We didn't build close by a mine the first playthroughs either - you also don't have to, but it definitely has many advantages. Each time you learn a few new things - that's the beauty of restarting a Village again!
Thanks, nice video. Please do one on Workshops. I can't figure out how to make the workshop have 4 additional sections/buildings attached to it? Is two the maximum? Also any other advice on workshops.
Ok great, looking forward to that video. One of the other things I'm wondering is what is the difference between weaver and improved weaver? Same for dyer and improved dyer. It's kind of unclear when the game allows you to build which one. Maybe it has to do with the level of the workshop pit/hut/house...
@@Pixelcave what are all the buildings that gives bonus and how much, which gives penalty and must be kept away. What is the distance? You can also touch on the decor bonuses.
@@Pixelcave Can you also tackle which buildings need to have a much bigger space for upgrades this is one of the mistakes I made I placed buildings close to each other to establish fences much easier but when the time comes when I need to upgrade specific buildings which requires me to put addons I am forced to dismantle and relocate some buildings which is a hassle
@@escapeinreality9524 We'll probably have a look at the game again with one of the next bigger updates, quite a few things have been added and tweaked. Great suggestion though, these building addons can be annoying, especially since we can't simply move the buildings!
I have been struggling with this for far longer than I want to admit. These are great tips!
That's great to hear, thank you!
Yayyyy let's gooooooooooooo.. another super duper awesome guide!
Thank you, Pixel Cave Team! 😉🥰🤗
Thanks now I want to restart again so I can be smarter about building close to a mine.
We didn't build close by a mine the first playthroughs either - you also don't have to, but it definitely has many advantages. Each time you learn a few new things - that's the beauty of restarting a Village again!
Thanks, nice video.
Please do one on Workshops. I can't figure out how to make the workshop have 4 additional sections/buildings attached to it? Is two the maximum? Also any other advice on workshops.
Thank you, and great suggestion. We'll keep it in mind - there are definitely a few things that could said about Workshops.
Ok great, looking forward to that video. One of the other things I'm wondering is what is the difference between weaver and improved weaver? Same for dyer and improved dyer. It's kind of unclear when the game allows you to build which one. Maybe it has to do with the level of the workshop pit/hut/house...
Noted, thanks!
Many thanks for this.
Thank you, hoping you find it helpful!
Thanks. Can you explain happiness next? Tricks to boost housing score!
It's one of the topics we definitely want to cover - might not be next, but we're on it. Any particular questions you'd like to see covered?
@@Pixelcave what are all the buildings that gives bonus and how much, which gives penalty and must be kept away. What is the distance? You can also touch on the decor bonuses.
Thanks, some good stuff, keeping it in mind!
@@Pixelcave Can you also tackle which buildings need to have a much bigger space for upgrades this is one of the mistakes I made I placed buildings close to each other to establish fences much easier but when the time comes when I need to upgrade specific buildings which requires me to put addons I am forced to dismantle and relocate some buildings which is a hassle
@@escapeinreality9524 We'll probably have a look at the game again with one of the next bigger updates, quite a few things have been added and tweaked. Great suggestion though, these building addons can be annoying, especially since we can't simply move the buildings!