UEBS2 STEPWISE MODs CREATION TUTORIAL (Vampire) - Ultimate Epic Battle Simulator 2

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • #UEBS2 #ULTIMATEEPICBATTLESIMULATOR2 #UEBS2MODS
    Welcome to the easiest stepwise tutorial for UEBS 2 mod creation and setup. This is simplest guide for your UEBS 2 mod setup. I hope you enjoy the video. We have using unity, mixamo characters that's it.
    How to add create and add mods to UEBS2 or Ultimate Epic Battle Simulator 2?
    Stepwise Guide for UEBS2 mods?
    Beginner's Guide for UEBS2 mod creation.
    UEBS 2 MODS Tutorial Detailed
    More detailed tutorials under construction..
    Note: Only humanoid characters are compatible for mods at the moment. Also animations are currently limited to the animation sets that we have provided. Both of these limitations should be removed in the future.
    Quick Start For Character Setup:
    -Download UEBS2 mod files v0.3: drive.google.c...
    -Download Unity 2018.4.6f : unity.com/rele...
    -Create a brand new Unity project. There should be no other files or assets or scripts in your project except your character you wish to add.
    -Copy the CharacterModSetup script to your new Unity project.
    -Drag your character into a new Unity scene.
    -Add the CharacterModSetup script to your character prefab in the scene. (The parent object with the animator attached).
    -Once you have added the script, you now need to create a unique prefab. Right click on your prefab and click 'unpack prefab completely'. Name your the character object what you want to, and drag it into your project folder, this will create a unique prefab for the system to use and modify.
    -Click the drop down arrow on the 'All Meshes' list and add a new item.
    -Once you have added a new mesh item, you need to drag in the first skinned mesh of the character (The skinned meshes on the character should be child objects in your character object).
    -Repeat the last step for the rest of the meshes attached to the character if there are more.
    -Assign the root bone and head bone from the skeleton. (The root bone is often the first child bone of the character belonging to the full rig skeleton. The head bone is usually further down the bone lists attached the to neck bone)
    -Customize your army stats, collision and other settings as necessary(Not required)
    -Once this is done, export your character by clicking the gear icon on the top right of CharacterModSetup script and clicking 'Export Character'. Before exporting we highly suggest you make a folder in your project for your exported character. When you make a folder, copy the folder name to 'sub folder export' setting in CharacterModSetup.
    -Your character is now ready to test. Navigate to the games data folder in steam by right clicking UEBS2 in your library and go to properties local files browse.
    -Once you are in UEBS2 data folder, copy your 2 mod files (Modata and asset file) to 'UEBS2_Data StreamingAssets ModCharacterTest' folder.
    -Launch the game and test. Your character should now be visible in 'modded' category and in unit customizer.

ความคิดเห็น • 27

  • @CaptainCigar
    @CaptainCigar ปีที่แล้ว +1

    Thanks mate, It's very helpful 👍

    • @BATTLE_HIVE
      @BATTLE_HIVE  ปีที่แล้ว

      Yo bro!!! 😃

    • @BATTLE_HIVE
      @BATTLE_HIVE  ปีที่แล้ว

      Would like to ask you something bro!!!

    • @BATTLE_HIVE
      @BATTLE_HIVE  ปีที่แล้ว

      Did your one video just viral automatically... Or there is something I am missing in my video... Can you suggest mate!!

    • @CaptainCigar
      @CaptainCigar ปีที่แล้ว +1

      @@BATTLE_HIVE It went viral not sure how lol.

    • @CaptainCigar
      @CaptainCigar ปีที่แล้ว +1

      @@BATTLE_HIVE Good thumbnail, Good title & a good battle idea.. try not to upload different games to your channel it wont do good.

  • @chlover8
    @chlover8 ปีที่แล้ว +2

    Thanks for making a better tutorial!

    • @BATTLE_HIVE
      @BATTLE_HIVE  ปีที่แล้ว

      Always for my subscribers Family!!!

  • @worldofbrawl8700
    @worldofbrawl8700 7 หลายเดือนก่อน +1

    Please make a video on how to add any 3d model you downloaded to the game. For example from free3d or sketchfab.
    Thanks!

  • @Jamie_D
    @Jamie_D 11 หลายเดือนก่อน +1

    Could you do an extra tutorial of how to add weapons? I'd like to do the castle guard 1 and 2 from the same site, but don't want knights to be weapon less

    • @BATTLE_HIVE
      @BATTLE_HIVE  11 หลายเดือนก่อน +2

      I will try to do it mate!!

  • @human_thermal_power_plant
    @human_thermal_power_plant ปีที่แล้ว +2

    Do you know how to set custom sounds?

  • @tomjom-dd5md
    @tomjom-dd5md 10 หลายเดือนก่อน

    Hi, I designed a model and I want to put it into the game as a mod and record an animation, I followed your tutorial but in the game my model doesn't show up right. I would like to pay please can you help me convert my model into a mod? If you can help me out, that would be greatly appreciated!

  • @thebossmods8
    @thebossmods8 4 หลายเดือนก่อน

    Hi um it won’t let me drag the character mod test script

  • @limemason
    @limemason ปีที่แล้ว +1

    I'm unable to drag the meshes over to the All Meshes tab

    • @ranvitgamer
      @ranvitgamer 20 วันที่ผ่านมา

      Tambem não consigo

  • @comunistaman6735
    @comunistaman6735 ปีที่แล้ว +1

    How can i put it a weapon if i put it it doesnt appear, is it for the mesh ?

    • @the-nomad-show
      @the-nomad-show ปีที่แล้ว +1

      Did you manage to add a weapon? I managed to attach a weapon mesh to the character, but it doesn't move with the hand.

    • @comunistaman6735
      @comunistaman6735 ปีที่แล้ว +1

      @@the-nomad-show yeah i do it just put the weapon as a son object of the model (just drag it inside the model), then click on add component, add the skinned mesh renderer. if the weapon doesnt moves with the hand drop it in the hand bone in the mixamo skeleton shouder/arm/hand and you drop the weapon there

  • @ramirolanz
    @ramirolanz 2 หลายเดือนก่อน

    ALGUEM QUE MODELA PERSONAGEM EM UNITY PRA UM JOB? ME CHAMA!