Alligator Leather in Substance Designer - Breakdown

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  • เผยแพร่เมื่อ 23 มิ.ย. 2019
  • DOWNLOAD GRAPH: drive.google.com/file/d/1QIgI...
    Tutorial / breakdown of the procedural Alligator / Crocodile leather made entirely in Substance Designer 2019 - DOWNLOAD: gumroad.com/mikevrpv
    ⚡ SUBSTANCE interview: www.substance3d.com/blog/prod...
    ✨ TIME-CODES:
    18:22 - Finishing basic pattern
    40:38 - Creating leather and wrinkles between the scales
    49:03 - Adding details to the Height Map
    1:03:20 - Creating Roughness Map
    1:09:50 - Working on Base Color
    1:16:45 - Stylized version
    1:17:52 - Rendering in Marmoset Toolbag
    1:19:56 - Conclusion and thoughts
    ____________________________________________________
    Support me:
    〉 www.behance.net/mikevrpv
    〉 www.artstation.com/mikevrpv
    〉 dribbble.com/mikevrpv
    〉Telegram Channel: t.me/mikevoropaev
    〉 / mikevrpv
    〉 / metapolarism
    ____________________________________________________
    If you want to make a donation:
    〉www.paypal.me/mikevrpv
    Thank you for support! 😍

ความคิดเห็น • 42

  • @MikeVoropaev
    @MikeVoropaev  2 หลายเดือนก่อน +1

    Hey all! I get some requests to download the original graph from the video. Please check video description for the link!

  • @MikeVoropaev
    @MikeVoropaev  5 ปีที่แล้ว +8

    UPDATE! Hey, due to some requests, I uploaded SBSAR and JPG textures FOR FREE on my Gumroad (link in the description) in addition to the graph. So you can use it with Substance Painter. Don't forget to support and like the video to keep it goin!

  • @gabrielmoro3d
    @gabrielmoro3d 2 ปีที่แล้ว +2

    This was truly a masterclass. I followed the tutorial step by step and learned SO MUCH. The level of detail is beautiful. Thank you so much!

  • @trulycreative9795
    @trulycreative9795 หลายเดือนก่อน

    This is fantastic mate, all this does is just makes me so much more compelled to learn these workflows. Thank you so much for your work!

  • @MON4CO72
    @MON4CO72 4 ปีที่แล้ว +3

    That tutorial was awesome! Thanks for your help and time doing this video! it was very inspiring .
    Keep up the good work!

    • @MikeVoropaev
      @MikeVoropaev  4 ปีที่แล้ว

      Thanks a lot for your support! 😊

  • @laurinebocquet1024
    @laurinebocquet1024 14 วันที่ผ่านมา

    this is absolutely amazing, thank you so much for sharing!

  • @ragflable
    @ragflable 5 ปีที่แล้ว +2

    Thank you so much for sharing! A lot of super useful tips in this video.

    • @MikeVoropaev
      @MikeVoropaev  5 ปีที่แล้ว

      Thank you for your feedback! 🙂

  • @user-mo1id7rd9f
    @user-mo1id7rd9f 4 ปีที่แล้ว +1

    amazing!! thanks for sharing

  • @graemeh6345
    @graemeh6345 3 ปีที่แล้ว +1

    Thanks for your informative breakdown. I picked up your files to look at, from gumroad! Much appreciated.

  • @EthanFilms
    @EthanFilms 9 หลายเดือนก่อน

    Insanely good video!! Thank you!

  • @turbosmooth7196
    @turbosmooth7196 ปีที่แล้ว +2

    Man, you really know what you are doing, mad respect.
    I need to play the video at 0.75% speed to follow-up your explanation :D
    How long did it take you to learn SD to be able to create such advanced materials?
    Also would be awesome if you could share your opinion on how to learn SD in the most efficient way.

  • @PageFrederick
    @PageFrederick 3 ปีที่แล้ว +1

    Really nice breakdown, I've learned a lot, thanks!

    • @MikeVoropaev
      @MikeVoropaev  3 ปีที่แล้ว +1

      Thank you! Will make more soon!

    • @PageFrederick
      @PageFrederick 3 ปีที่แล้ว

      Any materials ideas?

  • @FabioPereiraS
    @FabioPereiraS 2 ปีที่แล้ว

    Thanks for sharing. You should do more videos like this one.

  • @MikeVoropaev
    @MikeVoropaev  5 ปีที่แล้ว +6

    Hey! Making stuff like that for the first time and a bit nervous 🤞 Let me know what do you want to see next and don't forget to support - all links in the video description! ✨
    ✨ TIME-CODES:
    18:22 - Finishing basic pattern
    40:38 - Creating leather and wrinkles between the scales
    49:03 - Adding details to the Height Map
    1:03:20 - Creating Roughness Map
    1:09:50 - Working on Base Color
    1:16:45 - Stylized version
    1:17:52 - Rendering in Marmoset Toolbag
    1:19:56 - Conclusion and thoughts

    • @bartvandoornik4685
      @bartvandoornik4685 5 ปีที่แล้ว +2

      great material. Could you also upload the substance Painter file to your gumroad. love to buy that ,but not good at Designer.

    • @MikeVoropaev
      @MikeVoropaev  5 ปีที่แล้ว +2

      @@bartvandoornik4685 Sure! Will do that in the next couple of days. Thanks for your feedback 🙂

    • @bartvandoornik4685
      @bartvandoornik4685 5 ปีที่แล้ว +1

      @@MikeVoropaev great. Love the texture. Thanks.

    • @MikeVoropaev
      @MikeVoropaev  5 ปีที่แล้ว

      @@bartvandoornik4685 Yo, you can check it on my Gumroad. Have fun :)

  • @chidubemgerald8611
    @chidubemgerald8611 4 ปีที่แล้ว +1

    Thank you Sir.

  • @neelambikadhan
    @neelambikadhan ปีที่แล้ว

    Respect

  • @Dhugo30
    @Dhugo30 3 ปีที่แล้ว +1

    Hi ! Thanks for this truly amazing tutorial i learned a looot so big thanks !
    Just to be sure, the finals textures you are using with marmoset toolbag, are they 4k or more ?
    I am trying different things under Octane renderer and yet i don't have as many details as you have inbetween the scales for example.
    Thanks again !
    Cheers

    • @MikeVoropaev
      @MikeVoropaev  3 ปีที่แล้ว +1

      Hi! Thanks for your feedback! Yeah, I'm using 4K textures. Make sure you're using right normal map output. I believe you need to export DirectX normal for Octane. Or you could tweak sharpness or normal map intensity in SD before export as well, if this is the case :)

    • @Dhugo30
      @Dhugo30 3 ปีที่แล้ว +1

      @@MikeVoropaev Thanks mike that's much better ! :) you rock !

    • @MikeVoropaev
      @MikeVoropaev  3 ปีที่แล้ว +1

      @@Dhugo30 you're welcome! Stay tuned, planning to make more SD stuff on my YT in following months ;)

    • @Dhugo30
      @Dhugo30 3 ปีที่แล้ว

      @@MikeVoropaev Looking forward to see it !

  • @mirkomenna6392
    @mirkomenna6392 ปีที่แล้ว

    the fine edge detect node is disappeared, can you repost please?

  • @PiginaCage
    @PiginaCage 3 หลายเดือนก่อน

    Hi there. I can't seem to download the files on your Gumroad. it says files not found. Are they not available anymore?

  • @thanoszag6563
    @thanoszag6563 3 ปีที่แล้ว +1

    Thank you for your very nice and detailed tutorial.
    It was very well organised, but I wanted if it could have been optimised better, like using existing noises instead add new ones that are the same.

    • @MikeVoropaev
      @MikeVoropaev  3 ปีที่แล้ว +1

      Hi! Good point! Currently I'm thinking about improving and make a series of tutorials, shorter and more intensive / optimized

    • @bucklogos
      @bucklogos 3 ปีที่แล้ว +1

      @@MikeVoropaev I haven't used substance designer, but couldn't you do a directional blur to get rows/columns spacing adjusted instead of the complicated system you had? Directional blur would blur horizontal lines more than vertical lines therefore giving you the required result?

    • @MikeVoropaev
      @MikeVoropaev  3 ปีที่แล้ว

      @@bucklogos Hi!
      Yeah you could make a Directional Blur and mix it with original map using central part of the scales as a mask.
      My structure is quite complex, yes. But it gives more control and more "natural" look with variable spacing from center to the sides. Is it worth it? Well, if you need faster graph computation, then, probably, not. This part is just adding a slight touch to whole look.
      Thanks for feedback! Appreciate it

  • @mirkomenna6392
    @mirkomenna6392 ปีที่แล้ว

    i can't find fine edge detect node

  • @Strelokos666
    @Strelokos666 4 ปีที่แล้ว +3

    Damn it, you know, every video about SD is over a hour or more length, and each time it starts with presentation of the colossal nodes colony, killing all hope to understand how all of this works.
    Just bitching.
    The material is glorious anyway.

    • @MikeVoropaev
      @MikeVoropaev  4 ปีที่แล้ว

      Hehe, I know that feeling! Yeah, SD took a lot of patience and it looks too complicated at first, but it worth it! Will consider making shorter videos in future. Thanks for your feedback :)

  • @pilotgfx
    @pilotgfx 2 ปีที่แล้ว

    wow thats alot of nodes... didn't your brain hurt in the process?

  • @SD-3D
    @SD-3D 4 หลายเดือนก่อน

    Благодарю, брат!