Dismantled - Will You Save Her? (Doom Engine Horror Game )[ 2 ]

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  • เผยแพร่เมื่อ 17 มิ.ย. 2020
  • We delve further into Dismantled as we explore the rest of the facility encountering everything from chapels to boss fights and Jigsaw roleplay. Video has a cold start opening because of an editing mistake.
    Game Playlist: bit.ly/3fjEIZk
    Game Info: bigprojectalone.itch.io/disma...
    "After a reload yes."
    ヽ(・ω・`)----Crummy Personal Links Below This Line----(´・ω・)ノ
    My Masculine Patreon: goo.gl/e8XfHN
    My Cool Twitch: goo.gl/neioFL
    My Manly Twitter: goo.gl/wStB6o
    My Chill Instagram: goo.gl/8nPFzi
    My Weeaboo Manly Steam Group: goo.gl/v50fAa
    #Dismantled #Doom

ความคิดเห็น • 244

  • @Unforsin
    @Unforsin 4 ปีที่แล้ว +677

    These jaguars are not the genetically engineered catgirls that I was promised!

  • @ifnotusthenwho8051
    @ifnotusthenwho8051 4 ปีที่แล้ว +373

    I get it now: the gas mask ones aren’t supposed to be geckos, they’re supposed to be like salamanders. Fire breathing salamanders. Still makes them cancer

  • @voidpunk2713
    @voidpunk2713 4 ปีที่แล้ว +98

    saves random girl strapped to chair with key needed & hoard of dogs but brutally ax murders multiple girls tied up....makes sense

  • @ebonhawken574
    @ebonhawken574 3 ปีที่แล้ว +151

    The ambience really starts to get to me after watching him play for a while. Props to the game designer. Not a lot of games have given me that creep factor since the old days of silent hill

  • @ManlyBadassHero
    @ManlyBadassHero  4 ปีที่แล้ว +393

    Welcome to the left out the opening club, how left out the opening are ya?

  • @cameron-yo6zp
    @cameron-yo6zp ปีที่แล้ว +17

    I love that I started thinking, "I wonder if they enabled any sort of friendly fire," immediately before you, you just hadn't had any opportunities to find out yet

  • @frederickletterblair
    @frederickletterblair 4 ปีที่แล้ว +103

    This is really disturbing and twisted. It would scare the crap out of me if I'm dumped into a place like this, even without monsters.

  • @sweetbeffer
    @sweetbeffer 4 ปีที่แล้ว +112

    Wow I guess I'm not going to bed just yet.

  • @elliott92
    @elliott92 4 ปีที่แล้ว +209

    "I'm hearing angry" - ManlyBadassHero 2020

  • @DrakathDrago
    @DrakathDrago 4 ปีที่แล้ว +124

    Man, this is my favorite Manly playthrough, this game is so interesting and creepy, genuinely got scared by all the jumpscares and the atmosphere is well executed

  • @aleqsgecko5957
    @aleqsgecko5957 4 ปีที่แล้ว +268

    SPIDERMAN SPIDERMAN

  • @MsAnimeFreak777
    @MsAnimeFreak777 4 ปีที่แล้ว +253

    42:26

  • @syrathdouglas1244
    @syrathdouglas1244 3 ปีที่แล้ว +102

    WAIT WAIT WAIT!

  • @sylvercritter
    @sylvercritter 3 ปีที่แล้ว +40

    17:34

  • @fletcherreder6091
    @fletcherreder6091 2 ปีที่แล้ว +11

    I heard 'rocket lawn chair' instead or rocket launcher, and it might just be the sleep-deprived at 2AM talking, but that sounds like a great idea.

  • @Abbandoneer
    @Abbandoneer 4 ปีที่แล้ว +143

    Huh, the games not that bad honestly. The secrets, the level design, some of the really out there enemy design.

  • @bingussworld4674
    @bingussworld4674 4 ปีที่แล้ว +23

    He said he hates ceilings he is FLOOR GANG bois!

  • @peytonburnsed2196
    @peytonburnsed2196 2 ปีที่แล้ว +7

    44:42

  • @AlmaHeartfire
    @AlmaHeartfire 3 ปีที่แล้ว +10

    Thank goodness you upped the brightness I could barely see anything before even with brightness all the way up!

  • @Killersquirrel66
    @Killersquirrel66 4 ปีที่แล้ว +77

    Thanks for the gamma boost. Horror game devs really need to learn that not being able to see anything isn't _scary_, it's _annoying_. And in a game like this, which has such an emphasis on combat, traps, and secrets, it comes across as downright cheap and asshole-y. I'm all for a dark and sinister ambiance, but squinting pensively at my screen until I get a headache does not put me in the spooky mood, you know? There's a sweet spot. Giving the main character a flashlight or putting more lights around would help the game a lot. They don't have to be super-bright or anything, just provide enough illumination that you can confidently make out stuff like notes and enemies.