Longbow sharp shot on chroma is very nice. Also secondary shiver is even worse than you think bc some enemies only can have a max of 4 cold procs further lowering its damage
You can just use the Passive Reloading Evolution on the Felarx and Combine it with the Passive Reload Speed Exilus Mod for a Grand Total Of 40% Magazine Reload per second While Holstered.... Which has the Added Advantage of allowing you to Maintain Offense with a Another Weapon instead of Waiting for the Reload Animation 👍
@@semtexagon You don’t really lose out on much because Felarx, Strun and other projectile (as opposed to hitscan) guns have Multiplicative condition overload, so damage arcanes aren’t as necessary. Just use Primed Point Blank instead. Many “meta” builds for the felarx even use Fractalized reset over a damage arcane because of how bad the reload time is.
EDIT: The following is sus and could be wrong. Requires testing. Longbow sharphost is even more nutty once you consider that it's treated like a faction damage multiplier, so DOT's double dip it, and the toxic lash dot triple dips. That's 16x more damage on slash/heat/electicity/gax/toxin ticks and 64x more damage on toxic lash ticks.
@@semtexagon I swear I saw the wiki saying this, but I don't see it now so could be wrong. Need to farm up the standing for the simulacrum key to test.
Im just buying 1 from acr this its lot saner than doing long sp runs for chance of an arcane. Hope the new content with optional undercroft s is worth the time for arcane farming.
Primary Obstruct should theoretically be fine on a status built Hema, Phage, or Proboscis Cernos since they have a viral base damage that can allow for Viral and Magnetic on the same weapon, correct? Also, it should be fine on any status focused Kuva Lich/Sister of Parvos weapons with a bonus magnetic damage, yeh?
@@semtexagon If not being able to run viral was the whole issue with Primary Obstruct shouldn't it be fine on weapons weapons where it will work and you can also still run viral?
@@semtexagon keep in mind kills from procs don’t count. Lots of weapons rely on slash tics and not direct damage so deadhead can actually be annoying to keep up on most crit, slash-based, or internal bleeding setups.
I guessing the arcane shiver was aiming to fulfill the same purpose as cascadia flare but for cold damage. I've seen some use cases for cascadia flare where there aren't a lot of targets to kill to keep up merciless stacks, but still need full damage. So people take a status beam modded for heat to rapidly fire heat stacks and melt the enemy. However, comparing shiver and flare, flare gets way more base damage. Also in general heat is a more useful element, but if there was ever a situation where you needed to kill an enemy with cold damage and they were not a lot of enemies around for merciless stack upkeep. in that scenario maybe the arcane would see some use.
difference beeing that flare is actually good. Not only is it easier to activate and maintain than shiver but heat is also muuuuuuuuch better than cold.Cold can not keep up with the other single elements
@@semtexagon by that description, i thought it was a damage amplifier like sentinent wrath and stuff, it only increase damage done by the secondary using it, being that restrictive would make sense for a final multiplier, but as it is, i would say to test in duviri circuit, since there is 3 decree that give cold damage to us for free, it would boost a lot of that damage without needing to mod for cold. i wish they make a arcane to spread status like that decree in duviri, it would be so fun.
Also, yeah it looks to be a damage multiplier after everything else is calculated, which seems really strong. I haven't tested it at all so can't say, but I'd like to see someone actually test it with a r5
The additional 45% reload speed feels very nice from Vendetta on some shottys like the Corinth Prime. Sure, I lose some damage by not running Merciless, but does it REALLY matter on base SP content? I'm not taking my Corinth to level cap.
Lol the zaw is a terrible energy regen compared to exhilarate when u just run the phantasma it has high impact, punch through or u can buff beam length for a better arcane proc
@@semtexagoni heard it use gun-co logic so only some of the gun get multiplicative damage. if that true epitaph is going rad on this thing since epitaph get multiplicative bonus on gun-co in both fire mode.
But does shiver make enemy take more dmg from everything or only the weapon its on Also for the magnetic impact ones you said cedo had no impact even later you show the alt fire Bruh
@@semtexagon Shiver is addative on most weapons but the wording heavily implies a new multiplier which would make it really good. No idea what DE was thinking
Shiver only increases damage ofthe secondary. Obstruction is actually decent on cedo i think. I mod for magnetic gas because those are uncommon status effects while viral is good to mod onto weapons and panzer also helps .... But yeah cedo can t do impact
its only for bows .....thats the problem....travel speed of arrows, trajectory arc..........nah....fukk that arcane....i am sticking to sniper and headshot arcane. plus rubico dishes out all 5 rounds faster then u can fire 2 arrows.
Longbow sharp shot on chroma is very nice. Also secondary shiver is even worse than you think bc some enemies only can have a max of 4 cold procs further lowering its damage
True I forgot to mention that.
Top Tier Game Balance 😎
dont cold procs also increase the amount of critical damage that an enemy can suffer by a flat 50% at max stacks?
Shotgun Vendetta is also really good for guns like Felarx and Strun that, regardless of how you mod them, have absolutely miserable reload speed.
Sure, but do you wanna lose 80% of your DPS for some reload speed.
@@semtexagon I already lose 80% of my DPS reloading.
If I spend a longer time reloading my gun than I do shooting my gun, I'm losing a lot of DPS.
Even if you are reloading 95% of the time it's still a DPS decrees. Unless you get a lot of base DMG from somewhere else don't use this.
You can just use the Passive Reloading Evolution on the Felarx and Combine it with the Passive Reload Speed Exilus Mod for a Grand Total Of 40% Magazine Reload per second While Holstered.... Which has the Added Advantage of allowing you to Maintain Offense with a Another Weapon instead of Waiting for the Reload Animation 👍
@@semtexagon You don’t really lose out on much because Felarx, Strun and other projectile (as opposed to hitscan) guns have Multiplicative condition overload, so damage arcanes aren’t as necessary. Just use Primed Point Blank instead. Many “meta” builds for the felarx even use Fractalized reset over a damage arcane because of how bad the reload time is.
EDIT: The following is sus and could be wrong. Requires testing.
Longbow sharphost is even more nutty once you consider that it's treated like a faction damage multiplier, so DOT's double dip it, and the toxic lash dot triple dips. That's 16x more damage on slash/heat/electicity/gax/toxin ticks and 64x more damage on toxic lash ticks.
Omg is that really true?
@@semtexagon I swear I saw the wiki saying this, but I don't see it now so could be wrong. Need to farm up the standing for the simulacrum key to test.
Thank you for being so clear and concise on the arcanes! Found the video really helpful
WOw great vídeo man. Just subscribed
Im just buying 1 from acr this its lot saner than doing long sp runs for chance of an arcane. Hope the new content with optional undercroft s is worth the time for arcane farming.
Primary Obstruct should theoretically be fine on a status built Hema, Phage, or Proboscis Cernos since they have a viral base damage that can allow for Viral and Magnetic on the same weapon, correct? Also, it should be fine on any status focused Kuva Lich/Sister of Parvos weapons with a bonus magnetic damage, yeh?
No
@@semtexagon If not being able to run viral was the whole issue with Primary Obstruct shouldn't it be fine on weapons weapons where it will work and you can also still run viral?
Shotgun Vendetta is way easier to activate and maintain! getting headshotkills or 1 kill ever 4 seconds can be a tall ask sometimes.
1 headshot kill every 24... if you cannot get that, then you are probably doing nothing.
@@semtexagon keep in mind kills from procs don’t count. Lots of weapons rely on slash tics and not direct damage so deadhead can actually be annoying to keep up on most crit, slash-based, or internal bleeding setups.
Primary Exhilarate is good for weapons that deal a guaranteed impact proc, as it's just free energy for a slightly reduced damage.
you can just use energy pads though.
yeah only a 75% DPS reduction. do not use this unless on a primer
I mean if you dont like to use the primary weapon. Yeah probably a good choice for you lmao.
I completely agree with this if u use a guaranteed impact proc weapon
maybe i’ve missed something, but where is arcane reaper? it seems to be one of the best duviri arcanes
I lost it in the production hell of this video. I forgot; my bad.
I'll remember it in the arcane Tier list.
I guessing the arcane shiver was aiming to fulfill the same purpose as cascadia flare but for cold damage. I've seen some use cases for cascadia flare where there aren't a lot of targets to kill to keep up merciless stacks, but still need full damage. So people take a status beam modded for heat to rapidly fire heat stacks and melt the enemy. However, comparing shiver and flare, flare gets way more base damage. Also in general heat is a more useful element, but if there was ever a situation where you needed to kill an enemy with cold damage and they were not a lot of enemies around for merciless stack upkeep. in that scenario maybe the arcane would see some use.
difference beeing that flare is actually good. Not only is it easier to activate and maintain than shiver but heat is also muuuuuuuuch better than cold.Cold can not keep up with the other single elements
DE buffed Cold Procs Recently so they just wanted a Poster Child Arcane for that Change.... And they Failed Miserably 🙃
i was expecting shiver to increase final damage, as it is very meta, but since i only manage to get r1, my test wasnt that conclusive.
Unless I'm really stupid. It's completly useless
@@semtexagon by that description, i thought it was a damage amplifier like sentinent wrath and stuff, it only increase damage done by the secondary using it, being that restrictive would make sense for a final multiplier, but as it is, i would say to test in duviri circuit, since there is 3 decree that give cold damage to us for free, it would boost a lot of that damage without needing to mod for cold.
i wish they make a arcane to spread status like that decree in duviri, it would be so fun.
@@UNGGodYT no arcanes, but Varuna can do it. It's one of the most fun parts of her kit to play around
Also, yeah it looks to be a damage multiplier after everything else is calculated, which seems really strong. I haven't tested it at all so can't say, but I'd like to see someone actually test it with a r5
On the shotgun vendetta calculation, isn't it supposed to be (220+180)/180?
No because we are trying to calculate how much DPS we lose by removing galvanized hell. The remaining DPS from MS is shotgun Vendetta.
@@semtexagon ahh, I get it now
The additional 45% reload speed feels very nice from Vendetta on some shottys like the Corinth Prime. Sure, I lose some damage by not running Merciless, but does it REALLY matter on base SP content? I'm not taking my Corinth to level cap.
Lol the zaw is a terrible energy regen compared to exhilarate when u just run the phantasma it has high impact, punch through or u can buff beam length for a better arcane proc
Shiver isnt bad. It's just not good.
I would say it's great on Epitaph. But yes a lot of effort for such a specific legendary arcane.
This ice arcane, if they remove the cold status effect cap and make cold like infinite, cold be "cool" haha but thats not the case
Does secondary shiver increase damage for whole team. It says enemies take more damage per status proc. No increased damage. Maybe a support arcane
>Exhilarate
>Bad
Lmao. My sides. I just can´t-
Where is arcane reaper?
I forgot....
it's so dumb that Shiver is Additive
Right!
@@semtexagoni heard it use gun-co logic so only some of the gun get multiplicative damage.
if that true epitaph is going rad on this thing since epitaph get multiplicative bonus on gun-co in both fire mode.
@@lunarezlycablood1838 well that would be good if flare didnt exists
Operators need to be able to use more than just 2 arcanes
Hi I’m kinda new to warframe and I wanna join ur clan, how can I do that 🥹♥️
finished all Duviri content (including kullervo) got nothing to do
How about those Duviri Arcane's?
semtexagon- don't do it
I didn't. Don't worry. I am so over this buggy update
Plus it's much easier to get procs w the phantasma
Nice video
Thx man.
77 hours? How do you get that when there’s so much rng involved?
You are not getting them in 3 days if that is what you are thinking. 77 hours farming pathos clamp
No way, do har fjernet de gamle smite videoer bro :(
That was on my old channel which I believe should still be up
@@semtexagon Yes, fandt dem godt. De var sku hygge at gense😊
I don’t know that energy regen on the kuva chacor would be good
Doesn't seem worth it
Remember... Mod Slots are Precious and we literally have no Slots to Spare. 😱
But does shiver make enemy take more dmg from everything or only the weapon its on
Also for the magnetic impact ones you said cedo had no impact even later you show the alt fire
Bruh
I'll look into Shiver
@@semtexagon ive learned that shiver is literally flare but to enemys it aint good on paper
@@semtexagon Shiver is addative on most weapons but the wording heavily implies a new multiplier which would make it really good. No idea what DE was thinking
Shiver only increases damage ofthe secondary. Obstruction is actually decent on cedo i think. I mod for magnetic gas because those are uncommon status effects while viral is good to mod onto weapons and panzer also helps ....
But yeah cedo can t do impact
@@satoutatsuhiro866 its primary fire cant but its alt fire can
What about arcane reaper?
Kinda forgot about it. But I talked about it in great detail in my most recent video.
@@semtexagon would it be good on Varuna?
@@semtexagoncould you please make a arcane reaper video explaining it cuz I can't find any video of someone explaining it in detail
@@r.i.p-daisy-yt3209 I would not use it unless you have 1000 armor modded/ after abilities.
@@r.i.p-daisy-yt3209 I did in my arcane tier list. Spend way to long it I feel.
i thought it was dmg vurnerablility on shiver
No it's additive damage... Unless it's multiplicative
Warframe duviri guide
its only for bows .....thats the problem....travel speed of arrows, trajectory arc..........nah....fukk that arcane....i am sticking to sniper and headshot arcane.
plus rubico dishes out all 5 rounds faster then u can fire 2 arrows.