How Panic ACTUALLY Works In Dredge

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 45

  • @darkAwesome100
    @darkAwesome100 5 หลายเดือนก่อน +20

    I love that the leviathan won't attack you unless you're at high panic, even if it appears. It feels like you're being judged.

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Haha yeah true xD btw, have you joined my discord yet? I think you would enjoy the community!

    • @texastank
      @texastank 4 หลายเดือนก่อน +2

      @@Matzeleleiron rig vid otw?

    • @Matzelele
      @Matzelele  4 หลายเดือนก่อน +1

      Sadly not yet... I just moved and my internet is not working properly... but soon a new video will come that I worked on the last week!

    • @texastank
      @texastank 4 หลายเดือนก่อน +1

      @@Matzelele 👍

    • @Fellamemes
      @Fellamemes 11 ชั่วโมงที่ผ่านมา

      10:25 i think thats a reference to getting over it with bennet foddey

  • @ProfessorNilo
    @ProfessorNilo 5 หลายเดือนก่อน +16

    In my 100% playthrough I almost never encountered any effects of low sanity.
    For example, the phantom shark, crows, tentacle and vines never showed up for me at all.
    And I only encountered the leviathan once, which ironically was with next to no panic, I heard it was supposed to be a creature appearing at high panic and you can't believe how dreadful it was to encounter without manifest in the open ocean with low panic.
    I managed to avoid it but that was scary stuff at the time. I suddenly felt like I could never be safe anywhere anymore.
    A creature I saw surprisingly often was the monster ray but it was only bad in the very early game, for me it also only ever spawned during the day.
    I think the reason I never really encountered many of the creatures is that I knew before playing the game how to counter miasma as I saw that in a review.
    Overall I'd say sanity is a pretty easy to counter mechanic as soon as miasma is out of the picture.
    It feels very unnatural when I suddenly watch playthroughs and people are constantly at high panic levels.

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Haha yeah, I am basically always at high panic in my games😅 you seem like you would enjoy the chat with the community! Join my discord if you want :)

    • @MegaBearsFan
      @MegaBearsFan 2 หลายเดือนก่อน

      Same here. I got through an entire playthrough of base game (19 hours, completing all Pursuits) and had no idea that there were any dangers in the game other than the Angler Fishing Boats and the area-specific threats like the kraken in Starlight Basin. Only threats I really ran into were the crows occasionally stealing my fish, and the infection thing crawling aboard and contaminating my fish. Never saw the Leviathan until the end cutscene of the alt ending. Never got attacked by sharks. Never got attacked by tentacles (other than the kraken at Starlight). And when I did see wildlife like whales or dolphins, they were always peaceful and never bothered me or got in my way.

  • @ultmateragnarok8376
    @ultmateragnarok8376 5 หลายเดือนก่อน +6

    The Night Angler which roams the Marrows can also attack regardless of panic, though it is nearly impossible to actually encounter it without panic as it only roams in the night. Though I've heard tell of Night Anglers spawning beyond the Marrows at high panic, I've never actually seen it despite investigating the ghost ships which may have caused this rumor.
    Another source of panic is also the mushrooms in the Twisted Strand - though usually merely bouncy and a little disorienting besides, when you are already somewhat panicked they will instead explode like jelly bombs when neared, with seemingly the same effects - infecting your catch, further raising your panic, or damaging your boat. This makes the Strand somewhat more dangerous at night, as you will always have some level of panic while night fishing due to the fog.
    Interestingly, Abberant Waterspouts - the red tornadoes which hound you - can drop abberated fish onto your deck. This is an interaction also possible with the regular waterspouts, which will of course instead drop regular fish.
    I find that with the use of haste and a highly upgraded boat, the tentacle can simply be dodged by continuing forward, and I don't think I've ever had to actually use banish on it, though of course early-game (insofar as you can consider having three artifacts the 'early game') it may be more necessary. I believe it does not need to be outmanuvered, as it rotates to face the ship, but simply out-distanced, as it does not move in the water. The sperm whale animation regarding it does only seem to play at non-zero levels of panic, and appears to imply that natural creatures do at times fight back against the various monstrous and abberated things in the depths.
    The Leviathan is an interesting creature. It only has three attacks, and I believe - though it is somewhat difficult to test this due to its rarity - it may be able to kill regardless of panic level, but it never uses its instakill attack first. It simply passing by can happen any time you're in open ocean, regardless of panic, though it will certainly panic the player even if not the fisherman. The bite attack is always a followup to one of its other two, either the fin surfacing nearby you or the much more aggressive circling motion it can do, the latter of which only ever occurs at quite high panic. Either of these can be followed up by the instakill, and generally are.
    I saw no mention of the 'ghosts' panic can cause. Despite the Night Angler's use of a ghost ship, these other ghost hallucinations are harmless, appear only at night, vary greatly in appearance, and invariably dissapate if light is shone on them or you get near enough to touch them, but reform once you move away (in the case of moving ones you can get into their path and they will dissapate and then reform on your other side). Some are familiar fishing boats passing by, others large sailing ships in the distance, these particularly common inside the Stellar Basin. Several locations have ghost islands, with a light shining near the silhouette of a dock, promising safe haven but failing to deliver - I know of at least one near a side entrance in Gale Cliffs, one near the temple south of Devil's Spine, and one near the southern outlying islands from the Twisted Strand, though it is likely there are more. They're quite a cool feature to stumble across, and I'm quite curious how many I don't know of. And there is, as many see and is visible in the video, the large shipwreck directly below Greater Marrow's lighthouse, though I don't believe it has any significance.

  • @WashingMachineYT988
    @WashingMachineYT988 5 หลายเดือนก่อน +3

    You are the croton of dredge🙏

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน

      What do you mean by that? Google says its a flower xD

    • @WashingMachineYT988
      @WashingMachineYT988 5 หลายเดือนก่อน

      @@Matzelele croton is a very popular zelda content creator, mainly known for his explanation videos of obscure botw mechanics lol

  • @Julian-rc5xn
    @Julian-rc5xn 5 หลายเดือนก่อน +5

    Love the video! Even though i knew most of these things because ive been playing for a while, this is definitely gonna help so many people

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Thanks, I hope so too!

  • @rogelioperez9938
    @rogelioperez9938 4 หลายเดือนก่อน +3

    You know what, man? I love this game, and i like ze delivery of your videos, here's a sub and like. Danke schön.

    • @Matzelele
      @Matzelele  4 หลายเดือนก่อน

      Thanks man!

  • @eerieghosts
    @eerieghosts 5 หลายเดือนก่อน +3

    Nice, I never encountered the phantom ray as far as I can recall... thanks for the great video, keep up the great work :)

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน

      Thank you!!

  • @kingtorra6955
    @kingtorra6955 5 หลายเดือนก่อน +3

    I only got this game a few days ago but I’m near the end game now. As much as I love it. I do Kinda wish there was more to the panic and threats you face. I’ve come across the tentacle a single time and never once the sharks or the leviathan. I wish they made the seas feel genuinely dangerous to cross because it does such a good job at setting up the mood for it! I just don’t think there’s been a single time I was really worried that I would end up dying

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Yeah, if you sleep enough and only go out at day it actually is pretty harmless...

  • @ivaeeek8358
    @ivaeeek8358 5 หลายเดือนก่อน +6

    I do wish Dredge had done more with panic later in the game, the ghost ships are such cool concepts as is the leviathan in open waters, but during/after the second area the game lost a LOT of its scare factor because there werent really any new mechanics beside the area monsters,
    and lets be honest the only one that actually poses a threat to you is the one in the cliff region because you only have limited hull and are in a tight area without having good grasp of ship steering yet.
    Or much rather Id have loved more fear of the unknown introduced later on, with progressively more varied monsters lurking in the night the more you progress the main story, this wouldve kept the game a bit more fresh and made the monsters outside the main area ones a lot more threatening/cool
    I really like dredge it has a fun gameplay loop but I felt like it really didnt do enough with stuff it introduced, Id rather have 2 big areas with lots of lore/entities revolving around them than 4 that kinda just feel like a mario level

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Yeah, I agree!

    • @cthonos.
      @cthonos. 4 หลายเดือนก่อน +2

      this is such an incredibly good take. dredge did such a great job at luring you in at first, which cool creatures and an exciting allure to exploration. but after stellar basin, they clearly ran out of ideas, or just didn't have the capacity to do much else, the serpent is a perfect first monster, and the kraken is a great second one too, but the mind suckers aren't scary, they're just annoying. and the same goes for the unseeing mother. i said this in the discord but the game would have greatly benefitted from another creature like the leviathan, or just more creatures like the serpent or even the kraken from stellar basin. regarding sanity they did enough to make it a vital component of the game, however the only real "scare" you can get from it is the leviathan, everything else is just fodder. i love this game so much and i wish they would have done more in terms of creatures and scares, even the iron rig which i was hoping would have some reslly cool stuff in was just heavily gameplay focused and didn't really give us any creatures, besides the oil ones which are a massive let down to be honest.

    • @ivaeeek8358
      @ivaeeek8358 4 หลายเดือนก่อน +2

      @@cthonos. aye, once you know about your dangers/know you can avoid them, they become more tedious than scary
      Other horror games can get away with this because they also rely on atmosphere to keep it frightening, but dredge doesnt have much of a scary atmosphere outside of full paranoia midnight shark encounters or simmilar.
      The game wouldve greatly benefitted from more mechanics that didnt even have to do damage everytime but were just encounters you could absolutely not understand/get around.
      The game sadly suffers from a lack of unknown things after the first 20 minutes, and half of those things arent that threatening to you anyway, so once youve encountered them the experience is basically over

    • @cthonos.
      @cthonos. 4 หลายเดือนก่อน +2

      @@ivaeeek8358 it's sad because the game could have been a perfect little cosmic horror experience, it still is in a sense, but it's definitely weighed down by its faults. this is bsgs first game tho and im excited to see what they can potentially cook up in the future !! for all its faults it's still a one of a kind game that you will struggle to find anywhere else, trust me, ive tried !

  • @kubam7201
    @kubam7201 4 หลายเดือนก่อน +2

    i ignored panic and i didn't really had much problems, use horn on birds. rocks can be seen with light ( tungsten floodlight was enought for me for entire game) the red tornados can be easily dodged or just move near terrain as they get stuck on it. monster ray (or as i call him greg) is cool, can be annoying early game but with good enought engine he is more a friend than foe as he prevents tentacle and shark from appearing, tentacle is insta-banish or if you have good enought engine just run. sharks can also be banished but with haste and more than average engines they can be dodged. i have no major opinion on leviathan as he only killed me once when my engines were broken. i personaly think having high panic makes game fun in many ways

    • @Matzelele
      @Matzelele  4 หลายเดือนก่อน

      Yeah, I never sleep either so panic is always high

  • @Salmon-rm3tv
    @Salmon-rm3tv 5 หลายเดือนก่อน +4

    For me, a Leviathan appeared when I didn't have any panic and didn't leave the map. Also, a good video.

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน

      Thats new to me, but good to know, that it is possible!

    • @darkAwesome100
      @darkAwesome100 5 หลายเดือนก่อน +3

      I've seen the leviathan at low panic before, but in those situations it's never attacked me, just swam by and left me alone.

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Yeah, there is also an event where it just shows its fins!

    • @Salmon-rm3tv
      @Salmon-rm3tv 5 หลายเดือนก่อน

      @@Matzelele that's probably what happened

  • @amalaspina
    @amalaspina 5 หลายเดือนก่อน +2

    Using the anchor portal from the Pale Reach DLC will also spike your panic when you use it

  • @lexslate2476
    @lexslate2476 5 หลายเดือนก่อน +4

    You may want to throw the package from the courier overboard. Might be better for everyone involved, and you still get the book.
    Also, you may note that over the course of the game, the monsters get more manageable. The uncertainty fades, you find out that some of them can be killed, and you get more tools to deal with them. This allows you to feel more confident and in control as you follow the path laid out for you by the story, and crash at full speed in to an appropriate ending for this kind of story. [or you find the other ending and actually take control]

  • @Naval_Destroier
    @Naval_Destroier 5 หลายเดือนก่อน +1

    W video as always.

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Thanks!

  • @HitodamaKyrie
    @HitodamaKyrie 5 หลายเดือนก่อน +1

    Huh. I didn't even know there were panic based enemies. I finished the bulk of the game earlier and never saw anything beyond the map based enemies.

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน +1

      Then you have always slept enough xD

  • @MegaBearsFan
    @MegaBearsFan 2 หลายเดือนก่อน

    Are the Panic effects tied to game progress? I never encountered any of these effects in an entire playthrough, and I'm wondering if it's because I didn't turn in any of the relics to the Collector during the course of the game. I just stashed them in my storage and turned in all of them as a set at the very end. I'm wondering if this might have prevented all of the more dangerous Panic effects from happening.

    • @Matzelele
      @Matzelele  2 หลายเดือนก่อน

      Hmm I do not think so. Did you sleep a lot? With low panic mist things dont happen

  • @christopherbrunetti6155
    @christopherbrunetti6155 5 หลายเดือนก่อน +1

    Have a discord or telegram to talk about the new dlc espansion? Ps the water tornado is you tale damege you can riceve a random fish but is vero rare

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน

      Yes I have! Check out the description :)

  • @FrameGame1
    @FrameGame1 5 หลายเดือนก่อน +1

    how many bass drops lol

    • @Matzelele
      @Matzelele  5 หลายเดือนก่อน

      A few xD