Marvel Super Heroes vs. Street Fighter: Arcade vs PS1 vs Saturn Comparison
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Marvel Super Heroes vs. Street Fighter was originally released in 1997 for Arcade - CPSII. There were several ports, and here we'll be analyzing each, comparing to the arcade game.
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Enjoy!
Animation Analysis - 2:56
PlayStation Analysis - 3:28
Saturn Analysis - 9:56
All versions side-by-side - 11:51
This and ZERO 3 are without any doubt the most impressive SEGA Saturn/4MB RAM cart ports!
Vampire Savior too😀
*X-Men was never bad!!* 💡
Also X-men vs Street Fighter and Dark Stalkers 3 Sega Saturn killed it love this console.
Vampire Savior for me
The 2d graphics of these games transcend time itself.
It still look amazing with nothing much to pick fault with at all to this day.
I wish we had 3D cel shaded look similar to this...smh
Anglo-Saxon Connor I agree, the art work is timeless. If more PS1 games were made with type of graphical style they would have aged much better.
So so true👍👍😀
7:48.. J. Jameson's colleague name is Robbie Robertson. 😇
with the recent 30 anniversary collection
i really hope we get MVC will get same treatment but with better implimented online mode
I'm hoping for that too, but it's up to Capcom to make a new deal with Marvel Studios.
MvsC 30 anniversary collection?
It's confirmed 👌👍
Saturn Version rules overall..lol!!!
Saturn does have the best Capcom home ports, but only for Japan.
I mean, with 8MB (4 of stock console + 4 of the expansion) of RAM against 2MB of the PS1, it's an easy win.
@@luisreyes1963 X-men Children of the Atom, Marvel Super Heroes, and Street Fighter Alpha 2 were ported to Saturn outside Japan. I'd argue the PS2 had the best version of Alpha 2.
@@gabrieleriva651 its 2mb + 4mb =6mb.
PsOne had a few other changes too. The inputs required to select the Secret Characters was easier (Apocalypse and Cyber-Akuma included) and the whole cast had 2 extra alternate palletes except for the bosses.
I still own and play all VS games original copies on my PS1 collection. And even though they are far from perfect they are still super fun to play from time to time. Thx for your comparison vidoes!! They are fantastic!! Can't wait for Marvel Vs Capcom & Darkstalkers 3 video comparison
Your a lucky dude those games are pretty valuable
I love the EX Edition of Marvel vs. Capcom series on the PS1. You can tell that despite the hardware limitations, so much love was put into it!
@@sdlock83 yes! Agree 100%. Capcom went above and beyond on that port. I don't think I'll ever get rid of my copy.
PS1 version also had delayed hyper combos. You could chain supers together.
*SEGA SATURN is the winner people!* ⭐️ ⭐️ ⭐️
Superb comparison vid - so happy I have the Saturn version even if it did cos A LOT more than the PS1 port.
The only PSX version of Zangief with his backwards walk animation and he didn't mention it.
Would have been nice if Marvel Vs Capcom made it to the Saturn
Matthew Simplay
But then we wouldn’t have crossfever mode
Matthew Simplay with all the characters in Street Fighter Zero 3 I think MVC1 would’ve been a breeze to port.
@@icekokoro2708 Yeah the Saturn was a 2D monster and with the 4MB ram cart the games ported using it were as closes to the CPS2 originals as possible without emulating them directly
Would've cannibalized sales and deprived the Dreamcast of a killer app early in its life...the Saturn port of MSHvSF came out the same month the DC launched in Japan, with the latter's port of MvC releasing in April 1999 (Japan).
@@danram7167 I don't think so the Sega Saturn wasn't popular in the West. It would have been a Nintendo switch like situation
I wish we could get a compilation of the Marvel vs Capcom games for home consoles. The Saturn and Dreamcast copies are costing a pretty penny and then some compared to like a decade ago.
The retro digital foundry
Best Capcom OST period.
And best version of Ryu from the animation down to the music.
Actually mad that the PS1 version took out JJ.
The first crossover game was Fighter's Megamix on SEGA Saturn. SEGA combined all their hit fighters in one game. Was ahead of it's time.
Another great compare video. Please keep them coming!!!!!
Good work, go ahead, we want more videos, thank you from my heart, my best memories when I was a boy, these were my best games, in addition to Capcom fighting series.
its very fun and helpful. pls keep uploading this contents
Amazing comparison!
Man, I really love the presentation of this game!
great video once again :)
These videos are amazing! New Sub!
Good work! i will waiting for a Capcom vs SNK 2 video
It's Mahvel baby!
SF3 next please.
yes, we are blessed once again!
Good job man!! Perfect video. Ps1 version suck. Saturn all day
The PS1 version is actually very good in comparison with Xmen Vs SF. The game was faster, shorter loading times, and great animation. Excellent port in my opinion! But not as good as Marvel Vs Capcom and Darkstalkers 3
@@ppgranja3 I own both Xmen vs SF and MSH Vs SF on PS1. Xmen Vs SF was very clunky. Playable but clunky with lots of animation missing & long load time compared to the Saturn/Arcade version.
I totally agree that MSH Vs SF on PS1 was a much better experience in looks, gameplay speed, animation & load times.
I also own the Saturn version of MSH Vs SF & the only negative comment for that version is no training mode. Other than that, the Saturn version is the closest we'll get to an arcade port. Still cannot believe with the success of Marvel films in this day of age we've not seen a re-release of MSH Vs SF on any other format.
Cry about it
3:22 what is the first console ??? I dont Understeand, 17 frames ?
It wasn't a console, but rather the previous entry of Capcom's VS series, X-Men vs Street Fighter. The 17 frames means how much frames of animation in a sprite animation. It's saying that Marvel Super Heroes vs. Street Fighter lost some frames of animation, even the arcade version.
Will you be doing one for say Vampire Savior?
Dang, the Saturn was soo close to the arcade. The PS1 version makes me want to barf. It is criminal how underrated the Saturn was at the time. I own three Saturns and no PS1's now. This video was excellent, subscribed.
Gibbles
So far i have two Saturns and one PS1. one saturn is for normal use with AR4M+. The other uses the Psuedo Saturn to play repro games like Policenauts.
PS1 i have for a whole bunch of other games.
I have a model 1 no more in box. An American model 2 with mod chip. And a Japanese white model 2 with Phoebe installed. Love them all.
You did not have to add all that extra, About the PlayStation.
Norimaro wasn't removed because he was a joke char (I mean, we have Dan as a playable fighter here) it was because of licensing issues.
The Saturn was the 2D king
Are you going to cover the SF3 series?
I don't think there's much difference, if any, in SF3 series' ports to point. Maybe just some gameplay changes/updates.
RetroPort
Would be nice though. Even if the video is short just to get it out of the way.
Are the secret characters and palatte swaps usable on the arcade version aswell
what emulator are you using at 1:40. I've never seen mvs look this good on mame
Charlie is in the game but as a background character in the lake park stage.
really wish the arcade version would get an official release someday, the ps1 version is easily the worst version and I have it in my collection too because its one of the most rare and valuable games on the ps1 :/
You need to make more videos pls
Are u doing marvel vs capcom 2?
Hello my friend. What emulator do you use for Saturn?
What a pity Capcom didn't carry over Chun-Li's cute MSH vs SF theme for other Marvel/Capcom fight games.
2mb ps1 vs 6mb saturn.
x-men vs street fighter is a fine game, but marvel super heroes vs street fighter is better. The animation is a tad faster and combo attacks feels also more fluid. I wish they did a remaster of x-men vs street fighter with the same enging as marvel super heroes. vs. street fighter. Well for that we have Marvel vs Capcom 2 :-)
I would avoid the PS1 version of Marvel Super Heroes vs Street Fighter because in the PS1 version of the game, Capcom forgot to add the tag-in/tag-out your partner feature in the PS1 version of MSHvSF.
They didn't forget to put it they removed it due to memory limitations. The closest we get was the Cross Fever option that's more of a mirror match against the characters you pick.
Why did the arcade game lose frames from x-men vs sf arcade, I am so confused
All of the Marvel games were on 32MB ROM sets. From Children of the Atom to MVC1. You can’t just add stuff on top of that without something having to get cut. I amazed they pulled off as much as they did.
How come is the PS1 version so lacking in frames. The Alpha/Zero series had very few missing frames.
Probably due to Marvel characters being so well animated with much more frames than Alpha series. I would say about 2-3 or more times the frames. They even have to cut more frames in some SF characters on PS1 to balance.
The graphics on the vs series are way more demanding than the Alpha series. Even though they are not perfect, they all still look great on the PS1 though
Ps1 being limited to 2mb ram also didn't help with the animations.
AnEn
Its ironic because i’ve always heard Alpha 2 was really good on ps. Alpha 3 on the other hand...
They were almost ALL larger characters with MUCH more animations. And even with SFA2 and 3, some characters lost attack, pose and win animations on PS1 as well. Gen and Zangief in A2 took deep cuts. They were better in A3, but it came at the expense of having to rework the hit spark effects and cutting back on the audio samples.
Best Power ARCADE - Sega Saturn Extended RAM Cartridge 4mb and PlayStation good game
Can you make street fighter collection Saturn vs PS1??!!!!!!!!!!
How about PSN PS3 version? Is it arcade port or still PS1 port?
The game was never released on ps3.
They could've at least make the characters, intro and the mechanics out if polygons instead of sprites
LetOut Antidote they did that with the ps1 version of street fighter alpha 1 and it didnt look too bad
Oh, I didn't show, but all these games on PS1 are made of flat polygons with sprites as textures. Including this one. You can clearly see them if you hack a wireframe mode.
RetroPort ah, good to hear the ps1 did some justice for a capcom fighter
@@retroport9393 what I'm saying is that would the PS Port be more of a hit if the characters were made out of polygons instead of sprites, just like in Alpha and Alpha 2?
As RetroPort mentioned, all PS1 fighting game ports used this method, but it still resulted in animation cuts due to the Vs. series being more animation/effects heavy than your typical 1-on-1 Capcom fighter.
Why did the ps1 even bother?
Why would they cut frames of animation on the arcade version?
Why has the previous game in the series better animated characters?
It boggles my mind. More animation frames give these characters more soul, it’s what make them come alive. It’s a scandal. A shameful case of choosing appearance over substance .
Sure the presentation is flashier, the overall package is injected with more color and psychedelic backgrounds, but I can’t see how we can give these things the priority over the characters’ animation.
They might have been close to the cart space limit because of the huge sprites and didn't want to spend extra to use bigger carts. if not that something might have happened that kept them from keeping the frames.
ROM limits. Every Marvel game was 32MB and were operating on the storage limits of the time. The only way they could’ve done more is if they moved the Vs. Series to the CD and hard drive based CPS3, but I suspect the failure of SF3 put an end to that progression.
Why is the ps1 port so bad???
RAM limitations. With the 4MB cartridge the Saturn was able to do this game with no issues. Although the aspect ratio isn't perfect, the game play itself however is pretty much arcade perfect
The Gameplay is good though.
The reason the Saturn version had to crop the sides like that was due to not having an equivalent resolution mode to the arcade game. EVERY Saturn CPS2 home port had to deal with this, but the Neo Geo ones had ZERO issues with that since it was a per pixel match for them. The PS1 had a SLIGHT advantage there, but even that wasn’t perfect either.
PS1 shit
It's a shame this game was so rushed. The roster is also dissapointing. I get they likely didn't have a budget to make any new characters, but they should have thrown in Dr. Doom or Thanos instead of Omega Red and Cyclops, as neither were playable until MVC2 (well Dr. Doom sort of was in MSH via hacks)
Dr. Doom supposedly was originally gonna be in the game along with Iron man but couldn't due to liscencing reasons supposedly.
Ps1 Wins
Playstation never deserved its popularity
Great video as always. MSH Vs SF is the shit stain of the series. Never liked this game at all.
Lmao, least it got the best soundtrack.
No. Marvel vs. Capcom Infinite is the shit stain of the series.
It was never a bad game, but it was clearly a stop gap release with the amount of recycled and palette swapped visuals.
FUCK YEAH! I'm glad you used Wolverine's theme! LETS GO!