Great job! at 16:31, you could select the whole road vertex group, create a new shape key, S Z 0 it (or loosely flatten it as per your liking), then G Z bring it back up/down a bit (could be mid value of your S Z), and then use the shape key to average it with the rest of the terrain. Loved the breakdown!
This will help me of refference in solving terrain stuff, its really the hard part for me, im actually building a tool in geometry nodes to make that kind of roads in a non destructive way, its comming together nicely but im not a GN god so its not perffect lol
This is an amazing explanation! Thank you so much! You are incredible! Can’t wait to watch all your other vids! TH-cam sucks for demonetising your vid for having a drink on screen lmao what jokers
My only problem is that it looks like the building was built in a few hours (no night sky and the clouds are too slow) despite this everything else is amazing !
yep, we considered it but we were worried the flashing of day to night time might've been distracting for such a short timelapse. We opted for a more artistic depiction of the building appearing. Not a 100% realistic for sure!
Im really shocked by the music volume. It was totally fine in premiere. My apologies if it's sometimes hard to follow my commentary due to the volume.
Music is good anyway, don’t worry
Very cool! Thank you for showing us how you did it, also the preparation process, with the references 👍🏻
Thank you for posting the finial work so we can see what the completed project is.
Garagefarm are truly MVP when its comes to customer support
Great job! at 16:31, you could select the whole road vertex group, create a new shape key, S Z 0 it (or loosely flatten it as per your liking), then G Z bring it back up/down a bit (could be mid value of your S Z), and then use the shape key to average it with the rest of the terrain. Loved the breakdown!
Thanks for the tip!
Thank you very much for this video. An inspiring work indeed!
This will help me of refference in solving terrain stuff, its really the hard part for me, im actually building a tool in geometry nodes to make that kind of roads in a non destructive way, its comming together nicely but im not a GN god so its not perffect lol
Thanks for making this breakdown, its very informatively entertaining!
Fantastic
you are brilliant my dude
AMAZING!
Good job, nicely done 👍
can u make a video on how to use geoscatter looks confusing
EPIC!
Bravo
At 20:00, you can first select all and then goto select and choose select boundary loop. Search the funtif not find.
wow
I think i need just a video on optimization, cause i can't even render just a mountain, it takes forever
This is an amazing explanation! Thank you so much! You are incredible! Can’t wait to watch all your other vids! TH-cam sucks for demonetising your vid for having a drink on screen lmao what jokers
Naughty naughty drinking apple juice
My only problem is that it looks like the building was built in a few hours (no night sky and the clouds are too slow) despite this everything else is amazing !
yep, we considered it but we were worried the flashing of day to night time might've been distracting for such a short timelapse. We opted for a more artistic depiction of the building appearing. Not a 100% realistic for sure!
Can you be contacted for a project
@@amalelhoum9075 there is a LinkTree on my YT page where you can find my various SNS, then you can shoot me a dm there!
全是中国人🤣😂
I see Windows, I leave.
Do a bunker instead then, or a tent. A ton of options that don’t involve a building with windows.
@@azawestie123 Haha, yeah, that's what I meant.
@@callisoncaffrey 🤪🤘🏼🥳
@@azawestie123 No need for mental handicap indicators.
@@callisoncaffrey it’s just a bit of fun CC