Dismantled - Will You Save Her? (Doom Engine Horror Game )[ 2 ]
ฝัง
- เผยแพร่เมื่อ 17 มิ.ย. 2020
- We delve further into Dismantled as we explore the rest of the facility encountering everything from chapels to boss fights and Jigsaw roleplay. Video has a cold start opening because of an editing mistake.
Game Playlist: bit.ly/3fjEIZk
Game Info: bigprojectalone.itch.io/disma...
"After a reload yes."
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#Dismantled #Doom
These jaguars are not the genetically engineered catgirls that I was promised!
I get it now: the gas mask ones aren’t supposed to be geckos, they’re supposed to be like salamanders. Fire breathing salamanders. Still makes them cancer
saves random girl strapped to chair with key needed & hoard of dogs but brutally ax murders multiple girls tied up....makes sense
The ambience really starts to get to me after watching him play for a while. Props to the game designer. Not a lot of games have given me that creep factor since the old days of silent hill
Welcome to the left out the opening club, how left out the opening are ya?
I love that I started thinking, "I wonder if they enabled any sort of friendly fire," immediately before you, you just hadn't had any opportunities to find out yet
This is really disturbing and twisted. It would scare the crap out of me if I'm dumped into a place like this, even without monsters.
Wow I guess I'm not going to bed just yet.
"I'm hearing angry" - ManlyBadassHero 2020
Man, this is my favorite Manly playthrough, this game is so interesting and creepy, genuinely got scared by all the jumpscares and the atmosphere is well executed
SPIDERMAN SPIDERMAN
42:26
WAIT WAIT WAIT!
17:34
I heard 'rocket lawn chair' instead or rocket launcher, and it might just be the sleep-deprived at 2AM talking, but that sounds like a great idea.
Huh, the games not that bad honestly. The secrets, the level design, some of the really out there enemy design.
He said he hates ceilings he is FLOOR GANG bois!
44:42
Thank goodness you upped the brightness I could barely see anything before even with brightness all the way up!
Thanks for the gamma boost. Horror game devs really need to learn that not being able to see anything isn't _scary_, it's _annoying_. And in a game like this, which has such an emphasis on combat, traps, and secrets, it comes across as downright cheap and asshole-y. I'm all for a dark and sinister ambiance, but squinting pensively at my screen until I get a headache does not put me in the spooky mood, you know? There's a sweet spot. Giving the main character a flashlight or putting more lights around would help the game a lot. They don't have to be super-bright or anything, just provide enough illumination that you can confidently make out stuff like notes and enemies.