Keep it up, I really enjoyed this. Even though I played every S.T.A.L.K.E.R. game through a couple of times and being a little bit obsessed with the franchise; the details, environment and the mood that S.T.A.L.K.E.R. 2 gives you, is even more crazy as the games before. I live for stuff like this. I have 100+ hours, and I'm still not through with my first play through because I make screenshots left and right. Furthermore, I just try to take it all in since it's fresh and new. Keep making those cinematic shots, maybe even do some Wallpaper/Desktop backgrounds for Wallpaper engine on steam, I would really enjoy them. Quality just needs to be high for this to work/look nice. Especially things like the poppy field and the unique Anomalies like the wandering lights. But also just shots of good old soviet (brutalism) architecture, environment and maybe even war- and construction machines packed in a nice smooth video loop or just really nice high resolution pictures. I could watch this stuff all day.
With such an obsession to details I wish that you could visit the zone sometimes in the future. I mean, before the full scale invasion started one could visit the real Chornobyl exclusion zone. The developers have got the inspiration massively from the real zone. I had visited it in 2019, it was a bit scary and unforgettable experience, of course it was legal and guided, not as in the game, thus now I have even more feelings playing the game. I literally have put my foot onto the railroad near the cooling towers, such a feelings to do it in the game as well are hard to explain.
I really love the way the mosaic anomaly looks, I just had to stop and look at it when I first saw it. I saw another smaller one on a a bus stop in Zaton as well.
I found those trees, very cool. Also stumbled upon a large boulder doing a similar thing floating above a grav anomaly. It was rotating slowly also. Looked awesome.
Чудовий контент, як шаленію завжди від сталкеру, а переглянув вже 3 твоїх відоса, й не бачив подібного контента, тож роби, в тебе виходе це прекрасно шукати такі деталі!)
One detail I noticed they seemed to miss is the sound of walking through grass or bushes. The other one is to make the bodies lie more realistically. When people are killed they dont just fall straight on their backs. There are occasional exceptions but generally not.
i know stalker is its own franchise but as someone who never played the previous installments, this game feels like a love child of Fallout and Metro. i LOVE it. i havent been this consumed by a game since Fallout 4’s release.
I mean metro was later and so on, but yeah.. stalker is exactly that. Stalker evoked a very similar feeling to fallout 3 in me and stalker 2 does the exact same. The whole exploration is very exciting and a lot of fun in itself. Sadly, fallout 4 never felt like that for me.
in 2006-2007, truly remember that it was exclusive interview, long before release S.T.A.L.K.E.R. SC, I think for popular in Ukraine, "Home PC" magazine, developers jokily say, that they want to add ants to the grass. And all this time they keep in mind that! And now, in 2024 we see so such small details that do not affect the gameplay, but incredibly bring the world to life! I even met a spider who, upon seeing me, quickly climbed up the web!!!!
The sound detail of your geiger counter as you move from an open area to an enclosed one is brutal. No other game has such realistic effects so well represented.
There's a large boulder being held in the air in the north side of the burnt forest by a road. And I remember seeing that ferro-fluid anomaly in a bunker too coming out of a wall...
He can’t swim cause he never saw water before in his entire life and he’s terrified of water in fact when you are in water he will walk slowly cause he’s scared to step water, come on guys, it’s even in the plot!
@zoneslug Absolutely.. Most videos are the useful guides and reviews, or stupid exploits and ridicule. Yours is art and undefinable.. it might be a display of other's art, but that doesn't take away the significance. It is nice to have that other perspective to just relax and enjoy
Skif probably can swim fine, but Stalking the zone requires enough gear that you’d just sink like a rock. Not to mention its _literally chornobyl_ You’d die of radiation poisoning.
Yea, I think that and at the end of the game, there’s spots of concrete with that effect. I think the one in Malachite is near an elevator with Glass Shards. Weird anomaly!
0:30 finally, crysis frog graphics and when 4:05 you are unloading shells that aren't fired, you can notice that they still use the wrong model as if they were fired. come on, one guy made a gunslinger mod for old stalker that has better and more varied and more accurate animations than this
I did notice empty shells when swapping ammo and they also fall to the floor but hopefully they can improve these with updates, if not then stalker community modders are very talented
I knew about the toads, I knew about the poppy petal on the water, I saw them when approaching the field, I saw a logo on the knife, I knew about the crows, I knew about the shotgun shells
they add all these cool details but... remove leaning with your knife, detector and or holstered weapon. remove shooting wildlife such as birds, and now the fish and frogs, etc. wow.
@AmaiReal._. Personally I think seeing sausages, bandages, vodka in every stash can get boring so I’d like a lot more variety in loot, also more armour and weapons would be great. Looking forward to more updates but stalker has a very talented modding community so I’m very excited about the future of the game.
@@ZoneSlug random not so useful items is literally like 80% of stashes in shoc so i dont really care about that but true i feel like they could add more useful stuff
Praytell why are the amphibians chorblin through the air without an ill thought to speak, yet when I try and chorble through the air next to that giant ball I die
Since Skif was a marine now I kinda understand why he got sturtled on a monolithian grenade after SIRCAA in a cutscene... guess Ukrainian and US marines share same collective braincell (he should have thug shaked)
One advantage stalker has over every other game is that you can ignore bugs by considering them as anomalies
That is true haha
I did the same thing with cyberpunk at launch and dismissed the bugs as the relic fucking with vs kiroshis
Toads existing and not turning into mutants but still surviving this hellscape is hilarious
Keep it up, I really enjoyed this.
Even though I played every S.T.A.L.K.E.R. game through a couple of times and being a little bit obsessed with the franchise; the details, environment and the mood that S.T.A.L.K.E.R. 2 gives you, is even more crazy as the games before. I live for stuff like this. I have 100+ hours, and I'm still not through with my first play through because I make screenshots left and right. Furthermore, I just try to take it all in since it's fresh and new.
Keep making those cinematic shots, maybe even do some Wallpaper/Desktop backgrounds for Wallpaper engine on steam, I would really enjoy them. Quality just needs to be high for this to work/look nice. Especially things like the poppy field and the unique Anomalies like the wandering lights.
But also just shots of good old soviet (brutalism) architecture, environment and maybe even war- and construction machines packed in a nice smooth video loop or just really nice high resolution pictures. I could watch this stuff all day.
I appreciate it thank you, I think we are very similar, thanks for the feedback
Thank you! All developers tried very hard to make sure you get the most out of the game
The game has been a straight 10/10 for me I just wish it was a bit more optimized in terms of fps 😂
@@Sora-o Don't worry. I'm sure the studio's specialists are working on optimization. And thank you for your high rating!
With such an obsession to details I wish that you could visit the zone sometimes in the future. I mean, before the full scale invasion started one could visit the real Chornobyl exclusion zone. The developers have got the inspiration massively from the real zone. I had visited it in 2019, it was a bit scary and unforgettable experience, of course it was legal and guided, not as in the game, thus now I have even more feelings playing the game. I literally have put my foot onto the railroad near the cooling towers, such a feelings to do it in the game as well are hard to explain.
I really love the way the mosaic anomaly looks, I just had to stop and look at it when I first saw it. I saw another smaller one on a a bus stop in Zaton as well.
@@iBerggman Me too I know what you mean, Thank you for telling me about the bus stop that’s cool
I found those trees, very cool. Also stumbled upon a large boulder doing a similar thing floating above a grav anomaly. It was rotating slowly also. Looked awesome.
Nice I didn’t find that one yet do you know where it was?
Also, there are power lines that are floating like that across the road in the Concrete factory location, closer to the Wild Island location.
@@ZoneSlug Cant remember 100%, though i think it was the burnt Forest region.
Чудовий контент, як шаленію завжди від сталкеру, а переглянув вже 3 твоїх відоса, й не бачив подібного контента, тож роби, в тебе виходе це прекрасно шукати такі деталі!)
1:26 my mind is officially blown after 120 hours in this game.
i deleted it after finishing the game i cant stand the Unstable performance just came back to gamma and it is 100x more satisfying
F
Similar amount of time in, and I didn't notice over half of what is in this video
One detail I noticed they seemed to miss is the sound of walking through grass or bushes. The other one is to make the bodies lie more realistically. When people are killed they dont just fall straight on their backs. There are occasional exceptions but generally not.
@@voxac30withstrat I noticed walking through vegetation makes no sound also which is a shame, I hope they will fix it
The style is great and you present it well. Nice vid
i know stalker is its own franchise but as someone who never played the previous installments, this game feels like a love child of Fallout and Metro. i LOVE it. i havent been this consumed by a game since Fallout 4’s release.
сталкер вишел раньше чем метро, причем метро делали те же люди, которые делали первый сталкер, ибо компания распустилась
I mean metro was later and so on, but yeah.. stalker is exactly that. Stalker evoked a very similar feeling to fallout 3 in me and stalker 2 does the exact same. The whole exploration is very exciting and a lot of fun in itself. Sadly, fallout 4 never felt like that for me.
@@Stusel я раза 2 пытался пройти фалаут 4, но что то душно, а вот когда играешь сталкер, черт, это прекрасно
@@Cyber-Rabbit I agree. Fallout 4 just did not feel right and was not fun.
I agree but personally I think nothing compares to the world of stalker and the zone, older fallouts and metro are cool though
in 2006-2007, truly remember that it was exclusive interview, long before release S.T.A.L.K.E.R. SC, I think for popular in Ukraine, "Home PC" magazine, developers jokily say, that they want to add ants to the grass. And all this time they keep in mind that! And now, in 2024 we see so such small details that do not affect the gameplay, but incredibly bring the world to life! I even met a spider who, upon seeing me, quickly climbed up the web!!!!
"we see so such small details that do not affect the gameplay" but are they affecting my fps?
@@taylorhickman84 Yeah, the optimization needs some ironing, for now mods mitigate the issues
Yes I love those little details that make the world immersive, where others might ignore them I appreciate them a lot
The sound detail of your geiger counter as you move from an open area to an enclosed one is brutal. No other game has such realistic effects so well represented.
I really love the sound design in this game also, it’s very important
I like that the shotgun shells look properly spent when ejected, but it requires you to shoot them for them to look like that..
Loving it, I've been enjoying stuff like this in games for a long time. A very well made video mate.
Looking forward to more.
Thanks alot I appreciate that.
Crows are unfortunatly downgraded from 1st game where you were able to shot em and they were falling dead from the sky during emissions
There's a large boulder being held in the air in the north side of the burnt forest by a road. And I remember seeing that ferro-fluid anomaly in a bunker too coming out of a wall...
Amazing, plan to play it second time after I finish. Will go with different weapons second time and perhaps different order of visiting places.
Yes me too but I am taking a long time to play through once haha
you can still see Ant on the asphalt
these are some great details, wow
never noticed the fish
or poppy flower thing on water
He cant swim because the water is radioactive
He cant swim because you cant swim with 40kg of gear and weapons.
You both make sense but I’ve noticed a few waist deep sections I wish I could wade through
He's also lugging 40-50 kilos of shit around at all times.
He can’t swim cause he never saw water before in his entire life and he’s terrified of water in fact when you are in water he will walk slowly cause he’s scared to step water, come on guys, it’s even in the plot!
Not all water is radioactive.
Bellissimo video!
@@mauromancuso6798 Thank you I appreciate it a lot
This game is a real masterpiece.. props for the hard work
Yes I think the game world is very detailed and immersive and they have done a good job
@zoneslug
That also goes for not just the game but also the video my friend..
@@mortenfrosthansen84 I really appreciate that, thank you man
@zoneslug
Absolutely..
Most videos are the useful guides and reviews, or stupid exploits and ridicule.
Yours is art and undefinable.. it might be a display of other's art, but that doesn't take away the significance.
It is nice to have that other perspective to just relax and enjoy
Skif probably can swim fine, but Stalking the zone requires enough gear that you’d just sink like a rock.
Not to mention its _literally chornobyl_
You’d die of radiation poisoning.
These floating lazy ass toads at the water anomaly be living a happier life than me 😭☹️
Nice, I did not notice half of those
Cool video, the zone truly is a wonder.
BUT I WOULD TRADE ALL THE TOADS, FISH, AND WATERBUGS IN THE WORLD FOR A FUNCTIONAL A-LIFE
A-life adds so much to the zone, once they fix that then it will be truly 100% immersive
That Ferrero anomaly can be also found in Malachite on one of the buildings
@@mateusz7079 Thanks I didn’t see that yet
I have 140 hours now. And I can confirm I saw that one not only on the locations mentioned above
They are all over the place really. Even in underground bunkers
Yea, I think that and at the end of the game, there’s spots of concrete with that effect. I think the one in Malachite is near an elevator with Glass Shards.
Weird anomaly!
there are frogs???? i never noticed them, now i'll keep an eye out
There is also some floating utility poles much like the trees in the cement factory region near the cage
I was so excited when I noticed the frogs
There was a bug with flying trees in the first Stalkers. The anomaly on the wild island reminds me of it
the toads just floating around was so funny to me idk why
Very cool video. Thank you :D
@@I_am_a_human_not_a_commodity I appreciate that thanks
I find it disappointing when I throw a bolt to the water it makes no sound. Your video is cool though :3
Yes I also noticed if I break glass with bolt it has no sound too, hopefully they fix it
Cool finds!
@@jimday666 Thank you!
4:09 The cartridge case looks like it was fired, but its capsule is intact. A small flaw 😊
Thx for ferro fluid, I make guide about such places and didnt notice this.
The best detail I found is if you find pill bottles on the ground they rattle when kicked around
There is a floating truck in Jupiter, East of the bread factory if I recall correctly
Waterstriders... there's no way in hell I could see that with upscaling, framegen and TAA on.
Hopefully as they work on performance it will clean up the image and let us appreciate the little details more
At the train tunnel west of the rookie village, I found little lizards running along a concrete wall.
@@JMFuller thats really cool I didn’t notice that!
4:31 same anomaly can be found at "VPC Mirror" location (go on main story line)
Thank you, I’m taking the game so slow I didn’t get there yet
1:57 there's also one of these at the Brain Scorcher.
0:30 finally, crysis frog graphics
and when 4:05 you are unloading shells that aren't fired, you can notice that they still use the wrong model as if they were fired.
come on, one guy made a gunslinger mod for old stalker that has better and more varied and more accurate animations than this
It’s literally something you’ll never notice unless you pause a recording chill the fuck out
spent ones still have primers too
Is that why I only see blue shells ever?
I have a red shells mod installed from nexus
I did notice empty shells when swapping ammo and they also fall to the floor but hopefully they can improve these with updates, if not then stalker community modders are very talented
Nah, 1:25 its just ridiculous amount of detail omg, never saw this in another game
the toads are the true victims of the zone
0:34 PEPEGA NOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! RIP...
The vodka "Cossack's" is the reference to the GSC other game Cossacks 2
I knew about the toads, I knew about the poppy petal on the water, I saw them when approaching the field, I saw a logo on the knife, I knew about the crows, I knew about the shotgun shells
they add all these cool details but...
remove leaning with your knife, detector and or holstered weapon.
remove shooting wildlife such as birds, and now the fish and frogs, etc.
wow.
ah, nice to see gsc moving for more stuff rather then vodka and some medical stuff
It would be good to see more different items in the game
@@ZoneSlug more items wasnt exactly the point of my comment, but sure what do you think they should add?
@AmaiReal._. Personally I think seeing sausages, bandages, vodka in every stash can get boring so I’d like a lot more variety in loot, also more armour and weapons would be great. Looking forward to more updates but stalker has a very talented modding community so I’m very excited about the future of the game.
@@ZoneSlug random not so useful items is literally like 80% of stashes in shoc so i dont really care about that but true i feel like they could add more useful stuff
Look at the World Globe Statue in the SIRCAA fancypancy apartment :)
I will look thank you
So they made A-life for frogs but not for humans?
Here's another small detail, sometimes you can see small lizards in the wilderness :)
How do you capture the video?
Swim with all equipment: 3 guns, ammo, meds, later exoskeleton, more quest items, like regenerator. Can you show me how to do it?😂😂
can you only see these if you set the graphix to high/epic? i play on medium settings on PC :( ive never noticed those frogs, waterstriders etc before
I think they might be harder to see on lower settings but hopefully they will improve performance for us all soon with updates
Praytell why are the amphibians chorblin through the air without an ill thought to speak, yet when I try and chorble through the air next to that giant ball I die
Maybe being doomed to endlessly chorble is worse haha
0:40 FROG BRO NOOO 😭
2:00 TRYPOPHOBIA WARNING 💀☢☢☢
Sorry about that haha
Red shotgun shells?
He cant sweam coz he have a backpack with 80 kg of stuff, u know)
It's not toads, it's a frog's))
they could have paid more attention to bugs not just details
People. Stop making shit up as to why Skif can't swim. He's obviously a vampire.
4K ?
Thanks for the feedback, I will try it
Looks great but most of us get lower quality vs performance so we see almost none of this.
@@RB-xj4fg hopefully they do a lot of work on performance updates, even mine is not great I have to use frame gen to get it to look smooth
@@ZoneSlug frame gen had the opposite effect for me, introduces unplayable levels of screen tearing.
@ I used rivatuner to cap my framerate and it’s smooth other than a lot of input lag
@@ZoneSlug I'll check rivatuner out. For me the game runs much smoother when set to 60fps in the in game settings menu.
I noticed all of this. Not really misseable unless you have tunnel vision.
#11 The spread of shotgun pellets looks like a swastika
He can't swim BECAUSE its radioactive water along with up to 80 kg of crap. I'd like to see you try...
Since Skif was a marine now I kinda understand why he got sturtled on a monolithian grenade after SIRCAA in a cutscene... guess Ukrainian and US marines share same collective braincell (he should have thug shaked)
🤮
Vatnik 🤡🤡🤡
I can't find gameplay and Alife in S2