How To Make And Rig A PS1 Style Character

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 99

  • @UocLv
    @UocLv 9 หลายเดือนก่อน +43

    Watching at 0.25 speed and can't follow. No wonder view count is growing, you have to rewatch every part 10 times.

  • @SUPREMOFERAH
    @SUPREMOFERAH ปีที่แล้ว +1

    Man, your channel is very cool, nice work!!

  • @ratedjosh
    @ratedjosh ปีที่แล้ว +18

    Too bad you had a train to take, so it's not explained that much, but thank you for the effort.

    • @obamahostile4073
      @obamahostile4073 ปีที่แล้ว +7

      Bro can't pause the video 😭

    • @prod.lanista
      @prod.lanista ปีที่แล้ว +4

      @@obamahostile4073 pausing the vid don't help
      it's 0:56 and I'm already lost
      idk what he's talking about

    • @anthonycampbell97
      @anthonycampbell97 หลายเดือนก่อน +1

      That's on you. These kinds of tutorial videos (quick is pretty standard as in practice these things take hours) are meant for people already experienced with Blender. It's not to teach you how the basics and tools work, but to show you how to approach doing a specific thing.
      I recommend going over actual beginner tutorial videos/courses first to learn Blender. if you don't know what he's even talking about, you're getting ahead of yourself.

    • @ratedjosh
      @ratedjosh 28 วันที่ผ่านมา

      @@anthonycampbell97 i made a LOT of games on older Blender Game Engine 10 years ago all by myself.
      In 3D (soccer, platform, 1rst person sh00ter and lots of weird stuff too) and even 2D thanks to approximative tools which were on some of the latest versions i used to experiment.
      I just try to understand how this can be useful to anybody. Average and pros almost don't need basic tutorials about simple rigging, or 3d models...Beginners don't need a full speed approximative tutorial too...
      So, who's the target? 🤔
      Ps: last exemple of what i tried to do just type "Les Claypool Blender Game", that's the only videos left. I was trying to do a Zillion remake in 3D

  • @Aelmazo
    @Aelmazo 10 หลายเดือนก่อน +7

    man It would be nice If you slowed down a bit. I couldn`t follow

  • @mclovin8802
    @mclovin8802 9 หลายเดือนก่อน +7

    PLEASE a more detailed vid about texturing it's my biggest struggle lmao

  • @marruk7608
    @marruk7608 10 หลายเดือนก่อน +14

    Please make the tutorial faster next time!

  • @wolfigans8376
    @wolfigans8376 4 หลายเดือนก่อน +9

    Bro can you pls do a real tutorial

    • @binbunYT
      @binbunYT  4 หลายเดือนก่อน +2

      What do you mean?

    • @wolfigans8376
      @wolfigans8376 4 หลายเดือนก่อน +7

      @@binbunYT like a full tutorial man instead of this fast format

    • @mothcatcher893
      @mothcatcher893 4 หลายเดือนก่อน +3

      What exactly do you expect from this tutorial that isn't in it already?

    • @binbunYT
      @binbunYT  4 หลายเดือนก่อน +2

      @@mothcatcher893 i guess they meant that I should go more in depth on things. I made this tutorial for people who already know the basic things in blender, but I understand that there’s a lot of people who want more indepth tutorials

    • @Sub5_77
      @Sub5_77 4 หลายเดือนก่อน +2

      U can slow down the video on youtube bro.

  • @cashvendetta
    @cashvendetta 6 หลายเดือนก่อน +3

    Aside from having to rewatch tha first 23 seconds for 2 hours, tha only other problem I’m having, are tha thumb and hand seperate objects? Or is tha thumb an extrusion?😭😭

  • @Avery-ws5sj
    @Avery-ws5sj 11 หลายเดือนก่อน +6

    good way to show workflow and help with how to overall make a model like this. But you did not explain anything in depth and even skipped modeling the hands.

    • @binbunYT
      @binbunYT  11 หลายเดือนก่อน +1

      Thanks for the comment! My intention was to make this video more about the workflow, but maybe I could make a video that goes deeper!

    • @Avery-ws5sj
      @Avery-ws5sj 11 หลายเดือนก่อน

      @@binbunYT I figured, would love an in depth tutorial. Found myself struggling on some of the parts you skipped but overall forced me to dive deeper into blender. So maybe skipping it helps in the long run lol. Keep up the great work!

  • @jet2507
    @jet2507 9 หลายเดือนก่อน +25

    I don't know why anyone would ever think its a good idea to make a tutorial this fast lol

  • @jesusguillen5054
    @jesusguillen5054 10 หลายเดือนก่อน +4

    Great, I had to set the speed to x.25 to catch up, but great anyways lol

    • @Politrees
      @Politrees 10 หลายเดือนก่อน +2

      Even at 0.25 it looks fast xD

  • @arcanox3612
    @arcanox3612 7 หลายเดือนก่อน +3

    suuper nice as a intermediate blender tutorial, just what i needed!

  • @Zvrra
    @Zvrra ปีที่แล้ว +3

    Why did you skip the hands. I guess I can just wing it lol.

  • @Professor_Sick
    @Professor_Sick หลายเดือนก่อน +2

    27 sec for 2 hours for me f*uck takes longer than expected

  • @iruah
    @iruah 4 หลายเดือนก่อน +4

    The hand modelling part is cut

  • @chefffs
    @chefffs หลายเดือนก่อน +4

    WAY too quick iliterally cannot understand whats happening.

  • @decadentcatanimation1805
    @decadentcatanimation1805 ปีที่แล้ว +4

    Excellent! Fast to the point, good work.. The best tutorial for PS1 like character.

  • @sidmovich
    @sidmovich 9 วันที่ผ่านมา

    First time i didn't have to put a video at 2x speed to watch it faster, thanks, this was an awesome tutorial !

  • @The2banana
    @The2banana ปีที่แล้ว +3

    Great video, everything is simple and clear, though not for complete beginners. I'd love to see a detailed video on texturing.

  • @arakifanboy
    @arakifanboy 4 หลายเดือนก่อน +3

    bro what

  • @delaycinema2737
    @delaycinema2737 ปีที่แล้ว +3

    Is there a way where we can just get a template ?

  • @thedumbanimator25
    @thedumbanimator25 3 หลายเดือนก่อน +2

    best ps1 character modeling video for those who already know the basics

  • @FishEggs64
    @FishEggs64 6 หลายเดือนก่อน +2

    "I did a little modeling off camera" (jokes aside good tutorial)

  • @dct028
    @dct028 หลายเดือนก่อน +1

    I like the concept of your videos as it goes fast enough to grasp the concept and you can still go back and slow it down if you want to follow along. Those long winded long videos make it too hard to follow along for me but this is perfect.

  • @mclovin8802
    @mclovin8802 9 หลายเดือนก่อน +2

    Hey do you think you could do a tutorial on applying your own made textures?

  • @SimSimVine
    @SimSimVine 3 หลายเดือนก่อน +2

    Best modeling video i have ever seen 👍❤

  • @Maxhelo
    @Maxhelo ปีที่แล้ว +3

    great tutorial straight to the point
    please make more PS1 tutorials

  • @eengineering4b234
    @eengineering4b234 ปีที่แล้ว +2

    short and straight to the point, excellent video.

    • @binbunYT
      @binbunYT  ปีที่แล้ว +1

      Thank you!

  • @luistroyparaiso5853
    @luistroyparaiso5853 21 วันที่ผ่านมา +1

    are you guga? the guy who makes experiments on steaks?

  • @skellyvibe5889
    @skellyvibe5889 7 หลายเดือนก่อน +1

    great video! and having a bit of experience I can follow just fine with a few pauses of course :P

  • @Pearest
    @Pearest 7 หลายเดือนก่อน +1

    in PS1 days skeletal meshes didn't exist or were very rare.
    So all of the limbs were like if you put 2 cubes in blender together and moved individually.
    Also inverse kinematics also weren't ever used in gaming until some games in PS2.

  • @CursedHub
    @CursedHub 10 หลายเดือนก่อน +1

    This is WAY less complicated than other tutorials I can find for this specific style of character thank you! But could you show us your modeling workflow in normal speed? Only ever used the skin modifier for making characters im skimming through the video frame by frame trying to copy your box model and im still missing stuff

  • @vincar3735
    @vincar3735 ปีที่แล้ว +2

    Great video! Unfortunately when I delete all vertex groups it fixes the mesh distortion but stops it from moving with the mesh. Now I'm kinda lost haha

    • @binbunYT
      @binbunYT  ปีที่แล้ว +2

      Oh no. You’re not supposed to delete all vertex groups but rather delete all unlocked vertex groups.
      Imagine each vertex group represents each bones effect on the mesh. So basically you’ll want to press the little lock next to the vertex group on each bone you want to affect the mesh. Then when you have locked every vertex group you want to affect the mesh, go and remove all unlocked vertex groups!

    • @vincar3735
      @vincar3735 ปีที่แล้ว

      I meant all unlocked vertex groups lol. So to sum it up when I apply automatic weights the legs of my model distort. When I lock the legs and delete all unlocked vertex groups it fixes some minor distortion in the rest of the model and when I lock everything but the legs it fixes the distortion in the legs. However I've found that whenever I get rid of the distortion that part of the mesh stops being able to move with the rig. Any ideas? I'm really confused.
      Also thank for the help man I really appreciate it :)

    • @vincar3735
      @vincar3735 ปีที่แล้ว +1

      ayy nvm I fixed it. Apparently I needed to set the pose my model was in as the resting pose for some reason.

  • @owiygul3
    @owiygul3 ปีที่แล้ว +2

    This one was great too! You kinda lost me around the rigging bit but I'm going to set aside some time coming up to see if I can actually follow these tutorials.

    • @binbunYT
      @binbunYT  ปีที่แล้ว +1

      Thank you so much! Is there something specific you want to see in the future?

    • @owiygul3
      @owiygul3 ปีที่แล้ว +1

      @@binbunYT perhaps some standard animations for characters or environments? Like a tree blowing in the breeze or a standard sword/spear attac.

  • @creamsoda923
    @creamsoda923 12 วันที่ผ่านมา

    he's not moving too fast, it's just not a getting started with Blender video, it's more just showing a style technique

  • @OrgulloCero
    @OrgulloCero 29 วันที่ผ่านมา

    Since I had done some other tutorials on rigging before I was able to follow, but with the IK part my knees bend all different ways, do you know why this could be happening? (I'm using my own model, could it be the bones are not completely straight?) Thnak for the great tutorial ^^

  • @samosborne
    @samosborne ปีที่แล้ว +1

    This is great educational material, would it be possible to get the blend file?

  • @PAPYRUSTHEROYALGUARDSMAN
    @PAPYRUSTHEROYALGUARDSMAN ปีที่แล้ว +4

    your so underated!!!

  • @sporeolegy
    @sporeolegy ปีที่แล้ว +1

    Great videos man, it would be great to see a video about drawing textures/ texturing

  • @zdm8770
    @zdm8770 9 หลายเดือนก่อน +1

    So small issue on my end. When I lock the spin and delete the unlocked groups, my the arms and legs no longer move with the rig at all. Any idea what I am doing wrong? I double checked that portion of the video and I think I am doing that same thing.

    • @binbunYT
      @binbunYT  9 หลายเดือนก่อน

      Sounds like you might be locking the wrong vertex groups

    • @binbunYT
      @binbunYT  9 หลายเดือนก่อน

      The vertex groups basically indicate which bones affect the mesh

  • @aeroblu2002
    @aeroblu2002 3 หลายเดือนก่อน

    Can anybody tell me what happened to Pole Angle? It's now changed to Pole Target and it doesn't use numbers anymore, so I'm confused on what to do.

  • @joetazuna9303
    @joetazuna9303 5 หลายเดือนก่อน +4

    Great tutorial, How do I cut the cube in half?

    • @thebiggestoofbob
      @thebiggestoofbob 5 หลายเดือนก่อน

      ctrl+r or knife

    • @joetazuna9303
      @joetazuna9303 5 หลายเดือนก่อน

      @@thebiggestoofbob TYSM

  • @Dreaming-Void
    @Dreaming-Void 7 หลายเดือนก่อน +1

    THANK YOU SO MUCH!!!

  • @arvidlizell9235
    @arvidlizell9235 6 หลายเดือนก่อน

    Hi guys. Wondering if anyone would be interested in making some ps1 style art / snippets for a concept band I’m starting. I have the music already. I want to create a story connecting the music and the artwork. Build a little world where the characters live and form a band. Let me know if you want to hear the music

  • @waldemarpolcyn6936
    @waldemarpolcyn6936 ปีที่แล้ว +1

    hey how did you turn off the subdivision modifier without losing the shape of the head

    • @waldemarpolcyn6936
      @waldemarpolcyn6936 ปีที่แล้ว

      ok im back with another question: how to do the inverse kinematics, cuz blender deleted the bone constraint

    • @Ronde.
      @Ronde. ปีที่แล้ว

      Probably figured this out by now, but the bone constraint wasn't deleted, you just have to be in pose mode to see it.@@waldemarpolcyn6936

    • @herorisk
      @herorisk 4 หลายเดือนก่อน +1

      while in object mode hit the small arrow next to the name "subdivision" then click apply

  • @sevsko7468
    @sevsko7468 ปีที่แล้ว +1

    already one of the best channels ive stumbled upon, looking forward to ur next videos 😊

    • @binbunYT
      @binbunYT  ปีที่แล้ว

      Thank you so much!

  • @PAPYRUSTHEROYALGUARDSMAN
    @PAPYRUSTHEROYALGUARDSMAN ปีที่แล้ว +3

    thank you

  • @ilypavan
    @ilypavan 2 หลายเดือนก่อน +2

    you make this look so easy. hope you will upload more tutorials like this in future.

  • @bioman1hazard607
    @bioman1hazard607 11 หลายเดือนก่อน +2

    Why did you make the neck so thick?
    Also the reason for the model being like that is because concave meshes were hard to render on the Playstation. The ppu on board could only display a set number of polygons at a time, 10000 at once per frame max. That included the level, enemies, items, effects and the player. Only a few games like crash and spyro used solid concave models later on in the ps1 life.

  • @KrillGorilla
    @KrillGorilla 11 หลายเดือนก่อน

    I love this guy!

  • @southfluff5558
    @southfluff5558 ปีที่แล้ว

    Great content !

  • @moshojr
    @moshojr ปีที่แล้ว

    Quick and simple. Thanks!

  • @apanaula
    @apanaula ปีที่แล้ว

    awesome tutorial, just what i was looking for! thank u!!

  • @ArtfulRascal8
    @ArtfulRascal8 10 หลายเดือนก่อน

    🔥🔥🔥🔥🔥

  • @waclac
    @waclac ปีที่แล้ว

    Great tutorial

  • @lautaromendieta9086
    @lautaromendieta9086 2 หลายเดือนก่อน

    Very good job!!

  • @Khoura
    @Khoura ปีที่แล้ว +6

    Can you do an in depth tutorial please for beginners on how to do this? As this is too fast? Thank you.

    • @Raghgghhhaaahhhhhhas
      @Raghgghhhaaahhhhhhas ปีที่แล้ว +4

      Just slow the video down. As a person who's watched hours of PS1 demakes this video perfectly explains the basics.

    • @Khoura
      @Khoura ปีที่แล้ว +2

      @@Raghgghhhaaahhhhhhas k

  • @throbbingdad5193
    @throbbingdad5193 ปีที่แล้ว +3

    This is a really good tutorial, and the tip about deleting the vertex groups was a game changer