hey Chunck, I'm glad you're still uploading. keep it up, i learned a lot from you about substance designer. also i have a suggestion, maybe you could create content about Unreal Engine's new material system Substrate, i think it's really amazing, and very easy to learn and i think someone more experienced in creating procedural textures would really make a good result.
I'll keep uploading until I can't, don't you worry! I did see their Substrate tech video, it looked pretty cool! No guarantees that I will eventually cover it, but I will look into it and see if it's something that I would be interested in trying out. Thanks for the suggestion! :)
@@mrdixioner My pleasure, thanks for watching! And that's a great question, I suspect it wouldn't be such a significantly different process. Some of the nodes might be different but as long as you're following the same general design then I think it would be an almost identical workflow!
welcome back dude!!!!!
I couldn't leave you guys for too long, started to miss ya. 🥺
hey Chunck, I'm glad you're still uploading. keep it up, i learned a lot from you about substance designer.
also i have a suggestion, maybe you could create content about Unreal Engine's new material system Substrate, i think it's really amazing, and very easy to learn and i think someone more experienced in creating procedural textures would really make a good result.
I'll keep uploading until I can't, don't you worry!
I did see their Substrate tech video, it looked pretty cool! No guarantees that I will eventually cover it, but I will look into it and see if it's something that I would be interested in trying out. Thanks for the suggestion! :)
Legend returns!
Haha, I appreciate the enthusiasm! I hope you enjoy the series. :)
I enjoyed it. Thank you.
Happy to hear it! Thanks for watching. :)
Thank you very much! I wonder if the process of creating this material in InstaMAT is much different than in Designer?
@@mrdixioner My pleasure, thanks for watching! And that's a great question, I suspect it wouldn't be such a significantly different process. Some of the nodes might be different but as long as you're following the same general design then I think it would be an almost identical workflow!
didn't know about Ctrl+p , so cool.
Super handy hotkey! :)