I hope they release a sequel for this. It has a very solid gameplay and if they expand(enemy type, mission type etc) based on the first game it could be great.
I thought Gears Tactics was fun, but it ended at what I felt should have been the half way point. I remember thinking "Oh, that's it?" when the credits rolled.
I played this on console when it came out. I enjoyed it so much! I love that it focussed on tactical combat and leaves out the strategic layer. I wish more TRPGs did that, or have that option. It is what keeps me from enjoying XCOM. What I enjoyed probably most about the game is how well the engine works. Everythnig in the UI, visuals and controls is so crisp and clear and just works, even with controller. Such a pleasure to operate this game! Very satisfying. Especially when you compare it something like WH40K: Rogue Trader, which is such a cumbersome experience, with the camera, cycling targets, selecting skills, etc. I also loved the mechanic of gaining extra AP from melee kills. Makes for such a fun mechanic! I recently played Showgunners, which also thought was a great pleasure!
It would be awesome if Sony were to make Xcom style games for Killzone and Resistance Fall of Man. Both are genuinely intriguing settings that sadly have been thrown away. If they were to make MCC style collections/enhanced ports of their old games, or full on Resident Evil/Dead Space style remakes I’m sure they’d be able to revitalize the brands. It would also be awesome to get rts games set in those worlds.
Killzone in particular! The PSP top-down shooter did an amazing job of translating it to a different angle, and I bet a more tactical game from the same would have been great.
I really loved this game, and never played any GoW before. The fast paced combat and action points mechanics were great. Its true that the mandatory side missions got repetitive fast, but to me one of the worst things this game has was that some skills depends on downed allies, and that never happen on harder difficulties, so some classes get useless skills. On my second playthrough, had to play on normal just to had the chance to use those skills
Thanks for the video. I had been eyeing this for a while, and so this answered the questions I wanted to know. Onward to 300k. All glory to the algorithm.
As an x-com veteran, I had the brilliant idea to play the game on the highest difficulty and in Ironman Mode. I played halfway through the game until I found out that ALL heroes must survive or it is game over. I am glad I did not have a physical copy of the game or I would've microwaved it.
This game largely ditching the strategic elements seen in games like XCOM was a really good thing for me, as I have always liked these games for the tactical combat. The fact that i like gears helps the game as well! Really solid title that is its own thing rather than a XCOM clone.
I played this when it first came out on PC Game Pass and really enjoyed it! The missions did get repetitive but like you mentioned, the combat is at the forefront and for me that held my interest throughout my playthrough. The ability to customize the colour of your troops was a small but really cool addition as well. I turned my squad into Dark Angels from 40K :D Great job on the review as always!
I really hope you play & maybe review Valkyria Chronicles series (mainly 1 & 4), It's everything that I hope Gear Tactics 2 (if sequel exist) evolve & maybe something more. It's also genuinely very weird no XCOM-like/tactics games that goes ground to ground like VC series even to this day, or maybe I actually missed something.
Lots of innovations to propel the genre: Sliding into cover, grenades feel incredible, simple inventory management, color scheme and customizing units was fun to play around with. I really look forward to an Xcom3 that takes some notes from this game.
Sure it lacked in content, but it didn't lack in polish and, most importantly - originality. Unlike most other turn-based tactics that have been blatantly copying and modifying the XCOM formula, GT actually feels like its own unique game, and I enjoyed its combat decision making very, very much. I hope they make another one
I played this game when it came out and honestly while short i had a great time with it and i would love to see more games like it. I want this type of game in either the Mass effect world or Elder Scrolls world!
Nice one, Morti. I really enjoyed this on the PC during lockdown in the UK but your critique is spot-on, I loved the voice acting, and the story set-up was engaging but it became boring through lack of variety and no Steam Workshop. Chaosgate is a similar PC game where the rights are locked up tight and wholesale modding is forbidden, which is pity considering the potential of both games. Thank you for your continued informative and balanced content.
Good timing. I was about 4 missions in on my first playthrough when I saw your "thoughts" video. Enjoying so far, tho' it is, as you pointed out, a fairly simple experience. Playing on console it's also on sale as often as not. Think I got it for about the same as you. Good vid
I loved this game. It's short and sweet, doesn't overstay its welcome. It's also quite similar to Warhammer 40k Daemonhunters which was also a fun game.
There're some cool TRPGs from well known franchises like Gears of War, my personal favourite is Fallout Tactics. :) I love such TRPGs with well established lore.
About steam deck compatibility, game pass cloud games work perfectly such as this one. It requires a little tinkering but it is actually very easy to do and since everything there is made for console and xbox controllers, gamepass games play as well as and sometimes better than verified steam games, provided, the wifi you are connected to is stable.
For the carpet bomb plus only 2 action points mission, you have ways of dealing with it like equiping ranger stuff for improved movement and using abilities that give you more actions per turn.
I have to say though, the combat for me makes this my single favorite TRPG combat wise. If this got a second game that added the content, Id argue it would be one of the best TRPGs period.
They did a great job of translating the Gears franchise into a turn-based tactical experience. I wonder how much of the modest investment into content though was them not being sure how much of their audience would go for that kind of game, and hedging their bets with the cost of development.
I would say that GoW had great atmosphere, great iconic enemies & great setplays. GoW Tactics really captures that feeling. But yeah the pace of combat is very good, i think more TRPGs should emulate that style because they get bogged down by lots of menus & a seeminlgy endless amount of options, but in reality only a few of them are good.
I loved this game! Awesome combat, plays and feels great, and as a gears fan I really enjoyed the quality graphics and the cutscenes. Short game for full price I agree, but FUN !! Buy it on sale totally worth it! As a comparison I paid 40 bucks for Diablo 4 on sale, enjoyed zero of it after the campaign which also is short but enjoyed every minute of this one!
Being relatively new to turn-based RPGs at the time of playing, I loved this game. I still think it’s a really solid title as a TRPG but also as a GoW adaptation. By far my biggest gripe was the forced side missions that you mentioned. I’m fed up with developers using that practice to pad out overall game length. It just saturates the experience, unnecessarily.
This game was a lot of fun. Too bad it’s pretty lacking when it comes to content. If the thing had multiplayer matches, a built in level/map editor, full mod support, and additional campaigns the price point would be worth it. Sadly, we don’t have those and I highly doubt they’d ever add those this far down the line. Let’s hope we get a sequel that solves those issues. For a while I’ve wanted a Halo Xcom style game. Since there’s a wide array of different weapons from the games/books, and the Covenant each have a clear role with several subclasses/ranks it would basically design itself. If the thing had a linear campaign they could have it function like Gears Tactics where ODSTs would be the hero characters and marines are the expendable troops/recruits. For a special gimmick they could make it so you can have your guys swap out their weapons and add a bunch of weapon stations around the maps. There would be different classes with their own loadouts and proficiencies in different weapons. They could also add stuff like Insurrectionists, Flood, Sentinels, Prometheans, or Banished as enemies in various dlcs.
Yay, gonna watch the review 3 times! (I'm one of the guys who suggested Gears Tactics) I prefer the classic mode, Jack makes the game easy, He/It does the opposite of "doing jack sh*t"!
I guarantee Mortismal played the game Jackless as well. Not having Jack means some parts of the game actually get easier (no stronger enemies). Also going Jackless means you can skip a lot of the side missions (you sent a bunch of random characters on the side missions and you kill them, there are no repercussions).
I like tactic games, but almost all of them have something that annoys me a lot. Maybe this game is my favourite: combat is very solid, you have no restriction of move/shoot queue, no strategic layer, just almost pure core gameplay with interesting missons/bosses
Very good review. The game does a very good job of translating the classic gears gameplay to a tactics rpg setting, but the forced side missions are quite an annoyance that are mainly forced on you to extend the game's playtime.
I enjoyed it at the beginning, but after some hours I put it aside. I didnt like the campaign progression by playing a needed amount of side-missions. Those missions were repetitive, and only stretched the playtime. Still, it is a very solid entry in that genre, and with the lore and visuals, I want a second game with improved gameplay mechanics.
In some ways Gears Tactics is harder than XCOm (because if your heroes die its game over). For Insane i think you need specific talents for the characters & perhaps most of all you need specific gear (AP gain, CD reduction or Grenade AoE). These things really change everything and turn a hopeless fight (with endless waves of enemies) to a difficult, but manageable fight.
While I appreciate all the work you put into your reviews and the fact you 100% complete the games before reviewing them. It would be great to know at the beginning of your video how long you took to 100% complete them, also I always skip past the story segments as most of the time you touch on spoilers. If I'm reading a review of a game it's because I haven't played it and want to know reviewers opinions without spoilers
Sorry if you said it in the video and just didn't notice, but the game is on gamepass. So, yes at a full price is expensive. but those who like tactical turn based combat and have gamepass should give it a try. Nothing great but could be a good basis for sth new with GOW.
I've been interested in this game for a while, but based on your review I don't think I'll get it. I enjoy the tactical combat in these games, but only as a part of the experience. I really look for games that have a good story and interesting strategic element if I'm going to spend my time on it, the tactics layer isn't enough to carry the game for me anymore.
I played on game pass but on my xbox series S it kept deleting my save so had to do one pure play through and, as much as I enjoyed it, I didn't want to revisit it
I definitely plan to play this game but no way am I paying 40$. I guess I could get a month of game pass but I'm holding steady in refusing to buy a video game subscription service.
TRPG means tactical rpg, so any game with tactical combat and rpg elements. XCOM also has RPG elements like soldier XP and level ups, so you can probably also classify it as a TRPG. Gears has main characters that you take on a story driven campaign, so it’s a bit heavier on the RPG side of things.
from emerging narrative standpoint, it's definitely not RPG. It's very linear & the optional missions basically with different rewards (items, recruits) that pretty barebone when it come to XCOM-like standard. At least with XCOM, you may have to decide which regions that you need to save/prioritize in an otherwise a constant hellish struggle.
@@mentality4531 Don't get me wrong here. The XCOM series (old an new) is way up there among my favorite games ever made, but the mere existence of XP/leveling systems does not make a game any flavor of RPG. While rare, there are RPGs without leveling systems. XCOM is not an RPG. Northgard is not an RPG. Aliens: Dark Descent is not an RPG. All of these are great games with some form of leveling/XP system, but the 'R' in RPG is rather important. I was mostly curious whether Gears had done something different that I had missed.
@@niklasberggren4919if you look at trpgs on Wikipedia, it includes many games that have no more RPG elements than XP and character progression, including XCOM. That’s just how the genre is defined. The term RPG itself in video games has long been muddied by JRPGs and ARPGs and is distinct entity from the western tradition of pen and paper gaming. Even RPGs in western table top gaming started out as nothing more than a bunch of characters with XP, levels, and loot going through funhouse dungeons with no regards to storytelling.
@@niklasberggren4919 When Gygax and Arenson created the first RPG Dungeons and Dragons in 1974, their main innovation WAS an XP/Leveling system on top of Chainmail, a wargame with tactical combat. If you played RPGs back in those days, it was all about killing monsters, surviving traps, getting loot, and leveling up. The western tradition of pen and paper RPGs evolved beyond that, but the mere existence of XP and a leveling system IS what originally defined an RPG, and is still used to define an RPG. So yeah, XCOM is an RPG.
Pretty good graphics, fun combat but extremely repetitive and forgettable story! like it felt repeating the exact same mission in the same environment, with sometimes an new enemy types or modifiers! I wouldn't recommend doing the optional missions to avoid getting bored by the repetitiveness! I played it on game pass after the released the Jack update, so I didn't regret it!
Good game but lack of depth and 0 replayability once finished. Although I would love a 2nd game with more RPG/base elements OR, even better, a Halo Tactics!
Couldnt get this hunk of crap to start because of xbox live. I don't want ANYMORE tracking FFS. I had this game for 3 years from a winter sale and forgot I had it. Tried it today to know you can't play without additional BS login.
I played on Gamepass when it came out. I enjoyed it but I had zero interest in revisiting it - perfect gamepass game.
Some of my favorite games are that kind of experience. You beat it, move on, forget about it and then revisit it a few years later.
Well it’s not even the same game from when it released on PC
I hope they release a sequel for this. It has a very solid gameplay and if they expand(enemy type, mission type etc) based on the first game it could be great.
Chaos Gate - Daemonhunters is so similar I'd call it a spiritual successor
I thought Gears Tactics was fun, but it ended at what I felt should have been the half way point. I remember thinking "Oh, that's it?" when the credits rolled.
The campaign already lasts over two dozen hours, damn.
@@OneLastScholar And compared to other games in the genre that usually last 40-100 it felt about...half as long.
The campaign was too long and repetative. Could have been half shorter
I played this on console when it came out. I enjoyed it so much!
I love that it focussed on tactical combat and leaves out the strategic layer. I wish more TRPGs did that, or have that option. It is what keeps me from enjoying XCOM.
What I enjoyed probably most about the game is how well the engine works. Everythnig in the UI, visuals and controls is so crisp and clear and just works, even with controller. Such a pleasure to operate this game! Very satisfying.
Especially when you compare it something like WH40K: Rogue Trader, which is such a cumbersome experience, with the camera, cycling targets, selecting skills, etc.
I also loved the mechanic of gaining extra AP from melee kills. Makes for such a fun mechanic!
I recently played Showgunners, which also thought was a great pleasure!
It would be awesome if Sony were to make Xcom style games for Killzone and Resistance Fall of Man. Both are genuinely intriguing settings that sadly have been thrown away. If they were to make MCC style collections/enhanced ports of their old games, or full on Resident Evil/Dead Space style remakes I’m sure they’d be able to revitalize the brands. It would also be awesome to get rts games set in those worlds.
Killzone in particular! The PSP top-down shooter did an amazing job of translating it to a different angle, and I bet a more tactical game from the same would have been great.
Good idea
I really loved this game, and never played any GoW before. The fast paced combat and action points mechanics were great.
Its true that the mandatory side missions got repetitive fast, but to me one of the worst things this game has was that some skills depends on downed allies, and that never happen on harder difficulties, so some classes get useless skills. On my second playthrough, had to play on normal just to had the chance to use those skills
Thanks for the video. I had been eyeing this for a while, and so this answered the questions I wanted to know. Onward to 300k. All glory to the algorithm.
14 bucks new on eBay or free on the pass
Damn that was quick
As an x-com veteran, I had the brilliant idea to play the game on the highest difficulty and in Ironman Mode. I played halfway through the game until I found out that ALL heroes must survive or it is game over. I am glad I did not have a physical copy of the game or I would've microwaved it.
Thanks for the review, love your channel!
this was a fun one
best part for me was: no filler such as roaming around or base building or anything of the type
This game largely ditching the strategic elements seen in games like XCOM was a really good thing for me, as I have always liked these games for the tactical combat. The fact that i like gears helps the game as well! Really solid title that is its own thing rather than a XCOM clone.
The first game i tried after getting the xbox pc game pass, a lovely surprise; Absolutely had a blast playing it.
10x for the recomandation good job as always
Love to see you review Battletech next!
I played this when it first came out on PC Game Pass and really enjoyed it! The missions did get repetitive but like you mentioned, the combat is at the forefront and for me that held my interest throughout my playthrough. The ability to customize the colour of your troops was a small but really cool addition as well. I turned my squad into Dark Angels from 40K :D Great job on the review as always!
I really hope you play & maybe review Valkyria Chronicles series (mainly 1 & 4), It's everything that I hope Gear Tactics 2 (if sequel exist) evolve & maybe something more. It's also genuinely very weird no XCOM-like/tactics games that goes ground to ground like VC series even to this day, or maybe I actually missed something.
Such an underrated series.
Lots of innovations to propel the genre: Sliding into cover, grenades feel incredible, simple inventory management, color scheme and customizing units was fun to play around with. I really look forward to an Xcom3 that takes some notes from this game.
Sure it lacked in content, but it didn't lack in polish and, most importantly - originality. Unlike most other turn-based tactics that have been blatantly copying and modifying the XCOM formula, GT actually feels like its own unique game, and I enjoyed its combat decision making very, very much. I hope they make another one
Great game! I just wish there was more of it. There's huge potential for a sequel so hopefully Microsoft will invest in another one.
I played this game when it came out and honestly while short i had a great time with it and i would love to see more games like it. I want this type of game in either the Mass effect world or Elder Scrolls world!
Nice one, Morti. I really enjoyed this on the PC during lockdown in the UK but your critique is spot-on, I loved the voice acting, and the story set-up was engaging but it became boring through lack of variety and no Steam Workshop. Chaosgate is a similar PC game where the rights are locked up tight and wholesale modding is forbidden, which is pity considering the potential of both games. Thank you for your continued informative and balanced content.
Good timing. I was about 4 missions in on my first playthrough when I saw your "thoughts" video. Enjoying so far, tho' it is, as you pointed out, a fairly simple experience. Playing on console it's also on sale as often as not. Think I got it for about the same as you. Good vid
It's on gamepass if you're on console
Absolutely loved this game. Only downside was it was short. Once you finished it, it was done. So very fun experience with no replayability.
I loved this game. It's short and sweet, doesn't overstay its welcome. It's also quite similar to Warhammer 40k Daemonhunters which was also a fun game.
There're some cool TRPGs from well known franchises like Gears of War, my personal favourite is Fallout Tactics. :) I love such TRPGs with well established lore.
About steam deck compatibility, game pass cloud games work perfectly such as this one. It requires a little tinkering but it is actually very easy to do and since everything there is made for console and xbox controllers, gamepass games play as well as and sometimes better than verified steam games, provided, the wifi you are connected to is stable.
For the carpet bomb plus only 2 action points mission, you have ways of dealing with it like equiping ranger stuff for improved movement and using abilities that give you more actions per turn.
I had a fun with this one but just never went back to it. Still haven’t finished
I have to say though, the combat for me makes this my single favorite TRPG combat wise.
If this got a second game that added the content, Id argue it would be one of the best TRPGs period.
Looks fun
They did a great job of translating the Gears franchise into a turn-based tactical experience. I wonder how much of the modest investment into content though was them not being sure how much of their audience would go for that kind of game, and hedging their bets with the cost of development.
I don’t know why but this is my favorite trpg I’ve ever played. Something about the graphics and ease and pace of combat
I would say that GoW had great atmosphere, great iconic enemies & great setplays. GoW Tactics really captures that feeling.
But yeah the pace of combat is very good, i think more TRPGs should emulate that style because they get bogged down by lots of menus & a seeminlgy endless amount of options, but in reality only a few of them are good.
I am here to be by your side.
I loved this game! Awesome combat, plays and feels great, and as a gears fan I really enjoyed the quality graphics and the cutscenes. Short game for full price I agree, but FUN !! Buy it on sale totally worth it! As a comparison I paid 40 bucks for Diablo 4 on sale, enjoyed zero of it after the campaign which also is short but enjoyed every minute of this one!
I need to check the steam achievements vs xbox ones. Ain't NO WAY you found that list easy
Being relatively new to turn-based RPGs at the time of playing, I loved this game. I still think it’s a really solid title as a TRPG but also as a GoW adaptation. By far my biggest gripe was the forced side missions that you mentioned. I’m fed up with developers using that practice to pad out overall game length. It just saturates the experience, unnecessarily.
Great game, underrated imo, had the best fun since x-com 2 when it came out.
This game was a lot of fun. Too bad it’s pretty lacking when it comes to content. If the thing had multiplayer matches, a built in level/map editor, full mod support, and additional campaigns the price point would be worth it. Sadly, we don’t have those and I highly doubt they’d ever add those this far down the line. Let’s hope we get a sequel that solves those issues.
For a while I’ve wanted a Halo Xcom style game. Since there’s a wide array of different weapons from the games/books, and the Covenant each have a clear role with several subclasses/ranks it would basically design itself. If the thing had a linear campaign they could have it function like Gears Tactics where ODSTs would be the hero characters and marines are the expendable troops/recruits. For a special gimmick they could make it so you can have your guys swap out their weapons and add a bunch of weapon stations around the maps. There would be different classes with their own loadouts and proficiencies in different weapons. They could also add stuff like Insurrectionists, Flood, Sentinels, Prometheans, or Banished as enemies in various dlcs.
H(alo)Com would be incredible as long as Fraxis makes it and not 343i.
Yay, gonna watch the review 3 times! (I'm one of the guys who suggested Gears Tactics) I prefer the classic mode, Jack makes the game easy, He/It does the opposite of "doing jack sh*t"!
I guarantee Mortismal played the game Jackless as well. Not having Jack means some parts of the game actually get easier (no stronger enemies). Also going Jackless means you can skip a lot of the side missions (you sent a bunch of random characters on the side missions and you kill them, there are no repercussions).
Yeah, I'm pretty sure he did, he's a beast!
Good job on the 100% completion!
Also great review! I got it in a humble bundle some time ago so I really should give it a go sometime
thanks
this game was intense and amazing. I’m surprised they never did an xpac or sequel.
I like tactic games, but almost all of them have something that annoys me a lot. Maybe this game is my favourite: combat is very solid, you have no restriction of move/shoot queue, no strategic layer, just almost pure core gameplay with interesting missons/bosses
Very good review. The game does a very good job of translating the classic gears gameplay to a tactics rpg setting, but the forced side missions are quite an annoyance that are mainly forced on you to extend the game's playtime.
I should add that despite that, I had a lot of fun with it, the gameplay loop is solid even if the variety is thin
I enjoyed it at the beginning, but after some hours I put it aside. I didnt like the campaign progression by playing a needed amount of side-missions. Those missions were repetitive, and only stretched the playtime. Still, it is a very solid entry in that genre, and with the lore and visuals, I want a second game with improved gameplay mechanics.
Only gears game i haven’t beat on insane. That last quarter of the game was brutal with the Theron guards
In some ways Gears Tactics is harder than XCOm (because if your heroes die its game over). For Insane i think you need specific talents for the characters & perhaps most of all you need specific gear (AP gain, CD reduction or Grenade AoE). These things really change everything and turn a hopeless fight (with endless waves of enemies) to a difficult, but manageable fight.
Loved this game!
While I appreciate all the work you put into your reviews and the fact you 100% complete the games before reviewing them. It would be great to know at the beginning of your video how long you took to 100% complete them, also I always skip past the story segments as most of the time you touch on spoilers. If I'm reading a review of a game it's because I haven't played it and want to know reviewers opinions without spoilers
I think the shortness was nice, didn’t feel dragged out or repetetive. I really liked this game!
Same here. That’s a selling point for me
Everything 100% is crazy.
Sadly I got to the final boss and the amount of glitches I encountered in that last level made me put it down
Sorry if you said it in the video and just didn't notice, but the game is on gamepass. So, yes at a full price is expensive. but those who like tactical turn based combat and have gamepass should give it a try. Nothing great but could be a good basis for sth new with GOW.
Good show sir
This was perfect game to play with my phone from game pass when I was spending weekend at summer cottage. With console I rather play main gears games
Ill give it a miss, shame I need xbox live to play this.
Mort did you play the FPS ones for this or only the turn-based tactics game here?
I haven't played any of the FPS titles since I was a teenager
I've been interested in this game for a while, but based on your review I don't think I'll get it. I enjoy the tactical combat in these games, but only as a part of the experience. I really look for games that have a good story and interesting strategic element if I'm going to spend my time on it, the tactics layer isn't enough to carry the game for me anymore.
The more I watch mortismal gaming the more I realize that every TRPG is basically Xcom.
KENSHI! PLAY KENSHI!
Any thoughts on Phoenix Point?
Ill get too it eventually
For the algorithm!
I played on game pass but on my xbox series S it kept deleting my save so had to do one pure play through and, as much as I enjoyed it, I didn't want to revisit it
You should include Rog Ally into the Steamdeck version :)
I really liked this at launch. But it just made me want to play wasteland 3 again so I never finished it haha
👌
❤
free comment.
👍🏾👍🏾💯💯💯💯💯💯💯💯💯
After being deployed and playing a single player game on Epic that required internet, anyone that needs to be online is an instant no.
Gronk!
I definitely plan to play this game but no way am I paying 40$. I guess I could get a month of game pass but I'm holding steady in refusing to buy a video game subscription service.
i' like to see this Game on PS5 (i own it on pc). I know, ist a MS thing but otherwise, there are titles like tlou, days gone an horizon on pc :)
Hey, you play XCOM?
Yeah, I've played some of the old ones and the new ones, need to get around to reviewing them
@@MortismalGaming Cool. I look forward to seeing your reviews!
I'm confused. The game is repeatedly refered to as a 'TRPG', but my understanding was always that this was an X-COMish game, rather than an RPG?
TRPG means tactical rpg, so any game with tactical combat and rpg elements. XCOM also has RPG elements like soldier XP and level ups, so you can probably also classify it as a TRPG. Gears has main characters that you take on a story driven campaign, so it’s a bit heavier on the RPG side of things.
from emerging narrative standpoint, it's definitely not RPG. It's very linear & the optional missions basically with different rewards (items, recruits) that pretty barebone when it come to XCOM-like standard. At least with XCOM, you may have to decide which regions that you need to save/prioritize in an otherwise a constant hellish struggle.
@@mentality4531 Don't get me wrong here. The XCOM series (old an new) is way up there among my favorite games ever made, but the mere existence of XP/leveling systems does not make a game any flavor of RPG. While rare, there are RPGs without leveling systems. XCOM is not an RPG. Northgard is not an RPG. Aliens: Dark Descent is not an RPG. All of these are great games with some form of leveling/XP system, but the 'R' in RPG is rather important. I was mostly curious whether Gears had done something different that I had missed.
@@niklasberggren4919if you look at trpgs on Wikipedia, it includes many games that have no more RPG elements than XP and character progression, including XCOM. That’s just how the genre is defined. The term RPG itself in video games has long been muddied by JRPGs and ARPGs and is distinct entity from the western tradition of pen and paper gaming.
Even RPGs in western table top gaming started out as nothing more than a bunch of characters with XP, levels, and loot going through funhouse dungeons with no regards to storytelling.
@@niklasberggren4919 When Gygax and Arenson created the first RPG Dungeons and Dragons in 1974, their main innovation WAS an XP/Leveling system on top of Chainmail, a wargame with tactical combat. If you played RPGs back in those days, it was all about killing monsters, surviving traps, getting loot, and leveling up.
The western tradition of pen and paper RPGs evolved beyond that, but the mere existence of XP and a leveling system IS what originally defined an RPG, and is still used to define an RPG. So yeah, XCOM is an RPG.
Looks like a fun game, but $40 is a no go for me. If I get around to it, I'll look for a sale.
This game is surprisingly good for what it is. I'm surprised with the quality after the two crummy Halo Wars games.
I loved halo wars 1 for the fun despite the lack of balance
@DanielSmith-te3df I can understand that. They just weren't for me. But I like Gears of War way better than the Halo franchise, too.
@@pimsbury5155 that’s very fair they are an acquired taste
@DanielSmith-te3df I'm also a huge fan of Age of Empires 2, so I compare every RTS to that game hahaha. I definitely have a bias.
@@DanielSmith-te3df How is the second one compared to the first?
Awww...I also remember when you didn't need to be online to play almost every AAA game...
Had to quit the game halfway through, side missions became way too tedious
Pretty good graphics, fun combat but extremely repetitive and forgettable story! like it felt repeating the exact same mission in the same environment, with sometimes an new enemy types or modifiers!
I wouldn't recommend doing the optional missions to avoid getting bored by the repetitiveness! I played it on game pass after the released the Jack update, so I didn't regret it!
Played it directly when it came out. Fun game but nothing special. Strange things it does not have a multiplayer.
Ya... loved the combat and hatted everything else...
Sounds about right...
Just in time! Does this guy sleep?
He is a secret government project
Good game but lack of depth and 0 replayability once finished.
Although I would love a 2nd game with more RPG/base elements OR, even better, a Halo Tactics!
Hmm? After finishing the main story, the game does have the extra missions where you gain the super loot. I was full with the game however.
Couldnt get this hunk of crap to start because of xbox live. I don't want ANYMORE tracking FFS. I had this game for 3 years from a winter sale and forgot I had it. Tried it today to know you can't play without additional BS login.
Thx I know now i will not play this part
I wish the gameplay innovations would be ripped off by a studio with a better story and aesthetic.
I really liked this game. Combat is honestly one of the best feeling in any tactics game I've played.