Nerf Game Theory: Game Types

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  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 98

  • @hamsmith852
    @hamsmith852 3 ปีที่แล้ว +6

    fair vs balanced is one of the best descriptions of what makes a game casual or competitive that I've heard

  • @roboscout64
    @roboscout64 3 ปีที่แล้ว +10

    Something worth considering regarding fps caps and ammo allowed is that they can affect how the game plays out in practice, it’s not just all about safety. The higher the fps cap, the more I have found that people tend to stick to cover as open areas become more dangerous. This means you tend to either need to add more and more cover, or have the pacing of the game slow down to become more tactical as people go for picks on key players who are holding certain angles. For ammo types, stuff like rival can allow players to stay in combat for longer due to higher capacity blasters. It makes reloading less of a factor for players, and makes the windows of opportunity against players less.
    Neither of these things are innately bad, but they will affect how your game plays out. And it’s worth keeping in mind when designing the rule sets.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +2

      Excellent points, I have added them to the list

    • @timothycampbell495
      @timothycampbell495 3 ปีที่แล้ว +2

      For more infantry combat style games, you can keep the pace up by requiring the teams to have only 1 or 2 "designated snipers" with 250 to 300 fps blasters, while the "riflemen" are limited to 130 to 150 fps primaries.

  • @alexandermacphearson4379
    @alexandermacphearson4379 3 ปีที่แล้ว +7

    I love that this series got started. The way the teams were divided up at the KCNC October War was highly effective. 3 groups (Stock, slightly modified/Nexus/Stryker, and Oh God Why? - Highly modified blasters/ Proton Pack) then just count of 1,2,1,2,1,2 and Poof!!! Two “Equally Balanced” teams

    • @nicholasmazzarella2720
      @nicholasmazzarella2720 3 ปีที่แล้ว +2

      I agree that worked extremely well and it was a ton of fun.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +4

      Team balancing will be a whole episode. :)

  • @LightningEagle14
    @LightningEagle14 3 ปีที่แล้ว +17

    Good advice all around. The way I've been doing it is we do 130 fps cap at the start, and then move up to 150 partway through the day, and finally finish with 200 fps cap. I then adapt this based on what ages show up. If it's a lot of kids and new players then I keep the 130 fps cap longer and maybe don't do the 200 fps cap. It's seemed to work well so far. Excited to see the rest of this series.

  • @brilliantcut2488
    @brilliantcut2488 3 ปีที่แล้ว +26

    My group is supposed to be a 130 fps cap, but we basically tossed it aside this last year with all the pro stuff that came out. Having played through and seen a bunch of accidental face shots, we're probably going to keep it at 130 in the next year. Otherwise we're pretty casual, running monthly events in spring and summer, with a larp-style event in October

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +2

      There was much discussion if fps caps should be raised because of the Dart Zone blasters. Seemed a silly question to me. Why should safety be discarded because powerful blasters can be bought at Walmart? Besides, most can be easily modded to lower the FPS to safer levels.

    • @valerielastname9508
      @valerielastname9508 3 ปีที่แล้ว +1

      @@CaptainXavier I wonder if a game organizer could print out a bunch of de-tuning caps for the Nexus/Stryker and sell/loan them to people who want to bring those blasters. Might make things easier for people with no modding experience, but want somewhere between 80 and 150 fps.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +1

      @@valerielastname9508 I think that is a great idea.

    • @MossTheGnome
      @MossTheGnome 3 ปีที่แล้ว

      The 100fps tuning caps are a godsend for HvZs and low fps wars. And just tossing a 175 on when you want to compete with caliburns is nice too

    • @anthonymah7075
      @anthonymah7075 2 ปีที่แล้ว

      @@valerielastname9508 my nerf group in vancouver sells tuning caps for the nexus pro for a cheap price. I think it's a great idea.

  • @InventorZahran
    @InventorZahran 3 ปีที่แล้ว +8

    The timing of this series couldn't've been better! One of my friends is starting their own Nerf club, and well-presented informational videos like this will be very useful in developing and balancing game types.
    Thank you for all your contributions to this community. You really do care about making our hobby more fun for everyone!

  • @jasonbrecht8572
    @jasonbrecht8572 3 ปีที่แล้ว +4

    Excellently done. "Let's have a Nerf war" or "Epic Blaster Battle" can mean as many different things as there are people playing. Setting expectations for oneself and players is too often overlooked & not thought through.
    This series will be/already is-yes after a mere 1 episode- impoertant & necessary. Thank you.
    Personally, I really like your simple explanation btwn what's fair vs what's equal. Right...they are NOT the same. That distinction is applicable to just about anything judged, competitive, plainly experienced or overseen: nerf, sports, real estate, government, love & war.
    Again, Thanks, well done & looking forward to the next episode.
    -Scopes Maverick

  • @flametitan100
    @flametitan100 3 ปีที่แล้ว +6

    It'll be interesting to compare my hypothetical dream scenarios (siege style HvZs, Trench warfare style PvP) with some of the advice you give in this series and further refine them.

  • @Boomstickmods
    @Boomstickmods 3 ปีที่แล้ว +5

    Excellent points in this video. Running a club is a very subjective thing. I run the Maryland Nerf Herders which is a 12 and up group with a 200fps cap. I’m sure you have a video planned for this but one subject that I think needs to be discussed is the difference between public and private property and how one isn’t necessarily better than the other but allows for different styles of gameplay and rules. Maryland Nerf Herders plays on private property but I’ve played many games at public parks which is also lots of fun. I think it’s definitely a subject worth diving into.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +3

      I had actually originally filmed game type and location together (as they are very closely related) but it ended up to long and to complicated. So I split them into two topics. Location will be next.

  • @Flachdachbunker
    @Flachdachbunker 3 ปีที่แล้ว +3

    We made it mandatory that one parent had to be onboard if the kids were under 14 years old straight after the first event. Otherwise some parents literally drop of their little bugger, wave good bye and are gone for unknown times. If that´s not bad enough, be assured the little kid will find more than one reason to get your attention.

  • @Patty-Q
    @Patty-Q 3 ปีที่แล้ว +9

    This is a good primer as I've been mulling over the idea of reaching out to my small town to see who'd be interested in local games and how many are okay with winter games since we're in the arctic. I look forward to future discussions and ideas and hope to put in my two cents!

  • @mattsully5332
    @mattsully5332 3 ปีที่แล้ว +2

    looking forward to more of this series. I stand to learn a lot about how to do nerf events in particular, but even completely unrelated events. Once again, thank you for what you do for the community!

  • @genedocsinnovations8319
    @genedocsinnovations8319 3 ปีที่แล้ว +1

    Good starting discussion - I'd like to see more milsim accurate battles with complete fire teams now that Rival Grenade launchers and ammo are readily available, but folks have been so affixed on point targeting that it will take a discussion prior to address the new value and dynamics of HxRs, 15 foot tag out radius, direct hit sacrifice, shield and barrier busting along with a more dynamic arena from finally having foam grenades in play.

  • @GameModeRepository
    @GameModeRepository 3 ปีที่แล้ว +6

    Thanks for doing this series. Based on my own experience a lot of these things ring true. I would be interested in your opinion on how best to disseminate this information. I found that I had to simplify my communication to only provide the bare essentials otherwise people tended to not read the whole thing. I usually then had a link to a more detailed description.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +2

      Yes, that, keep the post as simple as possible but include the most vital information. A post should include, location, time, who can play, ge style,, and what weapons are allowed. Much more than that and as you said, people won't read it.

    • @BulkheadBry
      @BulkheadBry 3 ปีที่แล้ว

      Exactly why I make a point of verbally giving a 2 minute rundown of the rules to each new player that shows up. I can usually knock most of them out at the beginning of the day.
      In my mind as well, it's not enough that you skimmed the rules. I want to know that you were told what's expected of you at this event :)

  • @dangermaus9253
    @dangermaus9253 3 ปีที่แล้ว +2

    Rather than having an FPS cap we use MEDs (Minimum Engagement Distance). Lets us use 300+ fps with a greatly reduced risk of injury and allows people with low FPS blasters to dominate in CQB. This is partly because a lot of the places we play tend to be huge, open areas with sparse cover in parts. It tends to shift typical engagement distances out further (20-40m). Unless you're standing out in the open dodging darts matrix style... Looking at you Pandamonium :P. We tend to balance the teams based on FPS and RoF first then see if player skill is going to be an issue. Some of our game types are asymmetric which can be more difficult to balance but fighting against the odds can make it much more fun :). Despite the prevalence of HPA and 200+ springers in our group a hammershot or grenade still comes in handy so it's not necessarily a case of a paywall/pay to win with uncapped FPS.

    • @InventorZahran
      @InventorZahran 3 ปีที่แล้ว +1

      Minimum engagement distance is also good for games that aim to be more realistic, as actual militaries use high-velocity low-RoF blasters for long range sniping, and lower-velocity high-RoF blasters for closer engagements.

  • @H3zzard
    @H3zzard 3 ปีที่แล้ว +2

    This will indeed be a useful series - good shout, Captain.

  • @paytonracine7124
    @paytonracine7124 3 ปีที่แล้ว +1

    I love setting up just a normal free for all or tdm where you can use pretty much any blaster you want unless it's crazy powerful because it's too basic to disappoint

  • @hrmpug1092
    @hrmpug1092 3 ปีที่แล้ว +2

    Found your channel today, love your stuff, good to see you’re trying new stuff.

  • @ModdingWizard
    @ModdingWizard 3 ปีที่แล้ว +5

    Are you planning on the next Black Friday Goodwill run?

  • @ZakLeek
    @ZakLeek 3 ปีที่แล้ว +1

    This was a really interesting, engaging video; thank you so much for putting this information out there. I feel like even though I don't organise my own games (yet), it was still really useful to understand the processes that go on behind game types and realise how much thought goes into planning events. Great job! 🧡💜💙

  • @BulkheadBry
    @BulkheadBry 3 ปีที่แล้ว +1

    Another subset of limitations you can set is ammo capacity. During "Team" games (CTF, TDM, Carpe Testiculum, Ect) MANO has a capacity limit of 100. If your blaster has a capacity of 100 or more, it cannot be used for that game. It has helped make those games less of a stalemate due to "Dart Hoses" keeping too pinned down when they only have one direction they want to go.

    • @GresSimJa
      @GresSimJa 3 ปีที่แล้ว +1

      *cries in Perses hopper extension*

  • @jeffreycarman2185
    @jeffreycarman2185 3 ปีที่แล้ว +2

    I really enjoyed this video and I am very much am looking forward to future installments of this!

  • @isaacfarr6328
    @isaacfarr6328 3 ปีที่แล้ว +2

    I would love to throw my high end larp weapons into a nerf battle, the rarity of mega for shield busting at an event could make it really fun

  • @usel1500
    @usel1500 3 ปีที่แล้ว +4

    Came back to say, really love the focus you put on managing expectations. Often overlooked part of game design.

  • @Giosuke_Giogashikata
    @Giosuke_Giogashikata 8 หลายเดือนก่อน

    I don’t know if you’re done with this series or not, but a Captain Xavier style “Hello Internet, welcome to Game Theory” would be a lovely tongue in cheek Matthew Patrick reference.

  • @bitsaucetv
    @bitsaucetv 3 ปีที่แล้ว +2

    Sounds like a cool new series. Can’t wait to see more!

  • @InfamousFey
    @InfamousFey 3 ปีที่แล้ว +1

    If this video doesn’t end with “That’s just a theory, a game theory, thanks for watching” I stg

    • @InfamousFey
      @InfamousFey 3 ปีที่แล้ว

      I give up.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +3

      Yeah...stealing other peoples catchphrases is generally consider not cool...

  • @Burasta
    @Burasta 3 ปีที่แล้ว +2

    I've been looking forward to this and am ready for more!

  • @Spartan412
    @Spartan412 3 ปีที่แล้ว

    As someone who is currently planning the December SWNC WAR event, this video is perfect

  • @seizedcarcass8440
    @seizedcarcass8440 3 ปีที่แล้ว +2

    I don’t know if this is a game type but I want to see a game where there are certain items in large quantities scattered about the area where the teams are supposed to collect the items and drop them off in a centralized area. Each team has to drop off in the same area in a separate container. Any player that is tagged before dropping anything off must drop all items and respawn. I think it would make for a cool game mode. It would be a really cool concept given the game could flip in either teams favor in a matter of seconds. Also all players should have a dedicated dump pouch to hold the items. And there should be a limit to how many one person can hold. Say maybe 8?

    • @paytonracine7124
      @paytonracine7124 3 ปีที่แล้ว

      That sounds amazing

    • @paytonracine7124
      @paytonracine7124 3 ปีที่แล้ว +1

      But it's pretty much a battle royale but you can respawn

    • @seizedcarcass8440
      @seizedcarcass8440 3 ปีที่แล้ว

      @@paytonracine7124 yes but it’s in two larger teams. Though you could easily make it fit multiple teams.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +2

      Sounds like a fun scenario. They basically did that at the Kansas City game I went to.

  • @usel1500
    @usel1500 3 ปีที่แล้ว +1

    Great video, excellent exploration of game logistics and how that goes hand in hand with game rules. Very insightful.
    Felt like this was made just for me 😂

  • @buckethead420
    @buckethead420 2 ปีที่แล้ว

    Good content! I wanna see an in depth video about game modes for smaller groups if you can cover that

  • @coprophagichobo2377
    @coprophagichobo2377 2 ปีที่แล้ว

    Since me my friends are kids and are very new to the hobby are running low fps guns as well as using health systems and death match as we find it fun so we haven’t really ran into these problems.

  • @firefreak122
    @firefreak122 3 ปีที่แล้ว +1

    Thank you that really helps

  • @mikedicesare7460
    @mikedicesare7460 3 ปีที่แล้ว

    Really helpful. I am looking to start a club in my area and had no clue how to get started.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +2

      I have a whole video on starting a club. It covers the basics. This series will be going into far greater detail.

  • @timothycampbell495
    @timothycampbell495 3 ปีที่แล้ว +2

    Food for thought regarding Fair vs Balanced in a competitive game type: per U.S. military doctrine, if you find yourself in a fair fight then your tactics suck, not your gear. Also, mindset and practiced skill are far bigger force multipliers than numbers or gear.

  • @Rayvxn
    @Rayvxn 3 ปีที่แล้ว +1

    what an interesting series

  • @chrisg9508
    @chrisg9508 3 ปีที่แล้ว

    This will be very helpful thanks

  • @michaellacek8866
    @michaellacek8866 3 ปีที่แล้ว +1

    An amazing start of a series, I’m curious to see if HvZ is covered or is this going to be more pvp focused

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +3

      It will be PvP. HvZ is a WHOLE different beast.

    • @michaellacek8866
      @michaellacek8866 3 ปีที่แล้ว

      @@CaptainXavier excellent to know, I’ve come to know HvZ fairly well but this will be amazing to build up my pvp knowledge.

  • @captainghost-1472
    @captainghost-1472 3 ปีที่แล้ว +1

    Ey captain, have you seen the qwk challenger mk3?, it’s a pretty cool blaster, your should check it out!
    "Where you recognize evil, speak out against it, and give no truces to your enemies."
    - 'Hávamál'.

  • @timokimm
    @timokimm 2 ปีที่แล้ว

    Is there a resource out there (like collected google docs?) of some of the basic and general game types and the guidelines for running them/rules? Id love to start organizing some stuff for my kids and their friends (ages 6 to 12) but not sure where to start. No crazy modded blasters, but we do have Rivals and Nexus that have a bit more oomph

    • @CaptainXavier
      @CaptainXavier  2 ปีที่แล้ว

      There is actually. A website...but I cannot remember the address. I will have to track it down.

  • @WesleyTheHero17
    @WesleyTheHero17 3 ปีที่แล้ว +1

    nice vid what are some good good wills in your area

  • @R_L_Joker
    @R_L_Joker 3 ปีที่แล้ว

    Well put. I know it is a challenge to run monthly events been doing over the past few years. Next time you're in Texas just come play

  • @snipermonke750
    @snipermonke750 3 ปีที่แล้ว

    Have you seen the MILSIG M79 or the MILSIG HR3? If not it’s on the AACS channel, they are very heavy duty nerf guns, anyways awesome video btw

  • @GameModeRepository
    @GameModeRepository 3 ปีที่แล้ว

    Are you going to go more in depth on how to make a good agenda? I think discussing how long rounds should last, how much time to provide between rounds and how frequent to have dart sweeps would be interesting. When I ran wars we only scheduled it for 2 hrs and had about 6 10 minute rounds of gameplay but I have been to other clubs who scheduled it for 6 hrs with about 14 5 minute rounds. In the end you get almost the same amount of gameplay although the second one had more variety of game modes.

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว

      Yup, that will probably several videos on that.

  • @gameends5330
    @gameends5330 3 ปีที่แล้ว

    But hey that’s just a theory, a game theory!

  • @marp_a_larp924
    @marp_a_larp924 3 ปีที่แล้ว

    I play with my insane max Stryker that has 4 springs inside and a brass barrel with a sharp fire integration I went to an airsoft event and the chrono area said 381 😂 if you have no nerf scene just make a crazy Nerf gun and show up to an airsoft game it’s fun

  • @nicholasmazzarella2720
    @nicholasmazzarella2720 3 ปีที่แล้ว

    Captian
    Fantastic new series. Thanks for the wonderful content.
    Bangarang

  • @azusamc
    @azusamc 3 ปีที่แล้ว +1

    Hey its me ray for the nerf war I was wondering wen the video will be up

  • @Eulemunin
    @Eulemunin 3 ปีที่แล้ว

    Feeding algorithm for more of this.

  • @critual7049
    @critual7049 3 ปีที่แล้ว +2

    Noice!

  • @hexagonal8225
    @hexagonal8225 3 ปีที่แล้ว +1

    Can we buy any of his guns?

  • @tacticoolnerfer7500
    @tacticoolnerfer7500 3 ปีที่แล้ว +1

    New Subscriber

  • @timokimm
    @timokimm 2 ปีที่แล้ว

    At what point is legality considered? Signing waivers and stuff like that?

    • @CaptainXavier
      @CaptainXavier  2 ปีที่แล้ว

      That falls under "safety standards" and will get its own episode.

  • @jameslude3146
    @jameslude3146 3 ปีที่แล้ว

    If you are going to make a seris out of this, you should make a custome intro parodying Game theory. It will be hilarious!!!!!!

  • @pipimipeanuts2112
    @pipimipeanuts2112 3 ปีที่แล้ว

    How about dart collecting? You cant mark your darts that easily

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว +1

      That will be discussed in this series eventually.

  • @Nzenz-PhotographyVideography
    @Nzenz-PhotographyVideography 3 ปีที่แล้ว

    This is random I have seen your warhammer bolter I’m a mega geek could you make a lasgun

    • @CaptainXavier
      @CaptainXavier  3 ปีที่แล้ว

      Yeah, it has been lots of times. Easiest way is using the Fortnite AR-L as the base. All it needs is paint and a little cosmetic work on the barrel.

  • @ElectricWolfe
    @ElectricWolfe ปีที่แล้ว

    Can you count how many times the Captain says “200 Fps Caliburn” ?

    • @CaptainXavier
      @CaptainXavier  ปีที่แล้ว

      I counted 4.

    • @ElectricWolfe
      @ElectricWolfe ปีที่แล้ว

      @@CaptainXavier well didn’t expect a response from the man himself thank you for your hard work and hope your having a wonderful day

  • @VideoCentral-bh9tf
    @VideoCentral-bh9tf 3 ปีที่แล้ว

    That's just a theory, a game theory! Thanks for watching!

  • @Giosuke_Giogashikata
    @Giosuke_Giogashikata 8 หลายเดือนก่อน

    Another comment might be sinful, but what I need to know is “How do I start a public nerf community in my area?”
    I live in Nowhere, Kansas, where the main demographic seems to be old people and my high-school peers seem to be “miserable” without things to do in-town.
    I have tried hosting wars of my own, I told at least 40 people that it was happening, and the most people I got was 8.
    How do I get from where I am to where you are, Captain? How do I get to the point of doing this thing that I’ve discovered I love, and how do I share it with the most people possible?

    • @CaptainXavier
      @CaptainXavier  8 หลายเดือนก่อน

      I made that video years ago.
      th-cam.com/video/Tysp4kHLIcA/w-d-xo.html

  • @cassidyarrington4572
    @cassidyarrington4572 3 ปีที่แล้ว

    Keep it simple.