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3.1, The Harvest w/ Challenge - Insane (Rebalance) || Empires of the Undergrowth
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- เผยแพร่เมื่อ 16 ก.ค. 2023
- Moving into the Ecuadorian rainforest, we will start to play as leafcutter ants. As leafcutters, we won't be gathering food by fighting and killing things, instead we will be gathering leaves and turning it into fungus. You gather leaves on the surface and place them in leaf storage tiles. Minim workers will take a chunk of leaf and bring it over to any ant tile and fungus will grow on it, providing you with food you need. Once the fungus is used up, a minim worker will have to collect the waste and move them refuse chambers to allow it to decompose. Onto the level, in 3.1, The Harvest, we're a new leafcutter colony who needs to grow to survive. However, to the north, there is another leafcutter colony who wants to claim the leaves in the area as well. It's a race against time to see who can collect the most leaves. On insane, you will need to collect 14,000 leaves before the enemy colony does. With challenge mode, another insect lays waiting, waiting for an opportunity to lay its eggs in your wandering ants.
This is a newer video to show off the strategy for the campaign rebalance for the public beta that is occurring and for the future update. If you notice anything different, this is an older version of the beta.
Tips:
- Phorid flies will lay in wait on plants you need to harvest. You can get rid of them using level 3 media or majors, however, for insane, it's not worth getting rid of them. Ignore them as much as possible.
- If you need to get some last-ditch food, send your army to collect from fly infested plants. Note: Do this as a last resort if you really need that last bit of leaf to out harvest the enemy.
- Start off with building only workers for the entire first day. You should have some 50-60 workers and another 14-19 nest workers.
- As soon as night hits, start building media. These, along with the workers, will be your main source of gatherers. Build some 50+ during the entire game.
- After a while, such as when you reach the halfway point towards your goal of 14,000 leaves, start to make majors. Get some 19 or more OR, make the 19 and upgrade them, totally up to you!
- Whenever you get the chance, try to attack the enemy trails to slow down their gathering. After the retreat, gather as much food as you can from their original harvesting spot and retreat. They will return with a larger force, so better to gather there for a bit and then fall back to harvest elsewhere.
- If you ever feel like you're going to lose and there's no way to catch up, you can always invade the enemy nest and kill their queen. It isn't easy, but you can kill their queen and win the level that way too.
(Rebalance):
- The leafcutter levels were not at all effected by the rebalance. The addition of titan climbing made some fights against larger creatures such as the adult velvet worm, spiny devil, and mantis a little easier.
Wonderful video and beautiful well-written description. I'll need to try this level on insane again at some point!
nice video before i finally completed this I would always loose because I couldn't collect enough leaves but one day i did it anyways nice job
Thanks! And also gg to you, this campaign level is one of harder ones in my opinion.
I can’t even beat it on normal
i cant even beat it in easy mode
Bro how the hell did you do this am stuck on it first i tried Medium then easy mode and keep losing/out-produced and yes I have tried stealing the AI's leafs but I keep getting attacked idk what else to do am litteraly sorta stuck I could do 3.2 but still.
Wow ok so thats how to do that ...
There is another way, which is to kill the queen. But you can do whatever works for you best!
Good job !
May I ask why you keep that many workers at home ? Most of the time you have about 14 workers on group 0 I wonder why please
Workers are what keep the nest running. They do nest jobs such as digging tiles and egg placement. Once you begin to make a huge army, the workers begin to slow down due to the massive work load they have. Having more workers at home, keeps the nest running faster.
@@Nappy_B thanks for the reply, but looking at them they look idle for quite some time, so since we are looking for all possible optimizations I was wondering if that wasn't a good place to look at. Just as you do as the start with the swapping of the 3
Also I take the time to place refuse carefully to not have workers infected, you seem to not care about it at all ?
@@darastm175 Since this is insane, you need all possible speed. You can't just slow down to create a nice looking nest. I've used that design ever since leafcutters came out and its worked quite well. But I do see your point though!
@@Nappy_B yeah I am also working on Insane w/ challenge for a few days. And for this reason but also because I like it, I try to find any possible optimization. I am doing kinda the same layout but I try to set the refuse tile in a way so that they don't get infected
Anyway thanks again for the show and replies
Cheers
No problem! If you have any more questions, you can let me know!
damn