Cyberpunk 2077: Game Map Reveals Huge Areas Of Cut Content. [CC]
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- #CDPR #Cyberpunk2077 #CDProjektred
Welcome to Deconstructing The Game folks. In this Cyberpunk video I show you how the physical copy of the game map reveals massive changes to the game as we see it today.
Lets Get To It !
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I’m particularly disappointed by the current state of North Oak, the area which is supposed to be home to numerous mansions and estates only has a total of 3, and all of them have in-game confirmed canon owners, meaning there’s no residences in the whole district open to be owned by unknown people, or even to make sense to be purchased by the player in a future online experience. Having a whole major residential region of the city where there’s only 3 houses, all of them are owned by at least semi-major characters, and 2 of those are members of the same band, absolutely ruins immersion as how are we supposed to believe that anyone rich enough could own a house there, we already know everyone who does live there.
This why is it only 3 mansions should have been 6-10 with maybe a park or something and why are there basic cars driving there not the super hyper cars
So disappointing
Future online experience xD
@@wd2729 a future for this game xDD
It reminds me of the "suburban" area of GTA 3. It was about 5 or 6 mansions and no normal houses. All lined up on one street.
I feel so sorry for the actual devs - not the studio heads or the shareholders, the actual dudes making the game... Its obvious they wanted/needed more time and just imagine what another solid 12 months of dev time would have allowed them to finish... (Also the last gen versions were a complete mistake altogether)... Hopefully with the DLC/Expansions some of this content can be fleshed out and finished...?
Nah, watch some interviews with them. Even if they'd finish the game it would be 6.5 at best
@@wd2729 You seem to be forgetting all the high review marks the PC version got on release...? Its only because of the last gen console version people think this game is a mess... I played on a high end PC and it was pretty sweet, released way to ealry and buggy for sure, but still a great game...
@@vonbleak101 I finished game after 40 hrs, all side quests done. I played on PC, everything maxed. Game only looked cool for few hours before you realized it's bloody mess. Characters are unlikable and juvenille, V is most annoying protagonist I ever saw, they spoiled major deaths in trailer from 2019, game is barely/not a RPG, driving sucks, shooting is not fun, fist fights are worst I ever saw in PC game, plot is predictable and just bad. Game is short af, they told me it's last mission when I thought game just starts. It was nothing more than nice looking buildings, broken AI (or no AI at all) and empty, bad designed world. And they even took gov money to do this shit lol
You can tell they put their heart into this game.
They should have focused on the PC version first, then the console version. Surprised they didn’t learn from obsidian’s mistake.
I am from the future...
The "stadium" is called Dogtown & contains many Gigs & Missions including new endings 😅😮😂
This whole game feels like a what it could have been rather than what we have.
The release date should’ve been more delayed. At least with such serious patience, it could’ve been a good game instead of the final glitchy cut.
@@elperrodelautumo7511 I heard it wouldn't have been ready till 2022 o got that from youtube comment so take with a grain of salt
@@jimbomclimbo7467 another year or 2 surely wouldn't have hurt. At least their marketing was successful lol
@@lars9805 It was a financial success yes. But what did they lose from that success? Pretty much everything.
@@PixelBlitzXP yeah long term I hope this comes back to bite them good
The picture being painted is a lot of areas that CDPR wanted in the game didn't make it, same with the back stories, life style options, I'm certain mini games were intended to be in the game, the arcade games you see, pool, darts and casino games, the racing storyline appears to be cutshort, to me these were all easy wins to add to the game with patches
But the real problem now is if CDPR actually bother including any of it in future releases (Series X/PS5, Ultimate Edition, 'Complete' Edition(lol..)) because if they don't, it shows their complete lack of desire to _finish_ their damn game and give people the real intended product instead of a bare bones mess that has trashed their reputation.
I won't buy another CDPR game unless they come good with this one.
You guys want star citizen 2?
@@bazilisek502 I don´t think that´s a good comparison. SC is a bloody mess that´s not gonna be finished in our lifetime probably, but at least CIG is not trying to lie to us about the game´s state. CDPR promised fuckton of stuff, also promised that game won´t be released until it is ready and delivered about half of it, while keeping the price of full game.
the saddest part about it is, that the basic game is finished and we will propably not see updates with trainstations, Center of behavioral health and all that unfinished stuff make it into the game.
Ever play assassins creed odyssey? That game has a shit ton of space with no purpose aside from looking pretty
It's tragic to see what this game could have been
Lots of time wouldn't fix many problems in design. Also I'm confident to say that it wouldn't fix old gen console problems because they're not meant to run those things....
But for the rest of the game I would say it could've been a lot more & better
This game is great but will be better , just remember you need to spill a loot of BLOOD to make game good AND tasty like old vintage WINE...
It really isn't like this game is still an unplayable mess, what's there right now is actually really fun. Give the game a fair shot.
The game is still fun (at least on PC and next gen consoles). Story is pretty good for my taste, voice acting is good, art is amazing, music is amazing, acting/animation is good.
Most of the bugs have also already been fixed and performance is already better than when it was released (at least on PC and next gen). Yes there are still some bugs but they will also be fixed given time.
The only version that I believe is beyond help is the last gen console version. The game was designed from the ground to run on PC and next gen. Old gen hardware is just too weak in comparison. It will be playable eventually but I don't think it'll ever be great on last gen.
So, unless you're a last gen player, give the game a fair shot instead of just lamenting/crying. If you can wait, wait until both expansions have been released. But even now it's still enjoyable imho.
@@gerhardaryawardana72 i think CDPR made a mistake here, they should have made it exclusive to the new gen consoles .
I can forgive a lot of things, but not the lifepaths that they have heavily promoted in the trailers. It was really weird that all lifepaths only had different intros and text flavors, and they all eventually converge into the same path as a street kid.
for me is the customizations and mirrors, did you noticed all mirrors in game is play impossible to see a reflected image for porpuse? you only actiave a mirror with pre make scenes as jhonhy quests or V quests, or interacting directly with the mirror, otherway all mirrors are blur out or plain off... that is pure shit! plus, no car customization, no characters customization, entire boddy as adam smasher like? huummmmm, why not make more options at least? plus home and car customization... cars even has no internal mirrors, i mean, i always drive in first cam, even bassilisk i did in first person, the game even with first person on vehicles put us to third in basilisk but i spam the button to back on and works! that are much more awesome seeing how a internal pilot see, harder? for fure, due to terrain difficults but much more fun! anyway, cards has no mirrors, fine, but they all have backwars cameras that not work anyway, why put those without any little screen of backwards view? tons of games make backwards view in cards mirrors, some down quality others down distance, but they have, cyberpunk just remove any chance of see what is in your back, i miss a lot those... and even nudism, i mena you can put in options nude allowed but only works on inventory, when running in the city down parts are totally in underpants, trash decision CD, why menu screen is fine and public is not? in a world where body means nothing anymore? well dissapointing, still a great game, but with soo many potential lost that is little sad... and i have 100+ hours but only with my first character that i made on day 0 launch, i will start another soon maybe tonight with other build to follow and hope better game quality overhaul
@@PlayerFORgamev but they can make tons of ways to do mirror right... at least inside cars to better drive in first person...
@@viniciusschadeck4992 yeah they can, but problem is that they made their own engine for this game and don't know the easy way to do things that other engines do with 0 problems. You can see in some cutscenes that you don't have head. It's to prevent clipping. Same with driving animation so they would have do make 3rd model for you sitting in a car like when you zoom out, that will interact with 1st person animations. It's their own fault for not doing Engine Demo, like many other studios do, were they can mess around with learning stuff, but they were testing and "demo"ing" on their own final product already. Tbh it's real shame because all they had to do was give team like a month to do mirrors right, but they don't want to waste resources on that ;/ They should have stick with 3rd person perspective too and master it out. Mirrors would be 0 problem if they finished it ;/ Even GTA added 1st person after years and made it work somehow.
@@viniciusschadeck4992 Every time I boot up CP77 I think about how much potential this game has, and how little it actually gives... You can't even sit on a bench to make a nice photo.
@@PlayerFORgamev this is one of the most frustating things to me... i just want o sit on chairs benchs walls... dude that photo editor mode is pure trash you can slide to clip in stuff, but is not the same stuff as natural sitting on random food shop to eat as scriped parts of the game does LOL
I had a chuckle when you said “The largest chunk of content to date”…. I think we’ve all been to Pacifica already
At least pacifica is visible even if it is a bunch of empty shells.
So, when they said that the game was only shorter due to the fact Witcher 3 was "too long", that was a complete lie, it was because they couldn't finish it.
I mean about the witcher 3 it is true that the game was too long and most of the players didn't finished it, I myself.. but because game mechanics are clunky and shit, the last hours started to get tedious. But talking about Cyberpunk 2077, I found them pretty good so I would like to have a longer story.
@@paquito4147 that game isnt long at all.
just becouse you want a small game didn't mean it should be lighter, for me was perfect in lenght while i didn't finish smaller games, maybe the game was not really for you
100%
@@paquito4147 I don't know if we played the same game but the last hours of the main quest and the DLC (not to even mention the secondary quests and witcher contracts) were some of the most fun I've had in gaming. Yes, the controls are a bit clunky but there are far clunkier PC games out there, Witcher's controls were pretty bearable and you'd get used to them a few hours in.
Oh what this game could have been.
I like how a fandom has pretty much developed around what cyberpunk could've been. Kinda tragic actually, but I hope the nature of it's release causes CDPR to reconsider how they do games from now on
I heard somewhere that the source code was leaked, so it might end up with a cult following, continuously supporting it with mods.
Lot of this looks like Phantom Liberty content
I really don’t feel like anything new is going to come to this game
hey we got some dlc lol. thats new? but yeah something "new" will probably be out by next year or something.
New expansions not content.. cosmetics we barely see or a car we'll only ride once isn't much to be amazed about. They need to be more verbal about stuff. But I know legal action would be taken if they said anything
@@CosmicOwlChild they said they are focusing on getting the console versions up to snuff first and are fixing all the bugs in the game before they do much of anything else. That’s why the dlc so far is just little things here and there.
Tuning in after the Phantom Liberty expansion... Oh man... how it has changed and some of these questions have been answered lol
Yes, but clearly some of these things were planned for the base game and just never built upon, like, the space port isn't there by coincidence only to be used by the DLC later. Kinda wish there was something like an actual mission there, not just one of the game's endings.
@@bowiemtl That ending was one hell of a mission lol what more did you want?
@@man_on_wheelz definitely was, but it's in phantom liberty only, nothing is there for you in the base game. The ending where you go to one of arasaka's orbital stations could have you drive here or something at least, or something like a side mission where you have to do anything like maybe something with the passengers coming off of the rockets
Seriously I always found it strange while playing that north oak has 3 houses in total like how is that even a district if it has 3 houses I always felt like there was no way it was intended to be that small. If charter hill was there it may have been a little less empty at least
Yeah, North Oak is the only one that feels deeply wrong...if they want to not put Charter Hill on an actual hill...fine, and I didn't even question it as a player until this video.
But North Oak being 3 mansions feels wrong.
If u have to design a believable city, u just have to do a lot of "functional" buildings, like schools, hospitals, shops, stadium etc....But it doesn't mean these will have real functions. I understand they haven't finished this game until today, but I really hope they will focus more on the stories, characters, variety of storylines in the DLC....
in rivers quest line you visit a school. its in braindance form and exists high above the atmosphere. you can reach it from teleportation mods.
the physical copy of the map is one that belongs to one of the addons for the Cyberpunk RED tabletop RPG, which is why there are differences in the map.
I could see the first dlc adding in all those cut areas from the top right of the map. TW3’s map and cyberpunk’s map are actually kind of similar in design and the hearts of stone dlc added an entire area to the top right of the Witcher’s map. I imagine they’re going to take the same approach.
mega copium
@@digitalrandomart3049 uh what?
@@Perfectly_Cromulent351 its a meme, something on the lines of someone believing in something that wont actualy happen. In this case He is Just joking about you believing that they will add a New area to the game. Its mostly used on twitch. (i think i descriped it right But describing a joke makes it unfunny But yeah. Hope I've helped
@@staver5496 The joke was already bad, I don't think you ruined it
Unfortunately, the first DLC is just some clothes and emo Jhonny silverhand
CDPR needs to just release a Cyberpunk modkit that's similar to the Elder Scrolls games' kits. Open the game up completely and just let the modders go wild. Modders have already added so much to the game, but if they were to get a kit that robust, we could see the whole of Night City being fully revamped. New buildings, interiors, more systems at play, and so on.
Get it done, CDPR. It's the absolute least you can do.
No lol
@Preston Sasso Releasing a modkit and fixing the game aren't mutually exclusive. They can do both.
@@dazza2350 Why not?
@@soulechelon2643 mods dont fix bugs
@@ordndo Duh. Where did I say that it did? You see that "View Reply" button? Press it next time, as I already answered someone else saying nearly the exact thing.
Even the center of behavioral health was supposed to be put into the game, and you would actually find any of the cyber psychos that you decided to incapacitate instead of kill, they would end up here. You would see them recovering and they would thank you personally for stopping them.
Biggest thing that started To bother me after playing this game was how dead and empty night City feels.. Nothing To do except drive around and kill some baddies
It was better when the game first came out. Too many people complained about performance and patches removed a lot of memory by taking out pedestrians, traffic, etc. more pop in since release. It’s was a great game I played non stop, but the patches feel like downgrades on the console and it’s just been a mess. This was too big of an ambitious project for last gen. Should have kept it next only.
What else do you need?
Ive played every GTA and I can probably count on one hand how many side activities Ive done in those games.
As a modder (of Skyrim and Fallout 4) it inspires me when I see roads with dead ends, because to me it's a nice blank canvas for modders to open up.
Of course Bethesda modding doesn't exactly translate to CDPR modding. Witcher 3 was notoriously difficult to mod.
Witcher 3 has one of the biggest modding communities out there, its now the game is still alive today. There are loads and loads of mod for witcher 3. Cdpr should listen to the Modders and learn from them and give them some control over it. They seem to know how to fix the game better the cdpr and a a better pace. People not being paid to fix a game are doing better then devs who are paid money to work on it.
@@CHETLER Witcher 3 has 4,390 total mods.
Skyrim has 66,255
Fallout 4 has 37,873
Even 'Stardew Valley' has 6,541
@@CHETLER where is this modding community for witcher?? the same mods have been up on nexus for months nothing new ever comes out.
Apparently they released tools fairly recently that are allowing people to add locations to the game--perhaps you should take up your brush again, my friend. Also statistically I've played your mods, I don't know it for a fact, but I know I'm responsible for the Skyrim mod that replaces the death sound with Roundabout by Yes.
KInda funny how alot of what your saying is in the DLC lol
coming back to this video after phantom liberty is really fun
This just makes me so sad one year later and nothing but the bugs have been fixed but all the cut content hasent made its way... I hope cyberpunk orion fulfills the void left in my heart from cyberpunk 2077 ...
I hope Red never gives up on this project
I C what you D'd there
there was probably another dlc planned that greatly expanded the charter hill and north oaks subdistricts and a third one for the northern badlands area with petrochem. too bad they had to spend almost 2 years fixing bugs and improving performance and then they moved to unreal. can't wait for cyberpunk 2!
Great work as always in finding these connections and signs of designer intent. I think the biggest 'cut content' for me is the cliffhanger ending for the protagonist. Even if all of these areas of the city were completed in the DLC, my desire to spend more time in the world is tied to the fate of the PoV character so I'm hoping that V will get some payoff for their struggles as well as new places to explore when it comes.
All the endings were wild. At least in one of them he's happy with pamam
crazy coming back here after the 2.0 update and phantom liberty, that stadium ended up being pretty major and they fleshed out the spaceport
whos here after phantom liberty dlc?
Its so completely unacceptable how unfinished this game is
I hope once they're happy with bug fixing, which is a colossal job, they can look at adding more content outside of expansions. I'm not holding my breath for it however
@@Matt_10203 Be careful you might die of lack of oxygen
7 years and 300 mill budget haha
@@thomsnvykovski6135 people forget the witcher was the same lol , where is it now
@@lamborgini86 No it wasnt. Witcher was playable on then current gen consoles and wasnt missing shit ton of features they promised. You are delusional.
That there's so much cut content in this game pretty clearly shows that it wasn't intended to be a grift; the question now is just whether we see any of these make a return in DLC, and when? I am cautiously optimistic, though maybe more cautious than optimistic in light of CDPR's recent silence on the state of the game.
they are keeping quiet cuz they probably are learning from their mistakes. they talked so much about the game before it was released and then look what happened. they were forced to release it cuz they couldn’t push back anymore after they hype they generated
They are silence cause they work as hell to patch game & create DLC , on Polish reddit I have read that they plan some epic DLC and those will be size of W3 Blood & Wine so basically whole new games , there is also change for all "city gameplay" , will me more similar to this from GTA 5 , and online mod , but there is also a bad news , DLC will "arrive" from 2022 - 2024 ... and cause covid .
@@toolie3671 No, they knew what they were doing and it was obvious that it's a case of them artificially pumping up the value of their stock to please investors.
@@thedivide9559 exactly, and look at the outcome of that. that’s why i said maybe they are learning from their mistakes (which were intended, they just didn’t realize how bad the outcome would be) and are shutting up about everything
love coming back to this in 2024 and knowing that the Stadium ends up becoming Dog Town. So cool
I hope they add these pieces of content in the next game
Dear Ryan,
The Cyberpunk Red core rulebook literally has diagrams of Morro Bay's layout, and how the landmass transitions from the 90's "current-day" version of Morrow Bay to the 2077 version where it becomes Night City. It literally shows Night City's placement on the real-world landmass.
Not to mention the Orbital Air Space Center is built on Morro Rock.
Also... 107.3 "Morro *Rock* Radio".
www.reddit.com/r/cyberpunkgame/comments/k2s3p9/all_maps_of_morro_baynight_city_from_19902077/
So again, I’m not arguing with the rulebooks at all. There were a bunch of errors in the map in the old cp2020 rulebook that have seemingly never been corrected, showing things in the wrong places on the state map. All of this just came about when I compared the game map to Morro Bay, but found no similarities. Then out of curiosity I compared Carmel Bay, because I remembered that odd error in the cp2020 map. Tons of stuff lined up. So regardless of what is right or wrong, it looks very likely that CDPR used Carmel instead of Morro to make the map. Just observations and again people can ask Mike Pondsmith how he, a Californian made so many errors in the original books when describing the layout of his own state.
I should also mention something about how game maps are often made. One popular way of generating game maps is to take real world topo data, generate a map, then change it enough to not be easily recognizable. Since Morro Bay has been changed so much in lore, CDPR probably just noticed that Carmel-by-the-Sea was much closer in shape, used that. Then they made a few tweaks like turning Pete’s Peak into a canyon and sinking Pescadero Point to make it less obvious. Again this is all speculation, but we’ve found a lot that lines up, from roads to hills to the actual distances between things.
there are places in the game where i wonder why there even on the map
I think at some point in the development you were going to be able to go to Clouds and find Fingers without Judys help. When leaving the Mox after talking to Judy you can speak to the manager but its just for background information nothing important and outside of The Mox members are highlighted in green on the mini-map indicating they can be interracted with but you cant. In Jig-Jig Street there are more Mox highlighted in the mini-map that again cant be interracted with, but more importantly you can scan a number of the prostitutes and you get information showing up in your HUD telling you about their health and quality of their cybernetic implants - two of them in fact prompt Johnny to appear and comment on the quality of their work. Then in the ground floor of Fingers building you can also scan people high on drugs and prompt more responses from Johnny. I think that if you were able to proceed without Judy then you would have somehow been told to go looking for a place where prostitutes were getting poor quality components and follow a trail of clues from there. This fits with how many different ways there are to proceed at All Foods and the tunnels people have found in Konpeki Plaza - in fact it shows a decline of evidence of alternate ways in each stage as more was cut as the game develops.
It's such a shame...I hope they update it and finish all the cut content
Absolutely love all your cyberpunk 2077 videos! Thank you for all of it.
This is why I believe the Expansions and DLCs are going to be absolutely massive and bigger than the expansions in The Witcher Franchise..From what I’ve been hearing from one of the game developers he wanted Cyberpunk to be a lot more immersive and more Bigger than The story we see now..I think that’s why I believe the game developers put in their Twitter they are taking a break for 2 weeks ..just can’t wait for them to finally fix Cyberpunk 2077 and the glitches and bugs are gone to 98% ❤️
You are a big optimist friend :) Let me remind you that in mid-2020, CDPR representatives assured that the game is finished and that the first big feature expansion is to be released in 2021 :)
I wish I could be as optimistic as you. I'm personally in the camp of assuming they've given up completely on the game so that any future content updates just come as a pleasant surprise. That way I don't have to be disappointed twice by the same game.
@@pablo397 I try to be as Optimistic as possible especially with Cyberpunk..Despite what people are saying about this game It still has tremendously amount of Potential and fans like myself want the game to succeed and shine bright especially with Panam and Judy and other romance characters with the Expansions and DLC most of it being around them..
@@jocelynece7728 I think that would please a lot of people. Personally I would actually not prefer that DLC focus on the romance characters. I don't mind if they're present, but that wasn't one of my favorite parts of the story, how the romances were written.
It's hard to tell. The amount of cut content is massive. It more looked like it was meant for future MP module but that will probably never come. If they ever add everything that was canned it would be another year or more of work (and CDPR have enough of this game as is).
well now we know what the stadium was about.
Something about this video reminds me of the real life matrix.. There are many roads we wrent meant to know about.
What happens once you break thru the code?
I know it's a year later, but what I would love to see is all the cut content that was removed with each new patch to cp2077. NO ONE is talking about it.
On the disk og version, there was a lot more "relic malfunctions" (now removed), More talking delamain car, (patched out), the actual sex scene with Rogue while playing as Johnny during that one quest, (now removed). The fact that you could tur on/off the nudity filter in game(now removed). I am sure there is much more that I am forgetting, but this seems like it would be great content for a video, one that no one has done before.
There's a difference between cut content and old concept art and design documents. I know this is purely a matter of semantics, but as a dataminer myself, I define cut content as something with ingame evidence of work done and abandoned.
^ ^
Man, I remember the teaser, I was 23 or 24 and so excited. Now 32, and yeah, you can say buying it on day one for PS4 looking forward to this game and being so disappointed. Felt like a dream come true being an illusion.
This channel has become my go to for ridiculously in-depth findings and research (maybe not quite the right word, but you know what I mean) on this game. It pains me to say the TW3 is my favorite game of all time, I have 1,000 hours in it, and I made it maybe halfway through 2077 before setting it aside. I'm waiting for it to improve. Great work on the video, guys.
What's interesting to note is that in the game there are database entries for Charter Hill and such. Makes me wonder if the pics associated with those shed any additional light on things changed/missing from release.
Honestly, Would be amazing if they did the Casino in the future updates. Really would make Night City Bigger, like they added Dogtown and Orbital Air!
I will check this vid again after Phantom Liberty releases
it's strange to watch it after two years
I literally hopped on to cyberpunk 5 minutes ago because I haven’t touched it since April when I beat the game a second time. I’m just taking pictures of the city 😂
Play some other game , and come back when will be patched and with all DLC , that my plan .
@@cookiesupervisor2211 is it worth to play it a second time? I played it in December with my old PC with minimum graphics, 1024x720, and 20-25 FPS lol and still played the whole story.
I don't know if play it again with my new PC and max graphics or wait for a new DLC. I suppose second option is better, but we don't even know when some DLC will come.. :/
@@paquito4147 I dunno cause I never played game , but what I have saw on YT , game mechanics look good CP is Deus EX in big city , what can I want more , but I know I liked Witcher 3 I played first at potato cause I was sceptikal to this game , I like and after PC upgrade I played again in better quality and 100% I will play game again when I will do next upgrade so I can play on Uber quality , I bet same will be with Cyberpunk , I come back to loot of game after time , I recently have played GTAV , and I will probably play Fallout 4 soon , or Stardew Valley dunno , but I know if game is good I can return to several times , and CP is great RPG with great story , that is what everybody who I respect are saying , and i believe in that .
@@paquito4147 mhh not yet, not much has changed tbh .. i just tried it after 8 months, ai still shitty, glitches everywhere (including the path finding error on the street, where the cars drive into the barriers), in fact in the first 5 min ive played .. i wanted to finish the last mission that was bugged (since i played 8 months ago .. the one with 8ugbear) jumped off the balcony with her on my shoulder, she got stuck midair (standing) and i had to reload a savegame, lol ...
@@tezy0193 hmm, I started my second playthrough and I am enjoying it a lot tho. I haven't encounter any noticeable bug, also in my first playthrough, and yeah, there is some things to improve like AI of enemies and police (well police literally don't have any AI).
But, I am enjoying the great gameplay and doing all the side quests/activities. I am doing a different build, gorilla arms focused (last build was 1 shot revolver), female V (my first playthrough was male), and taking different decisions in story. It is a great game imo, I hope the devs add great content and improve the actual content like lack of police AI.
yall took a real deep dive on something Ive been thinking about for a
long time now, great vid keep them coming plz
this is a year old, watch some new cyberpunk content and you'll love it
Space port will probably be used in the future, a couple of the endings allude to things happening up in orbit.
You guys are insaaaaane for catching all of these lil details, I have the physical map hung up and I never noticed LOL. I really hope these things will be expanded on/finished in DLC form. I know Pawel's stream said they'd rather give you less and have you wanting more than give you too much and have you be sick of it, but clearly we all want more stuff. The game's still excellent, but after 350 hours I still find myself wanting more.
sTADium and space port will be added with dlc
Space port and Stadium have been added in Phantom Liberty. both of them were highlighted in red. Maybe we will have Petrochem and Dam (that might explode for example as you said) focused DLC in the future? I think that makes sense. If they intented all of the map locations to have added in DLC's to fully deliver what they always wanted but weren't able to. (Maybe charter hills and casino will be added in multiplayer, hopefully. The game has amazing potential and the prettiest map of all AAA Sandbox games. I bet Cyberpunk Online would be amazing for them financially)
Didn't they say that Phantom Liberty would be the last big update and that we would get only small updates from now on?
@@T_TH-cam they did :((
I hope the Expansion will add these Cut Content Areas back like it was planned to
Coming back to this now knowing what they are doing with the stadium in Phantom Liberty makes me certain that if they didn't screw the launch and maybe if the DLC sells well now the game is picking back up maybe we will see those other red areas included in future DLC or maybe they'll be a part of PL DLC.. ? hopefully. I really want to love this world, and I am but with my almost 100 mods and 20 hours spent modding the game to get it to the point I have it now, I really just hope in the future I can just install the game and play without messing around as much as I have.
Still blows my mind how modders have brought balancing, unofficial patches, police and npc chases and backup systems with vehicle combat, vehicle customization, hell a fully realized vehicle flight with a damn HOTAS functionality, new quests (hopefully we will see many more world building by modders), and huge amounts of customization options to the character that were already in the game but only in the npc pool. ALL FOR FREE IN THEIR OWN TIME
I will never understand how companies fail this hard, and why developers don't stand up and fight harder against these ridiculous practices.
Do you think it's because the modders don't have to work within a budget or time restraints and can actually just do it in their free time lol
Play Yakuza Like a Dragon if you want real immersion guys. That city feels so lively and the amount of mini games and interiors to explore is just incredible.
All yakuza games are like that... yakuza is incredibly underrated, honestly one of the most entertaining games I’ve ever played
I'm always excited to see these cut content areas, and I am excited to see if they'll use it in the future. But honestly the game is pretty good as it stands
I feel like a lot of these were probably cut because of time and resource limitation.
The bosses wanted to release the game and not delay anymore. So the devs ran out of time and they had to cut the parts of the map that weren't relevant (yet) for the main story of the game. They couldn't finish everything on time because at the time, CDPR was still a small (by comparison) game studio with a limited number of devs working on the game. They have only recently started hiring more to increase the size of the team.
Some but not all of these will probably be reintroduced in the DLCs and expansions. Just like a lot of features that were cut/disabled from the game because they weren't working well enough yet.
It is how it is. Software development is often like that and not only games are released this way. Especially today with the ability to easily patch and add new stuff to sold copies post-release over the internet.
Old games seemed to release with no bugs or cut content because the devs and most importantly the bosses knew that once released, they couldn't do anything to the game anymore. So they had to release as close to perfect as possible and the bosses were more willing to delay games for a long time. Modern devs don't have that previlege.
In the Elder Scrolls and Fallout communities, these cut areas would be modded back in rather quickly. I hope the PC Cyberpunk crowd can salvage some of this further down the line.
It would be cool if they just continued to add more unfinished areas too. Like the casino and the Metal Heaven area.
Given that they updated the Abandoned overpass that goes over Night City. Just a thought
Some of these areas may as well have been flagged for expansion content. I mean, you can't really add DLC and then have DLC have a big chunk of the city appear from the thin air.
That's why I think landmark buildings like the stadium need to be present in the base game, even if they have no role in it. Same for the spaceport.
Now, I do think that Charter Hill and North Oak bits as potrayed in the physical map are probably just cut game areas.
Spot on! Stadium plays a big role in Phantom Liberty!
Favourite video yet, liked & shared.
I waited for the game, "others/investors" complained, and got an incomplete game.
Now I wait for a patches/dlc, while really hoping for a complete remake...
Waiting is all I can do...
To be honest the game shouldn't of came out on PS4 Or Xbox One. They really should've waited for better hardware.
I liked the tease before the intro graphics. As usual, putting out some great work.
DUDE, I fuckin' live near Carmel bay, Night City is in my backyard and I didn't even know it😲
Bravo! You guys continue to make some of the most interesting Cyberpunk content on YT. Without you guys this information would likely still be revealed albeit on some obscure post on reddit or an online forum somewhere.
I really hope this game does a No Man Sky on us because i need the game they promised
One option for cut content is performance on consoles, something like a big music event at the sports stadium is in the spirit of the game but the number of NPC's needed may have been a problem on consoles. Id not be surprised if some content was cut for performance problems, if not cut just not prioritised so left not done.
They screwed CP2077 for make console companies happy. Is the same situation with Asobo and MSFS2020.
Some games should never be released as multiplatform. That is because always the lowest hardware (consoles) forced the developers to degrade content and graphics so their games can run on those weak devices, disregarding the PC users who has more powerful machines
I think the designers and lead staff like Pawel actually made the map that we get printed first to show how they planed for night city to look in the end. But as we now know all the upper management changed the game direction and system and as such the map suffered as well as other areas of the game. wich is sad because I along with every fan here would love to play the map they envisioned.
Let's hope they can have redemption and do a no man sky style return because you can see they really wanted to make such a big emersive world.
yeah the executives and shareholders really messed it up - just compare the filters and colours of the demo to the official product and then all the features they cut out. I forgot most of the stuff CD promised but I'm now going back through the Demo and interviews and all that stuff and just seeing how much they actually cut from it. It's astounding - I mean the game's ideas seem a bit ambitious but it could be done, and it wasn't because of interference and execs wanting money. It's a damn shame to see something with so many possibilities that could fly like a bird just drop dead to the floor like a fish.
The most glaring cut content is that 99% of the doors in the game are locked. They gutted the fck out of this game.
This! I was so excited when they talked about the vertical density of the game, that we would get to explore buildings. This was what I always wanted from modern open world games like GTA V. But then, we get empty buildings with a couple of accessible floors. Such a disappointment!
We're getting there slowly. I've wanted the same thing since GTAIII. Dying Light's world felt open like that but you just get greeted by zombies.
You do know the only possible way a developer could make a game like that is if the world design is so deeply covered in procedural copy pasted boring content that it's meaningless anyway...right?
Sorry, maybe you are a child, but there is no feasible fuckin way a game developer could pack a game with a full sized city filled with content behind every door...that'd take up more than a console could fit on their harddrive.
@@magvad6472 it is possible if you understood how gaming assets and loading works. Ps Go look up how unreal engine render 1 million blades of grass, cubes etc. in real time. Something the jaguar processor(xbox 1/ps4 2011tablet cpu) has 0 hope of accomplishing. So yeah the game was gutted due to inability to function on last gen consoles and is still barely running.
@@TheLenny655 I'm sorry, but I'm not connecting how Unreal Engine 5's capabilities has jack shit to do with what RED engine can do? Nor does that have jack shit to do with the labor hours required to create THAT MUCH CONTENT...it has nothing to do with performance. In all reality they could unload most of that, it would still be on your harddrive, it would still be textures and functionality and scripting sitting in your harddrive waiting to be used...that times 10000 rooms/complexs/etc...is not feasible on ANY hardware on the market...whether or not Unreal Engine 5 can render lots of grass doesn't actually change the limitations of storage space. A blade of grass is a procedural asset...which is the only way they could do something like "all doors can be opened" and I can GUARANTEE you it'd be so lifeless and boring you wouldn't want it anyway, because I've never seen procedural rooms in a game be actually fun.
well no use complaining about it. what we can do now is hope they can expand the map and be able to add these places and more because they look good . If they didn't have time . I hope they will be able to add it during or after the expansions If that's possible.
"coming out... when its ready"
"if they didnt have time"
just cope.
@@RandomAutist "if they didn't have time now I hope they do it during or after the expansions"
Even on the physical map you can see roads going further inward at the Arasaka Waterfront and I went noclip exploring in there myself. Those roads are also on the in-game map but covered over with buildings and everything in there has it's collision. The big doors at all the Arasaka entrances do have some of the road through them partially decorated and go to a point but then some of the turns go right into walls. And in particular on that waterfront area you showed in the video, the collision is uneven to the physical assets and the engine will load in parts of a road and streetlights when you look at it from certain angles. So, just like the Biotechnica Farms, they apparently were planning for more to do up there.
I noticed that this might be one of if not the only cyberpunk channel that featured non chaotic driving
The physical map may include content that will be added in expansions. Otherwise you would need to get a new physical map after installing each expansion.
It wouldn't make much sense to include areas reserved for expansions (work in progress) in the base game as there would be nothing much to do there and they would not be needed for the story. The expansions should (as the name suggest) expand the world, so it is expected that the world in the base game is smaller than in its full release. Having new quests and new areas to explore is, IMO, better than just have a new quests. It is currently impossible to tell the difference between cut content (that should be included in the base game) and a placeholder for future content (that needn't be included). At least when it comes to the world's map - game mechanics/systems are a different story in this case. Only time will tell. Fingers crossed.
Couldn't have put it better myself.
Can you imagine the "expansion" where the only thing they would add is two uphill villages with maybe 30 houses?
@@DeconstructingTheGame where is the airport in cyberpunk 2077 they should’ve added
Airport or space port ?
Hopefully patch 1.3 will add in the cut content, or at least some. So many locked doors in the city, i was hoping for more interior exploration in the buildings since they said that there would be tons of vertical exploration. Exploring dirty dark hallways and filthy apartments. Maybe even a rave/party side mission in an apartment with mini games lol.
You still believe they will do a NMS with the game ? lol
They make bugfixes small DLCs a few expansions and then move on
@@mrn234I'm keeping my expectations very low. If they don't release content in 1.3, then oh well, that's fine. Most of me thinks that's the case anyway. The 2nd half of my comment, I was just imagining and hoping what it could have been.
@@aftermath8925 all we have is hope that they will do that. Its kinda weird for me that i bought cyberpunk for ~50$ and there i was underwhelmed. For example I am all about the transport in game (cos its a small thing But puts a smile on a face) and I was very disappointed that they didnt put in the metro from the trailer But oh Well. Also prolly im Just used to multiplayer games such As overwatch that is less than 25$ and there is a lot to do, But its just because of multiplayer. I hope they will actualy make co-op/multiplayer cyberpunk But idk cos I've never heard of Witcher 3 multiplayer (maybe i missed something cos i didnt play Witcher)
@@staver5496 I've only played through halfway or less of main story, then i stopped because i want the best first experience possible, but when i was exploring the city and saw a ton of locked doors and things that i couldn't use, such as the braindance items from Jig Jig street, i knew something was wrong.
@@aftermath8925 i agree, especialy the braindens part because its such a cool game mechanic, But you only use it few Times for mostly main story
I’ll wait this pre-Alfa game to have a full release before I buy it.
alfa. lol.
I mean the out of bounds warning is literally “turn back. nothing out there for you… yet.” So I really hope something comes in terms of expanding
I think it's probably referring to the ending with the Aldecaldos, leaving to Arizona.
The devs better not sell it as separate Expansion dlc, or they'll not only lose face, but also consumer trust in them as both a development team and a company as a whole.
They lost those things already
i've uninstalled and won't purchase any dlc, if a dlc is free and actually brings the game to the standard they told everyone i will consider redownloading
You'll also notice the 3D scalable layer of the map and the meshes the player can actually experience has huge discrepancies.
There's a whole subcity that was cut because the suits thought it was too ugly(so I have heard) not sure if its real but considering how there are people living in NYCs subway I wouldn't be surprised if they did have something like that but taken to the extreme
Yea myself and Ryan heard about this also. Lots they could have done.
Fascinating insight into Cyberpunk 2077's development! The revelation about cut content and the vast areas left out from the game map adds a new layer to understanding the challenges faced during production. It's always intriguing to explore the behind-the-scenes of game development, and this video sheds light on the complexity of creating such an ambitious project. Kudos to the team for their efforts, and I hope that future updates or expansions can bring some of those cut elements back into the Cyberpunk 2077 experience. Great video, thanks for sharing!
this game breaks my heart. its such a sureal experience to see what thus game couldve been. almost like a life/reality that could have been. Its very cyberpunky if you think about it. dreams of a virtual city with ncarts, flying cars, many life choices and factions. flying car and gun customization. It is surreal
I feel your pain.
I thought 1.3 would be here by now tbh
Just discovered this channel and really like it. Especially your videos where you show areas that seem like they should lead to something then clipping in and seeing nothing. Keep it up boys!
Can't wait to buy this game when it comes out of beta in 2023!!!
Ive been looking up news for cyberpunk everday since release...Slowly losing hope but this video helps alot for the future.
there's no news as they've decided to emulate valve and only announce things that are ready for release. mostly to avoid screwing up their reputation even more.
@@Underqualified_Gunman Yeah its kinda sad really this game and world is so cool to me...I want to see it reach its potential...
I know this is a necro post, and I am not sure if anyone mentioned this, but it was leaked 6 months after the cyberpunk came out, I think, that the space center was going to be tied to a now canceled dlc that would have seen v travel to either elysium, the casino resort that is advertised alot at the start of the game, or somewhere on the moon for a heist dlc.
The moon was due to be a large part of the game. That and the Crystal Palace I imagine.
@@DeconstructingTheGame I doubt either were meant to be a part of the main game, however both expansions were meant to tie heavily into two areas not visited in the main game which obviously are the Combat Zone and Crystal Palace
Loved how I was able to look at my physical map and follow along. Since it's been a year since this vid came out I'm gonna subscribe and try and catch up.
There's a whole mansion and a green oasis in the desert that's not used and you'll fall through the map if you go into the pool on the roof. It's not far from where the Aldecado's camp moves to and near a bunker there's a mission for.
I have ohnestly didn't know about the map (GOG digital copy), but this just confirms what I have been saying all along. This game has been develop with a lot of passion.
Before you bash on me, try to remember when you had a game where every corner had such detailed environment (it's jawdropping and most of this stuff pple will never see because main storyline wont take them there). If this game was bad, or cash grab from dev team, you wouldn't be able to patch it with mods (sometimes you just cant patch shitty mechanic - see "AI" vehicle pathing system - it's more A than I, clear sign of time cutting). May sound funny but I'm 30 right now, I have been playing on consoles and PC since I was 5 and I have never seen such corner cutting to meet the deadline. Sad part is CDPR or rather directors board wont complete this game due to sales not being instant hit. I would say cdpr will drop support after end of the year and modding community will fix it in a year or two.
Why would people bash you? You express an opinion that probably most fans of the game share. Besides, I think that a lot of fans of the game are people over 30, including me or the authors of this film.
4:03 STADIUM is DOGTOWN now in Phantom Liberty
So much wasted space in this game that there's no way they didn't plan on doing so much more for this game.
Well at least we know what the Stadium is now
to the point about Pescadores Point: If you do further map videos remember that the area is modified by "Global Warming" and "Rising Sea Levels". There are programs that show estimated rising sea levels on current maps. Try one of those programs and see if the maps don't fit a little closer.
Also, Night City was PLANED for morro bay but was moved due to conflicts with land and government regulations forcing Richard Night to move Nigh City to it's current location. This is discussed further in the Night City Guide Book.
It’s like buying an elephant to get free peanuts . Doesn’t make sense 😤🤨
At first glance of the thumbnail, I thought those were real people.