All your videos are great, but this series is incredible. There is literally nobody doing a good job of walking you through the steps to build a guitar for the CNC, most of them move too quickly or are not actual guitar builders. The matchup of your building skills, your design skills (I'm an art director so I really appreciate your use of Illustrator) and your insane knowledge of 3D and CNC guitar production make you the best resource on TH-cam. Keep'em coming!!!
Hi Chris. Just wanted to say that your three videos that you've created constructing a guitar body for your CNC machine. After watching the three videos, I've learned a great deal about this Rhinoceros software, in which I was able to make a guitar body within four hours and have an alright grasp of the software, compared to spending 30 hours trying to learn fusion 360, which honestly fried my brain... Off to the races! :)
Great series Chris. I've been a solid modeler my entire adult life. It's cool to see the contrast in workflow of surface modeling... I remember back in the late 90's talking on the phone to Bob McNeel about Rhino. I bought a copy of it, I just never fully committed to it. It's come a LONG way since then.
A quite thorough demo, very much appreciated. Can the surfaces be moved (I'm assuming it's not creating a solid model just surfaces) so that the highest finished top surface can be defined as Z = 0.0 ? It's a common CNC programming constant, for a variety of very sound and logical reasons. Also, when you moved the wireframe (line) geometry for the pockets and holes up to the top surface, it appears as though this wireframe geometry does not necessarily need to be exactly on this surface to be used as reference to create extruded surfaces ("cutting" away the top surface in these areas). If, for instance, my wireframe geometry for a given feature is moved up to be at the level of the top surface, but it is located over an area of the top surface where it is curved and sloping down and away in both the X and Y axis. Can the wireframe geometry be moved not by a numerical value, but just moved up so that it is projected onto that top surface, maintaining its X & Y axis positioning, but following the curving and sloping of the carved top surface? I just had my questions answered, thank you. I'm comparing this software to Solidworks throughout and it really makes me appreciate having access to using that software that much more. Many of the features you created using two, three, or even four steps, are created in a single step, which includes access to all of the separate functions, and more, in Solidworks.
Chris, with regards to the paraboloid, do you have a specific minimum thickness you like to leave for the heel? Obviously when you put in that recess you cut away areas that have the screws going through them....
You explain things really well!! Gives me confidence I can do this. I would love a recommendation on which CNC machine to get/use, and what router bits to have.
Great tutorial. I really like all of your videos. I'm running Rhino 7, just learning to use it. I'm curious what that pane is in the lower right of your screen that shows the tool descriptions? I don't have it on mine and have been unable to find a way to have it show up. What is the pane called? How do I add it to my screen? Thank you!
Do you actually use a rectangular neck pocket or was that just for demo purposes? Awesome series by the way, really great to see the process from start to finish!
Hey Chris! Im trying to trim the front of the neck pocket and it won't trim after exploding. I did the initial delete but when i go to trim nothing happens. Any idea what might be happening? Im on rhino 7. Great Video!
Happy New Year!! Do you share the CNC Plans? Is there a fee? I am just starting out am about to build a Jem/RG style body. Don't need the carve top part. Will be seriously considering a Onenfinity or X- carve in the near future. I took CNC course at conestoga College years ago and would like to get back to it. I will need to learn how to use the software. Any help would be greatly appreciated. Bradley P
Nice, Chris! How would you suggest one get started in in 2D CAD and 3D modeling having no previous experience in either? Or would it all be so overwhelming to not be worthwhile?
Thanks for this! I am just learning CorelDraw and Rhino to build a bass. As a point of curiosity, what motivates you to split the 2d vs. 3d between the apps. Why not do it all in Rhino? Thanks!
Chris, if you are building a guitar that is not carved top or just requires 2D cutting other than belly cuts, do you still import your art in with a 14x18 binding box and create a patch for the top? Also, do you typically show or create chamfered edges on your guitars in Rhino/on CNC or you do you just sand/rout those in manually? I know Rhino has a Fillet Edge command (which I don't know how to use), was just wondering if you use that command for your models. Thanks!
Highline Guitars I just wondered if it’s possible to do the outer shape in rhino or is it easier to get a smooth shape in Adobe ? I’ve tried doing an outer shape in autocad but when cnc’d the outer shape was bumpy and not smooth like yours
Question if I may (it is your, among others, fault that I'm trying to build a guitar after all). I'm trying to plane my two body halves for jointing. My plane is either not cutting at all, or after turning the wheel, just a tiny bit, it starts to dig in and judder (chatter)? I would appreciate any thoughts. Getting the dam things flat and square I recon is up to me to learn but having a plane that works would be a start. Many thanks
All your videos are great, but this series is incredible. There is literally nobody doing a good job of walking you through the steps to build a guitar for the CNC, most of them move too quickly or are not actual guitar builders. The matchup of your building skills, your design skills (I'm an art director so I really appreciate your use of Illustrator) and your insane knowledge of 3D and CNC guitar production make you the best resource on TH-cam. Keep'em coming!!!
Holy Crap Batman... we have a winner!!! Very very cool!! Thank you!
Best channel on youtube for guitar building. Thanks so much for all you share!
Wow, thanks!
Nice second part indeed. A similar neck video I hope is in the pipeline too! Thank you.
That would be so awesome
Unbelievably great series.
Excellent illustration!
super nice
Best tutorial around! Ty for making it and sharing!
No offense but you’re a genius. Loved seeing all your tips and tricks
I know this is old but great tutorial. About the easiest instructions you can find nicely done!
I hope it helps despite its age.
GENIUS!!! thanks for amazing tutorial sir!
You're very welcome!
Another home run Chris! Thank you!
Brilliant. I am now much more efficient with Rhino as a direct result of this video. Thanks Chris!
Outstanding
Great Rock'n'Roll Guitar Video ! Thanks you from France!
Hi Chris. Just wanted to say that your three videos that you've created constructing a guitar body for your CNC machine. After watching the three videos, I've learned a great deal about this Rhinoceros software, in which I was able to make a guitar body within four hours and have an alright grasp of the software, compared to spending 30 hours trying to learn fusion 360, which honestly fried my brain... Off to the races! :)
I'm at the point now where I can generate a 3D neck or body in about 30 minutes with Rhino 3D.
You can use the scale tool to move the control points (vertices) away from each other or closer together while maintaining symmetry.
Great series Chris. I've been a solid modeler my entire adult life. It's cool to see the contrast in workflow of surface modeling... I remember back in the late 90's talking on the phone to Bob McNeel about Rhino. I bought a copy of it, I just never fully committed to it. It's come a LONG way since then.
this video had been massively helpful, thanks!
Excellent videos and they answered a question I left on another one of your videos.
Again, Thank you so much for this video!!! You totally Rock.
Fantastic video again Chris. Looking forward to the episode on on Gcode. Thanks again for sharing!
Genius! Love your videos!
Fantastic video!!
great demo... you're amazing
buenisismo la segunda parte...saludos desde Temperley Argentina !!
Hola, Argentina!
A quite thorough demo, very much appreciated.
Can the surfaces be moved (I'm assuming it's not creating a solid model just surfaces) so that the highest finished top surface can be defined as Z = 0.0 ? It's a common CNC programming constant, for a variety of very sound and logical reasons.
Also, when you moved the wireframe (line) geometry for the pockets and holes up to the top surface, it appears as though this wireframe geometry does not necessarily need to be exactly on this surface to be used as reference to create extruded surfaces ("cutting" away the top surface in these areas). If, for instance, my wireframe geometry for a given feature is moved up to be at the level of the top surface, but it is located over an area of the top surface where it is curved and sloping down and away in both the X and Y axis. Can the wireframe geometry be moved not by a numerical value, but just moved up so that it is projected onto that top surface, maintaining its X & Y axis positioning, but following the curving and sloping of the carved top surface? I just had my questions answered, thank you.
I'm comparing this software to Solidworks throughout and it really makes me appreciate having access to using that software that much more.
Many of the features you created using two, three, or even four steps, are created in a single step, which includes access to all of the separate functions, and more, in Solidworks.
This is so great, can you try to remake the an Aristides guitar?
Very Interesting but why did u do the 2D drawing in adobe illustrator
Because I already have the program as part of my Creative Suite subscription.
can you do something like this with the carve in solidworks
Probably. However, I don't use Solidworks, so I don't know for sure.
Chris, with regards to the paraboloid, do you have a specific minimum thickness you like to leave for the heel? Obviously when you put in that recess you cut away areas that have the screws going through them....
At least a quarter of an inch (6.35mm).
You explain things really well!! Gives me confidence I can do this. I would love a recommendation on which CNC machine to get/use, and what router bits to have.
Great tutorial. I really like all of your videos. I'm running Rhino 7, just learning to use it. I'm curious what that pane is in the lower right of your screen that shows the tool descriptions? I don't have it on mine and have been unable to find a way to have it show up. What is the pane called? How do I add it to my screen? Thank you!
I think you're asking about Window>Show Command Help
Do you actually use a rectangular neck pocket or was that just for demo purposes? Awesome series by the way, really great to see the process from start to finish!
Yes, I use a rectangular neck pocket for all of my builds.
@@HighlineGuitars Very cool, thank you for doing these videos, much appreciated!
I'm following the trimming part of the video and it will not work! I don't know what I'm doing wrong
You need some counterbores in the control holes.
Actually as you will see in the next video, I don’t use these holes at all.
Hey Chris! Im trying to trim the front of the neck pocket and it won't trim after exploding. I did the initial delete but when i go to trim nothing happens. Any idea what might be happening? Im on rhino 7. Great Video!
Could you do a 3d printed body? Would it hold up to the tension?
Sorry, I don't have a 3D printer. Maybe someone else here can answer your question.
Happy New Year!!
Do you share the CNC Plans? Is there a fee?
I am just starting out am about to build a Jem/RG style body. Don't need the carve top part.
Will be seriously considering a Onenfinity or X- carve in the near future.
I took CNC course at conestoga College years ago and would like to get back to it. I will need to learn how to use the software.
Any help would be greatly appreciated.
Bradley P
Sorry, I don't share my CNC plans.
Nice, Chris! How would you suggest one get started in in 2D CAD and 3D modeling having no previous experience in either? Or would it all be so overwhelming to not be worthwhile?
If you have to ask, it's going to be too overwhelming. But if you want to try for yourself, download demos of the software and see if it's for you.
nice video i have a ? on your guitar plans are they ready to put the toolpaths for the g-code I`am useing v-carve pro 10.5
No. They are plans with dimensions for making templates. What you want requires 3D models which would be far more expensive.
Is Fusion360 a good option and is it relatively easy to use?
Thanks.
This might answer your question: th-cam.com/video/DG1txyRlKwg/w-d-xo.html
Thanks for this! I am just learning CorelDraw and Rhino to build a bass. As a point of curiosity, what motivates you to split the 2d vs. 3d between the apps. Why not do it all in Rhino? Thanks!
I use the Illustrator files for other marketing efforts.
Is it possible to 3D print this design?
Chris, if you are building a guitar that is not carved top or just requires 2D cutting other than belly cuts, do you still import your art in with a 14x18 binding box and create a patch for the top? Also, do you typically show or create chamfered edges on your guitars in Rhino/on CNC or you do you just sand/rout those in manually? I know Rhino has a Fillet Edge command (which I don't know how to use), was just wondering if you use that command for your models. Thanks!
If it's going to be a flat top, the box isn't necessary. If I want round overs or chamfered edges, I use those tools to create them.
Great video, can I ask why you didn’t trace the original shape in rhino? Rather than adobe ? Just wondering? Thank you
I use the Adobe Illustrator files for other things.
Highline Guitars I just wondered if it’s possible to do the outer shape in rhino or is it easier to get a smooth shape in Adobe ? I’ve tried doing an outer shape in autocad but when cnc’d the outer shape was bumpy and not smooth like yours
Will Blender work for this?
No. Blender is not a CAD program.
Question if I may (it is your, among others, fault that I'm trying to build a guitar after all). I'm trying to plane my two body halves for jointing. My plane is either not cutting at all, or after turning the wheel, just a tiny bit, it starts to dig in and judder (chatter)? I would appreciate any thoughts. Getting the dam things flat and square I recon is up to me to learn but having a plane that works would be a start. Many thanks
This video has nothing to do with your question. You need to search TH-cam for videos on how to set up and use a hand plane.
@@HighlineGuitarsI know but as it was your latest video I thought one or more of the guys watching it might see it. Thanks for your videos.
Highline - where are you selling your guitars now? I see you don't have them on reverb anymore.
I closed my Reverb store temporarily until the COVID-19 pandemic is over.
@@HighlineGuitars Ahhh. I don't think it will be over anytime soon sir.
@@HighlineGuitars Ill take that green one you have for $850
better to do a boolean difference. No need to trim the excess.
Can you publish the files pls
Nope.
@@HighlineGuitars ok lol why?
@@athemis1180 I made this video to inspire you to create your own files.
hey anyway you can cnc me a sterns back box grill for some cash
Sorry, I don;'t do commissions.