Lace | Designer Quick Tip #23 | Adobe Substance 3D

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  • เผยแพร่เมื่อ 4 ก.ค. 2024
  • In this video we're using Substance 3D Designer to create some nice looking lace.
    You can download the result files here: substance3d.adobe.com/tutoria...
    Patterns by:
    stock.adobe.com/ch_de/images/... by [phoebe-yu]/stock.adobe.com
    stock.adobe.com/ch_de/images/... by [denchik]/stock.adobe.com
    Voice and video by Martin Schmitter.
    Subscribe to Adobe Substance 3D: adobe.ly/3Um7q3t
    Learn more about Adobe Substance 3D: adobe.ly/3NW3GSo
    About Substance 3D
    Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
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    Designer Quicktip 22 Lace | Adobe Substance 3D
    • Lace | Designer Quick ...

ความคิดเห็น • 19

  • @ShinGidora
    @ShinGidora ปีที่แล้ว +9

    Please keep these up, it’s a great way to get bite size tutorials to get people used to such an in-depth workflow!

  • @samyukthamanikandan
    @samyukthamanikandan ปีที่แล้ว +3

    Hi @Substance3D, I'm planning to start my journey in Substance designer so as a beginner tips like this and tutorials for beginners would be a great help. I'm looking forward to more wonderful videos from you. 😊

  • @MaryIam13
    @MaryIam13 ปีที่แล้ว +2

    amazing! Finally an easy to follow tutorial on creating lace! Just when I needed it for my project! :D

  • @ilyakosmos4375
    @ilyakosmos4375 ปีที่แล้ว

    Amazing! It is very cool!

  • @anophyte
    @anophyte ปีที่แล้ว

    Wonderful tutorial, thank you!

  • @Dmitry2184
    @Dmitry2184 ปีที่แล้ว +1

    This is really insightful

  • @SP95
    @SP95 ปีที่แล้ว

    Nice one once again, thank you 🪡

  • @saleh_afkhami
    @saleh_afkhami ปีที่แล้ว +1

    great tutorial keep going

  • @fattyhacker5745
    @fattyhacker5745 ปีที่แล้ว +4

    A bit less flashy but it would be awesome to get a quick tips video on best practices for all the settings to export to different software. I think it's a common issue that textures don't look the same in unreal/marmoset after export due to not getting the settings correct. Insight on this would be great!

    • @SDB_Dev
      @SDB_Dev 5 หลายเดือนก่อน

      I think in general that has less to do with the export settings (default should be okay) and more to do with the material shader you are using in other software. The biggest issue you might encounter is having the normal map be flipped, but that too can be fixed in your material shader in the other software! Just invert the green channel of the normal map.

  • @febelin8908
    @febelin8908 ปีที่แล้ว

    Awesome!

  • @vinaycreations7916
    @vinaycreations7916 ปีที่แล้ว

    Please make more tutorial like this quick tips its really helpfull understand the basics 🙂

  • @HapZungLam
    @HapZungLam ปีที่แล้ว

    I would like to know at the beginning of the graph. Why not tile 50 times instead of 100 times and transform to scale it to tile twice?

  • @MrGTAmodsgerman
    @MrGTAmodsgerman ปีที่แล้ว

    Please a tutorial about how to make a kazak carpet or simular

  • @user-xt8vk2ob4c
    @user-xt8vk2ob4c 3 หลายเดือนก่อน

    what is the last node named quicktip 22 lace i could not find it ,,,,, thanks for the tutorial

    • @wes.mcdermott
      @wes.mcdermott 2 หลายเดือนก่อน

      I think the node you are looking for is the Histogram Scan. It is used to remap the contrast and brightness of input grayscale images. It can be used to "grow" and "shrink" masks in dynamic ways.

  • @annaafina658
    @annaafina658 6 หลายเดือนก่อน

    Bitmap-transform and bevel does not work (no connection between transform 2d and bevel (2:58 min))

    • @krol0004
      @krol0004 5 หลายเดือนก่อน +1

      You have to change the bitmap color mode from Color to Grayscale, then it will work

  • @ClearanceClarenceMods
    @ClearanceClarenceMods ปีที่แล้ว

    The pattern triggered a migraine :(