I am more of a casual player myself. But i always share videos ( of you, among others ) with my friends ( whom are also casuals ) so we can learn and improve as duelists. Thank you for teaching us.
Right now isn’t a good time to get in the game. The adventure package is required in 9/10 tournament viable decks. That costs over 300$. Then you’ve got 3 pot of prosperity which is optimal in most decks and that is over 300$ as well. Then you’ve got forbidden droplet which most people would like to have in a lot of their decks if they can afford it which is over 300$ for 3 copies as well.
@@aa9496 If they have mortgages and kids I think they know their finances bro, I just recently got into the game and there are other options it is true that most decks play these cards, but there are also a lot of cheaper options instead of forbidden droplets you could play forbidden chalice. Just one example, I just recently got back into it and I’m having a lot of fun and it’s very exciting.
And thank you so much for all your content and all you do mst.tv because I think part of the hardest problem in Yu-Gi-Oh is how the effects work because a lot of the time people don't understand the simplest of interactions or the fact that word matching is a thing for instance if a card says banish a monster on the field but does not say Target and your points monster says that it cannot be targeted you can banish it or if we're to say send to graveyard you can send it to the graveyard because it does not say Target anywhere in its card text or if it were to say return to deck without using Target and its card text or back to hand without using Target and therefore the monster would be removed because the opponents cards never actually targeted it and a lot of people seem to overlook the fact that Yu-Gi-Oh is based on a lot of word matching and some of the text on cards is worded in ways that is really confusing to a lot of players unless you have a big brain and really know what you're doing and understand how the card is played.
0:13 lmao bruh you gave us such a glimmer of hope and then took it all away😂 i started to think "finally! More people are starting to get how the game works..."🥺
I am not sure if the last example at 8:50 with imperm and skill drain is correct. skill drain only negates the face up effects while on field, imperm negates the effect of a face up monster. rescue cat still works with skill drain, it does not if it was impermed on summon. imperm can negate all effects activating on field if the monster is on field during resolution of imperm. so technically, if you play imperm on a monster while skill drain is already on field, the imperm would add another layer of effect negation, so it would still do something, so you should be able to activate it.
I got the droplet/skill drain question correctly because I play phantasm spiral and use that imperm like trap card. But what I didn’t know is that it still counts as negating the card. As it seems like the card is being negated twice. My confusion comes from that DRNM ruling you posted a while back with, I believe it was a nekroz card where if you used DRNM on it one of the cards. The other card is no longer negated because the first card was the one negating the second.
You rock take care and have a great day in your neck of the woods and thank you so much for all your videos it's helped me to show other players where they were playing wrong and why they were playing wrong in the first place just last week I taught my nephew he was playing his card wrong because he was playing, skull dread and did not know that the monsters effect stacks based on how many monsters you use to link summon.
If a monster has been negated by Infinite Impermanence, can you use Forbidden Droplet on it to have its attack still? I'm assuming you can in the same way you can under Skill Drain.
I do have a question/clarification: my opponent board was as follows: blue-eyes Jet dragon, blue-eyes tyrant dragon, and OG blue-eyes. Jet dragon reads "other cards you control cant be destroyed by your opponents card effects". I play Raigeki which says destroy all monsters your opponent controls. My opponent and judge says only jet dragon gets destroyed. I thought all monsters would go. Just want to clarify since that cost me the game.
So when the draco is in the hand, and then activate adventure to get griphin, add it to hand , discsrd draco, and draco effects activates tagetting the token and its now on the feel without usinf resources
i came back to playing yu gi oh last month, and i lost 2 games at my locals to an imperm they activated to negate my skill drain with the 2nd effect, 2 different weekends and opponents. damn good to know
If you activate a set imperm in the same column as skill drain, skill drain gets negated. Imperm can negate even normal Monsters, MST was a bit confusing about what he meant
@@furobituro5582 that is completely wrong dude, you cannot negate non- effect monsters or tokens, cannot even activate it. Imperm sucks against skill drain eldlich for that reason
“target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated.” Doesn’t Imperm also have a second effect that is not contingent on the negate even if it doesn’t negate anything. So if Skill drain is in the same column as the Imperm since the spell negate is contingent to the fact it was set prior to activation so wouldn’t skill drain loose it’s effect?
Unfortunately imperm has a "then" conjunction which is dependent on the negation resolving! So no you cannot use imperm the negation is the only effect that must apply.
@@MSTTV so the “then” doesn’t refer to the set part of the text? I’m not trying to be ignorant I am just curious. Does the comma make the “then” contingent to the negate effect?
I am a little bit confused when you said the board state doesn't change for using infinite impermanence. Does the board state change if the imperm is set within the skill drain column when attempting to activate?
The misplay with gadget Wouldn’t the player have the same amount of cards in hand regardless? Summon gadget add the equip Search gryphon send equip to GY then trigger the equip to attach to the token then as gryphon
It's about the sequence... They could've sent it away but didn't. Improper resolution. Doesn't matter that the endboards is the same when the sequence is incorrect. In this case it looks correct but someone basically got away with it. So when it looks correct but the chains mix up to rearrange the sending, they would get away with a free +1.
Please answer. If I have skill drain active and use lord of the heavenly prison in hand, it resolves fully in the hand correct? I had 2 opponents try to tell me that the effect to set the trap won't resolve.
In the case of activating infinite impermenance if it was set on the field before you activated it and your opponent chaining skill drain, would the spell / trap cards in the column in which the infinite impermenance was set still be negated? How would it be, if the skill drain that was chained to it was in the same column?
I had a guy at our locals claim the rite summoning the token also places Fateful in a way that allows fateful trigger off the token being special summoned. Dude seriously threw a fit and tried to make me feel stupid by berating me until I allowed his play. There wasn’t a judge around.
@@MSTTV I did explain the “then” part. He fought with me so hard, he called a “judge” who also happens to be his roommate AND was participating in the tourney.
Could you still activate imperm if skill drain is on the field when the imperm was set before activation? Because like chalice and droplet it does something else as well in that scenario
No, it's the same scenario as Widow anchor with 3+ spells in GY. The "bonus part" of the effect is not considered as main part of the effect, the game only knows you would be trying to negate an already negated monster, therefore it can't be activated.
No, you cannot. The conjunction in Infinite Impermanence is "Do A, THEN do B.". To gain the additional spell/trap negate from the set Impermanence you need to negate the effect of an opponents monster. But because you cannot negate monster effects, since Skill Drain is already negating all monsters on the field, you cannot gain the additional effect. -> "Then"-conjunction: "Causation: A is required for B, but NOT vice-versa. *If A does not happen, then stop.* If B cannot happen, you still do A." It means if you cannot negate, "then" you won't apply the spell/trap column negate. Correct me if Im wrong.
You definitely can't, and (although this isn't an official source of rulings it still works pretty well) it's made me suffer numerous times in Master Duel because I couldn't Imperm my opponent's Golden Lord and turn off their Skill Drain. The reason why is because the impermanence effect to negate spell/traps in its column is just a nice bonus added on IF the first effect resolves. The card can resolve entirely without ever even having a chance to apply that effect (if you activate it from your hand) and if the card resolves without effect (because the monster is no longer on the field or whatever). Spell/trap negation is not part of a cost, a condition, or the minimum requirements of the activation. It's just there
Its funny cause he literaly explained this part. No you cannot because imperm needs to negate something. You can however target a unaffected monster with imperm if that said monster is mot negated by skill drain
One thing that can be said is that if your opponent activates Skill Drain and THEN you chain imperm it will resolve properly, negating the opp monster and the column if it's set.
Okay here's one for you since i initially learned this from you: Can you droplet a Herald of the Arc Light that was revived by Living Fossil? Main question is can you droplet it because the attack stat will not change since living fossil drops it to 0? and if you can, how will herald resolve when it tributes for cost?
Yes you can droplet a 0 technically ( like almiraj). Although it is negated, you apply the entire effect to the monster. So you are halfing and negating it. If it tributes, it would be negated. But I'm only 70% sure about this as living fossil is negating it. However, the something else can still apply and allow it.
I’m pretty sure you can Droplet the Herald, but its ATK won’t change (half of 0 is 0) and it won’t get negated (because it’s already negated). And when Herald Tributes itself to activate its effect, because Herald is no longer on the field, Living Fossil will go to GY. But the effect of Living Fossil to negate the effects of the equipped monster is a continuous effect, which means it ceases to apply. So Herald’s effect resolves _with effect_ and negates the effect to which it is chained and destroys that card.
It is completely legal to apply Forbidden Droplet on Herald in that situation. The current ATK is halved, which here is simply 0. (Though the ATK itself did not change to a different value, you still changed it.) Andyou also negate its effects with Droplet. Thus, when Herald activates its effect in the same turn, it resolves negated. Living Fossil negating the effects of the monster it summons does not matter.
About the fact you have to send a card for fateful adventure : if you send the equip it just re-requips itself back again so you didnt have to send something valuable
It's true, I gave an example where it would look correct in the end. That was the point. In fact, I was waiting for these responses, because it is this notion that leads to people accepting game states that are illegal. But the problem is when you don't have the equip and don't send. And then add the equip later and resequence where u send it after. It looks correct but literally free +1. It looks right so people don't take a 2nd look.
Tom box if you could answer this for me it would be great but wouldn't imperm still work since skill drain it has that additional effect where if it's set the whole column should be negated does including the getting any spell a trap cards in that column?
I have a ruling issue Tom, and I was wondering if you could answer. In a recent DB grinder video, the new SS synchro used its effect to banish a token. There was a discussion about whether or not you would still get the burn. It was compared to a similar interaction involving Knightmare unicorn where you would not get the draw due to the fact that the token was unable to be shuffled into the deck. Based on what I have read, since the banished pile is not specified as a destination, nor is it specified that it must be banished face down, you should still get to burn your opponent.
Banishing a card is different from sending to Gy or sending into deck. As those effects have an end location where the card must end up. Banishing on the other hand has No end location. There is no Such thing as a banished zone. It's just the state of the card. Aka removed from game. That's why u can use a token to summon out fusion Trish.
I'm surprised that some people are confused with droplett vs skill drain, I mean skill drain only negate monster so I assume any other card effect will continue their effect I mean why would it not resolved?, maybe its because I played Master duel first that I know the same type of negation can stacked/piled
I have a question around a rulling on effects activated that lost me a game, and I would like to get over it. If Cherubini or any other cards that pays a cost, can you activate the effect to play the cost if their effects are already negated ? (preventive Fleurdelys, Imperm, Chalice, Imperm ...) Thanks a lot if answering, love these rulling answers !!
Yes u can activate them and pay their cost. These are effects that would do something however we are applying a negation on their effect. It does result in a change of the game state too OPT effects are used. When they resolve, they effects are negates. Actively applying it the existing effect.
Remember: There is a reason there is a difference between Skill Drain (effect negation) and Mystic Mine (cannot activate effects) or True King of All Calamities (cannot activate effects) and then Royal Command (Flip monsters' effects cannot be activated, also their effects are negated.) yes i had to go searching for a card that prevented activations and negated effects both i couldn't think of one off the top of my head Skill Drain still allows for effects to be activated, but the effects will be negated (so if something tributes for cost, you can dodge Skill Drain), while Mystic Mine will prevent effects from being activated but continuous effects and the like will still apply just fine (so if you have a continuous effect that applies burn damage like Lycoris you can burn your opponent to death very slowly). Royal Command is a total shutdown of both.
I hate to be ignorant but what does forbidden droplet actually negate because the way it reads it sounds like it nagtes monster spell and traps or just monsters
I have a ruling question about DDD headhunt! If I use it in direct response to a monster effect, CL2 does the monster effect end up being negated as CL1? Please let me know, anyone!
@@sunglasgaming635 thank you :) my friend and I were dueling and he thought that, because the control changed, that affected it. I disagreed because it still negates the monster in questions effects even if control changes. Appreciate it!
Okay, so this might be a dumb question, but if you dark ruler no more, then later summon goddess of the underworld, which negates all opponent monster on field when summoned, what happens? I read somewhere a while back. If a monster is negated, then it is hit with another negate; the effect turns back on, and I just wanted another source for this to feed my curiosity
@Watt Alius listen man I was just as confused as you. I kinda just forgot about it until this video though. Something about double negating a card turns back on the effect. It was so long ago I don't even remember what I read it on
What happens if you activate a set infinite impermanence in the same column as skill drain? Would it negate the targeted monster and the skill drain at the same leaving only the targeted monster negated?
someone chained on field eff of raye to area 0 after using rite of aramesir in finals of ots championship and the judge said nothing could be done because raye eff already resolved. i was like bruh seriously
Hi Tom, guys, I wanna ask something, I played dinomorphia decks, if my LP goes down to 1, can I use any dinomorphia traps/eff that cost to pay half LP? Thank you
Thank you for the response! I love the content you make! It has helped me alot as a player. I ask about the analysis because I have a regional coming soon and I'm having trouble deciding what to main and side so I can't wait for the video! Thanks again
Another question about Droplet: Let's say I am playing Dinos and attack into my Lost World token, use Lost World's effect to destroy a Baby and summon an Oviraptor and use its on summon effect. Can my opponent activate Droplet at this point since it's the end of the damage step?
No, they cannot activate droplet. They can use it in damage step but not at the end of damage step. That needs to be activates before damage calc of damage step thus doesn't apply to this case.
@@rez3r092 no it cannot. Any atk/def modifier can be used before Damage Calc, and typically cannot be used any point after during damage Calc. Since the destruction is happening at the end of damage calc. Droplet cannot activate.
This legit happened to me at locals guy summons a card, thinks for 30 seconds then declares effect of fateful I ash thinking he’s adding gryphon but he was adding the equip from his summon. I ended up losing that game 😅 one extra negate made the difference.
@@Jackle919 so he waited checked his grave shuffled his hand so I thought he decided not to activate it and that he was back in an open game state then declared effect to search for gryphon I should have clarified.
@@MSTTV I mean it’s a running joke i sometimes miss read a card by mistake or will not know a certain ruling until it’s way to late. Or interaction been in the game non comp since before the xyz’s were. I sometimes will miss hear or miss read a card ruling. Or the latter not even know it so I understand the joke. And that’s a very good point.
I am more of a casual player myself.
But i always share videos ( of you, among others ) with my friends ( whom are also casuals ) so we can learn and improve as duelists.
Thank you for teaching us.
Casuals are just one good local event away from being competitive. :) Keep at it, my friend.
Set psy Frame gamma is also a "soft cheat"
Oh dang. That droplet skill drain interaction is so important. That the card is still negated even if the skill drain is then removed.
It can help u kill an eldlich
@@MSTTV Sad thing is. Eldlich is never 'really' dead T.T
I thought I knew everything but Skill Drain vs Droplet was mind blowing. I do enjoy these ruling videos. Always nice to know on how to play correctly.
Sweet, more information for when I figure out how to get back into the game!
Me and all the other returnees to the game with children and mortgages lmao
Do you have a spare kidney you don't need? I hear that's a good way to start
Right now isn’t a good time to get in the game. The adventure package is required in 9/10 tournament viable decks. That costs over 300$. Then you’ve got 3 pot of prosperity which is optimal in most decks and that is over 300$ as well. Then you’ve got forbidden droplet which most people would like to have in a lot of their decks if they can afford it which is over 300$ for 3 copies as well.
@@aa9496 If they have mortgages and kids I think they know their finances bro, I just recently got into the game and there are other options it is true that most decks play these cards, but there are also a lot of cheaper options instead of forbidden droplets you could play forbidden chalice. Just one example, I just recently got back into it and I’m having a lot of fun and it’s very exciting.
@@Nothing-sn9nc It’s a lot of fun bro
That fateful adventure interaction sound like something a MTG player would try to pull
it's weird, they are separated effects and I have no idea how someone would merge 2 effects in one lol
@@dvsavocs5290 when someone plays 60 card pile they rush.
This is why I like master duel. As an old player I cant keep up with all of the minor mechanics so having the game do it for me is great
Love these kind of videos, hope there will be more in the future
Going to locals today. Very relevant information that i needed to hear, ty.
And thank you so much for all your content and all you do mst.tv because I think part of the hardest problem in Yu-Gi-Oh is how the effects work because a lot of the time people don't understand the simplest of interactions or the fact that word matching is a thing for instance if a card says banish a monster on the field but does not say Target and your points monster says that it cannot be targeted you can banish it or if we're to say send to graveyard you can send it to the graveyard because it does not say Target anywhere in its card text or if it were to say return to deck without using Target and its card text or back to hand without using Target and therefore the monster would be removed because the opponents cards never actually targeted it and a lot of people seem to overlook the fact that Yu-Gi-Oh is based on a lot of word matching and some of the text on cards is worded in ways that is really confusing to a lot of players unless you have a big brain and really know what you're doing and understand how the card is played.
0:13 lmao bruh you gave us such a glimmer of hope and then took it all away😂 i started to think "finally! More people are starting to get how the game works..."🥺
I am not sure if the last example at 8:50 with imperm and skill drain is correct. skill drain only negates the face up effects while on field, imperm negates the effect of a face up monster. rescue cat still works with skill drain, it does not if it was impermed on summon. imperm can negate all effects activating on field if the monster is on field during resolution of imperm.
so technically, if you play imperm on a monster while skill drain is already on field, the imperm would add another layer of effect negation, so it would still do something, so you should be able to activate it.
No more half measures Walter.
I got the droplet/skill drain question correctly because I play phantasm spiral and use that imperm like trap card.
But what I didn’t know is that it still counts as negating the card. As it seems like the card is being negated twice.
My confusion comes from that DRNM ruling you posted a while back with, I believe it was a nekroz card where if you used DRNM on it one of the cards. The other card is no longer negated because the first card was the one negating the second.
some of these rulings are WAYTOODANK lmao
Thanks for explaining Mr. Tombox!
You rock take care and have a great day in your neck of the woods and thank you so much for all your videos it's helped me to show other players where they were playing wrong and why they were playing wrong in the first place just last week I taught my nephew he was playing his card wrong because he was playing, skull dread and did not know that the monsters effect stacks based on how many monsters you use to link summon.
Thank you for this video, very helpful. By chance drytron deck profile post banlist next vid?
When adding gryphon while you have Draco in hand you just have to discard Draco so Draco equips from by, hand size is the same, just skipped a step.
As a semi regular in person player who can't keep up with all of this shit while working 55 hours a week, I fucking LOVE Master Duel
If a monster has been negated by Infinite Impermanence, can you use Forbidden Droplet on it to have its attack still? I'm assuming you can in the same way you can under Skill Drain.
Yes
I do have a question/clarification: my opponent board was as follows: blue-eyes Jet dragon, blue-eyes tyrant dragon, and OG blue-eyes. Jet dragon reads "other cards you control cant be destroyed by your opponents card effects". I play Raigeki which says destroy all monsters your opponent controls. My opponent and judge says only jet dragon gets destroyed. I thought all monsters would go. Just want to clarify since that cost me the game.
So when the draco is in the hand, and then activate adventure to get griphin, add it to hand , discsrd draco, and draco effects activates tagetting the token and its now on the feel without usinf resources
Does the Handtrap/Sidedeck guide come out soon? This Saturday is my regionals and i hope to be able to use it D:
I just recorded it last night :)
I just realized you can send your own Skill Drain off your Magicians' Souls effect and draw. Neat.
Yes
wait... send spell/trap cards to grave to draw is cost?
@@lz9275 yup
@@ferelpuma pog
i came back to playing yu gi oh last month, and i lost 2 games at my locals to an imperm they activated to negate my skill drain with the 2nd effect, 2 different weekends and opponents. damn good to know
If you activate a set imperm in the same column as skill drain, skill drain gets negated. Imperm can negate even normal Monsters, MST was a bit confusing about what he meant
@@furobituro5582 that is completely wrong dude, you cannot negate non- effect monsters or tokens, cannot even activate it. Imperm sucks against skill drain eldlich for that reason
@@furobituro5582 he said you cant negate a negated monster therefore you cant activate imperm
@@furobituro5582 Omg. Like werent u listening XD
“target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated.”
Doesn’t Imperm also have a second effect that is not contingent on the negate even if it doesn’t negate anything. So if Skill drain is in the same column as the Imperm since the spell negate is contingent to the fact it was set prior to activation so wouldn’t skill drain loose it’s effect?
I had the same question
Imperm does not negate the column if it fails to negate the effects of the monster.
Not to mention Imperm can't target a negated monster anyway.
There’s no “also”, it’s a “then” after resolution, and it didn’t resolve because it had no target
Unfortunately imperm has a "then" conjunction which is dependent on the negation resolving! So no you cannot use imperm the negation is the only effect that must apply.
@@MSTTV so the “then” doesn’t refer to the set part of the text? I’m not trying to be ignorant I am just curious. Does the comma make the “then” contingent to the negate effect?
Remember magical musket cross domination is the same thing with droplets and chalice.
I am a little bit confused when you said the board state doesn't change for using infinite impermanence. Does the board state change if the imperm is set within the skill drain column when attempting to activate?
Would you be able to activate a set imperm in the skill drain column granting imperm a second effect to turn off skill drain
The misplay with gadget
Wouldn’t the player have the same amount of cards in hand regardless? Summon gadget add the equip
Search gryphon send equip to GY then trigger the equip to attach to the token then as gryphon
It's about the sequence... They could've sent it away but didn't. Improper resolution.
Doesn't matter that the endboards is the same when the sequence is incorrect. In this case it looks correct but someone basically got away with it. So when it looks correct but the chains mix up to rearrange the sending, they would get away with a free +1.
So if I use fog blade while skill drain is activated it would resolve due to the no attacking/can't attack ?
Please answer. If I have skill drain active and use lord of the heavenly prison in hand, it resolves fully in the hand correct? I had 2 opponents try to tell me that the effect to set the trap won't resolve.
In the case of activating infinite impermenance if it was set on the field before you activated it and your opponent chaining skill drain, would the spell / trap cards in the column in which the infinite impermenance was set still be negated? How would it be, if the skill drain that was chained to it was in the same column?
I had a guy at our locals claim the rite summoning the token also places Fateful in a way that allows fateful trigger off the token being special summoned. Dude seriously threw a fit and tried to make me feel stupid by berating me until I allowed his play. There wasn’t a judge around.
To explain that... You probably would read the card and explain the sequence.
And point of conjunction.
I hope you won that game.
The token summon and placing Fateful are not simultaneous, as worded in the card text by ", then"
@@MSTTV I did explain the “then” part. He fought with me so hard, he called a “judge” who also happens to be his roommate AND was participating in the tourney.
Could you still activate imperm if skill drain is on the field when the imperm was set before activation? Because like chalice and droplet it does something else as well in that scenario
No, it's the same scenario as Widow anchor with 3+ spells in GY. The "bonus part" of the effect is not considered as main part of the effect, the game only knows you would be trying to negate an already negated monster, therefore it can't be activated.
No, you cannot. The conjunction in Infinite Impermanence is "Do A, THEN do B.". To gain the additional spell/trap negate from the set Impermanence you need to negate the effect of an opponents monster. But because you cannot negate monster effects, since Skill Drain is already negating all monsters on the field, you cannot gain the additional effect. -> "Then"-conjunction:
"Causation: A is required for B, but NOT vice-versa. *If A does not happen, then stop.* If B cannot happen, you still do A."
It means if you cannot negate, "then" you won't apply the spell/trap column negate.
Correct me if Im wrong.
You definitely can't, and (although this isn't an official source of rulings it still works pretty well) it's made me suffer numerous times in Master Duel because I couldn't Imperm my opponent's Golden Lord and turn off their Skill Drain.
The reason why is because the impermanence effect to negate spell/traps in its column is just a nice bonus added on IF the first effect resolves. The card can resolve entirely without ever even having a chance to apply that effect (if you activate it from your hand) and if the card resolves without effect (because the monster is no longer on the field or whatever). Spell/trap negation is not part of a cost, a condition, or the minimum requirements of the activation. It's just there
Its funny cause he literaly explained this part. No you cannot because imperm needs to negate something. You can however target a unaffected monster with imperm if that said monster is mot negated by skill drain
One thing that can be said is that if your opponent activates Skill Drain and THEN you chain imperm it will resolve properly, negating the opp monster and the column if it's set.
Okay here's one for you since i initially learned this from you: Can you droplet a Herald of the Arc Light that was revived by Living Fossil? Main question is can you droplet it because the attack stat will not change since living fossil drops it to 0? and if you can, how will herald resolve when it tributes for cost?
Yes you can droplet a 0 technically ( like almiraj).
Although it is negated, you apply the entire effect to the monster. So you are halfing and negating it. If it tributes, it would be negated.
But I'm only 70% sure about this as living fossil is negating it. However, the something else can still apply and allow it.
I’m pretty sure you can Droplet the Herald, but its ATK won’t change (half of 0 is 0) and it won’t get negated (because it’s already negated).
And when Herald Tributes itself to activate its effect, because Herald is no longer on the field, Living Fossil will go to GY. But the effect of Living Fossil to negate the effects of the equipped monster is a continuous effect, which means it ceases to apply. So Herald’s effect resolves _with effect_ and negates the effect to which it is chained and destroys that card.
I think I agree with cephalos for consistency. U can do it, but nothing will happen. Because neither applies
It is completely legal to apply Forbidden Droplet on Herald in that situation. The current ATK is halved, which here is simply 0. (Though the ATK itself did not change to a different value, you still changed it.) Andyou also negate its effects with Droplet. Thus, when Herald activates its effect in the same turn, it resolves negated. Living Fossil negating the effects of the monster it summons does not matter.
About the fact you have to send a card for fateful adventure : if you send the equip it just re-requips itself back again so you didnt have to send something valuable
It's true, I gave an example where it would look correct in the end. That was the point. In fact, I was waiting for these responses, because it is this notion that leads to people accepting game states that are illegal.
But the problem is when you don't have the equip and don't send. And then add the equip later and resequence where u send it after. It looks correct but literally free +1. It looks right so people don't take a 2nd look.
Tom box if you could answer this for me it would be great but wouldn't imperm still work since skill drain it has that additional effect where if it's set the whole column should be negated does including the getting any spell a trap cards in that column?
the then part of the effect is not part of the initial effect so no
I have a ruling issue Tom, and I was wondering if you could answer. In a recent DB grinder video, the new SS synchro used its effect to banish a token. There was a discussion about whether or not you would still get the burn.
It was compared to a similar interaction involving Knightmare unicorn where you would not get the draw due to the fact that the token was unable to be shuffled into the deck.
Based on what I have read, since the banished pile is not specified as a destination, nor is it specified that it must be banished face down, you should still get to burn your opponent.
Banishing a token, you burn. It is considered banished.
Banishing a card is different from sending to Gy or sending into deck. As those effects have an end location where the card must end up.
Banishing on the other hand has No end location. There is no Such thing as a banished zone. It's just the state of the card. Aka removed from game.
That's why u can use a token to summon out fusion Trish.
@@MSTTV ok. Thank you
I'm surprised that some people are confused with droplett vs skill drain, I mean skill drain only negate monster so I assume any other card effect will continue their effect I mean why would it not resolved?, maybe its because I played Master duel first that I know the same type of negation can stacked/piled
I have a question around a rulling on effects activated that lost me a game, and I would like to get over it.
If Cherubini or any other cards that pays a cost, can you activate the effect to play the cost if their effects are already negated ? (preventive Fleurdelys, Imperm, Chalice, Imperm ...)
Thanks a lot if answering, love these rulling answers !!
Yes u can activate them and pay their cost.
These are effects that would do something however we are applying a negation on their effect.
It does result in a change of the game state too OPT effects are used.
When they resolve, they effects are negates. Actively applying it the existing effect.
Remember: There is a reason there is a difference between Skill Drain (effect negation) and Mystic Mine (cannot activate effects) or True King of All Calamities (cannot activate effects) and then Royal Command (Flip monsters' effects cannot be activated, also their effects are negated.)
yes i had to go searching for a card that prevented activations and negated effects both i couldn't think of one off the top of my head
Skill Drain still allows for effects to be activated, but the effects will be negated (so if something tributes for cost, you can dodge Skill Drain), while Mystic Mine will prevent effects from being activated but continuous effects and the like will still apply just fine (so if you have a continuous effect that applies burn damage like Lycoris you can burn your opponent to death very slowly). Royal Command is a total shutdown of both.
I hate to be ignorant but what does forbidden droplet actually negate because the way it reads it sounds like it nagtes monster spell and traps or just monsters
I have a ruling question about DDD headhunt! If I use it in direct response to a monster effect, CL2 does the monster effect end up being negated as CL1? Please let me know, anyone!
Yes.
@@sunglasgaming635 thank you :) my friend and I were dueling and he thought that, because the control changed, that affected it. I disagreed because it still negates the monster in questions effects even if control changes. Appreciate it!
So can I activate torn scales if normaled before I even use rite of aramasir?
No absolutely not
Okay, so this might be a dumb question, but if you dark ruler no more, then later summon goddess of the underworld, which negates all opponent monster on field when summoned, what happens? I read somewhere a while back. If a monster is negated, then it is hit with another negate; the effect turns back on, and I just wanted another source for this to feed my curiosity
Lol what
@Watt Alius listen man I was just as confused as you. I kinda just forgot about it until this video though. Something about double negating a card turns back on the effect. It was so long ago I don't even remember what I read it on
you cant apply the negate on those already negated monsters.
So when turn passes the cards that got negated by dark ruler will no longer be negated.
So, if Droplet would state "and" instead of "also", you would not be able to use it under Skill Drain?
you would still be able to use it
So you can’t widow anchor a monster if skill drain is active?
Can you negate a already negated monster?
Can you Demise of the land the token?
What happens if you activate a set infinite impermanence in the same column as skill drain? Would it negate the targeted monster and the skill drain at the same leaving only the targeted monster negated?
you cannot activate imperm under skill drain
@@Uchiha_Sasuke209 what if you chain in to skill drain and it’s in the same column
@@RightRuddah cl1 skill drain cl2 imperm is lefal and imperm will negate drain
ahh yes typical MST vs skill drain ahh the debate never gets old i swear
someone chained on field eff of raye to area 0 after using rite of aramesir in finals of ots championship and the judge said nothing could be done because raye eff already resolved. i was like bruh seriously
Be more specific. To what point was raye resolved?
@@jangaman7823 as in all they had done was summon a link
Hi Tom, guys, I wanna ask something, I played dinomorphia decks, if my LP goes down to 1, can I use any dinomorphia traps/eff that cost to pay half LP?
Thank you
No, since you cannot pay half a point.
When are you doing another hand trap analysis?
Like releasing Friday
I got 3 videos coming.
Thank you for the response! I love the content you make! It has helped me alot as a player. I ask about the analysis because I have a regional coming soon and I'm having trouble deciding what to main and side so I can't wait for the video! Thanks again
Another question about Droplet: Let's say I am playing Dinos and attack into my Lost World token, use Lost World's effect to destroy a Baby and summon an Oviraptor and use its on summon effect. Can my opponent activate Droplet at this point since it's the end of the damage step?
Droplet effects attack/defense , so yes it can
No, they cannot activate droplet. They can use it in damage step but not at the end of damage step. That needs to be activates before damage calc of damage step thus doesn't apply to this case.
@@rez3r092 no it cannot. Any atk/def modifier can be used before Damage Calc, and typically cannot be used any point after during damage Calc.
Since the destruction is happening at the end of damage calc. Droplet cannot activate.
@@MSTTV You are right. I didn’t see the end part
@@MSTTV THANK YOU I have been cheated on this several times by more experienced players, but never again!
:D very informative
EPISODE something OF TEACHING WITH TOM BOOOOOOOOOOOOOOOOOOOOX
Only reason I knew about skill drain was because that exact same scenario came up on dueling book Lmao
This legit happened to me at locals guy summons a card, thinks for 30 seconds then declares effect of fateful I ash thinking he’s adding gryphon but he was adding the equip from his summon. I ended up losing that game 😅 one extra negate made the difference.
That’s kinda on you. The add equip spell is triggered by summon. So he probably thought it was obvious enough
@@Jackle919 so he waited checked his grave shuffled his hand so I thought he decided not to activate it and that he was back in an open game state then declared effect to search for gryphon I should have clarified.
In the famous words of cimoo we are yugioh players we can’t read
I'm literally dyslexic... Having me read a card is like a man in a wheelchair encouraging you to use your legs.
@@MSTTV I mean it’s a running joke i sometimes miss read a card by mistake or will not know a certain ruling until it’s way to late. Or interaction been in the game non comp since before the xyz’s were. I sometimes will miss hear or miss read a card ruling. Or the latter not even know it so I understand the joke. And that’s a very good point.
First
imagine trying to soft cheat someone who makes a living talking about rulings 🤣🤣🤣
30% of my locals only know me at Tom Without the box. Which is good, I am just another guy at locals.
When the spell is being illegal
Competitive yugioh is so boring idk how people watch. Literally nothing happens, no back and forth.