✝️ LORD JESUS DIED & ROSE AGAIN TO PAY THE DEBT OF UR SIN! ✅By Faith in the sacrifice God has made are we saved from the penalty of sin! 🔵Turn from your sin that leads to death & accept His Gift that leads to eternal Life! 💜We are all sinners that need God. No one can say they are perfect to be able to pay their debt of sin. This is why only God could pay the penalty for us, that is merciful Love!
The problem with creating a reluctant adventurer in DnD is that you still need to go on the adventure. So after a while your character just needs to join in and go. If you're constantly just like I don't want to do this I don't want to do this then no one is going to want to play with you. The same can be said for characters you are playing as
I made a character for a ttrpg that went adventuring just so he could get away from his nagging wife and kids. Didn't particularly like adventuring, but it beat staying home. It was a fun character to play, but it's definitely tricky.
I agree! I listen to a lot of litRPGs. In the beginning they are a little reluctant, but then start to grow into their roll and embrace the mystery etc
I have a d&d artificer that is a 70 year old retired man. His wife passed away and the children and grandkids live far away so he has reluctantly become an adventurer. After a small amount of time the other players have convinced him to jump in the adventuring life with both feet. Now he's a famous *"Iron Man"* punching dragons, making coin and feeling like he's 20 years old again.
Which includes me. I love mage builds and felt this was the game for me. I don't follow games much, so imagine my surprise at the demo to find out how edgy snarky contrarian they both are. Gonna wait for deep deep sale or PS+. Looks like it can be a fun time waster. Just... turn off the dialog.
@@akin4484 I was just about to say that lol. Demo's can help you sell copies to people who are on the fence, buuut in this day and age where the publishers know full well 90% of their games are coming out unfinished or not really worth the ridiculous price of games today...
@@colossusslayer1234 the best time (if any) for a Demo would be post release like most publishers do. As most sales are front loaded at launch and having a Demo some time after release would possibly reach out to the audience a Demo is supposed to reach: Casual gamers who don't really know the game or possibly been on the fence
Ironically, the actress who plays Frey, Ella Balinska, also plays the future protagonist in the recent Resident Evil reboot. Both characters have this whiny "I don't want to be here" attitude about them that make them unlikeable and hard to relate to. I hope the writers aren't typecasting her into these roles because it can't be good for her career.
Most modern writers have been so insulated in a bubble of safety and comfort, i.e. going to school, going to college, getting a degree, going straight into the workforce ect.. That they think "hardship" is defined as "not getting everything you want." Or as the rest of us call it, life... Not to mention, many of these writers don't seem to understand the concept of self responsibility. Like, how many times has a modern video game come out with protagonists that make god awful, self destructive choices, learns nothing, and blames someone/something else for their misfortune. These characters are so insufferable that sometimes you want to cheer on the antagonist.
@@LysergicKids I was just thinking this as well. Thats how you get stuff like this and the crew of the Saint's Row reboot for instance. You just hope the player character dies so you can just shut off the game.
@@LysergicKids What you're describing isn't indictive of all new writers but writers who have benefitted from nepotism. In fact for most new writers (including new artists in other mediums), they struggle to find unpaid placements let alone gainful employment in their field of choice. There is also the nepo-diversity factor as well which is a far more nuanced issue all together. Essentially, they are young artists from marginalized ethno-groups who grew up wealthy but still feel like their voice isn't "heard" or see themselves as activists fighting for equality without interrogating how their own social class contributes to oppression. What they lack is obviously the lived experiences of those who lived lives of stratification as well as a failure to see the intersectionality of social class, race, religion etc.
Well, it's not unheard-of in fantasy. The most powerful magical object in Middle-Earth was in the Shire for 67 years before Gandalf figured out what it was.
@@jamesgravil9162 And? A. It wasn't just hanging around the shire laying in the dirt for everyone to see. B. Bildo LITERALLY treated it like his most precious posession. He rarely wore it but otherwise kept it very close to himself without knowing its true power or history. This is a bad example. lol
Them releasing that demo was possible suicide because a lot of people including myself thought it was terrible. I wonder how many people it won over? lol. World was just dull and dead.
Combat won me over I thought it was great. I got the controls really quickly. Glad he made a review tho I literally bought a ps5 this month just to buy this game lol I’ll probably pick it up one day
just hit me that they could have framed this like an Alice in Wonderland type of story. girl with issues finds herself in a strange fantasy world where she grows as a person through her crazy adventures.
They show the book in one of the trailers, so they werent really subtle with that. The only thing to complete this stinky cliche would have been 'white rabbit' in ost.
It's weird how quite a few writers cannot write strong-willed characters (regardless of their gender). They always turn them into cynical or contrarian people. Strong-willed doesn't mean bulldozer, it means a person who doesn't easily waver. We see it here as well. Frey is tough and strong-willed, or I assume that is what they wanted. Instead, she's snarky, edgy and contrarian. It's like a pubescent notion of what it means to be strong. We see a similarly pubescent take on humour in the game: endless quips in the style of Joss Whedon (Edit: in Marvel, not Firefly etc.).
It feels like these people exist in some hostile environment, where people are afraid to be punished if they say anything "wrong". May even be some common psychological disorder in these people, that such an environment brings. There is some pattern.
You find Firefly (for example, just picking something Whedon out of a hat) to be pubescent and snarky? Maybe that's just not your kind of humour. From what I've seen of this game, it's certainly like listening to a mood teenager who hates everything and everyone, but I wouldn't think of Whedon when experiencing that.
@@hihihi1q23 it's actually more a polish name, and I'm from Ukraine. But a lot of russians now indeed have strong psychological disorders. Because they live in a reality, that contradicts itself.
Same here. Even after the review I was like "it still looks cool, how bad can it be when you can do all this cool stuff". Then I heard the main character talking and immediately switched to "I will never play this"
Ah yes, I want to come home from working all day just to play a game with a cringey teenager who hates everything and everyone. Even though she gained mystical magic and transported to a different world, where she is all powerful. Really helps me escape from everyday life.
@@ktosdad i don't think you are the target demographic for this game lol. Maybe the kids want to experience a world away from their parents where they can be as ungrateful as they want.
@@jcon2060 Were adults the target demographic of Super Mario Bros or Metroid or Chrono Trigger? I think teenagers will be just as annoyed as anyone at this game.
I knew exactly how this story was gonna turn out based on the first trailer. They made a trailer of someone given super-powers and transported to a fantastical world only complaining about it.
We’ve seen this story before, especially in movies, but it could’ve been something decent here. I genuinely like the idea of taking a character and putting them in a completely new fantastical world.
@@TheProphegy like ACG said, a fish out of water story would have made more sense. sounds like this is a more incomplete story rather than a typical one seen a hundred times
It's especially frustrating because it is LITERALLY alien behavior - i.e. non human behavior / response. In RL we've invented "super powers", in a fashion. We invented things like explosives - tools that can literally carve entire pieces out of mountains or literally cut through them to create tunnels. No goddamned human in existence that ever used those tools (or weapons) ever said: "Oh man, this is sooooo tiresome. I can destroy an entire city, blast through a mountain with the power of science... UGH! WHY ME?!" .. No... human response is to be in AWE of these abilities.. it's why we stare like stupid monkeys into the sky every time fireworks go off. Having actual comic book / fantasy superpowers, you'd be squeeing in endless delight or cackling in evil glee nonstop.. not complaining about having amazing near god-like powers.
@@Yodalemos A great trope? I thought it was already cringe back in the 80's. If I never see it again in anything else, it'll still be too soon. And even putting personal feelings about it aside, it's an incredibly lazy way to do exposition, transporting a character from a regular world like ours to a magical world is only a way to explain why everything about the world is explained to them.
It'd be one thing if Frey had a good life in NY like great job, loving parents, supporting friends and everything, to be frustrated with the world of Athia and wanting to go back but it seems like she's acting like a D-Bag just to be a D-Bag
To give another square enix example, tidus essentially gets isekai’d in FFX. He had a good life as a sports star so it makes sense why he wants to go back, and he’s constantly talking about how he loves his home. Even then, he still wants to help the people and world he finds himself in. I know some people found him annoying but honestly i find him a lot more likeable as a protag
am I the only one who thinks she plays a great new yorker? Angry all the time thinks new York is better than athia for no reason other than cuz she thinks so, I think devs got it perfect
You are so right with Horizon, I remember each enemy robot, each had a memorable design and attack pattern. I was always excited when I found a new kind of robot
Yess. In HZD, the enemy variety encourages you to use every single weapon types and use different approach. Makes it so much more engaging. This game's spell combat should be able to do exactly that, encouraging you to switch spells to suit different enemies. But the enemies not being varied means all you do is just like pokemon, pick the element they are weakest against. No change in playstyle.
Some developers need to understand that a crappy game can't be hidden behind great graphics. I get so disappointed when I see this. All that work that the artists and animators did, only to be completely wasted by poor story and game design. I can't believe they're charging $70 for this lol
So glad that you brought up my major gripe about the game 2 minutes into the video; I hated how the main character hated everything; there was a point in the demo where I was actually amazed at something I saw, and at the same time the main character said something like "Ewwww what IS that?" and I was just like eughhhhh
I had super high-hopes for the main character. I'm all about diversity especially in video games and this was a great opportunity to create a character who was a troubled teenager acting out because of the poor hand she had been dealt, maybe dipping further down into negativity at first when she of all people is chosen to be transported to another world(the "why me?" attitude) to then learning and growing from seeing a world not her own in utter turmoil and devastation. I guess my point is, characters don't have to be perfect in any way. They just need to be relatable in some way and changing(as humans do when they grow up and experience things) is extremely relatable. People just need a reason to care about characters. How can you care about a character that doesn't care about anything themselves?
@@maxv658 and this is exactly why a lot of people, including myself, dislike diversity in games. not because we have a problem with diverse characters, but current day writers can't write them for shit. no relatability, no imperfections they get over, nothing except snarky knowitalls
Wait, you mentioned she is like this through the whole game? So, let me get this straight... the main character doesn't actually go on a radical character arc that sees her becoming a decent human being? Knowing the main character is going to be insufferable for the entire playthrough... i think ill just return this game.
A hilarious comment given that the character was written by a man. Maybe she would’ve been better if they’d, I dunno, hired some women to write the female characters.
The Problem with Video games these day’s is they want $74.00 for games because they say the graphic’s are better, but the game play nor the graphic’s measure up to the price, most games released lately are still in the $49.99 to $59.99 range and nobody can still tell me why a digital copy of a game still cost the same price as the boxed copy of a game, when the boxed copy cost more to ship and advertise, the digital copy should have stayed at $59.99.
Software and hardware developers: we created all this amazing stuff to make development process easier! Developers: development process becomes harder and harder!
actually considering games cost about 5 times as much to make nowadays the fact that prices remain even similar to what they were 5 or ten years ago is actually not a bad deal, plus most games go to that price a month or two after release.
@@Walamonga1313 Retailers. There is literally no data on this, but anecdotally, no one buys game consoles directly from the manufacturer. The profit margin on consoles is low for manufacturers and sellers (5%ish). They make money on game and accessory sales. If you start selling their main way of making money for less, they won't stock your console. Sony, Microsoft and Nintendo NEED retailers and can't afford to slight them by making digital cheaper.
Delsin Rowe in the mentioned 'Infamous: Second Son' is quite mouthy occasionally and it's usually quite fun to listen to him. But that's the magic word here, 'occasionally', he actually knows when to shut up.
As others said was pretty thankful for the demo as that at pretty much wiped out most my interest for the game, and this just confirmed my suspicions - great work as always good sir
You know it's strange, because when I played the demo actually found myself enjoying aspects of it a lot. The magic system actually feels like being a Battlefield mage in a way that reminded me of Dragon's Dogma when you play a certain classes. It actually had an element to it that a lot of action RPGs with magic elements seem to be lacking. It's a shame the rest of this game is a faltering so badly because I actually enjoy the way that combat looks and feels.
Perhaps the only thing I like about modern Square Enix is their obsession with releasing demos so everyone can judge for themselves whether they want to get the game at full price. Although so many of their demos as of late convinced me NOT to buy the game (Bravely Default II, Marvel’s Avengers and especially Balan Wonderworld spring to mind) that I now worry they may convince themselves and the rest of the industry that free demos aren’t a good marketing strategy and stop doing them entirely.
@@vivifell that stuff doesn't "look" interesting - you then you made a whole lot of assumption and jumping to conclusions with little or no evidence to back up your statement.......but hey ho it's the interwebs so what do you expect
@@sammysokosammysoko glad you enjoyed the demo, personally I didn't like it at all and the combat system felt rather erratic and tried to emulate some of the great previous ones but just managed to over complicate and make it extremely messy without doing anything different.
Just the small sample of gameplay he provided at the end told me that the writing would have grated on me REAL quick. I would have been able to appreciate the game otherwise going by the rest of his review, though. It's a real shame, I wanted this game to be good.
@@alexwalker2582 I actually was hoping this turned out better being it's a new IP. Once I played the demo though I knew it wasn't for me and was disappointed as well.
Damn, Karak with the quickest of reviews. lol You posted this one up fast, and when most people didnt even get codes early I've heard! As always, thank you ACG!
Yea it looked bad from the start, especially with all that corny dialogue. I thought about playing the demo then I was like, i dont want to even waste that amount of time on something that looks this bad and uninteresting
Me too, although the demo they released made it really easy to see how bad this game was going to be early on, what with boring looking combat, and a protagonist that as attitude and swears to the point of being obnoxious.
This is exactly why you don't preorder games. I think I'll pass on Velma in another dimension with her magic bracelet. #EpicEnding #WomanWhoFacedEntireArmies
Yeah, the effects were great. Most of the magic wasn't quite as effective as hanging onto a huge monster and stabbing for all you're worth but they were damn nice.
@tenou213 Idk man, summoning literal meteors does have a long casting time, but they can very easily OHKO mobs and large beasties, as High Bolide deals almost 3k damage per cast
@@Darth_Xionn its not an rpg, stop that - the term has to mean something or else why do we bother using it if its really just action-adventure with a character-building system.
Thing is though, this bratty, brash, rude attitude rarely if ever comes from someone "economically crippled" like this game portrayed her to be. Most of the people I have met who are economically "less fortunate" are humble, soft spoken, doesn't try to swear at every moment's notice. Like seriously, they're not whatever these writers concoct them to be, the writers who "assumes" all "economically crippled" people act like this should at least meet some of them..
@@addielang1672 Most companies don't do demos anymore because even the greatest games of all time get nothing but reduced sales from them, there is 0 benefit to making a demos for games unless you are a completely unknown indie with no advertising budget.
Making demo was probably their biggest mistake. I was actually hype for this game and was planning on pre ordering it until I played the demo and I thought “ehhh, it can wait”
✝️ LORD JESUS DIED & ROSE AGAIN TO PAY THE DEBT OF UR SIN! ✅By Faith in the sacrifice God has made are we saved from the penalty of sin! 🔵Turn from your sin that leads to death & accept His Gift that leads to eternal Life! 💜We are all sinners that need God. No one can say they are perfect to be able to pay their debt of sin. This is why only God could pay the penalty for us, that is merciful Love!
I knew there was an embargo ending at 9am. Typed in "Forspoken review" at like 9:05. Knew i was probably going to have to watch the IGN review. Then said, oh thank God there's an ACG review.
I think big maps with tons of pickups encourage players to explore with a desire for strength increase or OCD fulfillment instead of interesting or intriguing level design. EG: if the designers wants the player to keep walking around and looking for stuff they just put down a glowing particle effect instead of making a mysterious looking terrain formation or a building that looks like something important must be there from a distance.
Well if it’s a map full of pickups, and you see mysterious formation in the distance, wouldn’t you think that there may be some more pickups in there? It wouldn’t hurt to consider using both.
@@vinnyc.1265 You know at this point I think you are the pretentious one, there isn't much debate around the actual quality of the game as it falls short in almost anything it tries to do. This doesn't mean that you are wrong for enjoying it, at least someone gets to have fun.
Forspoken does really prove how ahead of its time Dragons Dogma is. Dragon's Dogma is far more comprehensive title w/ added mantling as it implemented verticality from traversal and combat-wise, even has part breaking that isnt exclusive on boss fights nor just cosmetics damages, and it cost 30$ on a freakin AA title!
I think ACG is really good at giving critical reviews. I was never convinced by the previews of this game, it always looked off to me, but I think he does a good job of explaining the faults in a fair way. Appreciate you.
I hadn't expected this game to be good given what we'd seen recently, but I had hoped it would surprise everyone. I've been a fan of modern magic and isekai type stuff since the mid 80s from the novels of Guy Gavrial Kay and Charles de Lint, and I think those genres have a lot of potential for games. I guess the wait continues.
Have you tried Lichdom Battlemage? Story is a bit cheesy but the magic is definitely fun. I mained a summoner/ telekinesis/ fire build. bonus is the magic elemental synergy system!
I appreciate you pointing out what I personally thing is one of the biggest issues in modern writing that hardly anyone will admit is an issue: the immense overuse of cussing, specifically the f-bomb. There’s an entire dictionary of words out there, so if you’re over reliant on four or five for every single situation, your either lazy or ignorant-and yet we still get tv shows, movies, and now games churned out by writers who probably don’t even know what the word synonym means. It completely severs any connection with a character that I could hope for and ultimately just makes me lose respect for them - and at that point, why should I even bother playing through a game centered around them?
Modern writing? I feel like this has been a problem for at least a decade, writers who repetitively use the f-bomb every few sentences (or more) to mask their surprising lack of vocabulary and creativity, plus come across as “edgy” enough for an M, R, or TV-MA rating without actually saying or doing anything that could offend anyone. I mean, I agree it’s still a massive crutch used in more modern movies (especially comedies), but not necessarily a newer one.
@@JeffreyThrash no, you’re completely right. I think my mind is just stuck in the 90’s / early 00’s. But yeah, it’s definitely been an issue for a long time now-especially in anything comedy related like you said.
Do you not spend a lot of time around people? I say and hear the f-bomb probably a combined 100 times a day. It's the most realistic thing about modern dialog in movies/videogames/etc.
@@gernblanston2652 don’t get me wrong, I never said it wasn’t “realistic,” especially in terms of how people talk today. My issue is that it’s lazy - people say it hundreds of times a day because they can’t be bothered to think of anything else to say. The problem then extends to people like that getting jobs where they’re writing scripts for movies, tv shows, video games, etc. Their vocabulary is so limited that they can’t fathom writing a character with a vocabulary anymore extensive than their own. Even worse, they’ll argue, “it’s better that the character talk like this so that people today can ‘relate’ to them” Well me personally, I can’t relate - so I need a personality, or a compelling story, or solid relationships, something along those lines, if I want any chance of relating to a character. But when their defining personality trait is that they have a fowl mouth and they generally don’t like people - well, then I have nothing to latch on to and therefore no reason to engage with the story.
@@TheBatmanMan1 I think that you're idea of people having a limited vocabulary so, they curse completely faulty. Studies have shown that people with large vocabularies curse more than people with limited vocabularies. It's fine if you don't like hearing cursing but, you're making a lot of assumptions that are not backed up by research.
Didn't this just come from being a tech demo? I remember seeing the main character running and parkouring through location and it looked petty cool, really nice graphically. Everyone was like, this looks kinda cool and then the publishers were probably biting their nails "this needs to be a fully fleshed out game, boys, whip something up".
So the demo was pretty much what the game is. I didn’t think it was bad. I simply knew the game wasn’t for me. And this review is verbatim how I felt about the demo.
everything i feared for this game realised itself, thats sad. Modern day writing in a fantasy game, a ubisoft open world, since its a new IP chaos in implemented mechanic, nothing is fleshed out. Could have been quite the hit! Thank you for the warning, you usually cost me alot of money with your recommendation always spot on, so this one ill wait for a sale
@@cruzanassassin Its "written for modern audience" writing, with a "strong female lead" aka an unlikable bitch who is rude for the sake of it and has no personality outside of "I am an asshole" Its getting predictable and fucking boring.
Thanks for the review Karak! This was definitely a game that I really had no intention of trying, all the clips and previews I saw really didn't do anything to make me curious about the protagonist, the world or even the combat. Good to know I can continue skipping this one with no regrets!
In a year this will be on sale for $12.99 on a PSN sale. That's a pretty good price to enjoy the gameplay and not feel like you overspent for a weak story and bad voice acting. I've got plenty to play right now, anyway!
@deadeyemax I honestly hope he enjoys it. I think the state of gaming isn't what it used to be in a sense so if he can benefit from it then I'm actually happy. Find out if he enjoys it
@@MaxiusTheGod if it's the kind of thing your friend enjoys then there's nothing wrong with that. We all have different tastes. I doubt it will win any awards, but not everything has to meet that threshold.
Another great review. I love how you go into everything about the game and not spend the entire video saying it sucks 50 times. Other reviews I saw I couldn't get through. It was just them shouting about how it sucks with no details.
Thanks to square for the early release code. With a week to play to the game man it felt like 3 lol. Forspoken is forsaken right from the start www.patreon.com/AngryCentaurGaming
Did you not enjoy it because you had to rush through the game to do a review on it? Maybe it felt more like a job than playing a game? As even the gameplay in this video makes the combat look fun
I really appreciate you being constructive criticism not hating on the game to fall apart you're giving them advice how they can improve their next game I love constructive criticism because it benefits
For a game world that has everything in the map tracked to an obnoxious degree, it looks SO empty. Anytime I see a clip of the parkour, I can't help but find it all looks like they forgot to add anything to meaningfully interact with. Also that fisheye menu effect
it constantly amazes me how much better these companies would do releasing games if they just had someone with your caliber and depth QA'ing the product before release. Thanks for another insightful and well-measured review my man!
If you haven't worked in QA before, it's likely the developers were given feedback they can just choose to ignore it due to time constraints, money or "vision"
This guy does some of the best reviews on games, glad your actually honest about everything. I mean if I spent 70 on this I'd probably try to pretend it's good too
What a shame. While the red flags for the character and story were there from the start, the combat looked so cool I was really hoping against hope it could pull it off somehow. Thanks for the review and keep up the good work.
Well, they were very nice addition. I was interested but with time my interest drop down. Tomorrow the game releases and I do not care much. Still as a person who like to experience games I might consider buying it on deep, deep sale - maybe 3 years from now. I have more than enough to play.
I agree with your point of modern language in a fantasy setting. It always ruins the immersion for me. Legendary fantasy author Ursula Le Guin wrote about it in a great essay.
Looks like a game concept put together by focus groups. It's like the game doesn't know whether it belongs to the fantasy genre or a zoomer soap opera.
Always appreciate the honesty. For me, this is one to get on a deep sale. I was quite excited for it but after all that went down with the demo, no one should be buying this at full price and some may not buy it at all which is honestly fair and justified.
I couldn't even make it through the audio clips at the end of your video - kudos to you for spending as much time with the game as you did. We appreciate your sacrifice. =)
Fantastic video ACG keep it up. I was worried once I saw the writing for the main character, that the company was more interested in a "modern message" and less about good story and solid characters. Even more so when they didn't allow any character customization at all. I was shocked by the game cost, $94 in Canada for basic edition. But I wasn't shocked at the shallowness of the game story, character and world you now talked about, just disappointed in it.
So I did wait for a sale on this and watched your review, while I respectfully disagree on some of thr topics you mentioned I do see some of the problems. However, I did enjoy the game and had fun. I give it a 8/10 on my personal scale.
The fact that Square Enix refuses to give out PC review codes probably means it's a catastrophic mess on PC. A big pass from me. Not like my PC could handle it anyway lol.
why did you put the knife back in my gamer wounds ...Scalebound was my Panzer Dragoon Orta mixed with Devil May Cry dream game, the day Microsoft announced the cancellation was a sad day for gaming !
I mean, this was a damn good idea. The execution, on the other hand, is something different. All things considered, Scalebound could've ended up being the same way. Great concept with a poor execution.
This game looked amazing at first glance, I'm so glad I ended up at this review and saved myself a lot of money. I've lost all faith in new release titles and I'm probably never going to buy a game at launch again. It seems to me that they care too much for making money, they split the game up, sell the rest of it to you later and go cheap on everything but graphics.
"The first spells are so bland that by the time you get to the next set you almost don't want to use the original ones" Hell, I felt that way during the _demo._ Once I got used to the spells and controls and shit I went with fire and never touched the earth powers again.
Completely meaningless and useless comment. What you said literally does not mean anything. How does one not recognise something which exists? As if writing does not exist, and is not happening now, in the current modern era?
Except the women and POC was written, created by, and designed by men. Is it any wonder Frey comes across as inauthentic and unbelievable? You know, there’s a simple solution to this problem: HIRE WOMEN TO WRITE WOMEN.
Thank you! :) awesome review as always. Had a very low expectation of this game, after everything, but now know my decision with dead space is the right one. Can't wait for digital foundries breakdown of the PC performance...going to be quite a show I think.
I don't agree, but enjoy Dead Space, I'd have gotten it but it doesn't look any better than the original, thus I could just play the original. Which will likely be considered the superior story and game in the end. (still don't know why they would remake it but change it)
@@gogetafour2126 Doesn't look better than the original? My question to you would be..... Are you blind? You're the perfect example of "You can't make everyone happy."
@@MrMrTravman right? You can’t say the original looks better than the remake when it’s absolutely not true. Not knocking the original by any means but graphics wise, looks way better.
had high hopes for this but i was waiting on your review. Since i’ve found this channel you have saved me $100”s of $$$$$ in games and saved me on this one from making a $95 purchase on something that would have irritated me to no end. thanks for all your work u do on theses videos
Comedy gold? It's going to be a bunch of weirdos screeching because the main character is black. MUH WOKENESS. Those 'comedy' reviews are the reasons user reviews have become useless.
I saw 70 bucks for pc and I"m just nope. But after watching your review, it just confirms my decision for a whole bunch of other reasons lol. Thanks man.
If a character doesn't grow and change during a story then what was the point of having a main character that talks? I always thought Kait in Geasr5 was a great example of a protagonists that had difficult things to deal with through out the game and was noticeably different as in the end. Joel in TLOU is another great example it's called good writing. I'm seeing less and less in the AAA space. Great review !!!
imo kait was unbearable in 5 the way she spoke. I personally love JD redemption and hope to see more it come gears 6 EDIT: I did mean to say she def changed over the course of the game by the end she was much better off as a warrior but the beginning was tough to want to like her.
Not all stories require the characters to grow, but it depends on the story the writers are trying to tell. Indiana Jones is a good example of this. Hes basically the same person he begins every movie with, but the story he exists in is a fun adventure romp
@@skierbinky Good point. I guess I mean if the character goes through personal changes, like being swept away to a magical land with no way home or being in a war and killing your uncle. I didn't explain that well.
Games like this really put games like rdr 2 and tw3 into perspective. In those you can see the handcrafted attention to detail everywhere. Even AC Origins for as much flack as Ubisoft gets. Here it looks like someone ran riot with a procedural terrain generator on a giant map then plopped down a bunch of generic stock asset looking buildings with no rhyme or reason.
I was thinking how sad it seems to be that everyone seems to follow the standard “Ubisoft Open World” template when we clearly have better examples of open-world design to riff off of, even from Ubisoft themselves, as you said. But then I realized, the reason AAA companies are more likely to follow the “plop assets randomly around a huge grassy or sandy area” approach is because it’s easier, takes less time and is cheaper. Cynical, yes, but at least it won’t take you the entire gap between GTA 5 and 6 to finish a single game.
Even Mass Effect Andromeda looks more complete and engaging than this. Like what happened, did they have no budget yet tried to make rockstar level world?
Ever since we found out this game was gonna be isekai I was extremely skeptical of it. I don't know why writers are intent on creating an immediate clash between a character and the world they end up in. It works when anime makes fun of it, but when people try to do it seriously it just falls flat. You end up with a character that has to be incredulous at everything they encounter for the first act of the story and this almost never works with teen or adult characters because we expect them to be snarky, sarcastic and disbelieving which is typically unlikeable. Only place the concept works is in kids' books because when a kid character is transported to another world they can have a sense of wonder about the whole thing rather than just irritating quips and references to the real world.
Hmm not really this could have actually worked with better writing. The game just feels disconnected. Frey wants to go home but home was something she wanted to escape from. This quite easily could have been fixed by showing that her *home* wasn’t bad, and that she misses home because she misses people that are close to her while at the same time later growing closer to her new home and caring for a new family, and accepting this is her new home. The game just feels overall like an unpolished mess in almost all aspects. I don’t think the game needs to take the route it did for its dialogue and writing, but really Square Enix is known to be outlandish often detracting from the experience. I miss when they used more subtleness in their older games.
I like how in depth the reviews on this channel are so I still watch them, but after watching your review on Midnight Suns I decided to try it anyway and I actually play that game a lot now. It's something that anyone playing games probably already knows, but you can't buy or wait on games based on someone else's, opinion you have to see if the game is fun for you specifically.
I was so hyped for the game when I saw the first bits of gameplay and the trailer. But every time new promo stuff was published, it seemed less and less interesting. The enemy design looked uninspired and I had the impression the gamw was 80% traversal across barren landscapes. I'm glad I didn't preorder.
I kinda had a feeling this game was gonna be bad. I also feel like you confirmed my fear that they would add a lot of work factor to it which just turns me completely off to a game thanks for saving me some money
kinda feels like companies are making games to hit a quota these days, sad that the game industry like other industries getting bloated with mid games, hope we get more passion and good decisions in those future games
Totally. It's just like The Great Game Crash of 1983. The video game market was absolutely devastated by over saturation where every damn corporation was like "oh hey we can be cool too!", and that is where you have shit like Sears making video game consoles. Yes, SEARS had a video game console. And guess what -- it fucking tanked like all the rest of them (until Mario Bros came out years later to save the day). This is what we're seeing happen in the market right now from trash corporatism, as well as well as prioritizing graphics or quality creative design.
The dialogues in the game are problematic, it is sad because there's a lot of potential. Frey and Cuff are of different worlds, they really could develope their relationship from apprehension to mutual understanding of each other's native culture. Rather than direct exposition, the dialogue could be made more natural; for example, Cuff might be unfazed by magic, but Frey would be at first, and one potential exchange could be about how different Athia is from Earth, which in turn could give us more insight to the nature and origin of the fantasy land we are traveling through. Not everything has to be spelled out, making details regarding the lore alittle more obscure would be great. Having Frey and Cuff slowly uncover mysteries through discovery and authentic dialogues is better than flat exposition.
They are taking a phenotype and personality type that is unpleasant and they are trying to shoehorn it into fantasy for the sake of diversity. It's just silly.
I really wanted this to be good. I played the demo almost immediately. This game has the worst implementation of haptics and adaptive triggers. Will probably only play this when it comes to PLUS. Hopefully they resolve the issues by then.
The concept has so much potential. An isekai game where you gain magical powers from a mystical artifact that focuses on gaining new spells to combo with. Too bad literally everything else is either bad or mediocre. Graphics look pretty good I guess.
@@dantefromdevilmaycry9857 1) AC Odyssey & Red dead 2 2) Horizon zero dawn & Zelds BOTW 3) Horizon forbidden west & Elden ring Also there is a very high chance Elden ring expansion drops right after Horizon forbidden west expansion
I legit thought I was going crazy; I've been confusing this game with Undecember trying to figure out why there was so much hype over a Korean cash grab mobile disaster. Makes so much more sense now. Thanks Karak
So sad... I wanted to play this game since they announced it as project athia. But I guess I'll wait for a sale, I burnt myself with Callisto already last year... also you said forsaken once :D Thanks for the great review as always.
This game was never looking good from the start. Even when they announced a demo a little while back, I wasn’t even sure if I wanted to try it but I gave it a chance. It was even worse than I thought it would be and I was surprised that they actually felt comfortable releasing that demo because it felt like they were saying to me, “Here’s why you shouldn’t buy our game.” And it worked! But anyway, looking forward to Dead Space this week. Hopefully, that will be the first big game to start the year off on the right foot. We’ll see.
As a gamer in my 30s, I can't help but feel like all these open world games are just same shit different day. I guess a better way to phrase that is: I haven't seen much innovation from these AAA game companies. You see comments around the internet mentioning that indie games are the way to go and I have to say I'm now a firm believer in that. Never thought we'd see gaming become so stagnant after growing up with so much innovation.
As a fellow older gamer I completely agree. And I love open world games. At least in theory. Elden Ring and BotW are probably the only AAA games in recent memory to really do anything interesting with the open world genre. I also highly recommend Kingdom Come: Deliverance. It’s a AA game that (almost) looks AAA, but has the heart and soul of an indie title.
Thank you again for saving me money. Saw this game a ways back and was extremely intrigued, but this is why I don't pre-order anymore and also why this channel is the most value earned patreon investment I make every month. Much love, keep up the awesome work 👍👌
"If you buy a game at launch, you are paying the most amount of money for the worst version of a game." -TotalBiscuit
Hm......... I've grown as a person. This is too true to not take in consideration next time when I think about buying a game.
✝️ LORD JESUS DIED & ROSE AGAIN TO PAY THE DEBT OF UR SIN!
✅By Faith in the sacrifice God has made are we saved from the penalty of sin!
🔵Turn from your sin that leads to death & accept His Gift that leads to eternal Life!
💜We are all sinners that need God. No one can say they are perfect to be able to pay their debt of sin. This is why only God could pay the penalty for us, that is merciful Love!
@@ricoparadiso JESUS ISNT GOD AUDHUBILLAH
RIP TotalBiscuit.
There are very few games that are worth buying day 1. Some are, but very few.
The problem with creating a reluctant adventurer in DnD is that you still need to go on the adventure. So after a while your character just needs to join in and go. If you're constantly just like I don't want to do this I don't want to do this then no one is going to want to play with you. The same can be said for characters you are playing as
I made a character for a ttrpg that went adventuring just so he could get away from his nagging wife and kids. Didn't particularly like adventuring, but it beat staying home. It was a fun character to play, but it's definitely tricky.
I agree! I listen to a lot of litRPGs. In the beginning they are a little reluctant, but then start to grow into their roll and embrace the mystery etc
@@philllllllll Sounds like he wasn't very reluctant to go on an adventure lol.
@@MrWhygodwhy more like if given a choice between fighting a dragon or seeing his wife, he'd rather fight the dragon.
I have a d&d artificer that is a 70 year old retired man.
His wife passed away and the children and grandkids live far away so he has reluctantly become an adventurer.
After a small amount of time the other players have convinced him to jump in the adventuring life with both feet.
Now he's a famous *"Iron Man"* punching dragons, making coin and feeling like he's 20 years old again.
The greatest battle in Forspoken seems to be the one between the blur and sharpness filters.
Should just call it Motion Blur: The Game. With Particle Effects day one DLC.
Sorry but for a lot of us the greatest battle is to get it to load. It will load almost to the menu then exit out to desktop
That's just Jotaro and DIO fighting around the protagonist.
👌
The Witcher 2 Enhanced Edition (PC) has better graphics and facial animation than Forspoken. Try and prove me wrong.
That demo saved a lot of people $70.
Which includes me. I love mage builds and felt this was the game for me. I don't follow games much, so imagine my surprise at the demo to find out how edgy snarky contrarian they both are.
Gonna wait for deep deep sale or PS+. Looks like it can be a fun time waster. Just... turn off the dialog.
And that's exactly why publishers don't make demos anymore lol
@@akin4484 I was just about to say that lol. Demo's can help you sell copies to people who are on the fence, buuut in this day and age where the publishers know full well 90% of their games are coming out unfinished or not really worth the ridiculous price of games today...
@@colossusslayer1234 the best time (if any) for a Demo would be post release like most publishers do.
As most sales are front loaded at launch and having a Demo some time after release would possibly reach out to the audience a Demo is supposed to reach:
Casual gamers who don't really know the game or possibly been on the fence
It's 80 € here!
Ironically, the actress who plays Frey, Ella Balinska, also plays the future protagonist in the recent Resident Evil reboot. Both characters have this whiny "I don't want to be here" attitude about them that make them unlikeable and hard to relate to. I hope the writers aren't typecasting her into these roles because it can't be good for her career.
Most modern writers have been so insulated in a bubble of safety and comfort, i.e. going to school, going to college, getting a degree, going straight into the workforce ect.. That they think "hardship" is defined as "not getting everything you want." Or as the rest of us call it, life...
Not to mention, many of these writers don't seem to understand the concept of self responsibility. Like, how many times has a modern video game come out with protagonists that make god awful, self destructive choices, learns nothing, and blames someone/something else for their misfortune. These characters are so insufferable that sometimes you want to cheer on the antagonist.
@@LysergicKids i couldnt have said it better. But your probably offended so many people. I like it.
@@LysergicKids I was just thinking this as well. Thats how you get stuff like this and the crew of the Saint's Row reboot for instance. You just hope the player character dies so you can just shut off the game.
@@LysergicKids What you're describing isn't indictive of all new writers but writers who have benefitted from nepotism. In fact for most new writers (including new artists in other mediums), they struggle to find unpaid placements let alone gainful employment in their field of choice.
There is also the nepo-diversity factor as well which is a far more nuanced issue all together. Essentially, they are young artists from marginalized ethno-groups who grew up wealthy but still feel like their voice isn't "heard" or see themselves as activists fighting for equality without interrogating how their own social class contributes to oppression. What they lack is obviously the lived experiences of those who lived lives of stratification as well as a failure to see the intersectionality of social class, race, religion etc.
I knew I've heard that voice somewhere else
That suuuuper rare one of a kind item being found 5 feet from a group of people is absolutely hilarious
Well, it's not unheard-of in fantasy. The most powerful magical object in Middle-Earth was in the Shire for 67 years before Gandalf figured out what it was.
@@jamesgravil9162 Yeah, but the Shire also comes with a background of simple people who don't like changes in their daily lives.
@@jamesgravil9162 And? A. It wasn't just hanging around the shire laying in the dirt for everyone to see. B. Bildo LITERALLY treated it like his most precious posession. He rarely wore it but otherwise kept it very close to himself without knowing its true power or history. This is a bad example. lol
This had the best kind of demo there is, the kind that makes you realise you shouldn't waste your money.
Them releasing that demo was possible suicide because a lot of people including myself thought it was terrible. I wonder how many people it won over? lol. World was just dull and dead.
Combat won me over I thought it was great. I got the controls really quickly. Glad he made a review tho I literally bought a ps5 this month just to buy this game lol I’ll probably pick it up one day
@@Thewarsofhalo I hope you enjoy the game. 🙌🏼
@@Thewarsofhalo 😂😂😂😂😂
I actually liked the demo. The dialogue was cheesy but, let’s be honest, it’s square enix. The combat was fun and I actually liked the cheesy dialogue
just hit me that they could have framed this like an Alice in Wonderland type of story. girl with issues finds herself in a strange fantasy world where she grows as a person through her crazy adventures.
"Could've" describes the game perfectly
Dude exactly same thoughts
They show the book in one of the trailers, so they werent really subtle with that. The only thing to complete this stinky cliche would have been 'white rabbit' in ost.
god smh fr this could of been so sick if they did it like that, wasted ass potential
sorry square sucks ass there no way they could have pulled it off…should stick to making remakes because that all they are good at
It's weird how quite a few writers cannot write strong-willed characters (regardless of their gender). They always turn them into cynical or contrarian people. Strong-willed doesn't mean bulldozer, it means a person who doesn't easily waver.
We see it here as well. Frey is tough and strong-willed, or I assume that is what they wanted. Instead, she's snarky, edgy and contrarian.
It's like a pubescent notion of what it means to be strong. We see a similarly pubescent take on humour in the game: endless quips in the style of Joss Whedon (Edit: in Marvel, not Firefly etc.).
It feels like these people exist in some hostile environment, where people are afraid to be punished if they say anything "wrong". May even be some common psychological disorder in these people, that such an environment brings. There is some pattern.
You find Firefly (for example, just picking something Whedon out of a hat) to be pubescent and snarky? Maybe that's just not your kind of humour. From what I've seen of this game, it's certainly like listening to a mood teenager who hates everything and everyone, but I wouldn't think of Whedon when experiencing that.
@@stanislavkimov2779 Bro, your name is Stanislav. Don't you mfs literally get thrown in the gulag for critizing your government?
@@hihihi1q23 it's actually more a polish name, and I'm from Ukraine. But a lot of russians now indeed have strong psychological disorders. Because they live in a reality, that contradicts itself.
@@mydogeatspuke Firefly is the best series ever. Such a tragedy that it abruptly ended.
Says a lot about our society.....
So glad you included that dialogue at the end. Full on “never touch” for me
Yeah same here.. I'm reminded of Andromeda when the music and her wrist or w/e started talking.
Same here. Even after the review I was like "it still looks cool, how bad can it be when you can do all this cool stuff". Then I heard the main character talking and immediately switched to "I will never play this"
Why would I want to play as a disinterested sarcastic zoomer
Yeah that was awful. Not only was the dialogue bad, it sounds like it was recorded in someone's bathroom.
I totally agree with your comment. Sounded absolutely awful
Ah yes, I want to come home from working all day just to play a game with a cringey teenager who hates everything and everyone. Even though she gained mystical magic and transported to a different world, where she is all powerful. Really helps me escape from everyday life.
lol
Exactly, if I want to hear angsty teens, I can just talk to my kids. I don't need that in my gaming.
@@ktosdad i don't think you are the target demographic for this game lol. Maybe the kids want to experience a world away from their parents where they can be as ungrateful as they want.
Not to mention when things are going well shes all about, "me me me" and when things are going bad its, "you you you".
@@jcon2060 Were adults the target demographic of Super Mario Bros or Metroid or Chrono Trigger? I think teenagers will be just as annoyed as anyone at this game.
I knew exactly how this story was gonna turn out based on the first trailer. They made a trailer of someone given super-powers and transported to a fantastical world only complaining about it.
We’ve seen this story before, especially in movies, but it could’ve been something decent here. I genuinely like the idea of taking a character and putting them in a completely new fantastical world.
@@TheProphegy Yes, its a great trope. We can't have anything nice.
@@TheProphegy like ACG said, a fish out of water story would have made more sense. sounds like this is a more incomplete story rather than a typical one seen a hundred times
It's especially frustrating because it is LITERALLY alien behavior - i.e. non human behavior / response. In RL we've invented "super powers", in a fashion. We invented things like explosives - tools that can literally carve entire pieces out of mountains or literally cut through them to create tunnels. No goddamned human in existence that ever used those tools (or weapons) ever said: "Oh man, this is sooooo tiresome. I can destroy an entire city, blast through a mountain with the power of science... UGH! WHY ME?!" .. No... human response is to be in AWE of these abilities.. it's why we stare like stupid monkeys into the sky every time fireworks go off. Having actual comic book / fantasy superpowers, you'd be squeeing in endless delight or cackling in evil glee nonstop.. not complaining about having amazing near god-like powers.
@@Yodalemos A great trope?
I thought it was already cringe back in the 80's.
If I never see it again in anything else, it'll still be too soon.
And even putting personal feelings about it aside, it's an incredibly lazy way to do exposition, transporting a character from a regular world like ours to a magical world is only a way to explain why everything about the world is explained to them.
It'd be one thing if Frey had a good life in NY like great job, loving parents, supporting friends and everything, to be frustrated with the world of Athia and wanting to go back but it seems like she's acting like a D-Bag just to be a D-Bag
she's a diversified spoiled brat with daddy issues !
To give another square enix example, tidus essentially gets isekai’d in FFX. He had a good life as a sports star so it makes sense why he wants to go back, and he’s constantly talking about how he loves his home. Even then, he still wants to help the people and world he finds himself in. I know some people found him annoying but honestly i find him a lot more likeable as a protag
am I the only one who thinks she plays a great new yorker? Angry all the time thinks new York is better than athia for no reason other than cuz she thinks so, I think devs got it perfect
@Audio Krak this is an interesting take on her that i haven't seen too often.
@@audiokrak9598 and that makes for a horrible protagonist, naturally
You are so right with Horizon, I remember each enemy robot, each had a memorable design and attack pattern. I was always excited when I found a new kind of robot
Exactly
Yess. In HZD, the enemy variety encourages you to use every single weapon types and use different approach. Makes it so much more engaging.
This game's spell combat should be able to do exactly that, encouraging you to switch spells to suit different enemies. But the enemies not being varied means all you do is just like pokemon, pick the element they are weakest against. No change in playstyle.
Some developers need to understand that a crappy game can't be hidden behind great graphics. I get so disappointed when I see this. All that work that the artists and animators did, only to be completely wasted by poor story and game design. I can't believe they're charging $70 for this lol
And the most tragic thing is, with all the good work put in - it's actually Worth 70bucks, but yet is not.
Great graphics?! Did we watch the same video?
Well, at least the animators and artists got payed(salary)… right?
It’s no great graphics, it’s empty grasslands
That would apply, if the graphics were great... tbh they look like they are in the alpha stage.
So glad that you brought up my major gripe about the game 2 minutes into the video; I hated how the main character hated everything; there was a point in the demo where I was actually amazed at something I saw, and at the same time the main character said something like "Ewwww what IS that?" and I was just like eughhhhh
I had super high-hopes for the main character. I'm all about diversity especially in video games and this was a great opportunity to create a character who was a troubled teenager acting out because of the poor hand she had been dealt, maybe dipping further down into negativity at first when she of all people is chosen to be transported to another world(the "why me?" attitude) to then learning and growing from seeing a world not her own in utter turmoil and devastation.
I guess my point is, characters don't have to be perfect in any way. They just need to be relatable in some way and changing(as humans do when they grow up and experience things) is extremely relatable. People just need a reason to care about characters. How can you care about a character that doesn't care about anything themselves?
@@maxv658 sad
@@maxv658 well thats what you get when all you care about diversity, you get shit characters
It's where you miss mute protagonists
@@maxv658 and this is exactly why a lot of people, including myself, dislike diversity in games. not because we have a problem with diverse characters, but current day writers can't write them for shit. no relatability, no imperfections they get over, nothing except snarky knowitalls
Wait, you mentioned she is like this through the whole game?
So, let me get this straight... the main character doesn't actually go on a radical character arc that sees her becoming a decent human being?
Knowing the main character is going to be insufferable for the entire playthrough... i think ill just return this game.
she's a newyorker what do you expect..
Nah new yorker aint that she just a modern indepwndent woman that dont need a man
Boss girl no need to change. Her against the world.
It's basically a shitty "flat character arc", where as the name implies, the character doesn't change.
A hilarious comment given that the character was written by a man. Maybe she would’ve been better if they’d, I dunno, hired some women to write the female characters.
The Problem with Video games these day’s is they want $74.00 for games because they say the graphic’s are better, but the game play nor the graphic’s measure up to the price, most games released lately are still in the $49.99 to $59.99 range and nobody can still tell me why a digital copy of a game still cost the same price as the boxed copy of a game, when the boxed copy cost more to ship and advertise, the digital copy should have stayed at $59.99.
Software and hardware developers: we created all this amazing stuff to make development process easier!
Developers: development process becomes harder and harder!
actually considering games cost about 5 times as much to make nowadays the fact that prices remain even similar to what they were 5 or ten years ago is actually not a bad deal, plus most games go to that price a month or two after release.
They want more money yet too often these games aren't done.
@@popgligor2585 Explain why digital costs the same as physical though
@@Walamonga1313 Retailers. There is literally no data on this, but anecdotally, no one buys game consoles directly from the manufacturer. The profit margin on consoles is low for manufacturers and sellers (5%ish). They make money on game and accessory sales. If you start selling their main way of making money for less, they won't stock your console. Sony, Microsoft and Nintendo NEED retailers and can't afford to slight them by making digital cheaper.
This game makes you appreciate silent protagonists more.
Gordon Freeman and Isaac Clarke for the win i guess.
"Artyom, are you there?"
And silent accessories.... This game simulates wearing one of those smart watches but not being able to turn it off. SHUT UP!
Delsin Rowe in the mentioned 'Infamous: Second Son' is quite mouthy occasionally and it's usually quite fun to listen to him. But that's the magic word here, 'occasionally', he actually knows when to shut up.
@@leadlefthand artyom is the most annoying silent protagonist of any game I've ever played.
His wife is dying or crying and he's just like 👁️👄👁️
As others said was pretty thankful for the demo as that at pretty much wiped out most my interest for the game, and this just confirmed my suspicions - great work as always good sir
You know it's strange, because when I played the demo actually found myself enjoying aspects of it a lot. The magic system actually feels like being a Battlefield mage in a way that reminded me of Dragon's Dogma when you play a certain classes. It actually had an element to it that a lot of action RPGs with magic elements seem to be lacking. It's a shame the rest of this game is a faltering so badly because I actually enjoy the way that combat looks and feels.
Perhaps the only thing I like about modern Square Enix is their obsession with releasing demos so everyone can judge for themselves whether they want to get the game at full price. Although so many of their demos as of late convinced me NOT to buy the game (Bravely Default II, Marvel’s Avengers and especially Balan Wonderworld spring to mind) that I now worry they may convince themselves and the rest of the industry that free demos aren’t a good marketing strategy and stop doing them entirely.
@@vivifell that stuff doesn't "look" interesting - you then you made a whole lot of assumption and jumping to conclusions with little or no evidence to back up your statement.......but hey ho it's the interwebs so what do you expect
@@sammysokosammysoko glad you enjoyed the demo, personally I didn't like it at all and the combat system felt rather erratic and tried to emulate some of the great previous ones but just managed to over complicate and make it extremely messy without doing anything different.
Ditto. Knew within minutes, the game had problems.
7:55 When Jeremy forgets the game’s name, you know it’s rough.
Actually i think Forsaken is the perfect name for this game. Jeremy already improved the game without intending to.
Thanks for making the chapters at the bottom so detailed, appreciate the ease of navigating between sections.
ACG telling us what we all worried about. Appreciate the honest review man. Stellar work as always.
Just the small sample of gameplay he provided at the end told me that the writing would have grated on me REAL quick. I would have been able to appreciate the game otherwise going by the rest of his review, though. It's a real shame, I wanted this game to be good.
@@alexwalker2582 I actually was hoping this turned out better being it's a new IP. Once I played the demo though I knew it wasn't for me and was disappointed as well.
ACG... one of the few content creators that I consider absolutely essential! As always, thank you Karak!
ACGs reviews are a very determining factor as to whether or not I buy a game.
Angry Joe show also brings that a+ quality reviews.
@@younggun3948 lol
@@younggun3948 yeah okay
@@FliGhtxMaN30 didn't realize everyone would get so butthurt about that comment lol
Damn, Karak with the quickest of reviews. lol You posted this one up fast, and when most people didnt even get codes early I've heard! As always, thank you ACG!
That's because he played for like an hour.
@@jahjoeka He played for a week actually, he said in his main comment section, how come someone be this confident in their stupidity?!
@@johananj.j8003 He is angry because a fat cis white male made a negative review of a black woman game.
@@johananj.j8003 popular to hate that's all let the kid be lol
@@johananj.j8003 easy by not giving a F U K about facts. I could say whatever i want and you'll will like it!
Thanks for this review. This is roughly what I expected. I'm glad I picked up on this game looking bad early on. The demo really solidified it for me.
I have NO idea why they released that lol it was so bad
Yea it looked bad from the start, especially with all that corny dialogue. I thought about playing the demo then I was like, i dont want to even waste that amount of time on something that looks this bad and uninteresting
Me too, although the demo they released made it really easy to see how bad this game was going to be early on, what with boring looking combat, and a protagonist that as attitude and swears to the point of being obnoxious.
One of the most surprising things is that if you look up you can see Amy Hennig as one of the writers. How is that even possible.
@@fartloudYT What?? The same Amy that worked on the first 3 uncharted games?
This is exactly why you don't preorder games. I think I'll pass on Velma in another dimension with her magic bracelet.
#EpicEnding #WomanWhoFacedEntireArmies
Why have I not seen it before? KiamKweli, you have give me words for the Frey I've been looking for! Thank you.
Dragon’s Dogma has a pretty damn good magic system, really lets you feel powerful.
That's still one of the best RPGs around. Can't wait for the sequel.
Bruh! DD's magic is D&D incarnate and I've loved it ever since day one 😍
Yeah, the effects were great. Most of the magic wasn't quite as effective as hanging onto a huge monster and stabbing for all you're worth but they were damn nice.
@tenou213 Idk man, summoning literal meteors does have a long casting time, but they can very easily OHKO mobs and large beasties, as High Bolide deals almost 3k damage per cast
@@Darth_Xionn its not an rpg, stop that - the term has to mean something or else why do we bother using it if its really just action-adventure with a character-building system.
Thing is though, this bratty, brash, rude attitude rarely if ever comes from someone "economically crippled" like this game portrayed her to be. Most of the people I have met who are economically "less fortunate" are humble, soft spoken, doesn't try to swear at every moment's notice. Like seriously, they're not whatever these writers concoct them to be, the writers who "assumes" all "economically crippled" people act like this should at least meet some of them..
She sounds like a millenial in college discussing politics in class.
So glad they released a demo for this game. Was enough for me to not get further invested, wish everyone still did demos.
Played the demo for like 45 min. And was like
Nope 😂
This is why most games don't do demo anymore 😂. They don't want people to know their game sucks before it launches fully.
@@addielang1672 Most companies don't do demos anymore because even the greatest games of all time get nothing but reduced sales from them, there is 0 benefit to making a demos for games unless you are a completely unknown indie with no advertising budget.
@@xXEPIKgamerXx That is also true, but my point still stands. Demos also can show how much a crap of a game can be too.
Making demo was probably their biggest mistake. I was actually hype for this game and was planning on pre ordering it until I played the demo and I thought “ehhh, it can wait”
After seeing an early play through of a couple of levels I knew this wasn’t for me, you definitely nailed this one!
Just play the Demo and make your own mind up.
@@MeganeMondeoMX5 😂😂😂😂
Oh no, who could have foreseen this outcome?! This was truly unexpected, we really did not see this coming no not at all. Truly caught us by surprise.
Right lmao ? This game was predictably awful, from the very first time I saw the trailer I knew it would be bad.
✝️ LORD JESUS DIED & ROSE AGAIN TO PAY THE DEBT OF UR SIN!
✅By Faith in the sacrifice God has made are we saved from the penalty of sin!
🔵Turn from your sin that leads to death & accept His Gift that leads to eternal Life!
💜We are all sinners that need God. No one can say they are perfect to be able to pay their debt of sin. This is why only God could pay the penalty for us, that is merciful Love!
You’d be surprised how bad some people’s sense of judgment is
Why the hell do I want to play as a New York teenager with questionable upbringing in a fantasy game?
hey im walking here!
I knew there was an embargo ending at 9am. Typed in "Forspoken review" at like 9:05. Knew i was probably going to have to watch the IGN review.
Then said, oh thank God there's an ACG review.
Even IGN gave this dumpster fire a 6/10
@@MikeS42069 was surprised by that. Figured they would still give it a 7 or 8 lol
@@MikeS42069 On IGN's 5-10 scale, that's a 1.....ouch.
Also, never get your reviews from IGN. This is known.
you know it shit when ign give you a 6
@@MichaelJP "Also, never get your reviews from IGN. This is known." - yep! It's better to watch some streamer that those wannabe game journalists xD
I think big maps with tons of pickups encourage players to explore with a desire for strength increase or OCD fulfillment instead of interesting or intriguing level design. EG: if the designers wants the player to keep walking around and looking for stuff they just put down a glowing particle effect instead of making a mysterious looking terrain formation or a building that looks like something important must be there from a distance.
Well if it’s a map full of pickups, and you see mysterious formation in the distance, wouldn’t you think that there may be some more pickups in there?
It wouldn’t hurt to consider using both.
This is why Elden Ring was one of the best games ever made.
Dragon's Dogma did this very well due to the power fantasy was there pretty early on if you were skilled enough to do it.
I love it when ACG rips into a game like this. Like a train wreck I can't look away from haha. Great review!
This review literally got me to BUY the game. Having a blast, people have become way to pretentious.
@@vinnyc.1265 You know at this point I think you are the pretentious one, there isn't much debate around the actual quality of the game as it falls short in almost anything it tries to do.
This doesn't mean that you are wrong for enjoying it, at least someone gets to have fun.
@@vinnyc.1265 the community's trash, but treasure for you ☺️
Forspoken does really prove how ahead of its time Dragons Dogma is. Dragon's Dogma is far more comprehensive title w/ added mantling as it implemented verticality from traversal and combat-wise, even has part breaking that isnt exclusive on boss fights nor just cosmetics damages, and it cost 30$ on a freakin AA title!
While a silent protag in DD was often awkward, at least they weren't spewing Reddit dialogue.
Damn u posted this comment on like 30 channels
Dragons Dogma is one of the best RPGs ever, I can not WAIT for Dragons Dogma 2!.
@@jacksonmullen2218 Thank God. I thought I was tripping seeing this everywhere.
I said it once, I’ll say it again. If Dragons Dogma and Skyrim had a baby, it’s be the greatest RPG to ever grace the video game industry
That rendition of NYC from the first few minutes of the game looks so much more interesting than the actual game world...
I thought that. NYC looks excellent and the little set pieces there look great
They did the same with ff15 with Insomnia, show off this city and deletes it and never seen again
I think ACG is really good at giving critical reviews. I was never convinced by the previews of this game, it always looked off to me, but I think he does a good job of explaining the faults in a fair way. Appreciate you.
I hadn't expected this game to be good given what we'd seen recently, but I had hoped it would surprise everyone. I've been a fan of modern magic and isekai type stuff since the mid 80s from the novels of Guy Gavrial Kay and Charles de Lint, and I think those genres have a lot of potential for games. I guess the wait continues.
Have you tried Lichdom Battlemage? Story is a bit cheesy but the magic is definitely fun. I mained a summoner/ telekinesis/ fire build. bonus is the magic elemental synergy system!
If you like isekai, this game is totally for you. Bring your opossum and raccoon friends as well.
I appreciate you pointing out what I personally thing is one of the biggest issues in modern writing that hardly anyone will admit is an issue: the immense overuse of cussing, specifically the f-bomb.
There’s an entire dictionary of words out there, so if you’re over reliant on four or five for every single situation, your either lazy or ignorant-and yet we still get tv shows, movies, and now games churned out by writers who probably don’t even know what the word synonym means.
It completely severs any connection with a character that I could hope for and ultimately just makes me lose respect for them - and at that point, why should I even bother playing through a game centered around them?
Modern writing? I feel like this has been a problem for at least a decade, writers who repetitively use the f-bomb every few sentences (or more) to mask their surprising lack of vocabulary and creativity, plus come across as “edgy” enough for an M, R, or TV-MA rating without actually saying or doing anything that could offend anyone.
I mean, I agree it’s still a massive crutch used in more modern movies (especially comedies), but not necessarily a newer one.
@@JeffreyThrash no, you’re completely right. I think my mind is just stuck in the 90’s / early 00’s.
But yeah, it’s definitely been an issue for a long time now-especially in anything comedy related like you said.
Do you not spend a lot of time around people? I say and hear the f-bomb probably a combined 100 times a day. It's the most realistic thing about modern dialog in movies/videogames/etc.
@@gernblanston2652 don’t get me wrong, I never said it wasn’t “realistic,” especially in terms of how people talk today.
My issue is that it’s lazy - people say it hundreds of times a day because they can’t be bothered to think of anything else to say.
The problem then extends to people like that getting jobs where they’re writing scripts for movies, tv shows, video games, etc. Their vocabulary is so limited that they can’t fathom writing a character with a vocabulary anymore extensive than their own. Even worse, they’ll argue, “it’s better that the character talk like this so that people today can ‘relate’ to them”
Well me personally, I can’t relate - so I need a personality, or a compelling story, or solid relationships, something along those lines, if I want any chance of relating to a character. But when their defining personality trait is that they have a fowl mouth and they generally don’t like people - well, then I have nothing to latch on to and therefore no reason to engage with the story.
@@TheBatmanMan1 I think that you're idea of people having a limited vocabulary so, they curse completely faulty. Studies have shown that people with large vocabularies curse more than people with limited vocabularies. It's fine if you don't like hearing cursing but, you're making a lot of assumptions that are not backed up by research.
Didn't this just come from being a tech demo? I remember seeing the main character running and parkouring through location and it looked petty cool, really nice graphically. Everyone was like, this looks kinda cool and then the publishers were probably biting their nails "this needs to be a fully fleshed out game, boys, whip something up".
Yeah I remember it from the early UE5 videos. Game is just thrown together lol.
I was wondering the same, but thought maybe I was just remembering wrong
This would explain…everything, really.
@@ViolinChick5 yup, just slap some shitty writing and boring quests on to it and call it a game.
@@123a169 This isn't from Unreal 5. This is from Luminous Studios. If you want to know what the seed was, Agni's Philosophy is the original tech demo.
So the demo was pretty much what the game is. I didn’t think it was bad. I simply knew the game wasn’t for me. And this review is verbatim how I felt about the demo.
It straight up sucked
Fantasy lives and dies by who's viewpoint we experience the world from!
Sadly this became one of those games where the more we learn the less we like.
everything i feared for this game realised itself, thats sad. Modern day writing in a fantasy game, a ubisoft open world, since its a new IP chaos in implemented mechanic, nothing is fleshed out. Could have been quite the hit! Thank you for the warning, you usually cost me alot of money with your recommendation always spot on, so this one ill wait for a sale
What's wrong with modern day writing in a fantasy game? The game takes place in modern day
@@cruzanassassin Its "written for modern audience" writing, with a "strong female lead" aka an unlikable bitch who is rude for the sake of it and has no personality outside of "I am an asshole"
Its getting predictable and fucking boring.
@@cruzanassassin god bless your heart, i wish i could have kept my naivety.
@@cruzanassassin Son, we need to have to talk
@@dominiclacroix9489 the main character is literally from new york present day and got teleported in a fantasy world. He's not wrong.
Thanks for the review Karak! This was definitely a game that I really had no intention of trying, all the clips and previews I saw really didn't do anything to make me curious about the protagonist, the world or even the combat. Good to know I can continue skipping this one with no regrets!
In a year this will be on sale for $12.99 on a PSN sale. That's a pretty good price to enjoy the gameplay and not feel like you overspent for a weak story and bad voice acting.
I've got plenty to play right now, anyway!
My backlog is monsterous 😂😂 plenty to go round 👍
@@HUYI1 Same. It's sad, almost, lol. I've got more than 30 games waiting in the wings. Damn holiday sales! 😅😅🤪🤪
In a year? Try a month. It's already on sale.
@@elvinmacospag6989 ... For $12.99?
@@elvinmacospag6989 how much percent? I'm gonna wait till at least 60% or when it's on plus extra lol
Yeah, this confirmed what the demo already told me. Great work as always man!
You could say that the outcome was ... Forspoken by the demo ...😎
I'll see myself out
@@geoffdb8118 😂
I mean im pretty sure we saw this coming a mile away. Thanks for the review
@dsa0224 Even IGN gave it a 6 💀
Tell that to my friend who is super hyped for it for some reason. 😅
@deadeyemax I honestly hope he enjoys it. I think the state of gaming isn't what it used to be in a sense so if he can benefit from it then I'm actually happy. Find out if he enjoys it
Yep, I was expecting it to be bad from the brief promo clips I'd seen in passing.
@@MaxiusTheGod if it's the kind of thing your friend enjoys then there's nothing wrong with that. We all have different tastes. I doubt it will win any awards, but not everything has to meet that threshold.
I gotta say, the spell effects, dust, particles, all are STUNNING imo. Kudos to the game designers that animated/designed them.
Game sucks stop lying 🤥
@@METALFACEDOOMXXXX lol, I can respect the artist who did particle FX and still say the game sucks. They’re not mutually exclusive.
@@MichaelLuckhardt game sucks in general 😕 😑
Another great review. I love how you go into everything about the game and not spend the entire video saying it sucks 50 times. Other reviews I saw I couldn't get through. It was just them shouting about how it sucks with no details.
Cope
@@BornTwizted87 bro liked his own comment
Thanks to square for the early release code. With a week to play to the game man it felt like 3 lol.
Forspoken is forsaken right from the start
www.patreon.com/AngryCentaurGaming
Did you not enjoy it because you had to rush through the game to do a review on it? Maybe it felt more like a job than playing a game? As even the gameplay in this video makes the combat look fun
Why are Amd sponsored titles so ass??? First Callisto and now this? Looks like their games are following the trend of their gpus lol
there is no verdict to the review
Would you say this review was off-the-cuff 😏
@@JustinSixVideos More than a week to do it? No that's legit super long.
I really appreciate you being constructive criticism not hating on the game to fall apart you're giving them advice how they can improve their next game I love constructive criticism because it benefits
For a game world that has everything in the map tracked to an obnoxious degree, it looks SO empty. Anytime I see a clip of the parkour, I can't help but find it all looks like they forgot to add anything to meaningfully interact with. Also that fisheye menu effect
it constantly amazes me how much better these companies would do releasing games if they just had someone with your caliber and depth QA'ing the product before release. Thanks for another insightful and well-measured review my man!
If you haven't worked in QA before, it's likely the developers were given feedback they can just choose to ignore it due to time constraints, money or "vision"
This guy does some of the best reviews on games, glad your actually honest about everything. I mean if I spent 70 on this I'd probably try to pretend it's good too
What a shame. While the red flags for the character and story were there from the start, the combat looked so cool I was really hoping against hope it could pull it off somehow. Thanks for the review and keep up the good work.
The game is woke
@@10thmountainsoldier90 um..... ok
@@DSzaks He's right. They shoehorned in this character for the sake of diversity. Everyone is sick of this now, we can only take so much pretending.
@@DSzaksHe’s not wrong tbh
If you notice wokeness, it's already a sign of rot. It means it's made by incompetent people, who are also delusional about their competence.
Thanks for including the gameplay clips at the end. After seeing that I decided that I definitely would not spend my money on the game.
Well, they were very nice addition.
I was interested but with time my interest drop down. Tomorrow the game releases and I do not care much. Still as a person who like to experience games I might consider buying it on deep, deep sale - maybe 3 years from now. I have more than enough to play.
I agree with your point of modern language in a fantasy setting. It always ruins the immersion for me. Legendary fantasy author Ursula Le Guin wrote about it in a great essay.
Looks like a game concept put together by focus groups. It's like the game doesn't know whether it belongs to the fantasy genre or a zoomer soap opera.
yea it does felt like it has an identity crisis like it was a test game for some fututre title theyre aiming for
Oof, that’s an apt observation & dare I say brutally savage takedown.
throw your ps5 away because these games are trash
A camel! A horse designed by committee.
Always appreciate the honesty. For me, this is one to get on a deep sale. I was quite excited for it but after all that went down with the demo, no one should be buying this at full price and some may not buy it at all which is honestly fair and justified.
I couldn't even make it through the audio clips at the end of your video - kudos to you for spending as much time with the game as you did. We appreciate your sacrifice. =)
Glad i played the demo and hope it improves wasn't bad just wasn't great
Nice in between, shares as mineand the others w/ the demo fr
That's what I got from the demo. It just seemed really, REALLY generic. Probably the most bland AAA release I've seen in a while.
@@Jeffmetal42 trueeeee
Fantastic video ACG keep it up. I was worried once I saw the writing for the main character, that the company was more interested in a "modern message" and less about good story and solid characters. Even more so when they didn't allow any character customization at all. I was shocked by the game cost, $94 in Canada for basic edition. But I wasn't shocked at the shallowness of the game story, character and world you now talked about, just disappointed in it.
So I did wait for a sale on this and watched your review, while I respectfully disagree on some of thr topics you mentioned I do see some of the problems. However, I did enjoy the game and had fun. I give it a 8/10 on my personal scale.
The fact that Square Enix refuses to give out PC review codes probably means it's a catastrophic mess on PC. A big pass from me. Not like my PC could handle it anyway lol.
We live in a world where Scalebound was cancelled but this seemed like a good idea.
why did you put the knife back in my gamer wounds ...Scalebound was my Panzer Dragoon Orta mixed with Devil May Cry dream game, the day Microsoft announced the cancellation was a sad day for gaming !
Ugh god, that game looked so good ...
I mean, this was a damn good idea. The execution, on the other hand, is something different. All things considered, Scalebound could've ended up being the same way. Great concept with a poor execution.
The game literally didn't exist. They admitted everything in the trailer was pre-rendered because they really hadn't developed anything yet.
@@cattysplat what pre render trailer lags?
This game looked amazing at first glance, I'm so glad I ended up at this review and saved myself a lot of money. I've lost all faith in new release titles and I'm probably never going to buy a game at launch again. It seems to me that they care too much for making money, they split the game up, sell the rest of it to you later and go cheap on everything but graphics.
"The first spells are so bland that by the time you get to the next set you almost don't want to use the original ones"
Hell, I felt that way during the _demo._ Once I got used to the spells and controls and shit I went with fire and never touched the earth powers again.
Even ACG is recognizing the modern writing of new games/films
Completely meaningless and useless comment. What you said literally does not mean anything. How does one not recognise something which exists? As if writing does not exist, and is not happening now, in the current modern era?
@@cenciende9401 Anon I...
@@cenciende9401 a little cringy there bud. The op is right
@@cenciende9401yikes I can just imagine you talking like this in real life with zero self awareness that you’re making everyone cringe out lol!
Whedonesque
They focused more on the WHAMENZ AND PERSONZ OF COLORZ checking boxes than actual gameplay. Shocking development.
Except the women and POC was written, created by, and designed by men. Is it any wonder Frey comes across as inauthentic and unbelievable? You know, there’s a simple solution to this problem: HIRE WOMEN TO WRITE WOMEN.
Such a shame. I still remember how beautiful Luminous presentations were with Project Igni (i think?) That eventually became this game
Thank you! :) awesome review as always. Had a very low expectation of this game, after everything, but now know my decision with dead space is the right one. Can't wait for digital foundries breakdown of the PC performance...going to be quite a show I think.
I don't agree, but enjoy Dead Space, I'd have gotten it but it doesn't look any better than the original, thus I could just play the original. Which will likely be considered the superior story and game in the end. (still don't know why they would remake it but change it)
@@gogetafour2126 Doesn't look better than the original?
My question to you would be..... Are you blind? You're the perfect example of "You can't make everyone happy."
@@MrMrTravman right? You can’t say the original looks better than the remake when it’s absolutely not true. Not knocking the original by any means but graphics wise, looks way better.
@@gogetafour2126 don't waste money on any of these games, just get psvr2 then you will have more fun and scares galore
A friend of mine said the writing is as if Netflix and Marvel decided they wanted to make a game..
You by far give the best in depth reviews! You are a beacon of light in the world of gaming.
@Textthenumberabover....... Yay! An empty channel that is not scam at all ;-)
"Sorcery sister waxing fantastic" that is just... some really nice writing!
had high hopes for this but i was waiting on your review. Since i’ve found this channel you have saved me $100”s of $$$$$ in games and saved me on this one from making a $95 purchase on something that would have irritated me to no end. thanks for all your work u do on theses videos
I can't wait for the user reviews on Metacritic. Comedy gold incoming!
Comedy gold? It's going to be a bunch of weirdos screeching because the main character is black. MUH WOKENESS. Those 'comedy' reviews are the reasons user reviews have become useless.
I saw 70 bucks for pc and I"m just nope. But after watching your review, it just confirms my decision for a whole bunch of other reasons lol. Thanks man.
If a character doesn't grow and change during a story then what was the point of having a main character that talks? I always thought Kait in Geasr5 was a great example of a protagonists that had difficult things to deal with through out the game and was noticeably different as in the end. Joel in TLOU is another great example it's called good writing. I'm seeing less and less in the AAA space. Great review !!!
imo kait was unbearable in 5 the way she spoke. I personally love JD redemption and hope to see more it come gears 6
EDIT: I did mean to say she def changed over the course of the game by the end she was much better off as a warrior but the beginning was tough to want to like her.
Not all stories require the characters to grow, but it depends on the story the writers are trying to tell. Indiana Jones is a good example of this. Hes basically the same person he begins every movie with, but the story he exists in is a fun adventure romp
Or Alice from Alice in wonderland*
@@skierbinky Good point. I guess I mean if the character goes through personal changes, like being swept away to a magical land with no way home or being in a war and killing your uncle. I didn't explain that well.
Games like this really put games like rdr 2 and tw3 into perspective.
In those you can see the handcrafted attention to detail everywhere. Even AC Origins for as much flack as Ubisoft gets.
Here it looks like someone ran riot with a procedural terrain generator on a giant map then plopped down a bunch of generic stock asset looking buildings with no rhyme or reason.
I was thinking how sad it seems to be that everyone seems to follow the standard “Ubisoft Open World” template when we clearly have better examples of open-world design to riff off of, even from Ubisoft themselves, as you said.
But then I realized, the reason AAA companies are more likely to follow the “plop assets randomly around a huge grassy or sandy area” approach is because it’s easier, takes less time and is cheaper. Cynical, yes, but at least it won’t take you the entire gap between GTA 5 and 6 to finish a single game.
Even Mass Effect Andromeda looks more complete and engaging than this. Like what happened, did they have no budget yet tried to make rockstar level world?
All those games have way larger budgets than this game does. RDR2 probably costs more than every game Squenix has made combined in the last 10 years.
Ever since we found out this game was gonna be isekai I was extremely skeptical of it. I don't know why writers are intent on creating an immediate clash between a character and the world they end up in. It works when anime makes fun of it, but when people try to do it seriously it just falls flat.
You end up with a character that has to be incredulous at everything they encounter for the first act of the story and this almost never works with teen or adult characters because we expect them to be snarky, sarcastic and disbelieving which is typically unlikeable. Only place the concept works is in kids' books because when a kid character is transported to another world they can have a sense of wonder about the whole thing rather than just irritating quips and references to the real world.
Hmm not really this could have actually worked with better writing. The game just feels disconnected. Frey wants to go home but home was something she wanted to escape from.
This quite easily could have been fixed by showing that her *home* wasn’t bad, and that she misses home because she misses people that are close to her while at the same time later growing closer to her new home and caring for a new family, and accepting this is her new home.
The game just feels overall like an unpolished mess in almost all aspects.
I don’t think the game needs to take the route it did for its dialogue and writing, but really Square Enix is known to be outlandish often detracting from the experience. I miss when they used more subtleness in their older games.
at $94 CAD for the base game... not a chance. They can keep that sh*t
14 more dollars than ragnarok 😅
i agree. 😂😆 #Forgotten
I won't pay $90+ for ANY game, let alone a bad one like this.
I like how in depth the reviews on this channel are so I still watch them, but after watching your review on Midnight Suns I decided to try it anyway and I actually play that game a lot now. It's something that anyone playing games probably already knows, but you can't buy or wait on games based on someone else's, opinion you have to see if the game is fun for you specifically.
Karak is great but the only opinion one can trust is your own.
Basically a failed clone of "Final Fantasy 15" . Thanks for the review, Jeremy.
HARD pass for me on this title.
I was so hyped for the game when I saw the first bits of gameplay and the trailer. But every time new promo stuff was published, it seemed less and less interesting. The enemy design looked uninspired and I had the impression the gamw was 80% traversal across barren landscapes. I'm glad I didn't preorder.
There is no way in hell that character has ever watched the Holy Grail in order to reference the "riddles three" quote.
I kinda had a feeling this game was gonna be bad. I also feel like you confirmed my fear that they would add a lot of work factor to it which just turns me completely off to a game thanks for saving me some money
kinda feels like companies are making games to hit a quota these days, sad that the game industry like other industries getting bloated with mid games, hope we get more passion and good decisions in those future games
And they still earn enough money from that. They have so much money, that they can afford such behaviour. This market is a bubble that grew too big.
Totally. It's just like The Great Game Crash of 1983. The video game market was absolutely devastated by over saturation where every damn corporation was like "oh hey we can be cool too!", and that is where you have shit like Sears making video game consoles. Yes, SEARS had a video game console. And guess what -- it fucking tanked like all the rest of them (until Mario Bros came out years later to save the day).
This is what we're seeing happen in the market right now from trash corporatism, as well as well as prioritizing graphics or quality creative design.
I blame gamers and their FOMO tendencies and willingness to pay for crap releases
The dialogues in the game are problematic, it is sad because there's a lot of potential. Frey and Cuff are of different worlds, they really could develope their relationship from apprehension to mutual understanding of each other's native culture. Rather than direct exposition, the dialogue could be made more natural; for example, Cuff might be unfazed by magic, but Frey would be at first, and one potential exchange could be about how different Athia is from Earth, which in turn could give us more insight to the nature and origin of the fantasy land we are traveling through. Not everything has to be spelled out, making details regarding the lore alittle more obscure would be great. Having Frey and Cuff slowly uncover mysteries through discovery and authentic dialogues is better than flat exposition.
I agree
They are taking a phenotype and personality type that is unpleasant and they are trying to shoehorn it into fantasy for the sake of diversity. It's just silly.
But that would take consideration and consistency, it's so much easier to be lazy
I really wanted this to be good. I played the demo almost immediately. This game has the worst implementation of haptics and adaptive triggers. Will probably only play this when it comes to PLUS. Hopefully they resolve the issues by then.
The concept has so much potential. An isekai game where you gain magical powers from a mystical artifact that focuses on gaining new spells to combo with. Too bad literally everything else is either bad or mediocre. Graphics look pretty good I guess.
Kinda wild with how rampant the Isekai genre is in Anime, you dont really see any games follow that theme.
This game is about to be called "Forgotten" as soon as Hogwarts Legacy drops in 2 weeks.
Facts
Ah shiii two Open Worlds releasing weeks apart from one another... now where have I seen that before?
@@slight6069 lol And Horizon Zero Dawn and Breath of the Wild.
@@dantefromdevilmaycry9857 1) AC Odyssey & Red dead 2
2) Horizon zero dawn & Zelds BOTW
3) Horizon forbidden west & Elden ring
Also there is a very high chance Elden ring expansion drops right after Horizon forbidden west expansion
ooh my god shitwarts legacy cant wait till that overrated garbage get exposed next
I legit thought I was going crazy; I've been confusing this game with Undecember trying to figure out why there was so much hype over a Korean cash grab mobile disaster. Makes so much more sense now. Thanks Karak
No wonder they (the developers) waited to have the reviews lifted a day before release. I think I'm gonna wait for this one. Thanks ACG!
@dsa0224 yeah, his reviews are legit. I'll keep my money and spend it on Dead Space Remake.
@dsa0224 GManLives is the best reviewer to me. Also Gameranx since they just give you their impressions without a score.
it's going to get great reviews cause the MC is a strong wah-men of color.
So sad... I wanted to play this game since they announced it as project athia. But I guess I'll wait for a sale, I burnt myself with Callisto already last year... also you said forsaken once :D Thanks for the great review as always.
This game was never looking good from the start. Even when they announced a demo a little while back, I wasn’t even sure if I wanted to try it but I gave it a chance. It was even worse than I thought it would be and I was surprised that they actually felt comfortable releasing that demo because it felt like they were saying to me, “Here’s why you shouldn’t buy our game.” And it worked! But anyway, looking forward to Dead Space this week. Hopefully, that will be the first big game to start the year off on the right foot. We’ll see.
As a gamer in my 30s, I can't help but feel like all these open world games are just same shit different day. I guess a better way to phrase that is: I haven't seen much innovation from these AAA game companies. You see comments around the internet mentioning that indie games are the way to go and I have to say I'm now a firm believer in that. Never thought we'd see gaming become so stagnant after growing up with so much innovation.
As a fellow older gamer I completely agree. And I love open world games. At least in theory. Elden Ring and BotW are probably the only AAA games in recent memory to really do anything interesting with the open world genre.
I also highly recommend Kingdom Come: Deliverance. It’s a AA game that (almost) looks AAA, but has the heart and soul of an indie title.
Thank you again for saving me money. Saw this game a ways back and was extremely intrigued, but this is why I don't pre-order anymore and also why this channel is the most value earned patreon investment I make every month. Much love, keep up the awesome work 👍👌