He should have done his calculations off Minecraft/Roblox kids who work to belong. I reckon it’d be hella cheap to get 10 year olds to catch Pokémon for you. I feel like not paying the kids would be the TeamRocket way.
It would actually be more profitable to breed pokemon than to catch them in the wild, because it's a lot less expensive to produce (unlimited) pokemon eggs than it is to go out and throw between 40 and over 1000 pokeballs at random wild pokemon. Business strategy should be to get a bunch of people to help breed, feed, and house your pokemon with the best IV's, and sell them at a premium.
as funny as accidently inventing team rocket is, its probably worth acknowledging that in-universe there would likely be far less kanto bias since gen 1 nostalgia wouldn't really be a thing for someone born and raised in unova. I think a more accurate way to get value curves would be to run several separate surveys to make one for each region's regional dex (not "just the pokemon added in that region's generation", I mean "all the pokemon you can catch in a given game without needing to transfer") and compare them separately. There's also the fact that, even if you use the reddit survey as a sort of "global" popularity, trying to make a global value curve is foolish. You're undercutting the fact that someone living in say, Johto, would pay a lot more for a pokemon from unova than they would for something that they could catch in their back yard. What I'm trying to say is that you don't just need a network of catcher grunts, you need to expand into pokemon trafficking so you can catch where its cheap and sell where profit margins are high.
@@tylerisadumb It also doesn't take into account that there's no way every single pokemon of a single species will look the same. There will be height, weight, and visual differences. Maybe not the same as Spinda, for example but there has to be some differences.
Wait if Cubones are the Pokemon you should hunt for the most and Team Rocket was trying to steal a Cubone in Lavender Town in the Gen 1 games... Coincidence?
The cost of catching Pokémon is why I would be a breeder if I were actually in the Pokémon world. Not only could I put a greater price on Pokémon that are stronger due to my breeding processes and I could also sell shinies more consistently (which are pricier because of rarity), I could sell more without having to worry about Pokéballs and maybe even set up my own Safari Zone so trainers can have the experience of catching Pokémon that aren't available in their region. Trainers can pay me to not only get rare Pokémon, but also competitive Pokémon, Pokémon to catch and even me traveling to get Pokémon that might be in demand. Plus, you would need to pay less for employment because the nature of Pokémon breeding doesn't' require much intervention and spend that money on being an internationally successful cross-regional conglomerate. I thought about this a lot due to wanted to be a dog breeder when I was younger and I bred Pokémon a lot in my games.
If Arcanine are so profitable, why catch wild ones? Just work out the USD cost of a Fire Stone and catch wild Growlithe instead. More pokemon per hour at less cost per hour, theoretically.
"We're just like, A Rocket... Uh oh." Ya, that makes total sense. Given your repeated sentence of "I'm not against that" whenever using violence to keep your market came up.
Wonder if it would be more profitable and easier to catch Growlithe, buy Fire Stones en masse and then sell them as Arcanine. Growlithe has a higher catch rate and if you even save 7 Pokeballs catching them over Arcanine, then you’ll be making more than catching Arcanine. Also if you have tons of workers out every day catching Pokemon, they’re going to find shinies. Which would probably make a lot more than a regular old Pokemon, even if its just a Pidgey. Edit: Also, higher catch rate means less time chucking Pokeballs. You can also reinvest some of the level 50 Pokemon you’re catching into the company as rental Pokemon for your employees. Catch a Charmander? Let your employee use it until its a Charizard and then sell it for a profit. Alternatively, let the employee form an emotional connection to the Pokemon and make them pay for it so your employees become your customers. Oh wait that sounds kinda like Team Rocket, too.
You could definitely sell gothita, they’d make for great Pokémon for a young girl. Also, you can uncharge on the more popular Pokémon and everyone will be happy to pay the premium, netting you even more money
Next Pokémon game villian should be this concept, Amazon animal breeders. Also I wonder if you took rarity into account I remember that stupid feebas that was only catchable on 4 certain squares of water in Sinnoh and that changed everyday
And this is how I make 42.29+13.21-37=18.50 per Yungoos through buying them in Kanto's department of Rocket Association and selling them in their Alola's department. Honestly, I can even make more profit through weakening Beldums before catching it and keeping the pokeballs... . Around 1500 dollars per Beldum. Or even better save one hundred dollars in balls through breeding. Where do I sign to become a member of team rocket?
You know what else you could do you could take some of those profits and put into RnD for a new pokeball with a 100% catch rate to make catching Pokémon faster and cheaper. And then if your main Pokémon are cubones, you could prove yourself as a ground type trainer to add more prestige to your Pokémon’s quality. And the best way to do that would be to become the ground type gym leader the undisputed best ground type trainer in the Kanto region.
Oh, great idea! And perhaps since he's the greatest ground type trainer of all time AND a gym leader, why not name your badge after a common term for ground so people easily recognize it and it's memorable?
Yeah but there's a problem people could just buy the Pokemon in the middle stage and train it for a bit so it evolves then sell it for less than what your selling but still having it cost more than what you sell for the middle stage
Here I am coming into this thinking this was a video about people selling digital pokemon on Ebay, to my surprise, it was an amazing adventure about how this man founded team rocket.
the least popular pokemons would acttuly give you the most as the few people who do want them would have to pay a lot more of them since you dont store that pokemon at all and it would be a special order, supply and demand and as of late pokemon level up from catching pokemon so catching pokemon would get easier over time, and after selling so many the demand for those high tire pokemon will go down a lot and youll have an excess of them making you lose money on eatch one. and on top of that after you sell them that first level 50 pokemon they dont need you anymore as they have a high leveled pokemon and for cheep can buy ultra balls and catch pokemon by themselves and how do you plan to intimidate them when your pokemon will often be lower level then there pokemon
Some things i think you should have considered to make your job harder: How high is the encounter rate of Pokémon? How profitable is a Pokémon with a 1% encounter rate only at night? Focus on Pokémon that is easy to find. How many places can they be found? Sure, people will pay a hefty price for a Charizard, but where are you gonna find one in the wild? Find a moderately popular Pokémon which can be found at many different places so many different people can be looking for them at once. And finally, how profitable are the pokemon who also appear where you're searching? Spending hours catching barely any Pikachus in Viridian Forest cause you keep seeing weedle and caterpie isn't going to get you much. Focusing on routes where you get consistently okay catches is a better plan than simply wading through less desirable Pokémon looking for the one good find. In conclusion: focus less on the individually popular Pokémon, because they're typically too rare to make any profit, and more on the most easily accessible ones, (While still being moderately popular) which are found in places with others like it.
Also, as some others mentioned, finding polls that split the Pokémon into their debut generation (or at least their evo line's debut generation) would be much less biased data.
The obvious way to do this would compare pokemon to their real life counterparts imo, for example a Meowth = the equivalent of an average kitten so if you go to an animal shelter that's around 75$
Or you can go by the more legal route and pay people to catch cubones in kanto and make the store itself in either hoenn or unova, since in hoenn and unova(bw2, since bw have marowaks that can be bred) they are not found, so you can double the salaries and make the cubone prices increace by around 3 times or more, that way your employees would not be less likelly to try to be against you, you will pay less since there would be no cost to the threats of violence, and the cubones would be more expensive
You should expand upon this series and calculate just how much money being a pokemon trainer will cost irl. Let's say your a new trainer, well you get a single pokemon for free which can vary depending on region. This leaves 5 pokemon. Calculate the odds of the most common pokemon per region based on popularity polls for each region. Pokemon Japan actually posted those. Use your price sheet to get their cost and add it together. Then look at each pokemon and see how much it would cost to feed those suckers based on irl animal feed costs. Then look into housing costs based on what environment would allow for 6 pets, you'll need to base how much space each pokemon would need on how much space the same animal irl would need. Then you can come up with various prices based on how many evolutions each pokemon has as well as how many pokemon someone might have. Then average it from cheapest to most expensive. Now that would be a cool video.
@@moopsten if you want even more work for as much realism as possible, go through every pokemon to see which ones would actually be the safest to be around and then choose the most popular of each region from those.
In reality you should count 2 extra things. First the Pokedollars are based on Yens, so Lemonade from Japan and not from US. Second the actual price of Pokeballs in Shops is higher than the One from the Producers(Half of It as how much they buy those objects in the Shops). Last there are Pokemons with extremely expensive parts that can regenerate like Slowpoke tails or Items they can have that are really expensive. Pickup ability pokemons that could literally obtains massive amounts of valuable objects or that literally actual competent trainers can reduce pokeball cost like over 10 times and would level Up extremelly efficiently the pokemons for a way higher prize while not increasing that much the production cost. And that if you don't count excavation from Sinnoh that is a extremely profitable form to obtain money from pokemons that are good at Digging. Literally if we count of all of then only the parts of Pokemon one are Ilegal without a proper license, which isn't actually the most profitable way of obtaining money for your company in the Pokemon world
breeding pokemon and paying someone to train them up to 50 is probably going to be more profitable, even if you are being undercut by daycare centers. Hell, even if you have to pay the daycare centers to do it rather than breeding yourself
Eelektrik isn't my favorite Pokemon, but I love the line! If anyone catches one, I'll do you a favor and take it off of your hands for free to minimize your losses
I feel like you're missing a lot of basic knowledge about how market prices and how supply and demand works. You can't exactly determine who wants it by popularity because pokemon aren't that type of recourse. Pokemon arent just pets but also laborers, advertisers, or business people of their own. Demand drives up prices, and if you don't allocate enough money to catching those more demanded pokemon you'll get undercut by the next guy. Saying things like, if someone wasn't a pokemon battler but wanted to make money, buying a miltank would be a good investment due to it making a product. But how much food would it eat? Is it sustainable for the consumer, and are they gonna buy more? What if someone does wanna battle? Which Pokemon is gonna be the strongest usually and best made for taking on other trainers? Is it even viable to catch these rare Pokemon rather than breeding for them? We're also making a very general statement of how we're catching these pokemon. We'd need to pay to have either catchers in every region, or pay for their transportation which would be factored into the final price. We'd also have to pay insurance benefits to all the employees, because if we didn't we'd most likely lose a lot of our work force. Also how are we advertising our sales? Are we in stores or do we have a website? How can we incentivize people to buy our pokemon? What do our pokemon have that other sellers don't have? Seems like a very interesting topic that's still not very deep into a massive iceberg
This question has been nagging at the back of my mind for weeks- how much are start up costs for Poke'mon training? And you've just provided a huge part of that answer. I Believe Torchic was something like $259, the Poke'ball is only about $2. With the Poke'dex, you can teleport Poke'mon (mentioned when Ash catches Krabby), which can be done for free at any center, so I'm assuming it's negligible here. And I'm sure the ball plays a large part in the biometric scanning that we see Paul do with the three Starly (how much money was he wasting anyway?). So a Poke'dex can't be all that more expensive than a modern smartphone (about $790, Google). $1,050 to kick off my journey, not including extra Poke'balls, healing items, and camping gear.
Could it be more cost effect to give each employee a level 50 or so karrablast or its evo form? Since they learn falseswipe at level 12. Most of the cost seems to be materials being able to lower there hp to 1 at best would decress both the cost of materials and the time it takes to capture a pokemon. Also since karrablast is a common pokemon. The cost to capture and train them, may not out weight the cost saved by using them.
As interesting as this video is, I think I would have calculated similar to how a animal breeder would. So popularity, availability and breeding costs.
Or u can just evolve weaker pokemon Into stronger more profitable one. Easier to catch. And if you Hawe a river lake or sea you can get pretty expensive rock you can evolve one with. Like get a revolutionary walking fish.
This man reverse engineered Team rocket
We do be blasting off
We should have prepared for trouble. Made it double while at it.
He should have done his calculations off Minecraft/Roblox kids who work to belong. I reckon it’d be hella cheap to get 10 year olds to catch Pokémon for you. I feel like not paying the kids would be the TeamRocket way.
"Every other region except for Johto isn't profitable"
[Shocked man taking off sunglasses meme] yo that's where Team Rocket works
Ok I wish I had thought of that
It would actually be more profitable to breed pokemon than to catch them in the wild, because it's a lot less expensive to produce (unlimited) pokemon eggs than it is to go out and throw between 40 and over 1000 pokeballs at random wild pokemon. Business strategy should be to get a bunch of people to help breed, feed, and house your pokemon with the best IV's, and sell them at a premium.
And this is how human trafficking was born
Yea and u have to hire some ppl to ride bicycles in circle full shifts, that would costs immensely.😂😂
you still have to buy pokeballs for each mon
@@IFuckingLoveFrenchToast It'd still be far cheaper since you only would haave to buy one per mon instead of minimum 40.
@@woomy2343 Fair
as funny as accidently inventing team rocket is, its probably worth acknowledging that in-universe there would likely be far less kanto bias since gen 1 nostalgia wouldn't really be a thing for someone born and raised in unova. I think a more accurate way to get value curves would be to run several separate surveys to make one for each region's regional dex (not "just the pokemon added in that region's generation", I mean "all the pokemon you can catch in a given game without needing to transfer") and compare them separately. There's also the fact that, even if you use the reddit survey as a sort of "global" popularity, trying to make a global value curve is foolish. You're undercutting the fact that someone living in say, Johto, would pay a lot more for a pokemon from unova than they would for something that they could catch in their back yard. What I'm trying to say is that you don't just need a network of catcher grunts, you need to expand into pokemon trafficking so you can catch where its cheap and sell where profit margins are high.
Was actually gonna comment something very similar to this. Plus rarity would definitely have to be taken into consideration.
@@DeathScorpian That's not to mention how natures, IVs, level, and shininess would affect the price of a Pokémon.
@@tylerisadumb It also doesn't take into account that there's no way every single pokemon of a single species will look the same. There will be height, weight, and visual differences. Maybe not the same as Spinda, for example but there has to be some differences.
Team rocket was designed to be a business - you proved it's effectiveness
Wait if Cubones are the Pokemon you should hunt for the most and Team Rocket was trying to steal a Cubone in Lavender Town in the Gen 1 games...
Coincidence?
I think not!
Definitely not a coincidence honestly. I bet they were trying to capture more Cubone for the Game Corner but mama Marowak wasn't having any of that
I feel like lopunny would be a huge profit up from buneary
Honestly yeah, it's kinda messed up if you know what I'm hinting at but like. People would LINE UP to buy a buneary even moreso for a lopunny.
The cost of catching Pokémon is why I would be a breeder if I were actually in the Pokémon world. Not only could I put a greater price on Pokémon that are stronger due to my breeding processes and I could also sell shinies more consistently (which are pricier because of rarity), I could sell more without having to worry about Pokéballs and maybe even set up my own Safari Zone so trainers can have the experience of catching Pokémon that aren't available in their region. Trainers can pay me to not only get rare Pokémon, but also competitive Pokémon, Pokémon to catch and even me traveling to get Pokémon that might be in demand. Plus, you would need to pay less for employment because the nature of Pokémon breeding doesn't' require much intervention and spend that money on being an internationally successful cross-regional conglomerate.
I thought about this a lot due to wanted to be a dog breeder when I was younger and I bred Pokémon a lot in my games.
nigga you get to fuck pokemon and make money. absolute win/win
super high quality video! I can see you becoming popular in the community
Thank you! That means a lot’
If Arcanine are so profitable, why catch wild ones? Just work out the USD cost of a Fire Stone and catch wild Growlithe instead. More pokemon per hour at less cost per hour, theoretically.
Pokemon breeding in the daycare is a thing... A very smart idea
13:26 omg that's an amazing clip lol
Legendaries are all one of a kind, super powerful, and even rooted in the culture of the area. 90% would be worth billions.
Pokemon breeding be like:
Why make when you can take?
You didn’t factor in the time it takes to find each Pokémon, I’m pretty sure snorlax aren’t everywhere 😂
"We're just like, A Rocket... Uh oh." Ya, that makes total sense. Given your repeated sentence of "I'm not against that" whenever using violence to keep your market came up.
$85 for a Litwick!? I'll take them all!
Also, I think you forgot to include the chances of SHINY pokemon
Wonder if it would be more profitable and easier to catch Growlithe, buy Fire Stones en masse and then sell them as Arcanine. Growlithe has a higher catch rate and if you even save 7 Pokeballs catching them over Arcanine, then you’ll be making more than catching Arcanine.
Also if you have tons of workers out every day catching Pokemon, they’re going to find shinies. Which would probably make a lot more than a regular old Pokemon, even if its just a Pidgey.
Edit: Also, higher catch rate means less time chucking Pokeballs.
You can also reinvest some of the level 50 Pokemon you’re catching into the company as rental Pokemon for your employees. Catch a Charmander? Let your employee use it until its a Charizard and then sell it for a profit. Alternatively, let the employee form an emotional connection to the Pokemon and make them pay for it so your employees become your customers.
Oh wait that sounds kinda like Team Rocket, too.
Vaporeon is only at around 400$ I'm getting my goddamn hand's on one
This was so cool! I'm shocked you don't have more subscribers !!
Thank you so much! That means a lot :) I just gotta stay on the grind :)
You could definitely sell gothita, they’d make for great Pokémon for a young girl. Also, you can uncharge on the more popular Pokémon and everyone will be happy to pay the premium, netting you even more money
This man literally made d
Team rocket round about
Amazing. Simply fantastic I love the math but I adore the effort you put in well done bro ❤
Idea make the pokemon that are a huge net loss as company pokemom used to weakened wild pokemon. Which can improve catch rates.
Maybe that's why team rocket uses zubats lmao
When I first started watching your videos I thought you at least had 150k+. You deserve way more.
Underrated video.
This was so good! I enjoyed this different type of video!
There is someone on this earth who likes emolga to an abnormal degree, I need to find them
Im one of them
Next Pokémon game villian should be this concept, Amazon animal breeders.
Also I wonder if you took rarity into account I remember that stupid feebas that was only catchable on 4 certain squares of water in Sinnoh and that changed everyday
Congrats on finally realizing that being apart of team rocket makes you rich😂.
$198.77 for a Lopunny.... affordable
Imagine selling "Trained" Lopunnys, PROFIT!
The amount of work you put into this is astounding. Great job!
I think Hoenn has one good pokemon too, Ralts.
And this is how I make 42.29+13.21-37=18.50 per Yungoos through buying them in Kanto's department of Rocket Association and selling them in their Alola's department.
Honestly, I can even make more profit through weakening Beldums before catching it and keeping the pokeballs... . Around 1500 dollars per Beldum. Or even better save one hundred dollars in balls through breeding.
Where do I sign to become a member of team rocket?
an explanation for how team rocket came to be.
Yo this is top tier content
Thanks, I really appreciate it!!!
You know what else you could do you could take some of those profits and put into RnD for a new pokeball with a 100% catch rate to make catching Pokémon faster and cheaper. And then if your main Pokémon are cubones, you could prove yourself as a ground type trainer to add more prestige to your Pokémon’s quality. And the best way to do that would be to become the ground type gym leader the undisputed best ground type trainer in the Kanto region.
Oh, great idea! And perhaps since he's the greatest ground type trainer of all time AND a gym leader, why not name your badge after a common term for ground so people easily recognize it and it's memorable?
Also maybe creating a new pokemon could be done to increase exclusivity
How does this guy only have 4k subs… elite content!
Yeah but there's a problem people could just buy the Pokemon in the middle stage and train it for a bit so it evolves then sell it for less than what your selling but still having it cost more than what you sell for the middle stage
Here I am coming into this thinking this was a video about people selling digital pokemon on Ebay, to my surprise, it was an amazing adventure about how this man founded team rocket.
the least popular pokemons would acttuly give you the most as the few people who do want them would have to pay a lot more of them since you dont store that pokemon at all and it would be a special order, supply and demand and as of late pokemon level up from catching pokemon so catching pokemon would get easier over time, and after selling so many the demand for those high tire pokemon will go down a lot and youll have an excess of them making you lose money on eatch one. and on top of that after you sell them that first level 50 pokemon they dont need you anymore as they have a high leveled pokemon and for cheep can buy ultra balls and catch pokemon by themselves and how do you plan to intimidate them when your pokemon will often be lower level then there pokemon
Some things i think you should have considered to make your job harder: How high is the encounter rate of Pokémon? How profitable is a Pokémon with a 1% encounter rate only at night? Focus on Pokémon that is easy to find. How many places can they be found? Sure, people will pay a hefty price for a Charizard, but where are you gonna find one in the wild? Find a moderately popular Pokémon which can be found at many different places so many different people can be looking for them at once. And finally, how profitable are the pokemon who also appear where you're searching? Spending hours catching barely any Pikachus in Viridian Forest cause you keep seeing weedle and caterpie isn't going to get you much. Focusing on routes where you get consistently okay catches is a better plan than simply wading through less desirable Pokémon looking for the one good find. In conclusion: focus less on the individually popular Pokémon, because they're typically too rare to make any profit, and more on the most easily accessible ones, (While still being moderately popular) which are found in places with others like it.
Also, as some others mentioned, finding polls that split the Pokémon into their debut generation (or at least their evo line's debut generation) would be much less biased data.
But you also have to sell them in a region and some Pokémon are rarer in different regions
There's no way it's more cost effective to use unskilled labor and hundreds of thousands of balls.
Issue: You forgot breeding! Guess I'll be undermining all the breedable pokemon >:)
,,lets avoid eelektrik silcoon yungoos and gothita" nah ill be payin for eelektrik yungoos and silcoon since i love em
The obvious way to do this would compare pokemon to their real life counterparts imo, for example a Meowth = the equivalent of an average kitten so if you go to an animal shelter that's around 75$
Your channel is very underrated and I'm proud to be one of the few people to subscribe before it blows up
Stares down $406 price tag on vaporeon
That price will only go up over time.
It's actually because there are only like, 25 of that card in existence, but I'm happy you started Team Rocket!
Wow never knew math hurts my brain
Brain hurt what do?
This WHOLE THING is just a Rainbow Rocket recruitment video
Or you can go by the more legal route and pay people to catch cubones in kanto and make the store itself in either hoenn or unova, since in hoenn and unova(bw2, since bw have marowaks that can be bred) they are not found, so you can double the salaries and make the cubone prices increace by around 3 times or more, that way your employees would not be less likelly to try to be against you, you will pay less since there would be no cost to the threats of violence, and the cubones would be more expensive
Just use the popularity surveys done in Japan; they regularly run surveys in their areas to find the most popular Pokémon in their population
I love the ending 😂
I think you were wayyy to consistent. Not all pokemon should be level 50. Most Pokémon would have evolved by then
You should expand upon this series and calculate just how much money being a pokemon trainer will cost irl.
Let's say your a new trainer, well you get a single pokemon for free which can vary depending on region.
This leaves 5 pokemon.
Calculate the odds of the most common pokemon per region based on popularity polls for each region.
Pokemon Japan actually posted those.
Use your price sheet to get their cost and add it together.
Then look at each pokemon and see how much it would cost to feed those suckers based on irl animal feed costs.
Then look into housing costs based on what environment would allow for 6 pets, you'll need to base how much space each pokemon would need on how much space the same animal irl would need.
Then you can come up with various prices based on how many evolutions each pokemon has as well as how many pokemon someone might have.
Then average it from cheapest to most expensive.
Now that would be a cool video.
Thats...... a great fucking idea
@@moopsten if you want even more work for as much realism as possible, go through every pokemon to see which ones would actually be the safest to be around and then choose the most popular of each region from those.
PUT SOME RESPECT ON YUNGOOSE
$192 for Lopunny, you’re all welcome
I'll take one and put a downpayment on another for when I get bored of the first.
The snorlax math was off by about 30$
In reality you should count 2 extra things. First the Pokedollars are based on Yens, so Lemonade from Japan and not from US. Second the actual price of Pokeballs in Shops is higher than the One from the Producers(Half of It as how much they buy those objects in the Shops).
Last there are Pokemons with extremely expensive parts that can regenerate like Slowpoke tails or Items they can have that are really expensive. Pickup ability pokemons that could literally obtains massive amounts of valuable objects or that literally actual competent trainers can reduce pokeball cost like over 10 times and would level Up extremelly efficiently the pokemons for a way higher prize while not increasing that much the production cost.
And that if you don't count excavation from Sinnoh that is a extremely profitable form to obtain money from pokemons that are good at Digging.
Literally if we count of all of then only the parts of Pokemon one are Ilegal without a proper license, which isn't actually the most profitable way of obtaining money for your company in the Pokemon world
breeding pokemon and paying someone to train them up to 50 is probably going to be more profitable, even if you are being undercut by daycare centers. Hell, even if you have to pay the daycare centers to do it rather than breeding yourself
Eelektrik isn't my favorite Pokemon, but I love the line! If anyone catches one, I'll do you a favor and take it off of your hands for free to minimize your losses
I'm honestly surprised that trainer "thirst" didn't come into play.
It should've.
I feel like you're missing a lot of basic knowledge about how market prices and how supply and demand works. You can't exactly determine who wants it by popularity because pokemon aren't that type of recourse. Pokemon arent just pets but also laborers, advertisers, or business people of their own. Demand drives up prices, and if you don't allocate enough money to catching those more demanded pokemon you'll get undercut by the next guy.
Saying things like, if someone wasn't a pokemon battler but wanted to make money, buying a miltank would be a good investment due to it making a product. But how much food would it eat? Is it sustainable for the consumer, and are they gonna buy more?
What if someone does wanna battle? Which Pokemon is gonna be the strongest usually and best made for taking on other trainers? Is it even viable to catch these rare Pokemon rather than breeding for them?
We're also making a very general statement of how we're catching these pokemon. We'd need to pay to have either catchers in every region, or pay for their transportation which would be factored into the final price. We'd also have to pay insurance benefits to all the employees, because if we didn't we'd most likely lose a lot of our work force.
Also how are we advertising our sales? Are we in stores or do we have a website? How can we incentivize people to buy our pokemon? What do our pokemon have that other sellers don't have?
Seems like a very interesting topic that's still not very deep into a massive iceberg
This question has been nagging at the back of my mind for weeks- how much are start up costs for Poke'mon training? And you've just provided a huge part of that answer.
I Believe Torchic was something like $259, the Poke'ball is only about $2.
With the Poke'dex, you can teleport Poke'mon (mentioned when Ash catches Krabby), which can be done for free at any center, so I'm assuming it's negligible here. And I'm sure the ball plays a large part in the biometric scanning that we see Paul do with the three Starly (how much money was he wasting anyway?). So a Poke'dex can't be all that more expensive than a modern smartphone (about $790, Google).
$1,050 to kick off my journey, not including extra Poke'balls, healing items, and camping gear.
LMAO at the start of the video i said to myself that sounds like Smith team ticket would do
Tencent will probably hire this guy for future Pokémon Unite License pricing KEKW
I would’ve just taken the cost of a dratini from the game corner, convert it into dollars and compare with rarity and worth of other Pokémon
I saw a bit of the magikarp song and i had to go watch it dang the nostalgia
TL;DR - Gen-wunners ruined Pokemon speculation market.
Could it be more cost effect to give each employee a level 50 or so karrablast or its evo form? Since they learn falseswipe at level 12. Most of the cost seems to be materials being able to lower there hp to 1 at best would decress both the cost of materials and the time it takes to capture a pokemon.
Also since karrablast is a common pokemon. The cost to capture and train them, may not out weight the cost saved by using them.
i thought this video was gonna be about slowpoke tail money lol
SILCOON IS ONE OF MY FAVORITE POKEMON.
this mans is so underated
I can tell Lopunny and Gardevoir would make u the most profit in our world.. and yk why erm...
YESSS ARCANINE IS THE BESTSELLER
(Growlithe is my fav pokemon)
Animal rights organisations when they find you
As interesting as this video is, I think I would have calculated similar to how a animal breeder would. So popularity, availability and breeding costs.
Or u can just evolve weaker pokemon Into stronger more profitable one.
Easier to catch.
And if you Hawe a river lake or sea you can get pretty expensive rock you can evolve one with.
Like get a revolutionary walking fish.
@3:10 common moopsten W
How about buying the cheap pokemon, training them, then selling the evolution for a profit?
U should do a run where u use pkmn that are less expensive than the PokeBall to only save money
“Every Pokémon” literally says he didn’t do every Pokémon
quagsire is only 165 dollars
pack your bags we’re going to johto
If you actually did this you would be considered a poacher lmfao 🤣😆
Wouldn’t it be better to pay experienced trainers so they can give you higher catch rates
…as someone who actually really likes Beautifly that Silcoon survey results hurts me
And this is how human trafficking was born
What about the rime it takes to find the pokemon?
We are just like just like a rocket oh no
yungoos is my fav lol
A add just Rick rolled me
Cubone makes you 3154914 dollars a year so pretty profitable
Hggughghfufighxhf
Lopunny would be the most expensive bro... People are f*cked up
couldn't you take into consideration other types of balls and if it they're worth the higher price?
Now do the video again but only using cheap master ball with 100% catch rate
How did you calculate shedinja???
Wait… we know the exact price of a magikarp
Was this a live
Nah I've been working on a couple higher quality videos outside of streams