's a little harsh. At least in Dishonored you had maps that were dense with hidden secrets and multiple creative ways to circumvent the obstacles the game throws at you.
GC has none of the creativity you want out of an Indiana Jones experience. People don't realise just how much Indy inspired the cinematic career of Jackie Chan and Hong Kong action cinema; wall to wall, scene after scene of outlandish and creative action set-pieces where Indy was made a fool just as much as he was the proud hero. GC can't deliver that because of the first person perspective and simplistic mechanics.
Who the hell on the dev team decided to make Indy unload/reload his revolver like he's assembling a ship in a bottle. When has Indy EVER reloaded ANY gun?
He's one of the archetypical "Never reloads, seldom fires" protagonists. His revolver should kill in one hit, but be knocked out of his hand easily. Thats how you do it.
Going to be honest, Troy Baker sounds exactly like himself and it takes me out of the game.
To me Great Circle misses the point of Indy's stories because of its structure and pacing. Indy's adventures are lightweight, matinee popcorn entertainment. Even Fate Of Atlantis (A point-and-click game) had energetic pacing that took you straight from one setpiece to the next.
Great Circle is languid. You move from one open-world environment to another and are encouraged to do sidequests that never involve the kind of thrilling heroics you expect from an Indiana Jones story. What the game calls "Mysteries" never actually terminate with interesting or surprising information that might reward the player's curiosity. Everything is painfully slow until you reach the end of the Egypt chapter, and after you've got to Thailand things slam on the brakes again. It feels like Uncharted did twenty years of market and implementation research for an Indiana Jones game, and Machine Games/Bethesda completely refused to learn from or iterate on their example.
I can't believe how many people seem to be coping by saying "The story is good tho". Did we play the same game? You have no idea what the story even is about until the eight hour mark, and even once you're told what the Great Circle is you have no idea what it does or why its significant. By the twenty minute mark in Raiders Of The Lost Ark the viewer understood what the Ark was, the legends of it destroying cities and appreciated how important it is that Jones get to it first. Same with the Grail in Crusade. The momentum of stories like this depend on a steady production line of highly impactful revelations, but Great Circle feels stagnant for most of its very dull playthrough.
Voss is a rubbish villain too. Its like they had an idea for a villain who was a psychologist, gifted with manipulating and undermining his adversaries. Machine Games however are of the belief that you have to Bash The Fash by never letting mid-century German villains be effective or intimidating, so every time Voss puts on a show of psychoanalyzing or outthinking Indy, Gantz or Ventura he just makes a fool of himself. Compare him with even a simple villain like Toht in Raiders: Toht is a sadistic, gleefully evil ghoul who revels in the power he has over people and he suffers moments of humiliation, but he's able to retake the upper hand in surprising ways that make him quite intimidating. Compared to Belloq, Voss is an Indy villain from a Saturday Night Live skit, which undermines how much the player gets emotionally invested in defeating him.
Watch the first three films and compare/contrast. GC lacks so much that only someone very deprived of decent Indy content could put it on a pedestal.
Also the girl with the short haircut bossing him around. Gross
@@Rschr101 Gina is pretty bad, but not as bad as she could have been. She does occasionally make mistakes and even apologise for them, which is more than plenty of Strong Female Characters do in the current media paradigm. Not overly annoying, but not appealing or memorable either.
The bigger problems with her are scenes like when she gets face to face with the villain, where he (Voss, the supposed calculating psychologist) completely fails to manipulate her and she kicks him in the groin and spits on him. Then he impotently orders her away. Contrast that with the Marion Vs Belloq drinking scene in Raiders: Well set up encounter between two clever characters, further shows how Marion is quite cunning but she falls short of Belloq and Toht even in a field she is meant to be very good at. Voss is less credible than a Naked Gun villain by contrast.
Its impossible to be intimidated by an adversary that is this pathetic, and its an awful waste of a character concept.
If not for the awkward first person view, I would call this game quintessential Indy.
Very clear you haven’t played it yet
@@Jack-jx2ugIs that a dismissal of my praise for Indy and the Great Circle or for my very justified critique?
It’s also woke. This is a pass
Am I the only one who found the new game mediocre ? My main flaw personally is the 1st person view.
Insert "Buzz Lightyear Aisle in Al's Toy Barn" meme
Probably not. I haven't played it yet but from what I've seen the game looks like Machine Games just kinda slapped Indiana Jones into their Wolfenstein Mold, took a bit of the emphasis on gun combat out, added a bit more platforming, puzzle solving, and exploration; Then called it a day. What they should've done is made it more like Uncharted and/or those modern Tomb Raider games, kinda like what Infernal Machine did.
@@larrylaffer3246 I guess they where trying to avoid being called out Uncharted copycats.
It's sad, but Indy got very late to compete with Nathan Drake on that gameplay.
Griffin and Synthetic the only accurate reviews.
@@hugocastilla3102 Thing is that Uncharted has been a dead series for over five years, as has Tomb Raider. Both of them were an entire console generation ago, so there's a huge leap forward in technology available to do setpieces that weren't possible on the PS4.
If Machine Games had made an Indy game that erred closer to Uncharted, they could have had Sony AND Crystal Dynamic's lunches. A chance to raise the bar and humiliate Microsoft's flagging adversaries.
They didn't do that though, and now they're here with an underperforming FPS.
They all have something in common. They're not that good.
Boooo
None of them are Peak Gaming necessarily, but all daring attempts to capture the spirit of the franchise in different ways.
Lmaooo
I don't understand the point of a first person Indiana Jones game.
Bethesda's being careless. First person is the brand for all their published games.
Same. New Robocop game too.
Why couldn’t they put a good looking woman as Indy’s sidekick? Why the masculine short haired broad? Oh that’s right, it’s Disney.
Other than it being 1st person, the biggest sin this new game commits is that it’s woke. No thanks.