I played the demo before release. Loved the demo. The demo gave you the best level in the game with the flamethrower. Sold me. I played it once upon release (paid $54.95 at Electronics Boutique in Minot, ND). Did not finish. Was disappoint that the demo was more fun. The real game gives you 10 sewer levels. Bored me to tears. Found my 486 in the other room a couple years ago, and wondered if it would still boot up. It did. What game do think I tested it with? Yep this one. Me: "Oh, yeah. 10 sewer levels to start. Nope nope nope."
05:38 So, I asked someone who actually owns (for some reason) a physical copy of the game. Finally I know what the upper boxes are. The two upper ones are: 1. The order currently assigned to the squadmates.("F"ollow or "D"isperse) 2. The "game mode" you're playing on: 1 2 3 for skill levels, 4 for randomized, 5 for multiplayer Lower boxes: 3. Threat meter. Red > Yelow > Green (Green is no monsters remaining on the floor) 4. Number of squadmates alive
@@MJFallout just like in real life. These casuals just can't handle the realism. Ever try to shoot someone through a doorway in real life? Exactly, no, because it's impossible.
@@Shaun_Jones It’s actually on par with some real life operation names from the army. Lacking adequate supervision, I planned and led Operation Ham Sandwich, which led to years of NCOs from that using “Ham Sandwich” as a greeting of the day (an improvement over “Death By Misadventure!” I suppose).
From a programmer perspective there are no excuses. an ammo counter is literally printing out an integer value, and was already in the wolfenstein engine. I can only assume they somehow broke it and nobody saved previous versions. Put the slime on the layer behind the map. also just slowly fade them out or if rushing it out is important, just drop them completely. I can only assume they made the splatters a permanent entity like corpses in Wolfenstein, except directly on the player. Why? I don't know. The death sequence makes me think they broke soooooooo many things trying to make what they "added" work. Ok but seriously, that fucking ammo counter irritates me almost as much as it did you, the player. The ammo is stored, numerically, in the memory. Its like asking your friend for a bowl of icecream and he brings you the bowl full of ice cream but no spoon. You know he used a spoon to scoop out the ice cream, but he won't give you any spoons. The fire sprites were sufficient for indicating fire. Adding the flashing is making more work for themselves. in this lazy game thats an odd decision. i give up. like the devs
I may have given them too much credit, but when I was a kid I interpreted the ammo bar thing as a purposeful design that was more "realistic and tactical" as it was supposed to represent the weight of the ammo you had. The thought was that you don't actually know, down to the very bullet count, how much ammunition you have in a situation like that. The whole "this game is realistic and hardcore!" was a big part of the game's draw at the time, sewer rats and slime monsters aside.
I'm with you right there, but how in blue hell do you break an ammo counter? I mean even if it's in hexadecimal, you just need to convert it to an integer value and display it, ffs you can do that on a console it's not that hard!
I still have the demo for this on a floppy disk somewhere. At the end of the game I’m asked to call a telephone number and state: “Sign me up for Operation Bodycount!” Maybe one day I finally will...
Imagine you're the person who now has that phone number, and once in a blue moon someone calls, you say 'hello', they say 'Sign me up for Operation Body Count!', and the NSA bot listening in is like 'O_O !!'
in 1994 , i was still using a 286 with 2mb of ram, so i didn't have a lot of option and DOOM needs a 386 with 4mb of ram, so i found this, and like u mentioned, the sprites are copies of doom and that really made me happy, i loved blowing the walls and setting fires, i did enjoy this crap, because my pc was crap, so one person's trash is another person's treasure, in the sea of cartoon like fps games, this stood out as looking at least realistic with uzis and mp5 and shotguns, so i loved it, still love it today, it has memories.
Thankfully someone made a doom mod that is basically what this game should've been because it fixes a lot of issues the original had and basically its a more enjoyable experience in the remake
I wonder if someone plans to make such a TC for Blake Stone. At least that game never sucked them major balls, by which I mean that it's much more deserving than Body Count.
@Gōdon Gurando I like the Galil a lot, a nice AK clone available in NATO cartridges. The bottle opener is a nice feature, but what I'm particularly fond of is the up-turned charging-handle and the improved sights.
@Gōdon Gurando I like the Galil ACE in 7.62mm NATO, but it looks pretty goofy in the other calibers. I agree that there's a beauty to the old-fashioned Galil which the new one lacks.
When remake of the whole game into mode by one man is better then the game itself talks not about awesomeness of this man, but about level of fuck up that the game and studio were. It's kinda sad, really
@@DefinitelyNotATrolldier He could do what Ross does and have a mixer/update episode every now and then where he goes over stuff on games he already did.
It's weird because in the demo a lot of this stuff was actually fixed. You can shoot through doors, the exits aren't boobytrapped and the map is a lot more useable because it only shows living enemies. Also, you get a melee weapon instead of the overpowered infinite ammo shotgun. The full version feels like an earlier, crappier build.
Depressingly I recall at least one modern game doing that, releasing an old build instead of the finished/less unfinished one they intended. *CAPSTONE: The Pinnacle of Preceding Future Industry Standards*
I got this game on some kind of "500 Games on One Disc!" thing I picked up at a computer festival in the 90s. I think it was supposed to be a shareware game like almost everything else on the disk, but they may have even messed that up because I'm pretty sure it was the full 40-level version. This game is definitely not good, and some of the design choices are questionable at best, but for the time it was made it was far from the worst shooter. I actually had a decent time playing with my friends (not multiplayer, of course -- I'm pretty sure that did not actually exist, despite what your box says). It was one of the only games at the time that had anything resembling a "tactical" feel. Keep in mind I'm using this in the loosest sense possible, but standards were very low back then. You could shoot and kill enemies nearly instantly, and similarly be killed very quickly by bullets yourself. The game really DID have "ambush AI," although it was rudimentary, enemies would hear you and react and lay down ambushes instead of constantly running to be killed one after another. Sometimes. I think your version may also have had some bugs that mine did not. The slime / blood staying on the screen and firing through doors were not a problem when I played it. Also using explosions to blow away parts of the level was a very cool feature that pretty much no other game had at the time. You could effectively use it to steamroll through a level to the exit if you had the ammunition. As for the four boxes, I don't remember what all of them were, but I'm pretty sure one of them changed colors depending on how "alerted" the terrorists were to your presence on that floor. That was something you could affect with the circuit breaker.
I remember those "500 games on one disk" thing, 90% of the games on them were utter garbage from tiny companies that had never made a game before and that one thing they made for the disk killed them, the other 10% were either ok or good.
So this game was kind of a Rainbow Six predecessor. It was messy, but it had a few things no other shooter offered at the time. Very neat info, cheers mate.
@@louiepooh1510 I started collecting in 2nd ed and got my hands on some older books, didn't play till 3rd. Someone gifted me a beat up old copy of Rogue Trader and I was in heaven.
I’ll be honest, to a military equipment enthusiast like myself, that cover art is strange and confusing. See, the vehicle is quite obviously an M270 MLRS (the large grates over the windshields give it away), which is a long-range rocket artillery carrier. I cannot think of any reason why troops would be advancing into battle alongside this thing with all guns blazing, since the job of the M270 is to set up about 20 miles away and lob 12 rockets in a minute. It does have that roof-mounted machine gun, but with all the explosives it carries if it’s close enough to anything to use that gun it would be reversing as fast as it can go. Clearly the artists looked at one picture of the vehicle in its traveling configuration and assumed it was some kind of APC.
Holy crap, I just noticed the big dude in the red shirt with the two machine guns is ALSO a trace! It's Hans Grosse's death animation! Probably more than that, too.
I think it's called a gyrojet. It's a gun that fires miniature rockets. It kinda sucks. Or so I heard, from people that actually know shit about guns. At least, I think they do. I don't know them personally. Their arguments sounded convincing to me tho.
@@iaincowell9747 they were also the inspiration for the Bolters in Warhammer 40k, and at one point they were considered for the weapons in the original Star Trek series.
Yeah these days it's a "Make Floor & Ceiling Ugly" key but at one time it was a performance option ijs. Even that 2D gradient option was an enhancement over the solid color Wolf3D used. The floor and ceiling texture was singular but that was the first step this and ROTT took, intermediate step before the full tilemap ShadowCaster used and the eventual free form Doom allowed. With a game this bad the only thing worth talking about is the floor & ceiling heh.
Do I need to leave another comment or edit the previous one? Eh fug it I found a copy on Ebay, and since I grossly overestimated my expenditures this month (probably the best way to be terrible with money is to keep rounding every expense up in your head, then assume your account is even more empty.), I might buy it and scan the manual. Because the internet deserves it I guess. Would have helped you find a clean screen button. Have no use for it beyond contributing to the collective knowledge of the internet, so maybe I'll send it to LGR or Ross of Accursed Farms. Spread the misery for you.
That was actually a notable graphic feature at the time and part of what made their version of the Wolf engine 'enhanced.' we had solid floors and black skyboxes in every game two years prior. But it does remind me of a low reach. Like listing menus or controls as a feature.
Twelve year old me held the box of this game in my hands everytime I went to the computer store. The box art really appealed to me, watching this video I'm happy I played Doom 2, Duke Nukem, Warcraft 1 and 2 instead.
Civvie should have known what a Galil was. They have bipods that double as barbed wire cutters, and there's a bottle opener behind the handguard. Shame on you, Civvie.
This is one of those cash grabber games from the 90s. Back then there were no internet reviews like we have today, back then all you could go be was how cool the cover art looked and how the in-game pictures looks and storyline on the back sounded. Yup I remember those days... “ Me: mom; can I have a new game...can I ...can I....can I? ....please ....please ....please!! Mom: alright okay; pick a game then! Me: this one looks cool! *comes home and plays for 15 min* Me: mom this game sucks!!! “ Yup those were the days!
Bad Ending: You fight the boss normally and he teleports away. Good Ending: You glitch this shitty game and don't fight him, which saves you more time not playing it.
Yep. I mentioned the same one. There are definitely way more FPS games that are way worse than this one. And half of them weren't even made in the classic times.
I wanna see Civvie11's tormentors to dig up a game that's buried in tentamounts of shit, clean it up real good and slap it onto Civvie11's desk. "Hey, wake up Asshole! New game for you. ISLE OF THE DEAD! Mint Condition!"
If Capstone was still around, most realistically they would probably be bought by a mid-tier publisher, made to pump out a few cheap licensed games (or depending on the time, some charming but otherwise forgettable XBLA titles), and either be closed down or sent to the Limbo of mobile game development
you won't know true pain and suffering until you've played Fortress of Dr. Radiaki. and I really do mean, true pain and suffering. this game is a total masterpiece by side-by-side comparison. everything this game does bad, Radiaki does worse by tenfold. you won't walk away unscathed, mentally or otherwise.
Would love to see Civvie's video on it! Also pitched it to Ross. I myself never got past the first level, so I'm eager to find out what torment lied beyond.
I was going to recommend he play this game as well. Only notable thing about it is the weird humor. Being known as the only one with the balls and the bat to do it line still sticks with me to this day for some reason. The game was garbage though.
Speechless. Many TH-camr's do bad games, but they also tend to be bad games that are enjoyable enough to watch. Some of this stuff you do, especially these early 3D shooters, are hideous to watch even in short bursts. They aren't fun for anyone. These are the worst games.
This and corridor 7 are now available on GoG... i blame Civvie. i guess we can finaly get the bloody manual to know what the hell are the 4 random boxes and game modes 1,2,3,R,T,M are supposed to be. also cut scenes. To be clear i do support preservation of even bad games and just because he had misfortune of having to review this (along with GGGmanlives) turd it is not necessarily his pull that got it on the platform, its just a shite joke ok?
I had the demo to this game YEARS ago when I was a very young kid. I thought it was amazing back then because you could shoot glass and burn down things in the office complex with a flamethrower. It blew my mind back then
Got recommended your stuff by Ross Scott from Accursed Farms. Shame you have some videos labeled "old and crap", I'm just stumbling on them in 2021 and I still dig it. Good job.
C'mon guys! We either need him to be released...By inputting a"special code" that will cause his robo captors to go nuts Or make them treat him better.
Twenty five years ago I bought the Witchaven cd for two and a half bucks at my local newspaper kiosk. I tried the first level. I haven't played it since.
I don't remember that one in particular being THAT bad. You must've gotten lost. Not saying the game is amazing, but it's way better than any of their previous games.
@@Zontar82 There were things I didn't like with the 2nd game: 1. Less cheats, way harder game 2. Half the amount of levels, WH1 had around 35, the 2nd having about 17 3. Some of the monsters I liked more in the first game, namely the goblins over the gremlin things. 4. Some of the earlier levels seem better designed, but not as big as the first one. I like both of them and put them higher on my list of old fps games, but I can understand how people can judge it today. Both games are pretty good :)
Witchaven took a slice of the gameworld that up to this way was not quite beat. Something like a mix between Stonekeep and modded Hexen, yet with much more in-depth approach to combat, magic and action-centered dungeon crawling (as opposed to RPG-based style). No game since then had succeeded in replicating the style, even though many have tried, - hell, they even try to this very day, only with more needless features... Necrovision's combo fighting semi-melee was the only one to do things that worked and felt better, but it's not quite in the same thematic neighborhood. Witchaven has its due victory in my book.
@@HexenStar It's really awesome to hear someone else who see's this game in a similar view. I won't argue that Witchaven is an amazing game. It has it's flaws, but still succeeds in many other ways that no other FPS (especially at the time) did that well. It's great to see support for a game that wasn't quite as mainstream as blood or duke 3d with GDX.
7:24 why are there SLIME MONSTERS and GIANT RATS in a game about terrorists taking over some office buildings!? DID I MISS THE PART IN DIE HARD WHERE HANS UNLEASHED A HORDE OF R.O.U.S. AND MELTING MEN!?
That's not even a goddamn Galil. It's an MP5. How? If this company showed you a picture of a pile of bullshit, chances are it'll be a a dog turd or something because that's easier to slap together.
That Male Scream sound effect I think is the same one used in Access Software's Countdown. Good game for Civvie to review if the Administration allows it.
That game was fun for me when I was a kid. I liked destructible environment and power outages. Red/yellow/green mark out of 4 little boxes depicts the level of completion RED means you have to kill more enemies to proceed to next level YELLOW means you can proceed to next level but there are more enemies to be killed (If you are running for high score). Interestingly in my wersion "celling fans" shoot bullets out of a gun with animation that goes together fine with the sound.
Yo civvie are u reading this? If so respect for being my favourite youtuber, I'm honestly surprised you only got 200k subs so far. Your content is worth at least a 1m subs.
I'm getting more of a MP5K (without the vertical foregrip) vibe from the "Galil". The Galil is an assault rifle based on the AK and RK rifles. And the UZI in the HUD is wrong too. Apparently Crapstone had a thing for Israeli firearm names. Didn't have a thing for making even a passable game though....
Game Type - The difficulty setting. Settings are as follows: 1 - The easiest setting 2 - The normal/average setting 3 - The hard setting R - The random setting is kinda like a hybird of the three previous settings. If you can beat the game in this mode, you should consider joining your local police department's SWAT team.... N - Network Play. Your standard Deathmatch T - Same as above, but with teams. M - Modem.
I never realized how much I would love the "FN" key on my current keyboard until the day I found out it can swap the arrows and WASD keys. I'm not certain I'd be able to live with a plain keyboard after all the little gimmicks I've gotten used to on more advanced ones
As a kid, I had a friend who used to to tell me all about this game. He made it sound like the coolest thing of the early 90s. So fast forward about 30+ years and I finally get to play it. And it’s the most godawful thing with horrible and boring level design complete with graphics that make your eyes bleed. Seriously, all that green will make you go insane.
The boxes, ***I think*** are: Top Left: says "D" if you have team mates--I don't know why. Top Right: amount of team mates remaining. Bottom Left: Colour vaguely indicates enemies remaining. Bottom Right: The skill level/game type you picked at the beginning.
I like how you give tips to a game no one will even play again.
why would you do that...
you
@M0llY TeNdieS I an also curious why. Did you finish it?
@@KingLich451 its because he hates himself
I played the demo before release. Loved the demo. The demo gave you the best level in the game with the flamethrower. Sold me. I played it once upon release (paid $54.95 at Electronics Boutique in Minot, ND). Did not finish. Was disappoint that the demo was more fun. The real game gives you 10 sewer levels. Bored me to tears. Found my 486 in the other room a couple years ago, and wondered if it would still boot up. It did. What game do think I tested it with? Yep this one. Me: "Oh, yeah. 10 sewer levels to start. Nope nope nope."
05:38 So, I asked someone who actually owns (for some reason) a physical copy of the game. Finally I know what the upper boxes are.
The two upper ones are:
1. The order currently assigned to the squadmates.("F"ollow or "D"isperse)
2. The "game mode" you're playing on: 1 2 3 for skill levels, 4 for randomized, 5 for multiplayer
Lower boxes:
3. Threat meter. Red > Yelow > Green (Green is no monsters remaining on the floor)
4. Number of squadmates alive
The pinnacle of HUD
Huh
The real question is.. why does he even have a [probably mint condition] copy of this game XD!
BPK Phoenix family member bought it played it once, realized it was shit, threw it back in the box intending to return it later then forgot.
High Papdaddy
You can’t shoot through open doors.
This is Big Rigs level incompetence.
Excuse me, You Can shoot windows through doors,
just Not enemies. But the windows shooting works perfectly fine, you.
@@MJFallout just like in real life. These casuals just can't handle the realism.
Ever try to shoot someone through a doorway in real life? Exactly, no, because it's impossible.
Vilesentry 🤣 Made my day
MJFallout 🤣
Big Rigs: too little occlusion.
Operation Body Count: too much occlusion.
>Galil
>weapon sprite is an MP5
gj capstone
I wouldn't be nearly as bothered if it wasn't for the Galil and MP5 being nothing alike.
I was screaming my head off when i saw that, like the ammo counter wasn't enough? Here you go.
It looks like an mp5 on the hud but i cant tell what that sprite is supposed to be
To be fair this was before you could just google that shit.
@@anarchist135 I thought it was a Gewehr to be honest.
W is the dedicated "wipe screen" key.
wipe *shit* from screen key
Can I get a "wipe this from my hard drive" key
Love your videos man!
Vlad Nex mini
Hammer is the dedicated satisfactory key
"These levels are a lot less interesting than in c7."
*CAPSTONE:* _The Pinnacle of Disappointing People with Impossibly Low Standards_
marathon logo pfp?
the UESC Marathon! would love Civvie to cover those games at some point, but I doubt he will since they were Mac exclusive
Mac exclusive? Aren't the Aleph One remakes a thing (especially with MandaloreGaming in mind)?
The best thing about the game is the name. "Operation Bodycount" sounds like something from a satirical WWII movie.
It’s like the game was named by someone’s edgy 12-year-old on bring your kid to work day.
@@Shaun_Jones It’s actually on par with some real life operation names from the army. Lacking adequate supervision, I planned and led Operation Ham Sandwich, which led to years of NCOs from that using “Ham Sandwich” as a greeting of the day (an improvement over “Death By Misadventure!” I suppose).
From a programmer perspective
there are no excuses. an ammo counter is literally printing out an integer value, and was already in the wolfenstein engine. I can only assume they somehow broke it and nobody saved previous versions.
Put the slime on the layer behind the map. also just slowly fade them out or if rushing it out is important, just drop them completely. I can only assume they made the splatters a permanent entity like corpses in Wolfenstein, except directly on the player. Why? I don't know.
The death sequence makes me think they broke soooooooo many things trying to make what they "added" work.
Ok but seriously, that fucking ammo counter irritates me almost as much as it did you, the player. The ammo is stored, numerically, in the memory. Its like asking your friend for a bowl of icecream and he brings you the bowl full of ice cream but no spoon. You know he used a spoon to scoop out the ice cream, but he won't give you any spoons.
The fire sprites were sufficient for indicating fire. Adding the flashing is making more work for themselves. in this lazy game thats an odd decision.
i give up. like the devs
You'd love the ammo counter in Corridor 7. It's WAY more broken.
I may have given them too much credit, but when I was a kid I interpreted the ammo bar thing as a purposeful design that was more "realistic and tactical" as it was supposed to represent the weight of the ammo you had. The thought was that you don't actually know, down to the very bullet count, how much ammunition you have in a situation like that. The whole "this game is realistic and hardcore!" was a big part of the game's draw at the time, sewer rats and slime monsters aside.
I'm with you right there, but how in blue hell do you break an ammo counter? I mean even if it's in hexadecimal, you just need to convert it to an integer value and display it, ffs you can do that on a console it's not that hard!
I fucking love the feeling of frustration in that ice-cream metaphor. It's so fitting it hurts.
@Gōdon Gurando there's a doom mod for this game and it's pretty lit you should play it it's free
"Worst shooter ever"
No, civvie. I'm from the future you have no clue what will happen. Tekwar happened
And this is coming from SHODAN in disguise
Nah this is worse than tek wars
Body count is way worse than Tekwar.
This is 10x worse than tek war
"The Varginha Incident has entered the chat"
If Capstone were still around now they'd be infesting the PSN store and Steam. They'd be LJN's final form.
Capstone and ol Laughin Jokin Numbnuts would have made the ultimate awful collab project by now.
Capstone would have merged with Digital Homicide.
I mean, they technically do exist on the PSN. They're called "Gilson B. Pontes".
Boy do I have news: Capstone is now infesting Steam. Also GOG, since it looks like the Witchhaven games aren't on Steam.
Capstone would be a quintillion dollar multiversal AAAAA developer, they were ahead of the curve.
“Militant terrorists”
As opposed to normal, obedient terrorists.
They were radicalized on the internet.
@@NicholasAdeptus damn slimes browsing the reddits and chans
Militant terrorists typically demand obedience.
>normal, obedient terrorists.
you mean CIA ?
Much worse than "talk it over reasonably" terrorists.
AVGN has LJN, Civvie has Capstone.
It’s amazing how, in 3 years, civvie11 has literally pitched up his voice.
Being happier does that to ya.
I remember this happening to Strong Bad. By the time they did the Telltale game he practically sounded like he did in the helium email.
@@reloadpsi Strong Bad also became less Hispanic in his voice over time
5 years later
And there’s a better editing
10:39 - I love how you get a view of Washington DC from the UN tower, which is in New York
LOL that was my thought too
Wait... you played through 39 levels of this?! You're either extremely dedicated, or there's something seriously wrong
He is being forced to do it
“PLAY THE GAME, CIVVIE”
Both. Civvie is both.
I still have the demo for this on a floppy disk somewhere. At the end of the game I’m asked to call a telephone number and state: “Sign me up for Operation Bodycount!”
Maybe one day I finally will...
Imagine you're the person who now has that phone number, and once in a blue moon someone calls, you say 'hello', they say 'Sign me up for Operation Body Count!', and the NSA bot listening in is like 'O_O !!'
Imagine dialing the phone number that a 'suitable for all ages'-rated NES game gave you, only to realize it's a sex line now. Those were the days...
@@zelg.5551 i know this is 6 months old but isnt this an actual thing for that roger rabbit game
@@ineedtherapy8339 Yes. AVGN tried it years back and it's a sex hotline.
“Who thought this was a good idea?”
Pretty sure good ideas were absent at every single stage of this game’s development
"Should we do this? This isn't a good idea."
"Right."
in 1994 , i was still using a 286 with 2mb of ram, so i didn't have a lot of option and DOOM needs a 386 with 4mb of ram, so i found this, and like u mentioned, the sprites are copies of doom and that really made me happy, i loved blowing the walls and setting fires, i did enjoy this crap, because my pc was crap, so one person's trash is another person's treasure, in the sea of cartoon like fps games, this stood out as looking at least realistic with uzis and mp5 and shotguns, so i loved it, still love it today, it has memories.
Thankfully someone made a doom mod that is basically what this game should've been because it fixes a lot of issues the original had and basically its a more enjoyable experience in the remake
Yeah i play it on my phone with gzdoom
I wonder if someone plans to make such a TC for Blake Stone. At least that game never sucked them major balls, by which I mean that it's much more deserving than Body Count.
@@Maggerama I'd say that a game that really sucks "deserves" a remake more than a decent game. I mean, you can just go play the original.
@@kveller555 It depends. A good but sorta forgotten game deserves it more, I think.
But the Galil is the best rifle it has a bottle opener built into it
@Gōdon Gurando I like the Galil a lot, a nice AK clone available in NATO cartridges.
The bottle opener is a nice feature, but what I'm particularly fond of is the up-turned charging-handle and the improved sights.
@Gōdon Gurando I like the Galil ACE in 7.62mm NATO, but it looks pretty goofy in the other calibers.
I agree that there's a beauty to the old-fashioned Galil which the new one lacks.
Every rifle has a bottle opener, it's called a "sling mount". The M16 and M4 have a particularly nice one at the rear, since it's flat.
@@CheffBryan Yeah, but it isn't quite the same.
@@0neDoomedSpaceMarine Not with THAT attitude.
When the game is so broken the picture of the Galil is an MP5
LMAO
Well...there is not every thing lost folks! Operation:Body Count is now remaked into a Doom Mod and it's awsome!!
@Gōdon Gurando I don't believe you.
@Gōdon Gurando Are you lying?
Has it been remastered to be better to run on the DooM engine?
@@Ltdarku6280 No. A guy made a fan-sequel to this game in the form of a Doom mod. That fan-sequel is really really fun.
When remake of the whole game into mode by one man is better then the game itself talks not about awesomeness of this man, but about level of fuck up that the game and studio were. It's kinda sad, really
Civvie, this game, and Corridor 7, just got released on GOG today. Just letting you know. Maybe time to Remaster these old vids, huh? X)
No, he already suffered enough.
@@DefinitelyNotATrolldier He could do what Ross does and have a mixer/update episode every now and then where he goes over stuff on games he already did.
Why'd they even rerelease these?!
It's weird because in the demo a lot of this stuff was actually fixed. You can shoot through doors, the exits aren't boobytrapped and the map is a lot more useable because it only shows living enemies. Also, you get a melee weapon instead of the overpowered infinite ammo shotgun. The full version feels like an earlier, crappier build.
Depressingly I recall at least one modern game doing that, releasing an old build instead of the finished/less unfinished one they intended.
*CAPSTONE: The Pinnacle of Preceding Future Industry Standards*
maybe they lost the good build and then they said "oh shit we don't have time to redo everything ! fuck it!"
The name "Body Count" is actually not the name of the game. It's just a reference to the players that suffered trough playing this game.
It's nice to see that Civvie's gotten more ammenity rights as the series has gotten along. He even got a bed frame
Capstone is Civvie's LJN
Damn, I wrote this exact line like 10 minutes before I saw this lol. Just goes to show how true it is
I got this game on some kind of "500 Games on One Disc!" thing I picked up at a computer festival in the 90s. I think it was supposed to be a shareware game like almost everything else on the disk, but they may have even messed that up because I'm pretty sure it was the full 40-level version.
This game is definitely not good, and some of the design choices are questionable at best, but for the time it was made it was far from the worst shooter. I actually had a decent time playing with my friends (not multiplayer, of course -- I'm pretty sure that did not actually exist, despite what your box says). It was one of the only games at the time that had anything resembling a "tactical" feel. Keep in mind I'm using this in the loosest sense possible, but standards were very low back then. You could shoot and kill enemies nearly instantly, and similarly be killed very quickly by bullets yourself. The game really DID have "ambush AI," although it was rudimentary, enemies would hear you and react and lay down ambushes instead of constantly running to be killed one after another. Sometimes.
I think your version may also have had some bugs that mine did not. The slime / blood staying on the screen and firing through doors were not a problem when I played it. Also using explosions to blow away parts of the level was a very cool feature that pretty much no other game had at the time. You could effectively use it to steamroll through a level to the exit if you had the ammunition.
As for the four boxes, I don't remember what all of them were, but I'm pretty sure one of them changed colors depending on how "alerted" the terrorists were to your presence on that floor. That was something you could affect with the circuit breaker.
I remember those "500 games on one disk" thing, 90% of the games on them were utter garbage from tiny companies that had never made a game before and that one thing they made for the disk killed them, the other 10% were either ok or good.
Many shareware cds had warez on them
"Shareware/Freeware"...the good ole days.
So this game was kind of a Rainbow Six predecessor. It was messy, but it had a few things no other shooter offered at the time. Very neat info, cheers mate.
this shitfest actually did get a sequel in the form of a doom mod, and it's actually not terrible
Oh, Civvie. So innocent, unaware of the war crime that is Tekwar.
We have altered your room.
Pray we do not alter it again.
I love your old stuff my dude, hurts my heart you relabeled them as old and crap
I don't think these old videos are purely crap. They're quite charming really.
That cover art is gorgeous. Looks like something out of oldschool warhammer40k.
True, that was made by a good artist.
@@louiepooh1510 I started collecting in 2nd ed and got my hands on some older books, didn't play till 3rd. Someone gifted me a beat up old copy of Rogue Trader and I was in heaven.
I’ll be honest, to a military equipment enthusiast like myself, that cover art is strange and confusing. See, the vehicle is quite obviously an M270 MLRS (the large grates over the windshields give it away), which is a long-range rocket artillery carrier. I cannot think of any reason why troops would be advancing into battle alongside this thing with all guns blazing, since the job of the M270 is to set up about 20 miles away and lob 12 rockets in a minute. It does have that roof-mounted machine gun, but with all the explosives it carries if it’s close enough to anything to use that gun it would be reversing as fast as it can go. Clearly the artists looked at one picture of the vehicle in its traveling configuration and assumed it was some kind of APC.
@@Shaun_Jones bro I'm sure it's just meant to look menacing and cool..
@@sonikkumania6917 of course, but that doesn’t mean I can’t point out that it’s stupid.
Holy crap, I just noticed the big dude in the red shirt with the two machine guns is ALSO a trace! It's Hans Grosse's death animation! Probably more than that, too.
Rocket Gun? is that like, like a
f a s t b o a t ?
I think it's called a gyrojet. It's a gun that fires miniature rockets.
It kinda sucks. Or so I heard, from people that actually know shit about guns.
At least, I think they do. I don't know them personally. Their arguments sounded convincing to me tho.
@@theuncalledfor It's really one of those "Awesome in concept, terrible in execution" ideas
@@UnbornDecay The Japanese agents use them in the James Bond movie You Only Live Twice (1967).
@@iaincowell9747 they were also the inspiration for the Bolters in Warhammer 40k, and at one point they were considered for the weapons in the original Star Trek series.
This is the third time I'm rewatching this video and every time, I wish Civvie would one day play The "Operation Body Count" GZDoom Mod.
Really love your content and the channel style in particular! Is Civvie trapped in a late 90s point 'n click adventure game?
more like a newgrounds indie horror point and click adventure from the mid-2000's made in flesh MX.
Yeah these days it's a "Make Floor & Ceiling Ugly" key but at one time it was a performance option ijs. Even that 2D gradient option was an enhancement over the solid color Wolf3D used. The floor and ceiling texture was singular but that was the first step this and ROTT took, intermediate step before the full tilemap ShadowCaster used and the eventual free form Doom allowed. With a game this bad the only thing worth talking about is the floor & ceiling heh.
"Peace by Piece" sounds like a straight to VHS movie starring Charles Bronson.
A lot of the sound effects are stolen from Blakestone. Re-wetching this video I noticed this.
Goes well with the DOOM sprite steals.
Do I need to leave another comment or edit the previous one? Eh fug it
I found a copy on Ebay, and since I grossly overestimated my expenditures this month (probably the best way to be terrible with money is to keep rounding every expense up in your head, then assume your account is even more empty.), I might buy it and scan the manual. Because the internet deserves it I guess. Would have helped you find a clean screen button. Have no use for it beyond contributing to the collective knowledge of the internet, so maybe I'll send it to LGR or Ross of Accursed Farms. Spread the misery for you.
did you?
That's some dedication to the greater good. Not sure if anyone's uploaded the cinematics yet, so they might be worth uploading too?
And in 10 months, they were never heard from again.
He's now cv-12
I love that textures on the floors and ceilings is listed as a feature. You know they were scraping for selling points on this one.
That was actually a notable graphic feature at the time and part of what made their version of the Wolf engine 'enhanced.' we had solid floors and black skyboxes in every game two years prior. But it does remind me of a low reach. Like listing menus or controls as a feature.
Reminds me of crappy movies that get DVD releases having "Features: Menu"
Twelve year old me held the box of this game in my hands everytime I went to the computer store. The box art really appealed to me, watching this video I'm happy I played Doom 2, Duke Nukem, Warcraft 1 and 2 instead.
If you think this is the worst shooter ever, you haven't played Nerves of Steel yet.
+Mike MacDee I haven't played it yet but it looks worse. God bless trashy 90's DOS shooters.
I'd say The Fortress of Dr. Radiaki's worse, but at least that game *knows* it's shit and tries to have a little fun.
Or Virtuoso
Angst is the worst fps ever. Trust me on that. It's so bad that most copies won't even install.
Mike MacDee
Isle of the Dead, Ethnic Cleansing, Hurl, etc.
Over 20 years ago, I recall playing this on a CD-ROM entitled "World's Best 425 Games"
*Best*
This game was recreated as a GZDoom mod, and now it worths playing it.
Modders usually are better then pro game developers, ya know
Capstone were not pros
Hmm this I might check out one day.
"the lion king lion"
I mean, modern bethesda prooves that.
The only true difference between a pro and a modder is the amount of money a person gets from completing the project.
Civvie should have known what a Galil was. They have bipods that double as barbed wire cutters, and there's a bottle opener behind the handguard. Shame on you, Civvie.
This is one of those cash grabber games from the 90s. Back then there were no internet reviews like we have today, back then all you could go be was how cool the cover art looked and how the in-game pictures looks and storyline on the back sounded.
Yup I remember those days...
“
Me: mom; can I have a new game...can I ...can I....can I? ....please ....please ....please!!
Mom: alright okay; pick a game then!
Me: this one looks cool!
*comes home and plays for 15 min*
Me: mom this game sucks!!!
“
Yup those were the days!
Capstone the LJN of 90’s FPS.
This game is on GoG now with the other Capstone masterpiece, Corridor7!
Bad Ending: You fight the boss normally and he teleports away.
Good Ending: You glitch this shitty game and don't fight him, which saves you more time not playing it.
"It is the worst first person shooter I've ever played"
Clearly, you have never played Isle of the Dead, sir.
Yeah, if you dig a little deeper, you'll find a lot of pie in the sky engine games that are way worse. Also, Depth Dwellers...
I haven't dug into it personally but I've heard there is a really good isle of the dead modding community
Yep. I mentioned the same one. There are definitely way more FPS games that are way worse than this one. And half of them weren't even made in the classic times.
@@hingeslevers Oh f-fuck, you just reminded me that Pie in the Sky engine existed. Holy shit, that is something I tried hard to forget.
I wanna see Civvie11's tormentors to dig up a game that's buried in tentamounts of shit, clean it up real good and slap it onto Civvie11's desk.
"Hey, wake up Asshole! New game for you. ISLE OF THE DEAD! Mint Condition!"
If Capstone was still around, most realistically they would probably be bought by a mid-tier publisher, made to pump out a few cheap licensed games (or depending on the time, some charming but otherwise forgettable XBLA titles), and either be closed down or sent to the Limbo of mobile game development
I feel like Capstone is to Civvie what LJN is to AVGN.
Ye olde Laughin Jokin Numbnuts
you won't know true pain and suffering until you've played Fortress of Dr. Radiaki.
and I really do mean, true pain and suffering. this game is a total masterpiece by side-by-side comparison. everything this game does bad, Radiaki does worse by tenfold. you won't walk away unscathed, mentally or otherwise.
Ay mi cabeza!
Would love to see Civvie's video on it! Also pitched it to Ross. I myself never got past the first level, so I'm eager to find out what torment lied beyond.
I was going to recommend he play this game as well. Only notable thing about it is the weird humor. Being known as the only one with the balls and the bat to do it line still sticks with me to this day for some reason. The game was garbage though.
Oh no that name just released a lot of suppressed memories.
Greetings, I am from the future.
Guess what launched on GOG today!?
THE "GALIL" IS A FUCKING MP5 HOW DO YOU MESS THAT UP
This game makes me feel internally and physically ill over all its inaccurencies.
Speechless. Many TH-camr's do bad games, but they also tend to be bad games that are enjoyable enough to watch. Some of this stuff you do, especially these early 3D shooters, are hideous to watch even in short bursts. They aren't fun for anyone. These are the worst games.
This and corridor 7 are now available on GoG... i blame Civvie.
i guess we can finaly get the bloody manual to know what the hell are the 4 random boxes and game modes 1,2,3,R,T,M are supposed to be. also cut scenes.
To be clear i do support preservation of even bad games and just because he had misfortune of having to review this (along with GGGmanlives) turd it is not necessarily his pull that got it on the platform, its just a shite joke ok?
Friendly reminder that if this guy reaches 100k followers he will play Duke Nukem Forever.
Stop spamming that, moron.
This isn't Instagram. They're called subscribers.
well it's out, and it's an hour long. Go check that shit!
thats a long time to play Duke Nukem
I had the demo to this game YEARS ago when I was a very young kid. I thought it was amazing back then because you could shoot glass and burn down things in the office complex with a flamethrower. It blew my mind back then
Me too bro!
Yeah, if you are still 5.
Says Galil and shows picture of Mp5, good stuff...
"The Worst Shooter Ever"
How naive old Civvie was... If only he knew.
What’s worse?
@@Awomman-kp3by This video was made before he did Tekwar
@@DarkOmegaMK2 yeah but this is worse than tekwar
@@Awomman-kp3by Idk what you're trying to play at here, the point is pretty clear in these two videos.
@@DarkOmegaMK2 they are both horrible capstone was a mess and I kinda love them for their incompetence
Got recommended your stuff by Ross Scott from Accursed Farms. Shame you have some videos labeled "old and crap", I'm just stumbling on them in 2021 and I still dig it. Good job.
C'mon guys!
We either need him to be released...By inputting a"special code" that will cause his robo captors to go nuts
Or make them treat him better.
Peace by piece
Holy shit. I recieved this game on one of those "1000+ games" discs. It was pretty much the only game that played.
Hovering over the thumbnail was great.
I want this as a screen saver.
Twenty five years ago I bought the Witchaven cd for two and a half bucks at my local newspaper kiosk. I tried the first level.
I haven't played it since.
I don't remember that one in particular being THAT bad. You must've gotten lost. Not saying the game is amazing, but it's way better than any of their previous games.
@@gozinta82 this. the second one was much better though
@@Zontar82 There were things I didn't like with the 2nd game:
1. Less cheats, way harder game
2. Half the amount of levels, WH1 had around 35, the 2nd having about 17
3. Some of the monsters I liked more in the first game, namely the goblins over the gremlin things.
4. Some of the earlier levels seem better designed, but not as big as the first one.
I like both of them and put them higher on my list of old fps games, but I can understand how people can judge it today. Both games are pretty good :)
Witchaven took a slice of the gameworld that up to this way was not quite beat. Something like a mix between Stonekeep and modded Hexen, yet with much more in-depth approach to combat, magic and action-centered dungeon crawling (as opposed to RPG-based style).
No game since then had succeeded in replicating the style, even though many have tried, - hell, they even try to this very day, only with more needless features... Necrovision's combo fighting semi-melee was the only one to do things that worked and felt better, but it's not quite in the same thematic neighborhood. Witchaven has its due victory in my book.
@@HexenStar It's really awesome to hear someone else who see's this game in a similar view. I won't argue that Witchaven is an amazing game. It has it's flaws, but still succeeds in many other ways that no other FPS (especially at the time) did that well. It's great to see support for a game that wasn't quite as mainstream as blood or duke 3d with GDX.
Aaaand it's widely available again. Thanks, Ziggurat. :/
01:24 Young Civvie before the horrors of Tekwar
Saw this on GOG, looked at the reviews and they all pointed to a civvie video. Can't believe I haven't seen this one yet.
Pro Depth Dwellers when Civvie? I've been waiting now for 5 years.
2017 Depressed Civvie.
Glad things are going better for you sir!
*Executive looks at low quality DOOM jpeg*
"So that what the kids like these days. I can do that!"
7:24 why are there SLIME MONSTERS and GIANT RATS in a game about terrorists taking over some office buildings!? DID I MISS THE PART IN DIE HARD WHERE HANS UNLEASHED A HORDE OF R.O.U.S. AND MELTING MEN!?
"Capstone, the pinnacle of fuck it" 🤣🤣🤣
By the time Capstone made a half decent game (Witchaven), the writing was already on the wall for them.
Eduardo Díaz witchaven is not a good game. Blake Stone is their best game by far.
@@Rountree1985 Except that's made by JAM, not Capstone. Hence why it's good.
That's not even a goddamn Galil. It's an MP5.
How?
If this company showed you a picture of a pile of bullshit, chances are it'll be a a dog turd or something because that's easier to slap together.
That Male Scream sound effect I think is the same one used in Access Software's Countdown. Good game for Civvie to review if the Administration allows it.
That game was fun for me when I was a kid. I liked destructible environment and power outages.
Red/yellow/green mark out of 4 little boxes depicts the level of completion RED means you have to kill more enemies to proceed to next level YELLOW means you can proceed to next level but there are more enemies to be killed (If you are running for high score).
Interestingly in my wersion "celling fans" shoot bullets out of a gun with animation that goes together fine with the sound.
can you tell me what the hell it meant when you selected new game that it make you chose 1 , 2 ,3,R,T,M like what does that mean ?
I really get an AVGN vibe from this channel and I love it! Capstone is Civvie's LJN :p
Yo civvie are u reading this? If so respect for being my favourite youtuber, I'm honestly surprised you only got 200k subs so far.
Your content is worth at least a 1m subs.
Old Civvie is awesome.
He sounds much angrier and gruff.
I like new Civvies dialect
I'm getting more of a MP5K (without the vertical foregrip) vibe from the "Galil". The Galil is an assault rifle based on the AK and RK rifles. And the UZI in the HUD is wrong too. Apparently Crapstone had a thing for Israeli firearm names. Didn't have a thing for making even a passable game though....
The "Uzi" is really a stockless Vz. 23 ( or 25)
Crapstone had a thing for being literally Israelis.
I like that the Gaili has a picture of an MP5
What about The Slaughtering Grounds?
I ain't getting sued for 15 million dollars.
@@Civvie11 Didn't you hear? The studio went bust and the developer is in no situation to sue anyone.
3:55 "1 2 3 R T M what the fuck what does that mean" - man who will never Read The Manual
Game Type - The difficulty setting. Settings are as follows:
1 - The easiest setting
2 - The normal/average setting
3 - The hard setting
R - The random setting is kinda like a hybird of the three previous settings.
If you can beat the game in this mode, you should consider joining your local
police department's SWAT team....
N - Network Play. Your standard Deathmatch
T - Same as above, but with teams.
M - Modem.
@10:50 -- Oh my god how nostalgic does this interface make me feel?
I never realized how much I would love the "FN" key on my current keyboard until the day I found out it can swap the arrows and WASD keys.
I'm not certain I'd be able to live with a plain keyboard after all the little gimmicks I've gotten used to on more advanced ones
Thank god there is a better version on GZDoom these days. :D
As a kid, I had a friend who used to to tell me all about this game. He made it sound like the coolest thing of the early 90s. So fast forward about 30+ years and I finally get to play it. And it’s the most godawful thing with horrible and boring level design complete with graphics that make your eyes bleed. Seriously, all that green will make you go insane.
Civvie + Capstone = Instant FUN
For all these years since nineties, I think I remember this game was named "Rats" lol
there is a game literally called RATS.EXE for Windows 3.1 and of course it's much better than this (it comes with SEX.WAV)
The boxes, ***I think*** are:
Top Left: says "D" if you have team mates--I don't know why.
Top Right: amount of team mates remaining.
Bottom Left: Colour vaguely indicates enemies remaining.
Bottom Right: The skill level/game type you picked at the beginning.
4 boxes: Top right appears to be the number of live AI companions.
This was one of my favs back in the day 😭😭
Oh christ, just call me Jakie 88. Fuck me for playing this. Capstone; The Pinnacle of oh I guess I'll just go fuck myself.
It wasn't one of my favorite games, but I did enjoy playing it. The "R" random difficulty did provide enough variety to play it through a few times.