Top 100 Mechanisms in Board Games: 60-51

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ส.ค. 2024
  • Board game designer Adam Porter peeks under the box lid, and counts down his 100 favourite mechanisms in board games... plus 10 mechanisms he really doesn't like!!!
    -
    -
    -
    -
    -
    -
    0:00 Introduction
    0:18 Positional Drafting
    1:54 "Fantasy Realms" Mechanism
    3:49 Catch Up Rewards
    5:48 Real Time
    8:51 In a Row
    7:18 Numeric Sequences in Roll & Write Games
    10:31 Worker Placement
    13:31 Hidden Movement
    15:43 Take That
    17:50 Variable Interface
    19:06 Pre-game Auctions
  • เกม

ความคิดเห็น • 29

  • @MrShinyObject
    @MrShinyObject 2 ปีที่แล้ว +4

    The madman put Take That above Worker Placement! Love hearing from people with different opinions on the hobby.

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว +1

      Haha. There are at least 50 games higher than Worker Placement on the list. Madder and madder!

    • @zmollon
      @zmollon 2 ปีที่แล้ว

      That is the number one mechanic he hates I hope
      Edit: I guess I didn't watch far enough

  • @courtneyzeo6754
    @courtneyzeo6754 2 ปีที่แล้ว +1

    I had completely forgotten about Scotland Yard, and we played it so often when I was a child! Thank you for the nostalgia buzz. 😄

  • @deepdivemusicreactions
    @deepdivemusicreactions 2 ปีที่แล้ว +2

    if you find time, please revisit these videos to add timestamps. i'd love to revisit them from time to time for future reference

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว +2

      I’ll certainly look into it. I don’t know how they function - but I’ll give it a go.

    • @revimfadli4666
      @revimfadli4666 2 ปีที่แล้ว +2

      @@AdaminWales IIRC you add them in the description, like
      0:00 Intro

  • @deborahpate3238
    @deborahpate3238 2 ปีที่แล้ว +1

    I enjoy take that. It helps games be more social instead of multiplayer solitaire. I also like catch up, because more close-run games are more fun. I don't like auctions of any kind partly for the opposite reason, that they generally reward those who have (if only confidence).

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว +2

      It’s funny - I’m getting lots of comments from people who don’t like take that. Board game players are so diverse in their tastes but they always seem surprised when someone else enjoys something that they personally don’t! Haha. Glad I’m not alone in enjoying a bit of take that from time to time.

  • @nahailyenvanakkor
    @nahailyenvanakkor 2 ปีที่แล้ว +1

    I guess I also don't like pre-game auctions.
    Downforce and Five Tribes comes to mind.

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว

      I didn’t enjoy either of those games - but I don’t remember why. Perhaps the auction was the reason!

  • @psiblast005
    @psiblast005 2 ปีที่แล้ว +1

    Man Five Tribes ticks the mechanisms you don't like.

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว

      Interesting. Which mechanisms? I only played it once, years ago, and I didn’t enjoy it. I was surprised because I usually love Bruno Cathala’s games. But I can’t remember what it was about Five Tribes which bothered me.

    • @psiblast005
      @psiblast005 2 ปีที่แล้ว +1

      @@AdaminWales I believe the mechanisms in question are using victory points as currency and the bidding for turn order I think.

  • @lodepublishing
    @lodepublishing 2 ปีที่แล้ว +1

    I wonder, is a character selection at the start like in Hero's Quest a "pre-game auction"? The in-game character went through a number of challenges and decisions to ultimately be the role (fighter/mage) while the player is thrown into the game...
    I think a modern design of Hero's Quest would put much more worth on the backstory or "Hero's Journey".
    Are you aware of a game that specifically put a backstory/introduction etc. before the first auction to prevent a pre-game auction mechanic?
    PS: Thanks for your videos!

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว

      I’m not sure this quite answers your question (it’s not about auctions) but Roll Player might be worth looking at. The entire game is about developing the stats of a fantasy character. I believe in expansions you can use the character in some sort of quest.
      Another game which springs to mind is Pathfinder Adventure Card Game. I think that one has a strong sense of creating a character and then sending them into fantasy confrontations.

  • @Melsboardgameroom
    @Melsboardgameroom 2 ปีที่แล้ว +2

    I don't mind take that in a game when that is what the game is about. But I have played with people who concentrate on only take that in a game where it should be a small part, and I do find it can make the game less enjoyable.

    • @zmollon
      @zmollon 2 ปีที่แล้ว +1

      Take that is annoying only when there is kingmaking potential. I know there is the whole management of other people's emotions to take into account, because if you screw someone early you have to expect that they will screw you back at some point and that doesn't count as kingmaking, but that management is not something I really enjoy.

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว

      Finding gaming partners you really gel with is so important. If everyone has similar gaming preferences, these awkward moments are more rare!

    • @zmollon
      @zmollon 2 ปีที่แล้ว

      @@AdaminWales Just unfortunate my wife's taste in games is quite different than my own :D

  • @zmollon
    @zmollon 2 ปีที่แล้ว +1

    Curious to know if you've played Mr Jack to compare with Scotland Yard

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว

      I really like Mr Jack, and it does have the feel of Scotland Yard - just for two players.

  • @freejunk2
    @freejunk2 2 ปีที่แล้ว +1

    i'm just waiting for 1-10 lol

  • @redhead0122
    @redhead0122 ปีที่แล้ว

    I personally don't like games where one player gets a certain special role. Which undoubtfully comes from my experiences with Scotland Yard. We played it a lot in my family. And my sister always had to be Mr. X or she would not want to play it. Also at that age she was an insufferable little cheat. Which made playing so pointless because you knew there was no way to catch her , so why even try. Fortunately she grew out of this behavior

  • @diamondmeeple
    @diamondmeeple 2 ปีที่แล้ว +1

    I dislike catch-up mechanics. Only good for children games. Pre-game auction is mostly used as an optional rule when very experienced players are playing, and I believe this can be a good thing then.

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว +1

      You are right - pre-game auctions are most commonly an optional rule. Generally easy to ignore.

  • @SonoftheMustardTiger
    @SonoftheMustardTiger 2 ปีที่แล้ว +1

    I like this series but you really don't need to music.

    • @AdaminWales
      @AdaminWales  2 ปีที่แล้ว

      Thanks for the feedback & for watching. Glad you’re enjoying it even if the music isn’t working for you!