Square in Plasticity 3D 2024.2 | Surface Match Analysis fit Checking in Plasticity | Porsche

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  • เผยแพร่เมื่อ 13 ธ.ค. 2024

ความคิดเห็น • 5

  • @HyperSculptor
    @HyperSculptor 3 หลายเดือนก่อน

    Can you make the zebras smoother, or is it a limitation on the app side? Is there a list or roadmap of the diagnostic tools? Plasticity is starting to be on my radar.

    • @Kuechmeister
      @Kuechmeister  3 หลายเดือนก่อน +1

      @HyperSculptor Yes you can, but currently only with a trick, you must setup poly export with high tessellation and hidden wireframe but without saving. Then you can see a smooth zebras and move it in editor. I think in future this option will be integrated easier.

    • @cx20012002
      @cx20012002 2 หลายเดือนก่อน

      @@Kuechmeister why not using xnurbs, i thought it's a big feature of plasticity 2024

  • @kowy_m
    @kowy_m 3 หลายเดือนก่อน

    fmmm
    not impressed by new addition, thanks for showing
    what are benefits from xnurbs ?
    a lot of clicking on selecting edges ... u spend 50% of time selecting edges
    no option to memorize last action (scale value)
    why mesh is visible, does it matter, can it be handled - becomes a mess on wireframe

    • @Kuechmeister
      @Kuechmeister  3 หลายเดือนก่อน +1

      This is only when you need super clean transitions, in normal cases xNURBS default is OK.