30 Enemies We Need in Mario Maker 3

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  • เผยแพร่เมื่อ 14 พ.ค. 2024
  • What enemies should be added into the next Super Mario Maker game? With Mario Maker 2 being out for 3 years and no longer getting updates, we can speculate that they are working on Mario Maker 3. In this video, I go over 30 enemies that I would love to see added in Super Mario Maker 3 that have not been included in either Mario Maker game so far. I pull enemies from the earlier games like Super Mario Bros, SMB2, SMB3, and also from more recent games like New Super Mario Bros U, Super Mario 64, and Mario 3D World.
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ความคิดเห็น • 1K

  • @Arrowstotle
    @Arrowstotle  ปีที่แล้ว +54

    What enemies would you like to see in Mario Maker 3? Comment below!

    • @Pajama_Gaming
      @Pajama_Gaming ปีที่แล้ว +4

      @@krimzshorts-es8ogyou know that bomb bro has NEVER made an official appearance in a mainline Mario game

    • @captbossalf
      @captbossalf ปีที่แล้ว +2

      Fury bowser, yes I know it sounds mad

    • @snakestaffmagic4499
      @snakestaffmagic4499 ปีที่แล้ว +4

      Torpedo ted is high on my list

    • @carolpereira2538
      @carolpereira2538 ปีที่แล้ว +3

      All

    • @Dimentio-rx9qu
      @Dimentio-rx9qu ปีที่แล้ว +3

      The paper mario bosses if they add paper mario style

  • @brocknessmonster88
    @brocknessmonster88 ปีที่แล้ว +289

    I think the dolphins from smw could be a fun addition for water themed levels.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +12

      Yeah...😉

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +35

      I like that idea!

    • @pepearown4968
      @pepearown4968 ปีที่แล้ว +15

      And, since Nintendo likes adding in variants of course elements like spike tops and mechakoopas that didn’t have any, we could have a spiked variant of dolphins that we couldn’t use to platform, unless we had Yoshi or something.

    • @sona_the_persona
      @sona_the_persona ปีที่แล้ว +4

      @@pepearown4968 sharks

    • @pepearown4968
      @pepearown4968 ปีที่แล้ว +4

      @@sona_the_persona Sushis are known for swimming, if you’re talking about those sharks. I’m talking about dolphins that would still jump out of the water, but they’d have a spiked design like how skipsqueaks have a thorny purple counterpart.

  • @pyromaniac000000
    @pyromaniac000000 ปีที่แล้ว +103

    Honestly what i want more than anything is actually one of the most unique power ups ever, the mini mushroom. Imagine the sorts of things you could pull with that, and realize if they added mini mushrooms that means they would add all the mini blocks and mini pipes and all that, secret parts of levels, hidden one ups, all using the mini mushroom. Then all we need is alternate paths and warp pipes for in super worlds and the mini mushroom could truly be the greatest thing in mario maker! And thats not even mentioning how you can give enemies in the game mushrooms to make them big, we could also give them mini mushrooms to make them small, imagine tiny bowser!

    • @Gobershmat
      @Gobershmat ปีที่แล้ว +4

      That would also open the door for 1. Tiny Big World style levels and 2. Pile Driver Goomba’s, and 3. Those mini goombas that slow you down and grab you

    • @alysdexia
      @alysdexia ปีที่แล้ว

      Super mushrooms make super, tall, or great, not big. By definition mini isn’t great. Mario Makers are not Mario Maker.

    • @pyromaniac000000
      @pyromaniac000000 ปีที่แล้ว +2

      @@alysdexia you misspelled your name, its spelled “dyslexia” because you clearly have it with how incoherent your comment is. I don’t think ANYONE can decipher whatever the hell you were trying to say.

    • @claudiobivol560
      @claudiobivol560 ปีที่แล้ว +2

      ​@@pyromaniac000000 Basically he was trying to say

    • @allenkids525
      @allenkids525 ปีที่แล้ว +1

      Good idea

  • @ammondmilk5567
    @ammondmilk5567 ปีที่แล้ว +62

    When Mario Maker 2 was announced, I hoped Nintendo would add Chargin' Chuck to the list of enemies in the game. Unfortunately, this was not the case. Maybe in Mario Maker 3...

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +10

      We must have faith! Chuck will make it in

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +2

      @@Arrowstotle Hopefuly

    • @chrislecount4801
      @chrislecount4801 ปีที่แล้ว +4

      I know I hope we’ll see Torpedo Teds in SMM3.

  • @pepearown4968
    @pepearown4968 ปีที่แล้ว +89

    I think some main enemies that *NEED* to be added to SMM3 are:
    •Fuzzies
    •Swoopers
    •Fire Snakes
    •All hammer bro variants (And, in all game styles)
    •Urchins
    •Spiny cheep cheeps (as well as porcupuffers in all game styles)
    •Ptooies (also stalking piranha plants and river piranha plants)
    •Spinners (and maybe roto discs to make better SMB3 levels)
    •Munchers in ice (more so a variant than a new enemy, but I still think they should be added)
    •Torpedo Teds
    •Actually big boos (ones the size of banzai bills, not puny big Goombas)
    As for other enemies? I’d appreciate them, but I think the ones on my list would help the most in making Mario Maker 3 feel complete.
    There’s especially no excuse for fuzzies, swoopers, and all hammer Bro types to not be in SMM2.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +8

      Swoopers and urchins would be awesome!

    • @Multiryerson
      @Multiryerson ปีที่แล้ว +3

      Yeah,Nintendo should add those too.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@Arrowstotle Yeah

    • @tyr-637
      @tyr-637 ปีที่แล้ว

      Yeah

    • @hardlyanydiggity3953
      @hardlyanydiggity3953 ปีที่แล้ว

      roto discs look so cool i always wondered how they would look in a newer art style

  • @19_LuiSal_95
    @19_LuiSal_95 ปีที่แล้ว +28

    I would really love:
    Grrols. They function like spike balls, but ricochet when hitting a wall.
    Sumo Bros.
    Chargin Chucks.
    Eels. I really want more water enemies.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +4

      Absolutely! I didn’t even think about the eels but that could definitely make water levels more interesting

    • @ItsWolf0
      @ItsWolf0 ปีที่แล้ว +3

      Eel is called ugani.

    • @ImKike19
      @ImKike19 ปีที่แล้ว +1

      You could try the fangame called "super mario maker world engine" that have grrols,chargin chucks,foo's and even more enemies!

    • @jcsrage
      @jcsrage ปีที่แล้ว

      Huckit Crab, Urchin, Rip Van Fish/Spiny Cheep Cheep,...

  • @veggiet2009
    @veggiet2009 ปีที่แล้ว +59

    What we really need in MM3: More main world layouts, like: Right-to-Left name explains it all putting the flag on the left side. Up to down, would change the main world to be vertical with a semisolid up in the top left as a starting area, and a flag in the bottom right. Down to Up, again another vertical layout with a starting bit of ground in the bottom left, and the flag on top of a piece of semisolid in the upper right.
    3D world (and other 3D based styles) should have placeable 3D changes to the path of the world, essential allowing you to create a 2.5D style map (similar to those in Yoshi games), and now certain enemies like Meowser, Boos, Magikoopa, and Bullet Bills will be able fly all around the track.
    Also additional sub worlds like: Coin cloud area which would be a special subworld with a day and a night theme for each of the game styles. Secret exit subworld which would have the additional flag. (Secret exits wouldn't need to be reachable and wouldn't count towards a clear check.)

    • @retro3188
      @retro3188 ปีที่แล้ว +5

      Volcano, Beach, City...

    • @veggiet2009
      @veggiet2009 ปีที่แล้ว +3

      @@retro3188 those too!

    • @sunmoonfx8251
      @sunmoonfx8251 ปีที่แล้ว +1

      @@retro3188 oh good grief the ash cloud in volcano levels terrifies me for some reason

    • @AcousticJammTheGamer
      @AcousticJammTheGamer ปีที่แล้ว +6

      Why wouldn't secret exits need to be clear checked? Assuming the possibility of secret paths in a super world, not clear checking a secret exit could prevent the player from beating the super world.

    • @veggiet2009
      @veggiet2009 ปีที่แล้ว

      @@AcousticJammTheGamer I had weighed the necessity of clear checking a secret exit. Clear checking adds tediousness to the upload process.
      Perhaps clear checking a secret exit should be mandatory for adding the level to a super world, but not for upload.

  • @ZombieChicken1310
    @ZombieChicken1310 ปีที่แล้ว +2

    Some other enemy additions:
    *Magmato:* Similar to the Fizzits but not stationary, these flaming tomatoes roll towards mario once they spot him, once defeated their skin and leaves burst, leaving a puddle of deadly lava on the floor, this lava puddles can also serve as spaces for lava bubbles to live in.
    *Madpoles:* These tadpoles swim peacefully in the surface of the water in large schools, but once mario gets in contact with the water, the entire school of them swim towards him, sometimes even jumping out of the water to bite him (even if this means getting beached and dying over time). They are similar to fish bones, but... better.
    *Biddybuds:* Goombas with a marching mechanic and are very colorful. Can also be given wings.
    *Torpedo Ted:* Underwater Bullet Bills.
    *Blargg:* Like the Charvaarghs, but less deadly. They wait on the surface of the lava with their eyes poking out, once they see mario, they will follow him and jump to bite at any given opportunity.
    *Flaptacks:* These birds will follow mario up in the air far from reach, once over mario, they will flip upside-down, dive bombing to try to stab you with the spike on their heads. If they fail, they will be stuck for a bit, leaving you the opportunity to defeat them by jumping on their bottom, stomping on their underside. They can also be tricked into defeating other enemies and fooled to make them fall into lava or bottomless pits. They can also interact with some blocks like question blocks and switch buttons, or even smash and destroy brick blocks.

  • @marcxworld5708
    @marcxworld5708 ปีที่แล้ว +12

    All of my Mario maker 3 suggestions
    -the ability to go off the grid
    -invis tracks (obviously)
    -the ability to color any object however you want
    -the enemy's that you listed and more
    -overlapping tracks
    -more themes
    Ig that's all for now

    • @constendo
      @constendo ปีที่แล้ว +3

      invisible tracks for more funny troll levels

    • @luigigreen_
      @luigigreen_ ปีที่แล้ว +1

      -the ability to go off the grid, it looks so blocky on a grid, even if you use slopes

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      Those would all be awesome

    • @marcxworld5708
      @marcxworld5708 ปีที่แล้ว +2

      @@constendo I just realized the endless troll potential of invisible tracks lok

    • @Bulbideas2369
      @Bulbideas2369 ปีที่แล้ว +1

      Imagine invis snake blocks.

  • @pdoggers3253
    @pdoggers3253 ปีที่แล้ว +27

    What we really need is to be able to give boss ability’s to normal enemies such as giant goombas with extra health or Koopas that attack using there shell

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +8

      Love this idea

    • @Aidenator816
      @Aidenator816 ปีที่แล้ว

      Yeah like The Disco Koopa.

    • @Bulbideas2369
      @Bulbideas2369 ปีที่แล้ว

      Or like the king goomba.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      @@Aidenator816 What about Koopas that has blue shells like NSMB?

    • @Aidenator816
      @Aidenator816 ปีที่แล้ว +1

      @@IvanFranco120 Cool idea I like it

  • @megacadgeo9758
    @megacadgeo9758 ปีที่แล้ว +8

    If you were wondering what mario editor he uses many times, such as at 7:45, its super mario construct. Your welcome :D
    10:26 is Super Mario Builder (hard to get without viruses nowadays)
    3:40 is Super Mario World Engine (for pc and android)

  • @BeanKally
    @BeanKally ปีที่แล้ว +5

    I remember in 2020 I used to watch Mario Maker 2 videos all of the time and this was one of my favorite channels from then. Glad to see you’re still uploading

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +3

      Yeah, i still make SMM2 videos myself too

  • @howto24744
    @howto24744 ปีที่แล้ว +4

    I like the Grrol. It would be a great enemy for castle levels where you would have to jump over Grrols while moving through the level.

  • @stevenrico3190
    @stevenrico3190 ปีที่แล้ว +7

    We also need blockhoppers, and cheep-chomps, and customizable movement patterns for koopa paratroopas (both colors)

  • @micahheyward5342
    @micahheyward5342 5 หลายเดือนก่อน +2

    For those who don't know(that included me until recently), certain footage comes from the fangame Super Mario Construct.
    Timestamps of footage from Super Mario Construct: 0:11-0:32, 1:19, 2:05-2:12, 4:03-4:15, 4:17-4:25, 4:29-4:34, 4:37-4:48, 4:56-5:01, 5:12-5:15, 5:40-5:57, 6:04-6:23

  • @ramsisdecuir
    @ramsisdecuir ปีที่แล้ว +2

    Another amazing video arrow, and thank you for this kind of video, especially because I now know the names of these enemies. I am definitely hyped for SMM3 if it does come out, which to me is 50/50. Hope we get a teaser soon.

  • @techoeastveld
    @techoeastveld ปีที่แล้ว +5

    Walddlewings should definitely be added because 1. They are cute 2. They have complex but still understandable movement patterns.

  • @LordBowser9913
    @LordBowser9913 ปีที่แล้ว +10

    We want beach, mountain, and volcano theme in smm3.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      Me 2

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +2

      How about a space theme too?

    • @LordBowser9913
      @LordBowser9913 ปีที่แล้ว +1

      @@Arrowstotle uhhh. Night sky theme is space theme. Right?😂🤔

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      @@Arrowstotle We already have an space theme, with the sky nighttime theme...

    • @iridamorisseau6273
      @iridamorisseau6273 ปีที่แล้ว +2

      When I use desert mario world I have a reason for it

  • @GreenBean199
    @GreenBean199 5 หลายเดือนก่อน

    5:17 i never noticed how clean that stomping animation is

  • @641mamaluigi
    @641mamaluigi หลายเดือนก่อน

    5:38 oh hey! I remember drawing that pic, it was a long time ago… glad to see it here ^^
    Also yeah these are really cool idea I would love to see these in Mario maker 3
    9:25 also I love that line! XD
    “We don’t have enough Derpy Rock Slabs in Mario Maker”

  • @howisthisnamenottakenyet
    @howisthisnamenottakenyet ปีที่แล้ว +3

    If sumo bros ever get added, perhaps they could interact with some stuff such as "?" blocks, bricks, etc. And maybe if you shake them after you give them a mushroom then they would turn into boss sumo bro from new soup? Maybe with wings they would be able to jump between platforms and flutter a bit?

  • @ade1174
    @ade1174 ปีที่แล้ว +6

    Great list. I'm happy to see someone mention whomps in an enemy video. I loved seeing them in 2D in the handheld NSMB games. I'd also add Boohemoth from NSMB2 to your list. That is one creepy boo I'd love to see again.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +4

      Glad you appreciate whomps too! Boohemoth would be awesome

    • @isaacdiboss
      @isaacdiboss ปีที่แล้ว +3

      Yeah, and to add on with the Boohemoth idea, because that makes the level a basic autoscroller, they could also add the poison fog from the NSMBW and U games!

  • @nickolai3345
    @nickolai3345 ปีที่แล้ว +2

    One enemy I really want are the Wallops and Walleyes added into SMM3.
    Wallops could act like Skipsqueaks when Mario jumps near one, but they would also follow Mario left or right when you are below or above one.
    Walleyes could get the unique ability of popping out of the ground like monty moles. They would patrol left and right.

  • @josepheastham2125
    @josepheastham2125 ปีที่แล้ว

    Love the ideas arrow keep it up!

  • @luigipowdemo6458
    @luigipowdemo6458 ปีที่แล้ว +3

    Man, I hope they make SMM3. Mainly because I would like to have Shy Guys, Grrols, and Ptooies. I couldn't think of enemy you didn't mention.

  • @wmdsyuze1387
    @wmdsyuze1387 ปีที่แล้ว +5

    3 Ideas I had for Mario maker 3:
    *The option to give Mario Hp instead of being based on his powerup. Mario can have 3hp like in Odyssey and when you get hit, you don't lose whatever powerup you have on. This can make it possible to play a whole level as like Link or Fire Mario without a constant stream of power ups to prevent softlocks.
    *More crossover power ups like Link. Kirby power up can suck up things, spit them out, float throughout the level, and if they can, have copy abilities. Samus power has tons of abilities to think of but she'll at least be able to shoot in different directions. Lots of possibilities.
    *Maybe some if/then options for MM3. It could work by like clicking a button like you do for sound effects or custom scroll and then put one point on a course element, connect in to another, and choose how they interact with one another. "If" options can be: taken damage, contact with Mario, performs Actions (like Bowser shooting fireballs or snake block activating), or is destroyed. The object on the other end will "Then" take damage, perform action, or destroy. For example: when you jump on goomba, then a cannon will fire or when you activate a snake block, then another snake block can activate at the same time.
    I know my ideas are probably crazy or unlikely but with Mario maker seemingly have all the basics that can come with creating a Mario levels, I'm worried if three will have enough new and interesting features that would warrant a sequel. I really hope That MM3 can live up to hype and get to see everyone playing and creating levels like they did with the release of 1 and 2.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      These are all fantastic ideas. I hope they make it in and give us so many more options in MM3

    • @veggiet2009
      @veggiet2009 ปีที่แล้ว +1

      I would like them to have a "base power-up" selection. Like by default this is where everything returns to, coupled with your hp idea.
      This way you could make a complete tanooki based level, fireflower based level, etc...

  • @red_infinitystone
    @red_infinitystone ปีที่แล้ว +3

    13:20
    I‘d say they are a gizmo because they cant be put on tracks….
    but then there are Bullet Bill Blasters, Vines etc…
    So maybe because they are not an enemy? They cant hurt you

    • @Mal.Vid.13
      @Mal.Vid.13 7 หลายเดือนก่อน

      True dat

  • @Among_F....
    @Among_F.... ปีที่แล้ว +2

    Enemies most wanted; Bony Beetles, Charging Chucks, Grrolls, Fuzzies, Sumo Bros, and Huckit Crabs.
    Themes most wanted; Beach, Mountain, Volcano and Autumn.
    Game Styles most wanted; Super Mario Bros 2 and New Super Mario Bros DS.

  • @sirmetaknight1
    @sirmetaknight1 ปีที่แล้ว +6

    The message is “SMM3 will be epic! Get hyped!

    • @WonkyWater-YT
      @WonkyWater-YT ปีที่แล้ว

      Yes! Someone who noticed it all!!

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +2

      Nice! You found the secret phrase

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@Arrowstotle Yeah, i found it too! 😅

  • @robuxyyyyyyyyyy4708
    @robuxyyyyyyyyyy4708 ปีที่แล้ว +35

    Only true fans remember when this video didn't have a proper name

  • @koopatroopa7968
    @koopatroopa7968 ปีที่แล้ว +1

    I was actually thinking of boohemoth, and maybe a king bill could be an alternate skin since they function similarly. Now that I think about it, maybe the balloon boo as well. The balloon boo would make for an interesting challenge where you would have to balance looking at it to keep it away from you, while also looking away to deflate it so you can jump over it and get to a door/pipe/secret that it’s protecting.

  • @linc_gb
    @linc_gb ปีที่แล้ว +3

    I think it would be nice if there was that one enemy in SM64 (I don't know what it's called) that stays in place, and every few seconds it grows bigger and shoots fire at Mario. The fire targets him as if it was a slow red shell from Mario Kart.

  • @kirbo5222
    @kirbo5222 ปีที่แล้ว +6

    Great concepts, as always 👌

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      Which one is your favorite?

    • @kirbo5222
      @kirbo5222 ปีที่แล้ว

      The cool monty mole is super cool and has so much potential, but the block boo has so much cheese potential

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@kirbo5222 Yeah...

  • @pxpgaming2106
    @pxpgaming2106 ปีที่แล้ว +3

    Ima say that we need Lakithunder from New Super Mario Bros for DS & a Bomb Bro from Newer Super Mario Bros Wii, it’d be a challenging battle to fight Lakithunder while Bob-Ombs are being thrown at you.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว

      Those would be awesome

  • @darthtroller
    @darthtroller ปีที่แล้ว +1

    Regular Chargin' Chuck behaves very similarly to Boom Boom, just without the spiked shell, however we need the alternate types that can shoot projectiles, Broozer is also very similar to them, their additional trait is that they break blocks, they're also slightly weaker cuz a ground pound or singular fireball takes them out instantly, I think stacking 3 Monty Moles on top of each other can make that enemy

  • @JoshGens
    @JoshGens ปีที่แล้ว +1

    I feel like dragon-eels would provide great level mechanics aswell. Of course, it'd make underwater levels more lively. Perhaps even slap some wings on it to let it swim in the air theme to make it fitting there, too.

  • @TheHero291
    @TheHero291 ปีที่แล้ว +5

    I hope MM3 will be announce in a Nintendo Direct

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      🤔

    • @TheHero291
      @TheHero291 ปีที่แล้ว

      @@IvanFranco120 do you agree with me or not ?

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว

      Same. Not sure when but we will just have to be patient

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@TheHero291 Probably...🤔
      I was just thinking. 😅

  • @beffuzz
    @beffuzz ปีที่แล้ว +3

    Really good video as always.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      I appreciate the kind words! Thanks for watching!

  • @rad10activ28
    @rad10activ28 11 หลายเดือนก่อน

    I love the fact that you used a lot of footage from Super Mario Construct, which is what I play because I don't have a switch

  • @kennydarmawan13
    @kennydarmawan13 ปีที่แล้ว +1

    0:13 That's the kind of enemy that would make as many amazing levels as there'll be Little Timmy levels.
    Boo Block would be perfect material for DannyB's humor.

  • @booreyqueen7389
    @booreyqueen7389 ปีที่แล้ว +4

    Applause for people who watched this video before it was an hour old video👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾

    • @Slowbro326
      @Slowbro326 ปีที่แล้ว +2

      I’m an hour late😂

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +2

      Thanks for being early!

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +2

      @@Arrowstotle I was late...

  • @sirmetaknight1
    @sirmetaknight1 ปีที่แล้ว +5

    I really want these enemies in Mario Maker so badly!

  • @nikolatesla7356
    @nikolatesla7356 ปีที่แล้ว +1

    Although their all needed, Boo Blocks will add so much to the game. Brambals will, too.

  • @NonMeric
    @NonMeric ปีที่แล้ว +1

    I agree with you list but I'd also like to have more backgrounds for each level layout like we could choose the background we want like castles we can choose Castle theme and background like in Mario U. We can choose a sky castle theme or volcano theme. Also i feel like they should add a Volcano theme and we can choose the hazards if we choose night themes were stuck with a set hazard. I'd also like a bit more freedom so we can get more creative.

  • @seid3366
    @seid3366 ปีที่แล้ว +3

    Phoos and Typhoos are some of the more weirder enemies introduced to the series

  • @PeachyShowtime
    @PeachyShowtime ปีที่แล้ว +4

    i would absolutely like new items like the Ice Flower, who knows, SMM3 deserves to exist in the future

  • @UnderFan2014
    @UnderFan2014 9 หลายเดือนก่อน +1

    0:00
    YOU DIDN’T HAVE TO CUT ME OFF

  • @C-AND-SB
    @C-AND-SB ปีที่แล้ว +1

    5:06 darn i thought he was ganna mention that game he used to show off the charging chuck

  • @IvanFranco120
    @IvanFranco120 ปีที่แล้ว +7

    This is amazing...😳😅 I'll wait for SMM3 in the future, if that happens, though. 😉
    BTW, here's my enemies whishlist of SMM3 prediction:
    - Balloon Boo: An Boo that inflates like an balloon and chases you around, when you're looking away.
    - Crowber: An flying black crow bird that desends to attack Mario from an incoming swop downwards.
    - Unagi: An red shark type of enemy, first appeared on SM64. Chases Mario in one direction.
    - Volcanic derbs: Not really an enemy, but severs as an falling obstacles in the Volcano background.
    - Mummy Guys: Shy Guys that acts like an Dry Bones.
    - Sir Shovalot: An enemy that dosen't harm Mario at all, unless he runs into an small corridor.
    - Blokkablok: An snake enemy from Super Mario 3D Land that has spike blocks and moves in a snake partten.
    Thistle: An spiky flower element that can hurt Mario, but you can burn it with an Fire Flower.

    • @veggiet2009
      @veggiet2009 ปีที่แล้ว

      These would be pretty awesome. I've never played 3D land, but that block enemy sounds like the perfect compliment to the snake block

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      These all sound really cool!

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@veggiet2009 Yeah, i've played 3D Land, lots of times and i knew this enemy would fit well as an snake block type enemy...
      Also, because i wanted to make some enemies return, since that game came out. 😄

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@Arrowstotle Thanks.
      It took me quite an long list...😅

  • @Mango_95
    @Mango_95 ปีที่แล้ว +3

    This really makes me wish that Nintendo didn't scrap the game early 😑

  • @cold7295
    @cold7295 ปีที่แล้ว +1

    We need Dry bowser and the dry version of some cool enemies, that and the ice flower is what I would love to see in MM3

  • @erainmartinez8175
    @erainmartinez8175 ปีที่แล้ว +2

    I love the fire snake 1:20

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      Me i didn't like it too much, because its a bit anoyning...🙄

  • @wyvernthewyvern1117
    @wyvernthewyvern1117 ปีที่แล้ว +5

    Nice use of super Mario construct
    But you need to credit SuperLuigiBonus for it's devolopment

    • @FryingTheOof
      @FryingTheOof ปีที่แล้ว

      I mean he doesn't have to credit LB specifically but I agree that at least some credit should be put somewhere for SMC and the other fangames that seem to be used in this video.

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว

      The game is great! I’m planning to make a video talking about all the fan games I used to make footage

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@Arrowstotle OK. Can you do also Yoshi's Island Construction too?

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @Jason Crist Because i like that game...😅

  • @mrbowlingball6061
    @mrbowlingball6061 ปีที่แล้ว +4

    I think the Waddle wing would be a very interesting enemy for SMM3

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      Yeah, for wall jump stages...😅

  • @brikfanz
    @brikfanz ปีที่แล้ว +1

    My guess if that if Mario Maker 3 ever comes out, it'll be announced ether this month or the September Direct, have a big trailer in the Febuary Direct, and will come around March 20th-25th of Next year.

  • @HypercomboProduction
    @HypercomboProduction ปีที่แล้ว +1

    Bandits would be pretty neat to add in. Especially if you can make a "Karate Duo Number 1" boss fight with the Zues Guy variant.

  • @HyperCrystal
    @HyperCrystal ปีที่แล้ว +3

    EnemiesForMM3Draft2

  • @axeltroysugiarto5473
    @axeltroysugiarto5473 ปีที่แล้ว +3

    Who here was so early they saw the old title, the old video getting deleted and being reposted?

  • @brawlmaster0190
    @brawlmaster0190 ปีที่แล้ว

    So here's my list:
    -Water/sand/lava geysers (not really enemies,but these would be so cool)
    -Stretching Piranha Plants
    -Diagonal moving Twomps
    -Munchers but now they have the same properties as Piranha Plants (and can be put in iceblocks like coins)
    -Mini Goombas
    Fire/Boomerang/Ice Bros
    -Goombas that hide inside those spike things
    -Urchins,Spiky Cheep Cheeps,Cheep Chomps,Porcupuffers
    -Cannons but now they shoot out Bob-ombs
    -Fake blocks (those seen in ghost houses that rise up and then they crash down on Mario's position)
    -King Bill
    -Burners that shoot out flames like normal but do a 180 each time
    -4-way cannons
    -Blue and Yellow Koopas

  • @BrokenG-String
    @BrokenG-String ปีที่แล้ว +1

    Thanks for WAH!

  • @Finn-zm3hm
    @Finn-zm3hm 8 หลายเดือนก่อน

    This man is a genius

  • @Burstroom
    @Burstroom ปีที่แล้ว +2

    “These cut but ugly blobs-“ that is literally the best way to put it.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      You mean the blobs from Yoshi's Island? 🤔

  • @Fitz_Sports
    @Fitz_Sports ปีที่แล้ว +2

    I think the Swoops could be an awesome addition to MM3 because you can actually make underground themes more traditional and interesting.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      Yeah, and it fits so well too! 😉

  • @danieldishon688
    @danieldishon688 ปีที่แล้ว

    I did not know about a lot of these Super Mario World enemies. They all sound really cool.
    Two you didn't mention that are from SMB3, Paranah Plants that straife and hover spike balls, and little white hoping munchers

  • @blazindragon1833
    @blazindragon1833 6 หลายเดือนก่อน

    We need more dino enemies as it would be nice to see some jurassic themed levels. Also I want spear Toads and savage Yoshis that you have to avoid or defeat which could make for a cool Bowser Jr costume level. Lastly it would be dope to see more Donkey Kong themed stuff added to the game since they are they same world and it could make for an interesting dynamic if they add secret exits as one could feature Donkey Kong as the boss or Bowser as the boss.

  • @AcousticJammTheGamer
    @AcousticJammTheGamer ปีที่แล้ว

    I'd love to see octogoombas. First appeared in Galaxy, though I suppose it would be better with the 3D World behaviors. You ground pound to defeat it rather than just jumping on it and fire flowers have no effect. It shoots cannonballs that explode after a bit, and it can be used for puzzles. The winged variant jumps like rocky wrenches while still shooting the cannonballs.

  • @Multiryerson
    @Multiryerson ปีที่แล้ว +2

    10 Enemies I hope will make it in the Threequel of Super Mario Maker:
    10. Chuck-ya (Big Purple Bob-Omb Like Grunts that chuck you off platforms.)
    9. Flopter (Propellor-y Foes that leap up into the air and hover back down.)
    8. Eerie (Ghostly Enemies that float straight forward or in a Zigzag Motion.)
    7. Bowser Statues (Sculptures of the Big Bad Brute of the Mario Franchise himself that shoot fire or jump around.)
    6. Madpole (Aquatic Enemies that float on Water.)
    5. Shadow Mario (A dark doppelgänger of the Mascot of Nintendo himself that follows your movements.)
    4. Blockhopper (Blocky Baddies that resemble blocks and hop around.)
    3. Spiny Bones (Skeletal Beetles that retreat into it’s shell and prickly spikes grow and retract from the shell and so it’ll to Walk Around and when it’s jumped on it’ll crumble into a pile of bones before self-resurrecting like a Dry Bones.)
    2. Albatoss (Birdy Baddies that fly around to drop enemies.)
    1. Panser (Walking Plant Enemies that hurl flame balls of doom.)

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      These are all great additions! I hope more lesser known enemies make it in

    • @Multiryerson
      @Multiryerson ปีที่แล้ว

      5 More Enemies I hope will make it:
      5. Foo (Cloudy Baddies that blow Fog to obscure your vision.)
      4. Baddy Box (Special Crates that summon enemies(Like Bob Ombs for Example.)(They could be a Gizmo Instead.))
      3. Skull Goomba (Special Goombas that have headgear that give them an extra hit point.)
      2. Snailcorn (Shelled Enemies that run into you.)
      1. Toppman (Spinny Enemies that spin to damage you but they can be knocked into electric Fences and get killed.)

  • @tinahickey8273
    @tinahickey8273 ปีที่แล้ว +1

    Hello! This is my first time here. I'm also subscribed.

  • @tehkuwen5222
    @tehkuwen5222 ปีที่แล้ว +2

    I really want the blue shell powerup from New Super Mario DS back, it was my favorite powerup of all time

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +1

      Yeah, its the most forgotten powerup, out of all NSMB powerups so far...

  • @Lobotomy91169
    @Lobotomy91169 ปีที่แล้ว +2

    Arrowstole: I think we need boo blocks in super Mario maker 2
    1-1 makers: *1-1 BUT ALL BLOCKS ARE BOO BLOCKS*

  • @micahjoseph1353
    @micahjoseph1353 9 หลายเดือนก่อน

    I think I know what should be in Mario maker 3. The rip van fish from super Mario world is a sleepy fishy that wakes up to chase Mario if he gets too close. This would go well with a charging chuck variation known as whistling chuck which uses a whistle to wake up all of the rip van fishes in the area

  • @logandamudkip4212
    @logandamudkip4212 10 วันที่ผ่านมา

    8:17 Bramball, my beloved

  • @aniluaces149
    @aniluaces149 ปีที่แล้ว

    My list:
    Fighter flies: It moves by taking small hops.
    Sidesteppers: Walks in a straight line. Can be defeated by 2 bumps from below.
    Barrels: These barrels roll down ledges and can be defeated with a hammer or a bump.
    Smaller Icicle: Can be defeated with a fireball.
    Fireball: Moves in a straight line, and cannot be defeated with a fireball.
    Firefox: Same for the Fireball, but cannot fall off ledges.
    Freezers: When Mario gets too close to this object, the terrain will freeze. The width can be 5 block across from left to right.
    Mommy Goomba: A paragoomba that’s flies in the air, spawning mini goombas.
    Mini goomba: A goomba that will get stuck on Mario if it touches him. When the mini goomba falls, it will float down slowly.

  • @frogmouth2
    @frogmouth2 ปีที่แล้ว

    I feel,like what they do when they add enemies now is think of unique gameplay possibilities as opposed to atmosphere. Like pokeys weren’t in Mario maker 1 because stacking enemies was already such a major feature.
    They chose to add spike not just because the lack of projectile shooting killable enemy options but because his spike ball would be a unique feature u like anything else in Mario maker. And when they added mecha koopa, they added 2 variants which included one that shoot a laser that could destroy long lines of blocks and one that was a mobile homing bill launcher that explodes on impact.

  • @mothramaster1837
    @mothramaster1837 ปีที่แล้ว

    What I want to see in Mario Maker is Boss Bass/Porcu-Puffer. Having a giant fish that frantically chases after Mario and lunges out of the water to attack would be really good at making semi-water levels more tense, and could give you an incentive to stay out of the water, even if the water itself isn't dangerous. Plus a creative player could even convert the Cheap Cheep (pun intended) into a boss battle with enough ingenuity.

  • @Jenb13171
    @Jenb13171 ปีที่แล้ว +1

    Actually an odyssey style with a custom Cappy power up that would be a replacement for the mushroom or variation would really be cool but all I ask is the ice Flower

  • @gusteen3292
    @gusteen3292 ปีที่แล้ว

    Waddlewings can also carry items such as acorns, so maybe these enemies could carry important items like stone blocks or keys and they need to be chased down, maybe add a P-Waddlewing that is faster and can fly higher.

  • @NotBrainytrust
    @NotBrainytrust ปีที่แล้ว +2

    Most wanted enemies Fire bro and heavy fire bro (for the other 4 main styles), Ice bro and Heavy Ice bro, and Boomerang bro and Heavy boomerang bro
    Most wanted power up or other helpful items for each style:
    SMB1: Weird Mushroom From SMM1.
    SMB3: Hammer Suit
    SMW: A yellow yoshi or blue yoshi who have the corresponding color of shell abilities from SMW
    NSMBU: Waddle wings
    Extra Themes and Styles:
    Themes: Beach, Mountain, Volcano, and Space
    Styles: NSMBDS (since it's very different from other the other 2d Mario games as since it is very pixelated)

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว +1

      Space theme would be really cool and those power ups would be great. Maybe I should make a power ups video next?

  • @kaitlinhein5986
    @kaitlinhein5986 ปีที่แล้ว +2

    Whats the maker you used to show some enemies in custom scenarios?
    Because in the showcase of some enemies in the SMW style you either see a little thing in the bottom left corner or a full on menu full of enemies and other things

    • @qyint
      @qyint ปีที่แล้ว

      i think its 'super mario construct' and 'super mario maker: world engine'

  • @DUCKARMYHEHE
    @DUCKARMYHEHE ปีที่แล้ว +1

    The flame chomp can be recreated by setting the theme into a theme where wigglers can swim around.
    You place a wiggler and place a lit bob-omb on it. Then you just place a fire piranha-plant on it

    • @ammondmilk5567
      @ammondmilk5567 ปีที่แล้ว +1

      I don't think you can stack a Bob-omb on a wiggler when it's underwater

  • @HenriqueMuit
    @HenriqueMuit 8 หลายเดือนก่อน

    1:07 That "Mario" felt different

  • @TheCodaCrew
    @TheCodaCrew ปีที่แล้ว +1

    I'd love to see octo-goombas. They defend themselves if Mario gets close. They have a few variants that change the rate of fire.
    The bone trains like the ones in super Mario bros Wii would add a cool idea to parkour levels
    The blue spiky cheep cheep would be interesting. They chase the player. The larger ones even try to eat Mario. Add in the clams that periodically close but don't hurt Mario could make for a cool evading level

  • @r0b0gam3r9
    @r0b0gam3r9 ปีที่แล้ว +1

    This is so cool!

    • @Arrowstotle
      @Arrowstotle  ปีที่แล้ว

      Glad you enjoyed it! Thanks for watching

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      @@Arrowstotle I enjoy it!

  • @Crafty8211
    @Crafty8211 8 หลายเดือนก่อน

    They could even just add them in the place to edit things when you hold the lava bubble as a variant 1:24

  • @retronoodles_but_cooler
    @retronoodles_but_cooler 8 หลายเดือนก่อน

    What is the game you are using as background footage at 6:06

  • @RobloxGamer2826Lo
    @RobloxGamer2826Lo 8 หลายเดือนก่อน

    Hear me out. Poison bubbles from Super Mario Run. They are just like lava bubbles, but are posion enemies instead. It sounds boring, but maybe Nintendo can change it up a bit and make it a harder version of the lava bubble, like being faster or have the ability to go sideways.

  • @jcsrage
    @jcsrage ปีที่แล้ว

    Regarding Chargin' Chuck I believe they will reduce the number of his variations/actions so that he is the same in all styles. If we were to take a guess I would be limited to just Lookout Chuck, Confused Chuck, Passin' Chuck and Clappin' Chuck. The Confused and Passin' versions we could choose, while the other versions would activate as we hit it (Lookout), or when we put wings on it (clappin).

  • @PGReddd
    @PGReddd 11 หลายเดือนก่อน

    all these options are perfect and i want them all

  • @Benyontron
    @Benyontron ปีที่แล้ว

    I think a rhomp would be cool for like speedrun levels or to break blocks to a secret pipe or something

  • @fortnitekid7433
    @fortnitekid7433 ปีที่แล้ว +1

    I would LOVE to see hisstocrat from 3d world!

  • @Nutmaster10
    @Nutmaster10 ปีที่แล้ว

    Ngl the mini goomba from sm3 would be cool. Just a mini goomba (which you would get from the mini mushroom that they should add) that doesn’t do any damage, but just slows him down, like how the stone in story mode works

  • @BrokenG-String
    @BrokenG-String ปีที่แล้ว

    I'd also like swoopers(bats), eels for under water levels, and the hanging spiders.

  • @DaroTheDragon
    @DaroTheDragon ปีที่แล้ว

    An idea that I have in Mario maker deluxe is having a theme maker, you will take existing themes and combine them with other ones like: sky + underground = mountain and mountain + underwater would be beach. Being able to add water to any level like having water in a underground theme or lava and being able to switch out the lava for water in the castle theme. Imagine a ice beach theme imagine an icy underground theme with water!
    Castle + mountain = ? 😊you know what you will get!

  • @mariotietsworththeplumber4370
    @mariotietsworththeplumber4370 11 หลายเดือนก่อน +1

    Ok but the fire bros are also needed for all game styles too!!

  • @assassin1756
    @assassin1756 ปีที่แล้ว +2

    It would be amazing if there was boomerang bros cos when Mario 3D world came to SMM2. Nintendo added fire bros with the hammer bros. But still no boomerang.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      There's an Bommerang powerup already, but still...😅

  • @Aidenator816
    @Aidenator816 ปีที่แล้ว

    I think wether you have smb2 mushroom or not you should be able to ride or throw shy guys. It’ll add some variety

  • @darthtroller
    @darthtroller ปีที่แล้ว

    Boo block can be replaced by a Tanooki variant (Tabooki), they turn into a block statue when looked at just like the SMW Boo block, except visually cooler

  • @Roid33
    @Roid33 ปีที่แล้ว

    Well half of the enemies here are already in Super mario maker world engine and im guessing thats where you got their footage from, but seeing them in an official mario maker game would rock!

  • @AmeenGamerpro
    @AmeenGamerpro ปีที่แล้ว

    This video just told me the names of so many enemies

  • @SuperYoonHo
    @SuperYoonHo ปีที่แล้ว

    wow awesome!