thanks for the amazing content very informative! i need an in depth explanation about how they programmed everything in these movies where can i find them?
100 odd million box office doesn't seem like much until you realise it's 10X the budget. For a blockbuster you're looking at an equivalent raking of 2 billion.
That's a really interesting way to look at it! Really goes to show the efficient filmmaking and dedication that goes into these movies! Thanks for taking the time to leave a comment :)
Hey, I was thinking about buying your unreal engine course but just came to know that quixel megabridge will no longer be free as it's assets will be tranferred to fab and it will be coming with some pricing for the assets. So will it effect my learning if I buy your course?
Hello :) I've just created a training for how to maintain free access to all current quixel megascans assets! I've already posted it in the free beginner course and the UE for filmmakers course, and will also be releasing a TH-cam video about it in the next day or so, so if you follow the tutorial, it will not be an issue for you! :)
It's impossible to proceed with these courses, for starters it seems impossible to get an answer to emails, I've asked 3 questions without a single reply and I tried to ask a question from their website only to be asked for a captcha number what is that?
Hello, my apologies as I've been abroad working on some updates for the course and have not been able to access emails regularly. If you could please use the website contact page, or send me a 🆕 email it will show up at the top of my queue, otherwise I will be catching up on emails over the next day or two! If you need an immediate response, I recommend reaching out to our customer service via the email provided on the website contact page (info@...). The captcha number on the contact page is simply to limit the number of spam submissions and bot emails. Thanks for your patience, looking forward to helping you out!
Ok, when you said the Guillermo came up with all this , that’s because you weren’t there…..he’s a clueless director with good ideas, it knows nothing about visual effects. The team around him, such as much with Spielberg, Michael Bay, JJ Abraham just to name a few, the team is the one who make the calls. Directores are working for hire, and have no control on the movie. I’m just getting tires of TH-camrs trying to mislead the audience just because it’s free to talk….i personally know Guillermo, we want to film school together by the way…..
Did not know the Everything everywhere (Etc) VFX team was only 3 people and that they only used AE and Blender! Amazing and inspiring
6, not 3 (according to this video) but yeah, that's a super small vfx team. Pretty impressive
Yes, it's really incredible what you can do with just a few determined people and a vision!
thanks for the amazing content very informative! i need an in depth explanation about how they programmed everything in these movies where can i find them?
100 odd million box office doesn't seem like much until you realise it's 10X the budget. For a blockbuster you're looking at an equivalent raking of 2 billion.
That's a really interesting way to look at it! Really goes to show the efficient filmmaking and dedication that goes into these movies! Thanks for taking the time to leave a comment :)
Very nice video. Perfect topic which I had in mind since a long time.
Very nice video. Perfect topic which I had in mind since a long time.
@@shashwatkauraw8085 glad you enjoyed, thanks for watching! :)
Great video! Where did you get the vfx breakdown from 5:21? It's the first time I've seen it
Giants might stand in the way, but we will overcome.
yes your are absolutely correct , i liked you opinins
Glad to hear it, thank you for watching and taking the time to leave a comment! :)
Great video. Very interesting.
Glad you enjoyed it, thank you for watching! :)
Hey, I was thinking about buying your unreal engine course but just came to know that quixel megabridge will no longer be free as it's assets will be tranferred to fab and it will be coming with some pricing for the assets.
So will it effect my learning if I buy your course?
Hello :) I've just created a training for how to maintain free access to all current quixel megascans assets! I've already posted it in the free beginner course and the UE for filmmakers course, and will also be releasing a TH-cam video about it in the next day or so, so if you follow the tutorial, it will not be an issue for you! :)
It's impossible to proceed with these courses, for starters it seems impossible to get an answer to emails, I've asked 3 questions without a single reply and I tried to ask a question from their website only to be asked for a captcha number what is that?
Hello, my apologies as I've been abroad working on some updates for the course and have not been able to access emails regularly. If you could please use the website contact page, or send me a 🆕 email it will show up at the top of my queue, otherwise I will be catching up on emails over the next day or two! If you need an immediate response, I recommend reaching out to our customer service via the email provided on the website contact page (info@...). The captcha number on the contact page is simply to limit the number of spam submissions and bot emails. Thanks for your patience, looking forward to helping you out!
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Ok, when you said the Guillermo came up with all this , that’s because you weren’t there…..he’s a clueless director with good ideas, it knows nothing about visual effects. The team around him, such as much with Spielberg, Michael Bay, JJ Abraham just to name a few, the team is the one who make the calls. Directores are working for hire, and have no control on the movie. I’m just getting tires of TH-camrs trying to mislead the audience just because it’s free to talk….i personally know Guillermo, we want to film school together by the way…..
You mean the previz team focuses on planning and visualizing the shots, while the directors handle the performance and interaction with the actors ;)