Scanning Buzz is especially fitting because Buzz Lightyear was originally designed as a clay sculpture and digitized using a early precursor to 3D scanning. The very first Buzz we saw in Toystory was a 3D scan.
Really? He’s made of very simple shapes, which should have been super easy to create in the most basic of CAD. I’d be willing to bet that your story is correct, but they were talking about his face.
Almost 10 years ago, I asked a friend who specializes in machine vision whether you could do this with a phone. He basically said "not quite yet." Super cool seeing it essentially become real, now.
As someone that does this for a living scanning vehicles ranging from rc car bodies to heavy goods to plant machinery, its funny watching you struggle to scan a small case. We use metrology grade laser scanners which are considerably better than structured light scanners, but also are much more expensive!
10:00 First thing you could do to make your life a little easier, when you are dealing with flat surfaces, use blue painters tape before you put the dots down. Then when you are done with the scan, you can peel off the tape with the dots on top of it rather than going back and taking off each dot individually. Works really well on flat surfaces, especially if they are black or shiny. And you get the extra added benefit of being able to remove a lot of dots when removing the tape (as mentioned before)
More stuff like this that talks about 3D please! The targets, the spray.. I learned so much in so little time and I’ve been obsessed with 3D scans and blender for the last few months. That realm is fascinating once you finally get the hang of the software. Scanning shiny stuff is brutal!
@@blueridgeoceanit's just that since they make overkill systems so frequently, when we hear them say "insane requirements" we prepare to see $10k show up on screen... Not $1k
@@juhtahel7454 i7 8700 and a 1060 are not even worth 250 bucks, don't know who wrote the script. I thought it required 64/128GB of RAM and like a 5990 with 16 cores to work normally
Bring this thing to the next LTX so people can get good scans of their heads! I've tried that with photogrammetry but it's hard to stay still enough for long enough, unless you use dozens of cameras at once.
Might be worth mentioning that the Einscan is only slightly better than the Einstar. The premium you're paying is to access software like EXModel which is based around QuickSurface that they have to license from Mesh2Surface, and for scanning software that is designed specifically for the scanner and not made up of scraps like the Einstar's EXStar. Shining3D could easily offer better software for the Einstar which would make their more expensive scanners look like a much worse deal, but that would be like Porsche not sandbagging the GT4 because that would make the GT3 look bad.
The einstar has a bit of a problem with losing tracking and then putting geometry into random places. can be quite annoying, especially if the random places happen to be near or on your model, which basically means you need to start over. The device shown in the video doesn't seem to struggle with it that much. Hard to say how much the difference is without a direct comparison, tho.
@@jort93z That's correct, but also that's entirely a software issue. I've done a number of scans and most recently a complete scan of a 1974 260Z. I ran into that problem around the battery cover/hood transition and the rear shell area. Solution? Global markers. They are an absolute godsend when working with large objects and feature-less or flat objects, and the 260Z is both large very simple in its design language (which is what makes it so timelessly beautiful, but also a pain to scan). Give global markers a shot - it's entirely worth it.
It's also worth mentioning, if you're not trying to get an accurate-scale engineering model, a NeRF is an amazing tool. It's similar to photogrammetry in that you need to circle around an object while taking photos (and for determining camera positions it uses the same marker detection system), but where it differs is you are training a model called a Neural Radiance Field (NeRF) on your images, which due to the previous training data can recreate your object or scene with incredible accuracy from few or low quality photos. They can also capture in-scene lighting, reflections, and transparent objects accurately, so you can scan something like a glass of water realistically. The main downside is converting those radiance fields to a traditional 3D model is still very experimental technology, so it's usually pretty low quality when you do, and is textureless, but progress is being made in that field. For now they are mainly suitable for 3D renderings, where you don't need the model to have precise measurements. If anyone is interested in scanning for that purpose I would highly recommend researching this further, because things like Luma let you do this completely free with any smartphone, you don't even need a particularly good camera to get a good scan.
Sounds like a very useful tool with its advanced 3D scanning capability and incredible detail capture, making modeling a lot easier. The application possibilities appear to be virtually endless. Can't wait for the customization projects.
Good luck loading up those models in solidworks. That's the single hardest thing that I've found is bringing a watertight mesh into parametric modeling software like inventor and solidworks. The programs do not handle it well at all.
working with meshes in Fusion 360 is a nightmare. You are more or less safe if you need the mesh just for reference to build your model (except lags), but if you want to change it or god forbid integrate it into your model... Sometimes after spending enormous amout of time i realize that at this point remodeling the whole thing from scratch with a source mesh as reference or even just a calipers would have been faster....
@ErrorTH yep. I've done it in fusion and inventor (even going so far as to specifically use meshmixer to slice the mesh into smaller pieces), and it's just not a doable thing except for super simple models. No matter what hardware you have. I hope nobody watches this video and hears him say he will import these models to solid works, and buys the product. You can't just do that but if you watch this video you will think that you can. And in the end if you do manage to get a model in there, it will be a nightmare to work with because it doesn't have actual flat surfaces on it
@@maiy8786Ive seen people take photos of stuff, then make sure the dimensions were accurate across the photo, then temporarily import them to trace the shapes in sketch.
Something I feel like could of been worthwhile touching on: When you are working in 3D, usually a 2D image helps with dimensions, say it's a face. Get a shot from 4 sides. Now you can alter the 3D scan to be exact and not just NEARLY exact. I've learned this from studying game development of all things, as there was times where I had to base an asset in a game on something in real life. Honestly, even if you 3D scan, reference images are a literal god send.
A couple of other channels I watch have done some videos about 3D scanning (Superfast Matt off of the top of my head) and there is a lot of variety, both in price and quality, in that particular market. I would love a deep dive comparing the different options (like an old iPhone with that fancy camera, DIY solutions, photogrammetry etc etc etc)!
If you could mount it on an arm that could rotate it about a central axis it would give a really clear scan, you might have to adjust the arm to get the tops and bottoms of items but it would work.
I’d love to see you do a review on the new Creality cr-scan Raptor(hybrid blue laser and Near infrared), and the new Creality cr-scan Otter(Near Infrared) 3d scanners. You could buy both scanners for 1/3 the price of the Einscan pro VX V2. Oh and the Otter can scan black and reflective object no problem. 🇦🇺🤜🏼🤛🏼🍀😎☮️
I've never understood these things. I do like time of flight for a lot of things but, photogrammetry, spatial splatting and nerfs are all better and more developed (outside of dealing with reflections...) for this use case.
This product in particular is quite underwhelming It seems to basically just use two webcams and an infrared projector I'm sure the company making this has insane profit margins😂
Don't forget about the i7 from 7 years ago and the GTX 1060, only people with the big bucks ($200-300) can afford to buy a used gaming desktop from 2017 with this outrageous spec 🙃
@@MarBL23563 10 year build of a i7-4790k with 32GB HyperX on an Asus maximus formula 6. I was more into productivity stuff at that time so it has an Titan Black.
I am so tired of comically overpriced 3d scanners. A 100mp CMOS is only like $8. Just give me a 5x5 grid of defacto phone camera modules each with a 0.1 degree offset on an aluminum plate. The solution is data spam. I don't mind a 20 minute compute in photogrametry software, I want maximum quality, not terrible quality done quickly.
This is insane tech! Compared to the very early scanners where I believe you had to take a 'point sample' manually, one at a time, this is comically fast - The fact it's essentially realtime blows my mind.. Edit for typo
I've just finished a custom built for a dental scanner for a hospital, those things makes your $5 000 price look downright cheap, the scanner alone was $20 000. They also recommend a 14700, 32GB RAM and a 3070 or better to run the show, although we eventually went with a 14500 and a 3060 12GB since tests showed they work just as well and the budget was getting a tad bit thin.
I love videos like this, however I would love if when you do get a chance to cover awesome industrial tools for nerds that you could try if at all possible to find a consumer equivalent - I've heard a lot about newer iphones and ipads being able to 3d scan, so talking about something cheaper or entry level that's widely available and showing that off would be really nice. Especially since I really want to 3d scan stuff now lol I really hope one day we can rent one of these for pretty cheap.
This is a great idea and tbh would provide a much better grounding in the tech. A $5k scanner is great and all but how does something that costs a tenth or less perform because that's what most hobbiests are going to be looking for.
I got the cheaper Einstar one for $750 and works pretty slick. It works exactly the same as this one, same software too. I'm not really sure what the technical differences are between the models. The Einstar is around 1/3 as accurate, 1mm/1m as it's speced, but I also don't know how much of that is marketing either. It does do color textures though without an addon device as it has an additional color camera to get that into the scan. The lighting is less with a bunch of leds spread out instead of one main brighter light at center. Your light is considerably brighter overall, but the Einstar is spread out which might be better to remove shadows. But so far, your experience is the same as I've gotten with the cheaper model (for those looking to get into this on a budget), and the cheaper model has color texture to boot. The downside might be accuracy and light strength. For the less than 1/5th the price tag of the Einstar, you might want to do a direct comparison of both models to see if the Pro 2X v2 has a sizeable advantage to warrant the price tag. It...might not.
It's amazing how they got it to so compact, when you used to need a whole setup that took up an entire studio's room with high ceilings and lights everywhere, and you had to wear a skintight suit with what looked like ping-pong balls on it.
I used to work with dental equipment. The scanner software looks alot like the software carestream (previously Kodak) use for their intraoral 3D scanners. Does someone know more about this?
I'm really curious as to how well the scale is captured when scanning people. I thought of using something like this for scanning people for fitting clothes and such.
The units coming out of China (e.g. Raptor, etc.) are going to hopefully drive Einscan's prices down because the consumer level tech is catching up to the profession level stuff.
My brother has played around with these. He says the hardest part of making a usable model is reducing the number of vertices to make a usable. Model for animation or games
Would have been nice to see the HD mode to see a comparison between the mode. And would have loved to see a side by side comparison with something like an iPhone + Polymaker in both LiDAR and camera mode.
trust me your best friend with this machine is liquide masking tape. makes life so much easier. it makes surface opaque and non shiny and evaporates after a while
You can do the same with a normal camera and the use of agisoft metashape or any other photogramatry software. My experience is that you can make models where 0,5mm with really good photos but most of the time 1mm accuracy is easily doable!
Aww, I'm incredible? Thank you! - Want some fun and a forearm workout? Get yourself an Artec Leo. We got one of the first units and have taken it all over the place. The best part is you don't need a laptop, or cables of any kind to capture. It's great. Non-sponsored plug over.
Similar tech to how VR headsets do inside out tracking. By knowing your room in 3d it could know where it is. I was also expecting depth sensor on that expensive thing
Surprised he didn't scrap that scan and show us a proper one.. We didn't get to see what the best case scenario looked like. That company is probably disappointed lol.
Watched a couple reviews of the creality otter recently. Is it just me or are the otter's scans significantly more detailed than this really expensive one?
I have an Artec Spider that cannot scan most things I throw at it. I’m highly dubious that thing is any better. I’m genuinely convinced it’s a limitation of the approach.
To be clearer. The scanning can be done with regular setup. But high texture scan and large scans require a massive amount of ram. 512gb plus when your scan is in the 1tb range. I do most of my scanning on a razer 96gb and my processing on ryzen tr 2tb.
I would love to see a how-to video from you all on what Alex said - using an iphone and calipers for 3D modeling. I can afford those tools so would be a huge help for me.
I would want to see what a high quality scan with this thing looks. I have seen way too many cheaper 3D scanners do poor job even in best case scenarios. Few years ago I got to see some results from a very expensive 3D scanner used by engineers and quality was very impressive. But they had to paint everything grey.
@@benjaminford8173 honestly depends on how much fine detail, the zeiss is good until you’re less than.005 inch, it heats up and stops capturing quite as well
How useful are the scans for importing into Solidworks or Fusion 360? Any idea what the MSRP is for the scanner you are using? Do you have a degree in Mechanical Engineering?
@@yayinternets I do have a ME degree, and with the full Zeiss Inspect software suite there is proper functionality for reverse engineering from a scan to CAD. The machine I run cost over 100k back in 2017.
Thanks for letting me know! I'm a Software Engineer myself and just trying to wrap my head around what is possible at different price points/skill levels. Thinking about how to start making boutique parts/upgrades as a business.
6:50 Tech channel and the whole comment section is completely unaware of cross-polarization photogrammetry.. which can be done with a prosumer photo camera and gets even more quality and as a bonus, high res textures.
I thought i misheard it first, like 1060 really, you must be trying to said 1080 at least, but okay comparing with integrated video 1060 might still be in entirely different league
You should do a real test against traditional photogrammetry. The results looks a lot like the ones I have done in the same short time span. Not to mention it's basically free.
Super cool video, but the audio on this was really off, particularly after 9:30. Quite a squeal going on, and a huge exhale directly into a mic at 16:01.
As cool as all of this is for me the best part was seeing the system requirements: All you need is a barely functional computer. As long as you have the one thing that most tech channels have spent years telling you that you don't need this thing works.
Scanning Buzz is especially fitting because Buzz Lightyear was originally designed as a clay sculpture and digitized using a early precursor to 3D scanning. The very first Buzz we saw in Toystory was a 3D scan.
That Buzz Lightyear is paying for itself already
Really? He’s made of very simple shapes, which should have been super easy to create in the most basic of CAD. I’d be willing to bet that your story is correct, but they were talking about his face.
Almost 10 years ago, I asked a friend who specializes in machine vision whether you could do this with a phone. He basically said "not quite yet." Super cool seeing it essentially become real, now.
we could, it's just no one want a cheap good product anymore. ykwim
5 years until the iphone pro can do it
@@TheFalseShepphardYou already can. That’s why the pros have a lidar.
You can make 3d scans with anything with a camera (including 10 year old phones) using photogrammetry
Photogrammetry software has been available for years now.
I love how much Buzz is utilized!
Their really getting that value back after overpaying for him
Bell should have had a whistle when you scanned him so you could 3d print all the bells and whistles!
I really wanted Alex to print the scans
As someone that does this for a living scanning vehicles ranging from rc car bodies to heavy goods to plant machinery, its funny watching you struggle to scan a small case. We use metrology grade laser scanners which are considerably better than structured light scanners, but also are much more expensive!
10:00 First thing you could do to make your life a little easier, when you are dealing with flat surfaces, use blue painters tape before you put the dots down. Then when you are done with the scan, you can peel off the tape with the dots on top of it rather than going back and taking off each dot individually. Works really well on flat surfaces, especially if they are black or shiny. And you get the extra added benefit of being able to remove a lot of dots when removing the tape (as mentioned before)
"Mini Bell", missed opportunity to throw in a cheese reference and call them " Baby Bells" 😂
You beat me to it 😂
Hahahahah hahahahahah
Ooorrrmmmmaaaaagggguuuuddddd you so funny.....
I CANT IMAGINE WHY THEY WOULDN'T WANT ANYONE TO HEAR THEM SAY THAT....
More stuff like this that talks about 3D please! The targets, the spray.. I learned so much in so little time and I’ve been obsessed with 3D scans and blender for the last few months. That realm is fascinating once you finally get the hang of the software. Scanning shiny stuff is brutal!
INSANE REQUIREMENTS: i7 8700 and gtx 1060 and 32gb ram.
So like, a game from 2016? I guess the ram is a lot.
It is at an enterprise level.
@@blueridgeoceanit's just that since they make overkill systems so frequently, when we hear them say "insane requirements" we prepare to see $10k show up on screen... Not $1k
@@juhtahel7454 i7 8700 and a 1060 are not even worth 250 bucks, don't know who wrote the script. I thought it required 64/128GB of RAM and like a 5990 with 16 cores to work normally
@Daniel-zy1ir those are the system requirements for the minimum specs at 12 fps
That's the minimum to have it run, not to get the best experience lol
Your enthusiasm for the modding of objects with this is awesome. Cant wait to see your creations.
Bring this thing to the next LTX so people can get good scans of their heads! I've tried that with photogrammetry but it's hard to stay still enough for long enough, unless you use dozens of cameras at once.
Might be worth mentioning that the Einscan is only slightly better than the Einstar. The premium you're paying is to access software like EXModel which is based around QuickSurface that they have to license from Mesh2Surface, and for scanning software that is designed specifically for the scanner and not made up of scraps like the Einstar's EXStar. Shining3D could easily offer better software for the Einstar which would make their more expensive scanners look like a much worse deal, but that would be like Porsche not sandbagging the GT4 because that would make the GT3 look bad.
The einstar has a bit of a problem with losing tracking and then putting geometry into random places. can be quite annoying, especially if the random places happen to be near or on your model, which basically means you need to start over.
The device shown in the video doesn't seem to struggle with it that much. Hard to say how much the difference is without a direct comparison, tho.
Real enthusiast know mid engine is always superior to rear engine 😅😉
@@jort93z That's correct, but also that's entirely a software issue. I've done a number of scans and most recently a complete scan of a 1974 260Z. I ran into that problem around the battery cover/hood transition and the rear shell area.
Solution? Global markers. They are an absolute godsend when working with large objects and feature-less or flat objects, and the 260Z is both large very simple in its design language (which is what makes it so timelessly beautiful, but also a pain to scan).
Give global markers a shot - it's entirely worth it.
It's also worth mentioning, if you're not trying to get an accurate-scale engineering model, a NeRF is an amazing tool. It's similar to photogrammetry in that you need to circle around an object while taking photos (and for determining camera positions it uses the same marker detection system), but where it differs is you are training a model called a Neural Radiance Field (NeRF) on your images, which due to the previous training data can recreate your object or scene with incredible accuracy from few or low quality photos. They can also capture in-scene lighting, reflections, and transparent objects accurately, so you can scan something like a glass of water realistically.
The main downside is converting those radiance fields to a traditional 3D model is still very experimental technology, so it's usually pretty low quality when you do, and is textureless, but progress is being made in that field. For now they are mainly suitable for 3D renderings, where you don't need the model to have precise measurements. If anyone is interested in scanning for that purpose I would highly recommend researching this further, because things like Luma let you do this completely free with any smartphone, you don't even need a particularly good camera to get a good scan.
@@tbuk8350 Learn something every day - thanks!
DON'T let this this fall into Linus' hands
or out of them 😉
@@ignisafbcame here to say this😂
Linus? What about dbrand?
"fall" :D
He'll scan his rooster...
Sounds like a very useful tool with its advanced 3D scanning capability and incredible detail capture, making modeling a lot easier. The application possibilities appear to be virtually endless. Can't wait for the customization projects.
Good luck loading up those models in solidworks. That's the single hardest thing that I've found is bringing a watertight mesh into parametric modeling software like inventor and solidworks. The programs do not handle it well at all.
working with meshes in Fusion 360 is a nightmare. You are more or less safe if you need the mesh just for reference to build your model (except lags), but if you want to change it or god forbid integrate it into your model... Sometimes after spending enormous amout of time i realize that at this point remodeling the whole thing from scratch with a source mesh as reference or even just a calipers would have been faster....
@ErrorTH yep. I've done it in fusion and inventor (even going so far as to specifically use meshmixer to slice the mesh into smaller pieces), and it's just not a doable thing except for super simple models. No matter what hardware you have. I hope nobody watches this video and hears him say he will import these models to solid works, and buys the product. You can't just do that but if you watch this video you will think that you can. And in the end if you do manage to get a model in there, it will be a nightmare to work with because it doesn't have actual flat surfaces on it
Out of the 3 (Solid Works, Fusion360, and Inventor Pro) which would you guys say is the least painful to work with in this case?
I'm starting out with scanning and modeling.
Could you elaborate on what the alternative would be?
@@maiy8786Ive seen people take photos of stuff, then make sure the dimensions were accurate across the photo, then temporarily import them to trace the shapes in sketch.
Bell needs to be the trophy in every office game now lol
That would be one bell and one whistle.
Stop trying so hard.
Vs you going around posting mean comments to other people?
Yeah I’ll stick with my lane, I hope I’m never as bitter as you are being right now
Peace.
Something I feel like could of been worthwhile touching on:
When you are working in 3D, usually a 2D image helps with dimensions, say it's a face. Get a shot from 4 sides. Now you can alter the 3D scan to be exact and not just NEARLY exact. I've learned this from studying game development of all things, as there was times where I had to base an asset in a game on something in real life. Honestly, even if you 3D scan, reference images are a literal god send.
Now scan linus. Make a life size 3d print. Make it into a robot. AI it. Feed aal the unboxing data of linus in it. And make it do a unboxing video.
And make the iconic look of Linus as 3d figures
why, make it a slightly taller 3d print
The Xbox Kinect can be used for 3d scans AND it has textures 😎
Do you have some source for that? I have Kinect at home and really curious.
This is in a whole different league of accuracy. Most phones can 3D scan but they suck.
A couple of other channels I watch have done some videos about 3D scanning (Superfast Matt off of the top of my head) and there is a lot of variety, both in price and quality, in that particular market. I would love a deep dive comparing the different options (like an old iPhone with that fancy camera, DIY solutions, photogrammetry etc etc etc)!
Also need a deep dive into using ham sandwiches as Epoxy filler as well. 😉
After watching this, I'm pretty sure I know what Linus will find at Alex's house the next time he plays "What's stolen from the office?" over there.
Love to see more people using shinning 3d scanners!! love it and use these scanners everyday.
If you could mount it on an arm that could rotate it about a central axis it would give a really clear scan, you might have to adjust the arm to get the tops and bottoms of items but it would work.
Love the "cold" and "hot" feature 🤩 (distance from target).
I’d love to see you do a review on the new Creality cr-scan Raptor(hybrid blue laser and Near infrared), and the new Creality cr-scan Otter(Near Infrared) 3d scanners. You could buy both scanners for 1/3 the price of the Einscan pro VX V2.
Oh and the Otter can scan black and reflective object no problem.
🇦🇺🤜🏼🤛🏼🍀😎☮️
Eyy it's pretty cool, I just recently learned about photogammetry at a uni course so it's cool seeing how a professional grade tool looks like
I've never understood these things. I do like time of flight for a lot of things but, photogrammetry, spatial splatting and nerfs are all better and more developed (outside of dealing with reflections...) for this use case.
This product in particular is quite underwhelming
It seems to basically just use two webcams and an infrared projector
I'm sure the company making this has insane profit margins😂
SC: "It uses a ton of ram"
Me: "128gigs enough?"
SC: " It uses 32 gigs of ram"
Me: "So I'm good then"
Don't forget about the i7 from 7 years ago and the GTX 1060, only people with the big bucks ($200-300) can afford to buy a used gaming desktop from 2017 with this outrageous spec 🙃
@@pismodude2if you have a 7 year old PC with 32gb of ram, thats surprising.
@pismodude2 bear in mind those are the requirements for basic use in a single model
@@MarBL23563 32gb of ddr4 is 60 bucks
@@MarBL23563 10 year build of a i7-4790k with 32GB HyperX on an Asus maximus formula 6. I was more into productivity stuff at that time so it has an Titan Black.
I am so tired of comically overpriced 3d scanners. A 100mp CMOS is only like $8. Just give me a 5x5 grid of defacto phone camera modules each with a 0.1 degree offset on an aluminum plate. The solution is data spam. I don't mind a 20 minute compute in photogrametry software, I want maximum quality, not terrible quality done quickly.
Looking forward to those 3d scan -> design -> make projects!
So basically high resolution KINECT.
Also you can do this with iPhone’s face ID with small objects.
will you be able to release the case models or release fluid simulations of the cases onto the labs website?
Also use Aesub spray to help with scanning the dark and shiny. It evaporates off after a few minutes
This is insane tech! Compared to the very early scanners where I believe you had to take a 'point sample' manually, one at a time, this is comically fast - The fact it's essentially realtime blows my mind.. Edit for typo
Is canned dust (scanning spray) sold next to canned air? Or if you spray them at each other does a black hole form?
I've just finished a custom built for a dental scanner for a hospital, those things makes your $5 000 price look downright cheap, the scanner alone was $20 000. They also recommend a 14700, 32GB RAM and a 3070 or better to run the show, although we eventually went with a 14500 and a 3060 12GB since tests showed they work just as well and the budget was getting a tad bit thin.
Super cool. Glad you reviewed a product like this. I'm loosely interested, and I haven't made time to do my own research. This helps!
I love videos like this, however I would love if when you do get a chance to cover awesome industrial tools for nerds that you could try if at all possible to find a consumer equivalent - I've heard a lot about newer iphones and ipads being able to 3d scan, so talking about something cheaper or entry level that's widely available and showing that off would be really nice. Especially since I really want to 3d scan stuff now lol
I really hope one day we can rent one of these for pretty cheap.
This is a great idea and tbh would provide a much better grounding in the tech. A $5k scanner is great and all but how does something that costs a tenth or less perform because that's what most hobbiests are going to be looking for.
I got the cheaper Einstar one for $750 and works pretty slick. It works exactly the same as this one, same software too. I'm not really sure what the technical differences are between the models. The Einstar is around 1/3 as accurate, 1mm/1m as it's speced, but I also don't know how much of that is marketing either. It does do color textures though without an addon device as it has an additional color camera to get that into the scan. The lighting is less with a bunch of leds spread out instead of one main brighter light at center. Your light is considerably brighter overall, but the Einstar is spread out which might be better to remove shadows. But so far, your experience is the same as I've gotten with the cheaper model (for those looking to get into this on a budget), and the cheaper model has color texture to boot. The downside might be accuracy and light strength. For the less than 1/5th the price tag of the Einstar, you might want to do a direct comparison of both models to see if the Pro 2X v2 has a sizeable advantage to warrant the price tag. It...might not.
As a non-epileptic, love the channels standards for flashing light warnings, setting a gold standard for everyone else.
It's amazing how they got it to so compact, when you used to need a whole setup that took up an entire studio's room with high ceilings and lights everywhere, and you had to wear a skintight suit with what looked like ping-pong balls on it.
14:29 That's all Linus cares about, that it got the LTT logo clearly and accurately. LOL.
"One thing to note", a lot of things to note.
I used to work with dental equipment. The scanner software looks alot like the software carestream (previously Kodak) use for their intraoral 3D scanners. Does someone know more about this?
I'm really curious as to how well the scale is captured when scanning people. I thought of using something like this for scanning people for fitting clothes and such.
Take A drink every time Alex says "As You Can See" 🍹
Actually a pretty awesome tool! Also that sublimation spray is rad.
The units coming out of China (e.g. Raptor, etc.) are going to hopefully drive Einscan's prices down because the consumer level tech is catching up to the profession level stuff.
My brother has played around with these. He says the hardest part of making a usable model is reducing the number of vertices to make a usable. Model for animation or games
Would have been nice to see the HD mode to see a comparison between the mode. And would have loved to see a side by side comparison with something like an iPhone + Polymaker in both LiDAR and camera mode.
trust me your best friend with this machine is liquide masking tape. makes life so much easier. it makes surface opaque and non shiny and evaporates after a while
When did thumping items down become a thing? It shows complete disregard for what is being moved.
You can do the same with a normal camera and the use of agisoft metashape or any other photogramatry software. My experience is that you can make models where 0,5mm with really good photos but most of the time 1mm accuracy is easily doable!
No affiliate link?
12:00 does that use Lidar?
scanning components allows you guys to to fast fitchecks if a GPU can say fint in so and so case on the labs website
Mate a tape measure would do that job just fine
what if you make the 3D prints of Bells, as whistles so you can give out gives that are all bells and whistles??
11:45 happy to see a skeletool out in the wild
5k seems alright considering the accuracy. Awesome demo of the product.
im curiou show this compares to the face-id lidar on iphones or picture to 3d software like 3d zephyr
I wonder for what purpose they will use the scanner? I think a Creality Otter or Raptor would be a better choice.
Aww, I'm incredible? Thank you! - Want some fun and a forearm workout? Get yourself an Artec Leo. We got one of the first units and have taken it all over the place. The best part is you don't need a laptop, or cables of any kind to capture. It's great. Non-sponsored plug over.
Similar tech to how VR headsets do inside out tracking. By knowing your room in 3d it could know where it is. I was also expecting depth sensor on that expensive thing
Maybe try scanning something both with this and the CT scan and then compare how close the resulting models are to each other?
Surprised he didn't scrap that scan and show us a proper one.. We didn't get to see what the best case scenario looked like. That company is probably disappointed lol.
Watched a couple reviews of the creality otter recently. Is it just me or are the otter's scans significantly more detailed than this really expensive one?
I wish LTT reviewed more consumer priced tech like this. Honestly how many of us have several thousand dollars for something like this?
I hear the best way for truly random marker placement is the Blindfold accessory. It only costs 220 USD.
I have an Artec Spider that cannot scan most things I throw at it. I’m highly dubious that thing is any better. I’m genuinely convinced it’s a limitation of the approach.
If you used one of these scanners then 3d printed a copy of whatever you scanned, is that considered to be piracy? Is LMG downloading a car with this?
Almost certainly not, unless you then start selling them.
"System requirements are insane", proceeds to list system requirements that are pretty much the minimum for most PC games these days...
Exactly
Which is nothing compared to the average blender user
32gigs minimum for most games? Are you commenting from the future?
This is a significant requirement since a lot of machines in an industry run on Windows 98 or XP lmao.
To be clearer.
The scanning can be done with regular setup. But high texture scan and large scans require a massive amount of ram. 512gb plus when your scan is in the 1tb range. I do most of my scanning on a razer 96gb and my processing on ryzen tr 2tb.
What about the LiDAR scanner in an iPhone?
I would love to see a how-to video from you all on what Alex said - using an iphone and calipers for 3D modeling. I can afford those tools so would be a huge help for me.
I would really love to see how well the texture scan addon works
what is with the background wine is that the scanner?
i was thinking like tf is my laptop going bad all i have is a chrome page
You can make the Bells, but what about the whistles?
It would be super cool to see it with the camera add on and color 3d prints.
The indicator is like hot and cold
I would want to see what a high quality scan with this thing looks. I have seen way too many cheaper 3D scanners do poor job even in best case scenarios.
Few years ago I got to see some results from a very expensive 3D scanner used by engineers and quality was very impressive. But they had to paint everything grey.
I had the EinScan Pro HD at work and the software sucked so bad. We returned it and got a Artec3D Eva
My buddy has an Artec Leo. I was not impressed.
@@CW3MH6 That's an all-in-one though. The Eva needs to be connected to a PC like this one
Hi, this is my job actually. I use a Zeiss T-Scan Hawk 2. I have a Razer blade 18 fully kitted. If anyone has any questions let me know.
Hey same here, but I have a Zeiss Comet 8M. I have been curious about how well the hawk can capture fine detail, as its waaay faster than the Comet.
@@benjaminford8173 honestly depends on how much fine detail, the zeiss is good until you’re less than.005 inch, it heats up and stops capturing quite as well
How useful are the scans for importing into Solidworks or Fusion 360? Any idea what the MSRP is for the scanner you are using?
Do you have a degree in Mechanical Engineering?
@@yayinternets I do have a ME degree, and with the full Zeiss Inspect software suite there is proper functionality for reverse engineering from a scan to CAD. The machine I run cost over 100k back in 2017.
Thanks for letting me know! I'm a Software Engineer myself and just trying to wrap my head around what is possible at different price points/skill levels. Thinking about how to start making boutique parts/upgrades as a business.
Everyone do your reverse nordic curls! Its the only thing that can get those quads in that way, trust me;
6:50 Tech channel and the whole comment section is completely unaware of cross-polarization photogrammetry.. which can be done with a prosumer photo camera and gets even more quality and as a bonus, high res textures.
How long before someone does irl Scanner Sombre?
I run a revopoint miraco, please do comparisons.
Is the whine in the background the laptop?
It's the scanner itself, it's a strobing halogen lamp with a fan cooling the unit
Alex, before I watched the video I thought you were holding a fancy staple gun 😂
When he was first describing it, I thought it would need *at least a 4080* but hearing it needed a 1060, I was like bro you kinda over sold it 😅
I thought i misheard it first, like 1060 really, you must be trying to said 1080 at least, but okay comparing with integrated video 1060 might still be in entirely different league
Alex: “I can scan ANYTHING”
The United States Mint:
bro why didn't yall do 3D prints of the scans???!!
You should do a real test against traditional photogrammetry. The results looks a lot like the ones I have done in the same short time span. Not to mention it's basically free.
Super cool video, but the audio on this was really off, particularly after 9:30. Quite a squeal going on, and a huge exhale directly into a mic at 16:01.
This is similar to motion capture in that it still requires a lot of work afterwards to get something useable.
Does the software work on a Mac?
As cool as all of this is for me the best part was seeing the system requirements: All you need is a barely functional computer.
As long as you have the one thing that most tech channels have spent years telling you that you don't need this thing works.
Good god that laptop was LOUD, you could even hear it on his mic 😂😂
ah yes, the obligatory ltt video coming soon featuring this very product!!! headlines: we 3d scanned everything with a fast compact device
You should but the Einscan in the X-ray scan. We need a scan of scan
Can you import these models into blender or unreal?
Yes, they are able to be STL, OBJ and PLY files