8Bit Armory I know that exact pain. Ran out of ammo after the first batch of lunatics but didn’t find any other weapons so I had to suffer through melee attacking every single one
For me, when I ran out of ammo, I just went into stealth mode. It was much easier for me anyways and helped me conserve ammo until I can replace my old weapons
I was using a hand cannon and u was going all out on all the lunatics and was electrocuting and incinerating all of them until, I reached the second room and reverted to last save and saved my ammo
Don’t get me wrong, this one was rough. But you’re kidding yourself if you think this is worse than the dentist splicer or the first Houdini splicer from BioShock 1
The most scary moment in bioshock for me was that moment in burial at sea when you go down a hallway and there’s a photogram and it’s like behind you and THERS A FREQUING MANAKIN BEHIND YOU so I shot at it with my tomey gun than i realised it was a manakin Ahh good times
The boys of silence along with all the" heavy hitters" like the Sirens were all very interesting but all of them were relegated to minuscule roles in the actual game wich is a shame along with a lot of development decisions that end up hurting the game and lore, dont get me wrong i enjoy the hell out of infinite but this game could be much more:(
I also agree, and like a lot of reviews say the game does feel rushed, for such a complex story and stunning visuals I was hungry for more after the game, I think burial at sea could have implemented more removed content because that felt very rushed. It is still a masterpiece in it's own right just wished for more.
In the demo there appeared to be a different Comstock. If they ever make an Infinite 2 they should create a butterfly effect. Where and when a different Comstock was created, one that isn't Booker Dewitt. That way Boys of Silence can appear early in that period including the Sirens, who I would assume are people absorbing the tears to commune with the dead. A familiar Columbia but with different results. Especially the Murder of Crow enemies. In a different Columbia, there was an enemy known as Charles who attracts crows at a bench until he was needed. An enemy in Columbia that should have stayed as an alternative version of the Raven Cult where they weren't in uniform. Giving a wolf in sheep's clothing, or should I say crows. Just a thought.
Yeah... that jumpscare definitely made me yell "oh f*ck!" and I dropped my controller and stood up (as if I could actually do something lol). By far the scariest encounter in all of bioshock in my opinion.
When I was about 12 I played the comstock house level and I was proud of myself cause I beat Elizibeth's mother thrice then when I encountered him in front of the door I was super scared, then in the operating theatre I was so scared I didn't sleep that night and refused to play it until my brother got me past the level.
I've got such a weird relationship with Bioshock Infinite - some aspects of it I really love, and others I think are awful. The Boys of Silence are one thing I think were done really well, such cool additions
I think it’s dandy dental in BS1, when you go into the room with the tonic sitting on a desk in the corner of the room, you go up to it and pick it up, then steam covers the room for a moment and then passes. Then as you turn around a splicer is right there! Another jump scare. I literally - well I guess more figuratively cause I didn’t actually - pooped my pants when I turned around! And when you’re in Arcadia and you go up to the mask rested against a lock box after following the Houdini splicer into a little area, then he appears behind you and you see his shadow on the wall - telling you he’s behind you - I was terrified by that too haha. But yes, I remember this jump scare in infinite. It scared the bajeezes out of me the first time I played. 😰
Those two moments in BS1 are definitely the scariest. And also the mannequins in Fort Frolic that move when you're not looking at them or when the lights go out.
I remember this moment vividly. I was playing late one night and the mansion's already creepy atmosphere was creeping me out. That jumpscare was one of the few that were "done right." You were expecting it the entire time but nothing happened. You reach the lever and breathe a sigh of relief ready to leave and that thing is behind you. When that happened, I had to stifle a scream and pause the game to gather my bearings because it startled me so bad
For me, honestly, Bioshock's scariest atmosphere was the first game, since coming out of the first Bathysphere... at least up until I get a shotgun and telekinesis.
"No Sin Evades His Gaze" I heard that originally the Boys of Silence were supposed to actually walk around and listen for the Player, and then scream and attack the Player when the Player makes too much noise. But instead they got turned into Columbia's version of Rapture's Security Cameras
I don't get scared too often, but the Boys of Silence (especially the first one) GOT to me. There is this sad morbidity to them and WHY they were there. Especially after finding out more about their story. All the visual hints to them having been fitted into this costume ... into this 'role' at such a YOUNG age, and still stuck in it now, with seemingly no possibility of ever getting out, is what has always made them feel so sad to me. They can't speak anymore and they have lost their complete identity to their task. They never had much choice, to begin with, and now everything about them seems lost. One of my own favorite 'scary' part was the Medical pavilion in the first Bioshock. It's not super scary, but especially the last audio diary you can pick up after beating Steinman really speaks to the imagination.
I remember playing this while my wife at the time was doing her friends hair, and it got all three of us. The plaster splicers were also terrifying. They were programed to spawn a place you've been to when you weren't looking
I got two jump scares. On bioshock, it's the morgue with the dead body on the table that I could have swore the head moves just a bit and the other is the freaking dentist. When the smoke let's up, he's right behind you.
I remember the splicer you find behind you when you find that audio log quoting that "ADAM is canvas and plasmids are paint". Though the steam puffing around is a bit of a give away. But nothing compares to THE PLASTER SPLICERS. God help me, those waxy weirdos. They bleed when wrench whacking them, and they stay in their poses until being activated. What kills me is they say NOTHING. silent. Even being hurt. 😰😱
one of the worst jumpscare is in Burial at sea 2, at the luxury lounge, there is a kinetoscope of Cohen and after watching that and you turn back, you will see a splicer type of mannequin with a mask sitting. That part also scared me
It scared me too as Bioshock Infinite went from an action shooter game, about exploring the darkness in America's past and other themes to - WOW since when did this become a survival horror game? But I found Fort Frolic overall to be a lot scarier, with the silent splicers and learning about what and who Sander Cohen was freaked me out a lot more. On my first playthrough of Bioshock I stopped there, too chicken to carry on.
You sure do know how to tug on the heart strings here. Frolic is my favorite level from all three games, so it has a special place in my heart for sure.
Perhaps I'm a pansy, but the scariest moment for me was that very first encounter with, iirc, was a Spider Splicer as Jack first arrives in Rapture. We were playing at around midnight with every light off in the house. I tossed the controller to my brother and literally "noped" out of there and into the kitchen. I was so nervous when I came back that I couldn't figure out how to get out of the damn bathysphere.
I was terrified because when I saw him for the first time I thought it was like, some person I have to talk to to advance, and so I walked right in front of him and got jumpscared, and with me, I had a Repeater, and a Burstgun...but they were both completely out of ammo, so, I just had to Vital and Skyhook my way through the *entire* Comstock House.
Yeah, it's basically the same as the Boy of Silence scare. It's when you pick up the tonic in that cold, foggy medical room. The fog completely blinds you for a moment, then when you turn around to leave there's a splicer RIGHT behind you. And yes, if you only turn 90 degrees left to leave you won't see him, but he'll still attack.
So I actually first played Infinite after binge running 1 and 2. I didn't get startled by our old pal MechaDumbo though. But thats only because ever since the Splicer turn around jump scare in the Medical Pavilion i was on constant alert anytime i faced an important thing and had to turn around. I am actually of the opinion they are so effectively unsettling BECAUSE we see so little. It effectively communicates how Fucked that timeline is and leaves us with disturbing unanswered questions. Its the same kind of fear with the Xenomorph in Alien We see little of it and know even less. That is effective scaring. Loved the vid. You got a new sub mate.
My first playthrough with that jumpscare I knew something was going to happen as I tried to walk backwards while staring at the screen and it wouldn't let me. Worst part was; in all Bioshocks there is at least 1 jumpscare. Like the dentist in Bioshock one when you pick up the tonic. Because I had got through so much of Infinite and no jumpscare I had literally just resigned myself to there not being one in this game. As I was going to flick the switch in the wardens office.
Nah the houdini splicer in arcadia was more of a freak out for me because you chase him around then you see his shadow on the wall as he stands behind you
Scariest for me was bioshock 1 when you were in that room and it went dark then when you turnt around a either a nitro splicer or normal splicer in a doctors costume was just standing there. I shot him once with the revolver and just threw my controller.
My first time seeing the boys of silence was my middle brother getting the neca figure on sale at toy r us. I had no internet access so id sneak into his room and look at it and read the bio on the box. When i did the play the game, that jump scare got me good lol.
I agree this is the scariest moment. Not necessarily because it's actually scary (if that makes any sense), but because this jump scare comes very late in a game which is not actually in the slightest bit scary. It gives you plenty of time to relax, makes you think you know everything that's coming up and you never expect something like this to happen. This made a lot more sense in my head before I wrote it down 😂
When I turned around........ MOTHER OF GOD. THAT THING.......... ALL I SAW WAS ITS RED LIGHT COMING FROM ITS MOUTH. I didn’t scream. I just dramatically gasped. But I’m very surprised that I didn’t jumped outta my fucking seat when it happened. Holy shit. Hands down, the scariest character in the entire Franchise.
Definitely something about them have a certain eerie feeling overall.. Like a tortured soul and adding the locked in kid aspect added even more💯 I just got a Boys of Silence action figure from eBay and it definitely is something different to actually handle one as it’s just an odd character/shape.. Epic Creation✨🤘🏻
Few moments give me more of a killer impulse than some splicer standing right behind me. Too bad the dentist and the Houdini already gave me the annoying jump scares.
I think the reason they and just that entire section for the game was so scary it that its just so different from Colombia so you're not really expecting it
Funny thing is I wasn’t really jumpscared and it was fairly easy to beat that level, the scariest moment for me is probably when you first encounter a big daddy in bioshock 1.
I was in college and both my roommates went home to visit their parents for the weekend so I was alone in my apartment. It was about 3-4am. I tried walking backwards and I couldn’t. I turn around and nearly dropped my controller lmaoo.
i hate the houdini splicers more because the can just spawn out of no where. btw just discovered your channel and it is a sick channel dude. Wish you the best of luck.
I wish these were actual enemies, that would personally attack you, like go after you instead of sending in their minions to fight you. Because just imagine having one of them chase you around Comstock House, screaming at you constantly, moving fast like the Big Daddies, BEING TUFF TO KILL LIKE THE BIG DADDIES, trying to kill them will be a fucking challenge. They would make make you fear of going anywhere else without encountering any of them. FUCKING NIGHTMARE FUEL. There was so much potential with these characters, SOOOO MUCH POTENTIAL........... But at least it gave us one good fucking scare......
The boys of silence were creepy but might I raise the stakes with the plaster splicers from bioshock one? The enemy that only appears if you use a certain upgrade machine in fort frolic. That hide with other plaster humans and strike when least expected
I'm gonna be honest, I never found them all that scary, not even the first time I played through their part of the game. Tbh, I found the atmosphere of the first two games more unsettling
Me: finally I got away from that thing
Boy of Silence: no you haven't
Yeah I got scared too.
I was stuck in that Hellish asylum with an empty handcannon and a sniper rifle with only a few rounds
Not the most fun experience
8Bit Armory I know that exact pain. Ran out of ammo after the first batch of lunatics but didn’t find any other weapons so I had to suffer through melee attacking every single one
For me, when I ran out of ammo, I just went into stealth mode. It was much easier for me anyways and helped me conserve ammo until I can replace my old weapons
I was using a hand cannon and u was going all out on all the lunatics and was electrocuting and incinerating all of them until, I reached the second room and reverted to last save and saved my ammo
I had a Repeater and a Burstgun with *NO AMMO* so I had to Skyhook my way through every minion or prisoner or whatever.
Exact same situation for m
Don’t get me wrong, this one was rough.
But you’re kidding yourself if you think this is worse than the dentist splicer or the first Houdini splicer from BioShock 1
I agree
What about those plastered splicers?
I think it wins on being the worst jump scare for sure.
those other guys are more creepy then scary
You thought the dentist splicer and Houdini splicer were scary? How old are you?
The splicer at the beginning of Bioshock 1 was the scariest moment for me I didn't wanna get out of the bathosphere
The most scary moment in bioshock for me was that moment in burial at sea when you go down a hallway and there’s a photogram and it’s like behind you and THERS A FREQUING MANAKIN
BEHIND YOU so I shot at it with my tomey gun than i realised it was a manakin
Ahh good times
I honestly forgot about that part. It's quite eerie .
I had a seizure trying to read your comment
it’s over manakin, I have the high ground
@@takacon695 Its over mannequin, I have the clothes on!
Same reaction, only I used a shotgun xD
The boys of silence along with all the" heavy hitters" like the Sirens were all very interesting but all of them were relegated to minuscule roles in the actual game wich is a shame along with a lot of development decisions that end up hurting the game and lore, dont get me wrong i enjoy the hell out of infinite but this game could be much more:(
I completely agree. I wish more of the removed content was implemented into the finished product.
I also agree, and like a lot of reviews say the game does feel rushed, for such a complex story and stunning visuals I was hungry for more after the game, I think burial at sea could have implemented more removed content because that felt very rushed. It is still a masterpiece in it's own right just wished for more.
Or the house of the raven cult
fkn 2k probably told them to rush the production so they can get back on recycling the fifa and nba
In the demo there appeared to be a different Comstock. If they ever make an Infinite 2 they should create a butterfly effect. Where and when a different Comstock was created, one that isn't Booker Dewitt. That way Boys of Silence can appear early in that period including the Sirens, who I would assume are people absorbing the tears to commune with the dead. A familiar Columbia but with different results.
Especially the Murder of Crow enemies. In a different Columbia, there was an enemy known as Charles who attracts crows at a bench until he was needed. An enemy in Columbia that should have stayed as an alternative version of the Raven Cult where they weren't in uniform. Giving a wolf in sheep's clothing, or should I say crows. Just a thought.
Me: *Playing bioshock infinite* Booker: Should be able to Elizabeth now *Boy of silence: *Jumpscare* Me: *Falls out of chair* OH SH*T!!
I actually never knew the story of the boys of silence, they were always just mysterious and creepy to me
Not too much information on them, so I hope this was somewhat helpful!
@@TheBioshockHub Me and my brother are watching it in our living room while handing out candy to trick or treaters lol
@@belthazarthedestroyer4371 That's awesome lol
Same here
Yeah... that jumpscare definitely made me yell "oh f*ck!" and I dropped my controller and stood up (as if I could actually do something lol). By far the scariest encounter in all of bioshock in my opinion.
That's exactly what I yelled to wake everyone up lmao.
🤣🤣 I totally get it! Thank goodness I was alone when I first played it!
Me too
When I was about 12 I played the comstock house level and I was proud of myself cause I beat Elizibeth's mother thrice then when I encountered him in front of the door I was super scared, then in the operating theatre I was so scared I didn't sleep that night and refused to play it until my brother got me past the level.
It's a bit creepy when you're on the younger side at the time.
They are very disturbing. Their movements and sounds are absolutely demented. They genuinely scared me.
I've got such a weird relationship with Bioshock Infinite - some aspects of it I really love, and others I think are awful. The Boys of Silence are one thing I think were done really well, such cool additions
Same. I love the game, but it could have been so much better.
"They shouldn't give you too much trouble."
Yeah, when theres not rooms full of them and no ammo ANYWHERE!
Cryo Judgement -EVE- Salts is great ammo. On hard, three or four is enough to clear a room of Lunatics bunched up.
I think it’s dandy dental in BS1, when you go into the room with the tonic sitting on a desk in the corner of the room, you go up to it and pick it up, then steam covers the room for a moment and then passes. Then as you turn around a splicer is right there! Another jump scare. I literally - well I guess more figuratively cause I didn’t actually - pooped my pants when I turned around! And when you’re in Arcadia and you go up to the mask rested against a lock box after following the Houdini splicer into a little area, then he appears behind you and you see his shadow on the wall - telling you he’s behind you - I was terrified by that too haha. But yes, I remember this jump scare in infinite. It scared the bajeezes out of me the first time I played. 😰
I'll be making a video soon that dives a bit into that. Just stay tuned :)
Those two moments in BS1 are definitely the scariest. And also the mannequins in Fort Frolic that move when you're not looking at them or when the lights go out.
I remember this moment vividly. I was playing late one night and the mansion's already creepy atmosphere was creeping me out. That jumpscare was one of the few that were "done right." You were expecting it the entire time but nothing happened. You reach the lever and breathe a sigh of relief ready to leave and that thing is behind you. When that happened, I had to stifle a scream and pause the game to gather my bearings because it startled me so bad
For me, honestly, Bioshock's scariest atmosphere was the first game, since coming out of the first Bathysphere... at least up until I get a shotgun and telekinesis.
Such a shame these guys weren't more common like originally planned. But I guess the way they are used in the final product makes them more memorable.
"No Sin Evades His Gaze"
I heard that originally the Boys of Silence were supposed to actually walk around and listen for the Player, and then scream and attack the Player when the Player makes too much noise. But instead they got turned into Columbia's version of Rapture's Security Cameras
Happy Halloween also the boys of silence scared the the ever living crap out of me when I first encountered them.
Same here!
Happy Halloween everyone!
TheBioshockHub happy Halloween Erik 👻👍🏻
Happy Hallows Eve to you as well
Wonderful All Hallows'-Even TBH ! And great All Hallows Day too !
@Junior Soprano I'm sure it looks awesome!
Same to you my good sir
Booker: *Double checks the room.*
Also Booker: *Double checks the room again*
Booker: "Finally I can get out of her- *AGGGGGGHH* "
I don't get scared too often, but the Boys of Silence (especially the first one) GOT to me.
There is this sad morbidity to them and WHY they were there. Especially after finding out more about their story.
All the visual hints to them having been fitted into this costume ... into this 'role' at such a YOUNG age, and still stuck in it now, with seemingly no possibility of ever getting out, is what has always made them feel so sad to me. They can't speak anymore and they have lost their complete identity to their task. They never had much choice, to begin with, and now everything about them seems lost.
One of my own favorite 'scary' part was the Medical pavilion in the first Bioshock. It's not super scary, but especially the last audio diary you can pick up after beating Steinman really speaks to the imagination.
Steinman's surgery one?
@@TheBioshockHub Yeah!
Steinman was the creepy demented cosmetic guy, wasn’t he? Yeah he was messed up and terrifying, he genuinely creeped me out.
@@custommediacreations Yeah! He was the guy with the life's goal to make everyone pretty. Only his vision of prettiness was... a bit skewed.
Dit is Emile he terrified me. If you listen to the tapes you can hear him slowly losing his mind.
The lack of information on enemies is not limited to just the Boys of Silence, almost every enemy in the game suffers from a lack of explanation.
And it's such a deflating feeling for a lore junkie like me. Too much was cut :/
I really wish I could have fought songbird... To be honest, a boss battle with him would have been just epic.
That would have been absolutely sick. He sound have been the end game boss in my opinion.
pretty sure they planned something for that too but it was cut later on
Bioshock infinite's most terrifying *and only* jumpscare
There might be one or two within the Burial at Sea Episodes. I can't completely remember 100%
Honestly the jumpscare scared me so much my parents thought I got murdered
I yelled too lol.
Video starts at 3:40
Thanks
I remember playing this while my wife at the time was doing her friends hair, and it got all three of us. The plaster splicers were also terrifying. They were programed to spawn a place you've been to when you weren't looking
What can I do with this one Aphrodite? She WONT STAY STILL!
This one, too fat... This one, too tall. This one, too symmetrical.
I can hear this comment.
@@TheBioshockHubAs a kid ,that dialog from Doctor Steiner scared me lol
happened in the dentistry in bioshock 1 also. foggy room with a tonic
I got two jump scares. On bioshock, it's the morgue with the dead body on the table that I could have swore the head moves just a bit and the other is the freaking dentist. When the smoke let's up, he's right behind you.
I remember the splicer you find behind you when you find that audio log quoting that "ADAM is canvas and plasmids are paint". Though the steam puffing around is a bit of a give away. But nothing compares to THE PLASTER SPLICERS. God help me, those waxy weirdos. They bleed when wrench whacking them, and they stay in their poses until being activated. What kills me is they say NOTHING. silent. Even being hurt. 😰😱
one of the worst jumpscare is in Burial at sea 2, at the luxury lounge, there is a kinetoscope of Cohen and after watching that and you turn back, you will see a splicer type of mannequin with a mask sitting. That part also scared me
I’m sorry but the plaster splicers gave me nightmares in that basement of fort frolic as soon as I got past the boys of silence I forgot about them
It scared me too as Bioshock Infinite went from an action shooter game, about exploring the darkness in America's past and other themes to - WOW since when did this become a survival horror game? But I found Fort Frolic overall to be a lot scarier, with the silent splicers and learning about what and who Sander Cohen was freaked me out a lot more. On my first playthrough of Bioshock I stopped there, too chicken to carry on.
You sure do know how to tug on the heart strings here. Frolic is my favorite level from all three games, so it has a special place in my heart for sure.
Perhaps I'm a pansy, but the scariest moment for me was that very first encounter with, iirc, was a Spider Splicer as Jack first arrives in Rapture. We were playing at around midnight with every light off in the house. I tossed the controller to my brother and literally "noped" out of there and into the kitchen. I was so nervous when I came back that I couldn't figure out how to get out of the damn bathysphere.
I was terrified because when I saw him for the first time I thought it was like, some person I have to talk to to advance, and so I walked right in front of him and got jumpscared, and with me, I had a Repeater, and a Burstgun...but they were both completely out of ammo, so, I just had to Vital and Skyhook my way through the *entire* Comstock House.
I think the scariest part of any Bioshock is when you're dealing with Sander Cohen's mannequins in Fort Frolic. That is creeeeeeepy af.
It’s been 11 years. I still never forgive this game for Boy Of Silence
I remember a (I think) medic splicer jumpscare in the first Bioshock, which I completely missed because I wasn't looking in the right direction
I'm trying to remember that one
Yeah, it's basically the same as the Boy of Silence scare. It's when you pick up the tonic in that cold, foggy medical room. The fog completely blinds you for a moment, then when you turn around to leave there's a splicer RIGHT behind you. And yes, if you only turn 90 degrees left to leave you won't see him, but he'll still attack.
So I actually first played Infinite after binge running 1 and 2.
I didn't get startled by our old pal MechaDumbo though.
But thats only because ever since the Splicer turn around jump scare in the Medical Pavilion i was on constant alert anytime i faced an important thing and had to turn around.
I am actually of the opinion they are so effectively unsettling BECAUSE we see so little. It effectively communicates how Fucked that timeline is and leaves us with disturbing unanswered questions.
Its the same kind of fear with the Xenomorph in Alien We see little of it and know even less. That is effective scaring.
Loved the vid. You got a new sub mate.
My first playthrough with that jumpscare I knew something was going to happen as I tried to walk backwards while staring at the screen and it wouldn't let me. Worst part was; in all Bioshocks there is at least 1 jumpscare. Like the dentist in Bioshock one when you pick up the tonic.
Because I had got through so much of Infinite and no jumpscare I had literally just resigned myself to there not being one in this game. As I was going to flick the switch in the wardens office.
A lot of people were mentioning the Dentist one. I'll make a video with that soon.
7:26 What are you apologizing for? You've got footage of a lunatic saluting a BoS right here!
Heavy is Twenty
@@emhabit scooooOOOOOOUUUUUUUT
Ha
I think the baby carriage women moment with the shadow reflection of the wall was the creepiest it doesn’t last long but always gives me the creeps
*Do a video about Lutece twins*
I really like to know their story
Almost done with the script to it as we speak.
Nah the houdini splicer in arcadia was more of a freak out for me because you chase him around then you see his shadow on the wall as he stands behind you
In BS1, there was a very similar situation only with The Dentist. That wide-ass smile!? Sends shivers down my spine every time.
Scariest for me was bioshock 1 when you were in that room and it went dark then when you turnt around a either a nitro splicer or normal splicer in a doctors costume was just standing there. I shot him once with the revolver and just threw my controller.
My first time seeing the boys of silence was my middle brother getting the neca figure on sale at toy r us. I had no internet access so id sneak into his room and look at it and read the bio on the box. When i did the play the game, that jump scare got me good lol.
I agree this is the scariest moment. Not necessarily because it's actually scary (if that makes any sense), but because this jump scare comes very late in a game which is not actually in the slightest bit scary. It gives you plenty of time to relax, makes you think you know everything that's coming up and you never expect something like this to happen.
This made a lot more sense in my head before I wrote it down 😂
My heart still jumps when I hear the Big Sister scream!
These things were the scariest thing out of all the bioshock games. Even now they freak me out
When I turned around........
MOTHER OF GOD. THAT THING.......... ALL I SAW WAS ITS RED LIGHT COMING FROM ITS MOUTH.
I didn’t scream. I just dramatically gasped. But I’m very surprised that I didn’t jumped outta my fucking seat when it happened. Holy shit.
Hands down, the scariest character in the entire Franchise.
the boys of silence are creepy as fuck, I love the adrenaline rush I get from seeing them. I agree with you 100%
That Boy of silence scared the shit out of me the first time I saw that jumpscare. I never saw it coming
Same here.
I wish there was more lore, they seem pretty interesting
Me too.
dude i literally remember this in depth, scared me shitless and i was like 12
I literally dropped my controller because of the jumpscare, it scared the crap out of me
It made me yell the first time while everyone was sleeping lol.
TheBioshockHub That has happened to me so much at this point lmao
Its a call back to the Jump scare in bioshock one in medical pavilion
When I was younger I played bio shock 2 and the boys of silence scared the shit outta me
Definitely something about them have a certain eerie feeling overall..
Like a tortured soul and adding the locked in kid aspect added even more💯
I just got a Boys of Silence action figure from eBay and it definitely is something different to actually handle one as it’s just an odd character/shape..
Epic Creation✨🤘🏻
The most scary thing in the bioshock series is my game crashed after i harvested a little sister from bioshock 2
Few moments give me more of a killer impulse than some splicer standing right behind me. Too bad the dentist and the Houdini already gave me the annoying jump scares.
I usually used Electric Punch on them. It stunned them allowing them to be killed easier
Just re-visited this game this morning after 7 years and completely forgot this MTFKing jump scare LOL
There's also a jump scare in the dentist section of bio shock 1 in the medical level
I think the reason they and just that entire section for the game was so scary it that its just so different from Colombia so you're not really expecting it
Funny thing is I wasn’t really jumpscared and it was fairly easy to beat that level, the scariest moment for me is probably when you first encounter a big daddy in bioshock 1.
Me: *coming back from work tired as hell and in the room
I once played Bioshock Infinite 3 times in a row and each time the jumpscare would get me.
I don't blame you lol.
Wow, The Boys of Silence. They always hearing sound a foot step. They got big hearing ear helmet. Remind me like scarecrow of darkness.
The plastered splicers in 1 were the scariest for me. They acted just like weeping Angels
The thing that startled me was when they'd show up behind you without any footsteps.
@@TheBioshockHub yup! 13 years ago me was NOT ready for that, haha
Brun swear I had a scary moment in Bioshock 2 and I was picking up the little sister and looked behind me and found a splicer looking at me
The first time it happened to me it was in the garden level scared the shit out of me. Beat the game though, amazing storyline.
I was in college and both my roommates went home to visit their parents for the weekend so I was alone in my apartment. It was about 3-4am. I tried walking backwards and I couldn’t. I turn around and nearly dropped my controller lmaoo.
I still remember that first encounter. Way too unexpected.
I did not get the jumpscare part because I think if you are not detected by them, he is not gonna be behind you
Comstock house and the lodge where the zealots are introduced are hands down the creepiest parts of infinite.
I agree with you on that.
Great video. I jumped when I first encountered its jumpscare, they are terrifying.
hugh little sister of Columbia are Boy of Silence when they scream enemies of soldier of Columbia
I was thrilled but I was expecting the enemy to be a little more ubiquitous and less scripted.
i hate the houdini splicers more because the can just spawn out of no where.
btw just discovered your channel and it is a sick channel dude.
Wish you the best of luck.
Thank you!
I don’t think the Boys Of Silence are scary at all they sound cool but look to goofy for my taste
I was walking I turned the corner and that thing was right in my face it screamed I swear I threw my controller
Btw the end up acting the total opposite of what they were supposed to act, they were supposed to act by hearing and end up acting by sight
That's a bit bizarre. I wonder why they switched everything last second.
@@TheBioshockHub thats why they have a mask with megaphonelike ears and their eyes cover wich is more bizarre
I love the way you show us what is going on in BioShock keep up the hard work
And thank you for the continued support!
Mine was my first handyman battle
2:02 okay, this surprised me too.
I screamed when he first appeared
I'mma be honest I never was afraid of the boys of silence not even the jumpscare part scared me
I wish these were actual enemies, that would personally attack you, like go after you instead of sending in their minions to fight you.
Because just imagine having one of them chase you around Comstock House, screaming at you constantly, moving fast like the Big Daddies, BEING TUFF TO KILL LIKE THE BIG DADDIES, trying to kill them will be a fucking challenge. They would make make you fear of going anywhere else without encountering any of them.
FUCKING NIGHTMARE FUEL.
There was so much potential with these characters, SOOOO MUCH POTENTIAL...........
But at least it gave us one good fucking scare......
I agree. It would have been cool to fight them and have them scattered around Columbia.
The boys of silence were creepy but might I raise the stakes with the plaster splicers from bioshock one? The enemy that only appears if you use a certain upgrade machine in fort frolic. That hide with other plaster humans and strike when least expected
Don't worry, I'll have a video coming out and it features the Plaster Splicers. Stay tuned!
@@TheBioshockHub oh joy time to relive my first bioshock experience, where I thrown my remote from the scare and broke the tv.
I ran out of ammo on the second one and just ran through the rest of the game
I knew it was coming but just the scream and turn around scared the living shit outta me
I had a feeling that something was going to happen because of them being in Comstock House... I just wasn't expecting one to be directly behind me.
My absolute favorite character in the franchise.
I love them too.
Cracking open some repressed memories with the boys
Speaker head made me drop my controller, sorta took away my buzz as I was drinking at the time lol
It was 3am and I woke everyone up because I yelled lol.
Boy of silence but replace it screech with the Reese's Puffs song
I'm gonna be honest, I never found them all that scary, not even the first time I played through their part of the game. Tbh, I found the atmosphere of the first two games more unsettling
Personally I think the spider splicer part from bioshock 2 is more scary.
I'll be honest I didn't find it that scary I just thought hmm, weird.
Still loving the channel, bruh.
TheBioshockHub no problem, man. You most def deserve it and more.