Road Tool for Farming Simulator in Houdini: An UI and function update

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  • เผยแพร่เมื่อ 13 เม.ย. 2023
  • The tool I'm creating to make roads for Farming Simulator got a facelift today. There's a few new options, and a refined UI in the works.

ความคิดเห็น • 15

  • @TheFarmSimGuy
    @TheFarmSimGuy ปีที่แล้ว +1

    Ridiculously clever Ola!! amazing

  • @CMoDZ3D
    @CMoDZ3D ปีที่แล้ว +1

    This is insane holy shit, be making maps only in houdini in no time

  • @WikkyPlays
    @WikkyPlays ปีที่แล้ว +1

    Just amazing

  • @TrailerParkFarms
    @TrailerParkFarms ปีที่แล้ว +1

    Love it

  • @Depa3Design
    @Depa3Design ปีที่แล้ว +1

    Amazing!!💪

  • @Farm_Sim_Brisco
    @Farm_Sim_Brisco ปีที่แล้ว

    That looks great, doing some great work..

  • @raulycristi1
    @raulycristi1 ปีที่แล้ว

    👍

  • @JosModding
    @JosModding ปีที่แล้ว

    😮

  • @hazardousdavid3555
    @hazardousdavid3555 ปีที่แล้ว +1

    hey bro love your work could you help me out on how to remove the ghost buildings on rennebu if possible

    • @olahaldor
      @olahaldor  ปีที่แล้ว +1

      You can open the buildings in Giants Editor and hide them there. That's probably the most future proof solution. If you *delete* them from the map or placeables file, they will never come back even when they are updated.

    • @hazardousdavid3555
      @hazardousdavid3555 ปีที่แล้ว

      @@olahaldor thank you ill just leave the amazing map as it is thank you again for getting back to me

  • @madlove2339
    @madlove2339 ปีที่แล้ว

    is there a way to control the banking angle for the road as this will control how realistic the road will be in relation to the topography of the site.

    • @olahaldor
      @olahaldor  ปีที่แล้ว

      It is now in the latest version :)

  • @GamesOfMarkus
    @GamesOfMarkus ปีที่แล้ว

    Can you make moi doff x5 with cannon?