0:30 In fact it's the opposite. Use the less points possible that makes the shape you want. It will be easier to edit, and you're working with nurbs so it's not like polygons, less points = smoother curves.
true... less points also may take a bit longer to accurately match the background in this case. We're going for speed here. If you're worried about how many points there are try running the rebuild command. You can reduce your amount of points while maintaining your shape.
I thoroughly enjoyed this video and it helped me so much. I 3d printed a guitar in my class and since my rhino skills were so limited it was just a telecaster with no contours. This will make the next one way better. Do you think you could make another video showing how to properly design the neck pocket, pickup cavities, tremolo cavity, and electronics cavity?
I love your content and very much appreciate you sharing/ The audio is VERY difficult to make out even with studio monitors in my office, but I managed. Thank you very much!
@@garretelliott8584 It's all good. I LOVE the content and some of my vids have terrible audio... but people WANT to hear yours LOL. Keep up the great work!
13:19 The easiest part is were I got issues haha. The curves seems smooth to me but Rhino don't think the same way and make weird things with the fillet in one of the parts of the arm bevel. It's always my big problem. I can make small fillets but rarely big enough to be happy with the result.
I'm working on a way to make the process easier! Right now I think it's a bit too complicated but as soon as I figure that out I'll have another video!
Ooo neck can be tricky! I think I will be making some follow up videos to finish out the process. Hopefully within the next week or so! Subscribe here and you should find those vids helpful 😉👍
@@garretelliott8584 Thank you so much🙏 The problem is my school projects deadline is tmw morning so I have couple of hours to make this done😁 Can you suggest a video on making the neck? I searched some of them but im not sure about the sizes because I will be using your videos body which I just finished modeling
Ah! I see your predicament lol. I personally haven't seen any for rhino but I would say find the overall dimensions of a neck online, make a block out version with rectangles, then use fillet edge and fillets srf to get your block model to shape. I wish I could help more but unfortunately I'm away from my office right now! Best of luck🙌
Sure. The rest of the process in rhino like the pickups cavities, tremolo cavity and electronics cavities. And for sure the design of the neck. Thank you very much.
Very helpful video. On the belly cut, I’m able to get up to the point where you trim. However, when I trim, it won’t let me select the body. The body is a closed solid polysurface. I can use a sphere or ellipsoid to subtract from the body, but not the loft. I’m completely new to Rhino (just purchased today!). Any idea what might be causing this? Thanks in advance!
Hard to tell without seeing the model or knowing what error message rhino is giving you, but from the info I have here, it is most likely an issue with the loft itself, or the position of the loft. Could you tell me what the error is when you try to subtract the loft?
@@garretelliott8584 No error message. It just won't let me select the body to be trimmed. Nothing is highlighted when I select it, nor does Rhino do anything. However, a simpler loft like the forearm contour works fine. Not sure if that helps.
@@garretelliott8584 I think I solved it. I moved the curves so they were outside the body by 0.1", and then lofted. Rhino recognized the body when I trimmed this time. Thanks!
@Jay Smorey Music yep! That's a good practice in general. Trying to execute commands on any two identical surfaces will often throw errors. Glad you figured it out!!
Garret, could you make me a 3D digital file of a Carvin (or Kiesel) V220 guitar body (set up for Floyd Rose Trem), just from a photo of one found online? I shop said they could custom make me one if I provided them with the CNC digital files. I used to have a Carvin V220 purchased for $300. Now, the new ones are over $2000! Looking for an alternative... Thanks for your time.
Great video but I'm having a problem with the belly curve. Whatever you are doing when you project onto the guitar isn't working for me so I'm stuck. Any help would be greatly appreciated!
If you are have trouble projecting onto the side of the guitar, make sure the viewport you want to project from is active and that the curve either intersects or extends beyond the body of the guitar. Hope that helps
@@garretelliott8584 Thanks Garret. I FINALLY got it!!! I couldn't hear what you were saying and I was not putting a control point on the origant (I didn't even know what that was). Thanks for the great video! FYI--volume is really low. Looking forward to the neck vids!
@@garretelliott8584 I’m sorry to keep pinging you on this, but I’ve spent too many hours on my guitar and cannot get a few things to work properly. 1) when smoothing out the angles of the belly carve, the trim command doesn’t work even though I joined the body. 2) the fillet on the back side still looks square-the round over edge is there, but the edge is square and nothing I have tried seems to work. Thanks in advance of you do respond!
That's exactly what I was looking for, Garret. Another vote for follow up guitar series videos! Let's model this baby from start to finish!
I've been working on an easy way to model the neck recently. I'll get back around the modelling series when I have a good solution!
@@garretelliott8584 Thanks Garret! That would be great!
0:30 In fact it's the opposite. Use the less points possible that makes the shape you want. It will be easier to edit, and you're working with nurbs so it's not like polygons, less points = smoother curves.
true... less points also may take a bit longer to accurately match the background in this case. We're going for speed here. If you're worried about how many points there are try running the rebuild command. You can reduce your amount of points while maintaining your shape.
I thoroughly enjoyed this video and it helped me so much. I 3d printed a guitar in my class and since my rhino skills were so limited it was just a telecaster with no contours. This will make the next one way better. Do you think you could make another video showing how to properly design the neck pocket, pickup cavities, tremolo cavity, and electronics cavity?
Absolutely!
I love your content and very much appreciate you sharing/ The audio is VERY difficult to make out even with studio monitors in my office, but I managed. Thank you very much!
Fixing that for the next one!
@@garretelliott8584 It's all good. I LOVE the content and some of my vids have terrible audio... but people WANT to hear yours LOL. Keep up the great work!
13:19 The easiest part is were I got issues haha. The curves seems smooth to me but Rhino don't think the same way and make weird things with the fillet in one of the parts of the arm bevel. It's always my big problem. I can make small fillets but rarely big enough to be happy with the result.
thanks a lot!!! A tutorial for a accurate vintage Tele neck please. regards and excelent job.
Loved it!!! Still waiting for your follow-up video for the neck and fretboard! ❤😁✌
I'm working on a way to make the process easier! Right now I think it's a bit too complicated but as soon as I figure that out I'll have another video!
Hey, thank you for the great tutorial. How can we make the neck do you have any video suggestions? :)
Ooo neck can be tricky! I think I will be making some follow up videos to finish out the process. Hopefully within the next week or so! Subscribe here and you should find those vids helpful 😉👍
@@garretelliott8584 Thank you so much🙏 The problem is my school projects deadline is tmw morning so I have couple of hours to make this done😁 Can you suggest a video on making the neck? I searched some of them but im not sure about the sizes because I will be using your videos body which I just finished modeling
Ah! I see your predicament lol. I personally haven't seen any for rhino but I would say find the overall dimensions of a neck online, make a block out version with rectangles, then use fillet edge and fillets srf to get your block model to shape. I wish I could help more but unfortunately I'm away from my office right now! Best of luck🙌
@@garretelliott8584 🙏🙏🙏
have you ever tried using SubD to model a guitar?
Awesome video. Upload more rhino tutorials please
is there anything you would like to see?
Sure. The rest of the process in rhino like the pickups cavities, tremolo cavity and electronics cavities. And for sure the design of the neck. Thank you very much.
Very helpful video. On the belly cut, I’m able to get up to the point where you trim. However, when I trim, it won’t let me select the body. The body is a closed solid polysurface. I can use a sphere or ellipsoid to subtract from the body, but not the loft. I’m completely new to Rhino (just purchased today!). Any idea what might be causing this? Thanks in advance!
Hard to tell without seeing the model or knowing what error message rhino is giving you, but from the info I have here, it is most likely an issue with the loft itself, or the position of the loft. Could you tell me what the error is when you try to subtract the loft?
@@garretelliott8584 No error message. It just won't let me select the body to be trimmed. Nothing is highlighted when I select it, nor does Rhino do anything. However, a simpler loft like the forearm contour works fine. Not sure if that helps.
@@jaysmoreymusic can you try closing the loft and doing a subtract rather than a trim?
@@garretelliott8584 I think I solved it. I moved the curves so they were outside the body by 0.1", and then lofted. Rhino recognized the body when I trimmed this time. Thanks!
@Jay Smorey Music yep! That's a good practice in general. Trying to execute commands on any two identical surfaces will often throw errors. Glad you figured it out!!
Garret, could you make me a 3D digital file of a Carvin (or Kiesel) V220 guitar body (set up for Floyd Rose Trem), just from a photo of one found online? I shop said they could custom make me one if I provided them with the CNC digital files. I used to have a Carvin V220 purchased for $300. Now, the new ones are over $2000! Looking for an alternative... Thanks for your time.
Hello! Please forward this to me at geproductdesign@gmail.com and I'd love to talk more about it!
Great video but I'm having a problem with the belly curve. Whatever you are doing when you project onto the guitar isn't working for me so I'm stuck. Any help would be greatly appreciated!
If you are have trouble projecting onto the side of the guitar, make sure the viewport you want to project from is active and that the curve either intersects or extends beyond the body of the guitar. Hope that helps
@@garretelliott8584 Thanks Garret. I FINALLY got it!!! I couldn't hear what you were saying and I was not putting a control point on the origant (I didn't even know what that was). Thanks for the great video! FYI--volume is really low. Looking forward to the neck vids!
@@larsdan I'll be sure to fix that next time. Thanks so much for the feedback! I FINALLY have the neck figured out I'll be doing a new vid soon!
@@garretelliott8584 I’m sorry to keep pinging you on this, but I’ve spent too many hours on my guitar and cannot get a few things to work properly. 1) when smoothing out the angles of the belly carve, the trim command doesn’t work even though I joined the body. 2) the fillet on the back side still looks square-the round over edge is there, but the edge is square and nothing I have tried seems to work. Thanks in advance of you do respond!
@@larsdan no problem! take some pictures and email them at geelliott9@gmail.com I can try and offer some suggestions!
2:45 (Note for myself)
Neck video is up now as well!
thanks for this video\!!!!
..and now a body with a carved top.
Ask and you shall receive lol