This Simple Change Could Make No Mither a Top-Tier Perk in Dead by Daylight!

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 43

  • @RoyaleRebellePlays
    @RoyaleRebellePlays  20 วันที่ผ่านมา +1

    ETA: I did forget about corrupt when talking about knowing a perk off the bat, but there’s not a disadvantage to knowing that

    • @ihavebraindamage4445
      @ihavebraindamage4445 17 วันที่ผ่านมา +2

      Object shows up nearly instantly. Technically the Survivors can tell if the killer has lethal pursuer using logic and distressing if you spawn in the killer TR and if its a Wesker or Doctor. Drama if they use it and scream technically. Undying if they spawn next to a totem and distortion but that requires you to run lethal so technically no. But technically these aren't 100% guaranteed to show up or have special requirements unlike No Mither. And you weren't technically wrong with excluding Corrupt because its not guaranteed that you spawn next to a corrupt generator.

  • @ElizaTurkey
    @ElizaTurkey 19 วันที่ผ่านมา +8

    I have no idea how this got into my recommended but I think it's peak

  • @jamesrobertsteiner2475
    @jamesrobertsteiner2475 17 วันที่ผ่านมา +3

    I agree with you. No Mither is the most recognizable Perk because it is the only one which initiates a visible status effect to both Survivors & Killer. They did your hidden status suggestion with Dissolution (where the first release let Survivors know about the Killer running it before vaulting a pallet) - and hiding No Mither until the first hit would make it stronger.

  • @kevinh2624
    @kevinh2624 17 วันที่ผ่านมา +4

    Something that always kinda bothered me about No Mither is that the description forgets to mention *you start the trial injured*- an unessesary and excessive nerf IMO.
    If I was in charge, I'd buff the perk to start the trial healthy and give 100% iron will. I'd also make a QoL change to the game so that survivor status effects caused by their own perks are not revealed to the killer. (By that logic, I would also remove the timer from Exposed effects- survivors should only know whether theyre exposed or not.)

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  17 วันที่ผ่านมา +1

      @@kevinh2624 I did actually think about saying starting off healthy. I thought a lot of people would call that OP. Im really surprised a few people have agreed with with that kind of change

    • @kevinh2624
      @kevinh2624 17 วันที่ผ่านมา +2

      ​@@RoyaleRebellePlays it's necessary for the purpose of concealing perk info- even without showing broken status, everyone sees someone load into the match injured.
      But, I don't think a single health state is that much of a buff in itself. No Mither is on such a short leash as it is because you can't take any protection hits or go for risky saves- something that apllies whether or not the killer knows you're running the perk

    • @aroace7913
      @aroace7913 14 วันที่ผ่านมา

      Nahh 100 % would be way to much, 75 % is good already.

    • @kevinh2624
      @kevinh2624 14 วันที่ผ่านมา

      @@aroace7913 you cant even start the trial without the killer knowing you have the perk. not to mention No Mither hinders your ability to take protection hits, or go for risky saves, and it shortens your chases. you play the game perma-exposed with virtually no upside. it isn't a perk worth running outside of going for the adept achievement, or as a joke.
      on an unrelated note, absolutely love your name and profile pic!

    • @aroace7913
      @aroace7913 14 วันที่ผ่านมา

      @@kevinh2624
      I feel like giving basekit Iron will would be OP
      Also ty ^^

  • @NotKev
    @NotKev 8 วันที่ผ่านมา +1

    I am a no mither enjoyer, its my favorite perk and I really like this idea!

  • @ihavebraindamage4445
    @ihavebraindamage4445 18 วันที่ผ่านมา +3

    No mither could make you healthy at the start of the match and then when the killer hits you, you cannot be healed. Im debating if not showing the broken status to the might be too op or not. This change also helps fix A. The killer B lining for the injured survivor and B. makes the killer have to use their brain a bit to determine if its no mither or another perk inflicting broken. Also theres 0 reason why it can't reduce grunts of pain by 100% (tbh just run ada, ace or Renato and its basically 100%) . Although I think that no mither is still really really strong because you leave no blood that in my opinion is the best part of it. A it helps with stealth and B. The killer cannot just find whos the easier down/tunnel out based on blood when there are 2 survivors running away. Tbh I think its a smart move to make this perk intentionally weak because it might be busted. It is just wayyyy to reliant on the killer you go against. any killer that downs fast like nurse blight spirit huntress kinda sucks to go against, and killers that bennift greatly from injured survivors like stealth killers Oni and The Twins also sucks. HOWEVER against killers like plague trapper and legion to a degree No mither is op against. Sorry if this comment is incomprehensible I added a lot of things in spots I thought made sense and didn't wanna retype it.

  • @commonsense-og1gz
    @commonsense-og1gz 17 วันที่ผ่านมา +2

    i think it would be a major sell if it allows for unhooks on the second hook state, creating an artificial 3rd hook state.

  • @aroace7913
    @aroace7913 14 วันที่ผ่านมา

    I assume it has such a high escape rate since it is used by well coordinated teams because first you get probably invocation when someone else takes chase so all gens have a brand new part and than to that I also guess they bring toolboxes with bnps to that and probably perks like deja vu and prove to make gens go even by faster and the person who is designed to chase maybe even has quick gambit and if you combine all that you get some insane gen rushing.

  • @11Eighty6
    @11Eighty6 16 วันที่ผ่านมา +1

    I wouldn't go as far as to say that change would make it a 'top tier' perk. It would just make it more enticing to use.
    Personally, i would make it so a survivor running no mither starts the trial full health but without the benefits of the perk taking effect until they are injured

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  16 วันที่ผ่านมา

      @@11Eighty6 I don’t think any perk that makes a survivor permanently injured could be top tier 😅
      The average player needs that extra hit in chase

  • @magical571
    @magical571 17 วันที่ผ่านมา +1

    the devs have said that they are ok with no mither being sort of the "hard mode" in survivor dbd

    • @Predated2
      @Predated2 17 วันที่ผ่านมา +1

      But its worse than hardmode. Invocations are hard mode.
      All they have to do, is start out healthy like everyone else, and either activate No Mither on first self-pickup or on the first injure. That's all thats needed to turn No Mehtrer into No Mighter

  • @randomguy6695
    @randomguy6695 17 วันที่ผ่านมา

    Call me crazy but I think it should be buffed to also have MFT old effect of giving you 3% haste when injured and deactivates if exhausted or other haste effects are in use. This way, it truly will be a high risk-high reward effect. You’ll be broken the whole game, but you’ll have a massive bonus to compensate. I think it’d be more than fair.

  • @frankierosario6981
    @frankierosario6981 17 วันที่ผ่านมา

    The only change no mother needs is to be 100% silent there’s no reason it shouldn’t be or better yet they should rework it and make it an invocation.

    • @mr.xenomorphmr.xenomorph1500
      @mr.xenomorphmr.xenomorph1500 14 วันที่ผ่านมา

      man invocatiosn suck at the moment xD.

    • @maikohfahuldust9231
      @maikohfahuldust9231 11 วันที่ผ่านมา

      Weaving spiders is amazing. Use it when your at the last gens cause your team 3 gen. The crow one is not that good and needs a buff​@mr.xenomorphmr.xenomorph1500

    • @edmundomarquez4947
      @edmundomarquez4947 9 วันที่ผ่านมา

      Invocations are terrible designed sadly

  • @HommeGallium
    @HommeGallium 18 วันที่ผ่านมา +1

    When you said Buckle Up did you mean Flip Flop?

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  18 วันที่ผ่านมา

      @@HommeGallium I did 😅 apparently rushed this video too much

  • @Ghostgirly2
    @Ghostgirly2 18 วันที่ผ่านมา +1

    Nah, just give no mither what one thinks it would be. No mither just means not bothered and such. They should just give No mithers a default Dead hard. But once you're in the bleeding stage nobody can mend you and you mend slightly slower. That way it's not just one hit down but rather one hit and you'll need to mend.

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  18 วันที่ผ่านมา

      @@Ghostgirly2 that sounds cool but at this point the devs would just make that a whole new perk

  • @owenwalker1774
    @owenwalker1774 16 วันที่ผ่านมา +2

    I love using No Mither. It's a rush.😂

  • @ichweissnicht6888
    @ichweissnicht6888 18 วันที่ผ่านมา +1

    nice video :3

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  18 วันที่ผ่านมา

      @@ichweissnicht6888 thank you 🙏🏻

  • @curtis19921
    @curtis19921 15 วันที่ผ่านมา

    I think you should just start the trial healthy

  • @andixpiwi8325
    @andixpiwi8325 11 วันที่ผ่านมา

    No, just make No Mither users start as healthy.

  • @pianobendcg
    @pianobendcg 18 วันที่ผ่านมา +1

    I think permanent 3-7% increase in haste would be nice

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  18 วันที่ผ่านมา

      @@pianobendcg I need all the speed I can’t get as survivor 😅

    • @aroace7913
      @aroace7913 14 วันที่ผ่านมา

      HELL NO, we don´t need another MFT perk.

  • @AshtonWilliams-iu3cs
    @AshtonWilliams-iu3cs 14 วันที่ผ่านมา

    Yaaay the devs buffing more survivor perks for no reason cause the survivor community suck so bad they need buffs

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  13 วันที่ผ่านมา

      @@AshtonWilliams-iu3cs you know I’m not a dev right? I have absolutely nothing to do with the choices Behavior makes in the game
      I doubt they’ve even seen this video 😂

    • @maikohfahuldust9231
      @maikohfahuldust9231 11 วันที่ผ่านมา

      Lol no mither needs a buff or rework so it can be usable. Same for a lot of killer perks

    • @maikohfahuldust9231
      @maikohfahuldust9231 11 วันที่ผ่านมา +1

      Lol no mither needs a buff or rework so it can be usable. Same for a lot of killer perks

    • @RoyaleRebellePlays
      @RoyaleRebellePlays  11 วันที่ผ่านมา

      @ there’s so many underutilized perks. It feels like the “meta shake up” didn’t do much of anything

    • @maikohfahuldust9231
      @maikohfahuldust9231 10 วันที่ผ่านมา +1

      @RoyaleRebellePlays yeah I agree and it makes me sad. Like my favorite perks to use are blood pact and the teamwork perks. Cause I can be nasty with them and can take some skill to use right. But I feel like perks just need to viable. Not op just usable